ayon-core/openpype/hosts/aftereffects/api/ws_stub.py
2022-04-22 15:00:12 +02:00

619 lines
21 KiB
Python

"""
Stub handling connection from server to client.
Used anywhere solution is calling client methods.
"""
import json
import logging
import attr
from wsrpc_aiohttp import WebSocketAsync
from openpype.tools.adobe_webserver.app import WebServerTool
@attr.s
class AEItem(object):
"""
Object denoting Item in AE. Each item is created in AE by any Loader,
but contains same fields, which are being used in later processing.
"""
# metadata
id = attr.ib() # id created by AE, could be used for querying
name = attr.ib() # name of item
item_type = attr.ib(default=None) # item type (footage, folder, comp)
# all imported elements, single for
# regular image, array for Backgrounds
members = attr.ib(factory=list)
workAreaStart = attr.ib(default=None)
workAreaDuration = attr.ib(default=None)
frameRate = attr.ib(default=None)
file_name = attr.ib(default=None)
instance_id = attr.ib(default=None) # New Publisher
width = attr.ib(default=None)
height = attr.ib(default=None)
class AfterEffectsServerStub():
"""
Stub for calling function on client (Photoshop js) side.
Expects that client is already connected (started when avalon menu
is opened).
'self.websocketserver.call' is used as async wrapper
"""
PUBLISH_ICON = '\u2117 '
LOADED_ICON = '\u25bc'
def __init__(self):
self.websocketserver = WebServerTool.get_instance()
self.client = self.get_client()
self.log = logging.getLogger(self.__class__.__name__)
@staticmethod
def get_client():
"""
Return first connected client to WebSocket
TODO implement selection by Route
:return: <WebSocketAsync> client
"""
clients = WebSocketAsync.get_clients()
client = None
if len(clients) > 0:
key = list(clients.keys())[0]
client = clients.get(key)
return client
def open(self, path):
"""
Open file located at 'path' (local).
Args:
path(string): file path locally
Returns: None
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.open', path=path))
return self._handle_return(res)
def get_metadata(self):
"""
Get complete stored JSON with metadata from AE.Metadata.Label
field.
It contains containers loaded by any Loader OR instances creted
by Creator.
Returns:
(list)
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.get_metadata'))
metadata = self._handle_return(res)
return metadata or []
def read(self, item, layers_meta=None):
"""
Parses item metadata from Label field of active document.
Used as filter to pick metadata for specific 'item' only.
Args:
item (AEItem): pulled info from AE
layers_meta (dict): full list from Headline
(load and inject for better performance in loops)
Returns:
(dict):
"""
if layers_meta is None:
layers_meta = self.get_metadata()
for item_meta in layers_meta:
if 'container' in item_meta.get('id') and \
str(item.id) == str(item_meta.get('members')[0]):
return item_meta
self.log.debug("Couldn't find layer metadata")
def imprint(self, item_id, data, all_items=None, items_meta=None):
"""
Save item metadata to Label field of metadata of active document
Args:
item_id (int|str): id of FootageItem or instance_id for workfiles
data(string): json representation for single layer
all_items (list of item): for performance, could be
injected for usage in loop, if not, single call will be
triggered
items_meta(string): json representation from Headline
(for performance - provide only if imprint is in
loop - value should be same)
Returns: None
"""
if not items_meta:
items_meta = self.get_metadata()
result_meta = []
# fix existing
is_new = True
for item_meta in items_meta:
if ((item_meta.get('members') and
str(item_id) == str(item_meta.get('members')[0])) or
item_meta.get("instance_id") == item_id):
is_new = False
if data:
item_meta.update(data)
result_meta.append(item_meta)
else:
result_meta.append(item_meta)
if is_new:
result_meta.append(data)
# Ensure only valid ids are stored.
if not all_items:
# loaders create FootageItem now
all_items = self.get_items(comps=True,
folders=True,
footages=True)
item_ids = [int(item.id) for item in all_items]
cleaned_data = []
for meta in result_meta:
# do not added instance with nonexistend item id
if meta.get("members"):
if int(meta["members"][0]) not in item_ids:
continue
cleaned_data.append(meta)
payload = json.dumps(cleaned_data, indent=4)
res = self.websocketserver.call(self.client.call
('AfterEffects.imprint',
payload=payload))
return self._handle_return(res)
def get_active_document_full_name(self):
"""
Returns absolute path of active document via ws call
Returns(string): file name
"""
res = self.websocketserver.call(self.client.call(
'AfterEffects.get_active_document_full_name'))
return self._handle_return(res)
def get_active_document_name(self):
"""
Returns just a name of active document via ws call
Returns(string): file name
"""
res = self.websocketserver.call(self.client.call(
'AfterEffects.get_active_document_name'))
return self._handle_return(res)
def get_items(self, comps, folders=False, footages=False):
"""
Get all items from Project panel according to arguments.
