ayon-core/openpype/hosts/maya/plugins/load/actions.py
2022-10-24 11:29:58 +02:00

166 lines
4.9 KiB
Python

"""A module containing generic loader actions that will display in the Loader.
"""
import qargparse
from openpype.pipeline import load
from openpype.hosts.maya.api.lib import (
maintained_selection,
unique_namespace
)
class SetFrameRangeLoader(load.LoaderPlugin):
"""Set frame range excluding pre- and post-handles"""
families = ["animation",
"camera",
"pointcache"]
representations = ["abc"]
label = "Set frame range"
order = 11
icon = "clock-o"
color = "white"
def load(self, context, name, namespace, data):
import maya.cmds as cmds
version = context['version']
version_data = version.get("data", {})
start = version_data.get("frameStart", None)
end = version_data.get("frameEnd", None)
if start is None or end is None:
print("Skipping setting frame range because start or "
"end frame data is missing..")
return
cmds.playbackOptions(minTime=start,
maxTime=end,
animationStartTime=start,
animationEndTime=end)
class SetFrameRangeWithHandlesLoader(load.LoaderPlugin):
"""Set frame range including pre- and post-handles"""
families = ["animation",
"camera",
"pointcache"]
representations = ["abc"]
label = "Set frame range (with handles)"
order = 12
icon = "clock-o"
color = "white"
def load(self, context, name, namespace, data):
import maya.cmds as cmds
version = context['version']
version_data = version.get("data", {})
start = version_data.get("frameStart", None)
end = version_data.get("frameEnd", None)
if start is None or end is None:
print("Skipping setting frame range because start or "
"end frame data is missing..")
return
# Include handles
start -= version_data.get("handleStart", 0)
end += version_data.get("handleEnd", 0)
cmds.playbackOptions(minTime=start,
maxTime=end,
animationStartTime=start,
animationEndTime=end)
class ImportMayaLoader(load.LoaderPlugin):
"""Import action for Maya (unmanaged)
Warning:
The loaded content will be unmanaged and is *not* visible in the
scene inventory. It's purely intended to merge content into your scene
so you could also use it as a new base.
"""
representations = ["ma", "mb", "obj"]
families = ["*"]
label = "Import"
order = 10
icon = "arrow-circle-down"
color = "#775555"
options = [
qargparse.Boolean(
"clean_import",
label="Clean import",
default=False,
help="Should all occurences of cbId be purged?"
)
]
def load(self, context, name=None, namespace=None, data=None):
import maya.cmds as cmds
choice = self.display_warning()
if choice is False:
return
asset = context['asset']
namespace = namespace or unique_namespace(
asset["name"] + "_",
prefix="_" if asset["name"][0].isdigit() else "",
suffix="_",
)
with maintained_selection():
nodes = cmds.file(self.fname,
i=True,
preserveReferences=True,
namespace=namespace,
returnNewNodes=True,
groupReference=True,
groupName="{}:{}".format(namespace, name))
if data.get("clean_import", False):
remove_attributes = ["cbId"]
for node in nodes:
for attr in remove_attributes:
if cmds.attributeQuery(attr, node=node, exists=True):
full_attr = "{}.{}".format(node, attr)
print("Removing {}".format(full_attr))
cmds.deleteAttr(full_attr)
# We do not containerize imported content, it remains unmanaged
return
def display_warning(self):
"""Show warning to ensure the user can't import models by accident
Returns:
bool
"""
from Qt import QtWidgets
accept = QtWidgets.QMessageBox.Ok
buttons = accept | QtWidgets.QMessageBox.Cancel
message = "Are you sure you want import this"
state = QtWidgets.QMessageBox.warning(None,
"Are you sure?",
message,
buttons=buttons,
defaultButton=accept)
return state == accept