ayon-core/openpype/hosts/maya/plugins
Petr Kalis c5d882c7ea
Maya: Fix wrong subset name of render family in deadline (#5442)
* Use existing subset_name as group_name by default

New publisher already carries real subset name (`renderModelingMain`), it should build group name only if subset_name is weird.

* Let legacy conversion of render instance recreate subset_name

Without it would create subset names like `renderingMain` which are not matching to newly created `renderMain` instances. This would cause issue in version restarts.

* Let Render Creator for Maya create proper subset_name

It was using hardcoded logic not matching other DCCs.

* Hound

* Fix method calls

* Fix typos

* Do not import unnecessary

* Capitalize is wrong function for here

* Overwrite get_subset_name for standardized results

It makes sense to override this method for other parts of code getting same results.

* Force change

It seems that GH doesn't recognize changes with adding()

* Update openpype/hosts/maya/plugins/create/convert_legacy.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Hound

---------

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-08-17 10:33:52 +02:00
..
create Maya: Fix wrong subset name of render family in deadline (#5442) 2023-08-17 10:33:52 +02:00
inventory Merge pull request #5258 from BigRoy/refactor/maya_lib_get_reference_node 2023-07-14 09:50:50 +02:00
load Maya: allow not creation of group for Import loaders (#5427) 2023-08-11 16:12:05 +02:00
publish OP-6567 - fix setting of version to workfile instance (#5452) 2023-08-16 16:16:21 +02:00
__init__.py rename folder 2021-04-01 18:54:46 +02:00