There are multiple different types:
CompItem (could have multiple layers - source for Creator,
will be rendered)
FolderItem (collection type, currently used for Background
loading)
FootageItem (imported file - created by Loader)
Args:
comps (bool): return CompItems
folders (bool): return FolderItem
footages (bool: return FootageItem
Returns:
(list) of namedtuples
"""
res = self.websocketserver.call(
self.client.call('AfterEffects.get_items',
comps=comps,
folders=folders,
footages=footages)
)
return self._to_records(self._handle_return(res))
def get_selected_items(self, comps, folders=False, footages=False):
"""
Same as get_items but using selected items only
Args:
comps (bool): return CompItems
folders (bool): return FolderItem
footages (bool: return FootageItem
Returns:
(list) of namedtuples
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.get_selected_items',
comps=comps,
folders=folders,
footages=footages)
)
return self._to_records(self._handle_return(res))
def get_item(self, item_id):
"""
Returns metadata for particular 'item_id' or None
Args:
item_id (int, or string)
"""
for item in self.get_items(True, True, True):
if str(item.id) == str(item_id):
return item
return None
def import_file(self, path, item_name, import_options=None):
"""
Imports file as a FootageItem. Used in Loader
Args:
path (string): absolute path for asset file
item_name (string): label for created FootageItem
import_options (dict): different files (img vs psd) need different
config
"""
res = self.websocketserver.call(
self.client.call('AfterEffects.import_file',
path=path,
item_name=item_name,
import_options=import_options)
)
records = self._to_records(self._handle_return(res))
if records:
return records.pop()
def replace_item(self, item_id, path, item_name):
""" Replace FootageItem with new file
Args:
item_id (int):
path (string):absolute path
item_name (string): label on item in Project list
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.replace_item',
item_id=item_id,
path=path, item_name=item_name))
return self._handle_return(res)
def rename_item(self, item_id, item_name):
""" Replace item with item_name
Args:
item_id (int):
item_name (string): label on item in Project list
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.rename_item',
item_id=item_id,
item_name=item_name))
return self._handle_return(res)
def delete_item(self, item_id):
""" Deletes *Item in a file
Args:
item_id (int):
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.delete_item',
item_id=item_id))
return self._handle_return(res)
def remove_instance(self, instance_id):
"""
Removes instance with 'instance_id' from file's metadata and
saves them.
Keep matching item in file though.
Args:
instance_id(string): instance id
"""
cleaned_data = []
for instance in self.get_metadata():
inst_id = instance.get("instance_id") or instance.get("uuid")
if inst_id != instance_id:
cleaned_data.append(instance)
payload = json.dumps(cleaned_data, indent=4)
res = self.websocketserver.call(self.client.call
('AfterEffects.imprint',
payload=payload))
return self._handle_return(res)
def is_saved(self):
# TODO
return True
def set_label_color(self, item_id, color_idx):
"""
Used for highlight additional information in Project panel.
Green color is loaded asset, blue is created asset
Args:
item_id (int):
color_idx (int): 0-16 Label colors from AE Project view
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.set_label_color',
item_id=item_id,
color_idx=color_idx))
return self._handle_return(res)
def get_work_area(self, item_id):
""" Get work are information for render purposes
Args:
item_id (int):
Returns:
(AEItem)
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.get_work_area',
item_id=item_id
))
records = self._to_records(self._handle_return(res))
if records:
return records.pop()
def set_work_area(self, item, start, duration, frame_rate):
"""
Set work area to predefined values (from Ftrack).
Work area directs what gets rendered.
Beware of rounding, AE expects seconds, not frames directly.
Args:
item (dict):
start (float): workAreaStart in seconds
duration (float): in seconds
frame_rate (float): frames in seconds
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.set_work_area',
item_id=item.id,
start=start,
duration=duration,
frame_rate=frame_rate))
return self._handle_return(res)
def save(self):
"""
Saves active document
Returns: None
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.save'))
return self._handle_return(res)
def saveAs(self, project_path, as_copy):
"""
Saves active project to aep (copy) or png or jpg
Args:
project_path(string): full local path
as_copy: <boolean>
Returns: None
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.saveAs',
image_path=project_path,
as_copy=as_copy))
return self._handle_return(res)
def get_render_info(self):
""" Get render queue info for render purposes
Returns:
(AEItem): with 'file_name' field
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.get_render_info'))
records = self._to_records(self._handle_return(res))
if records:
return records.pop()
def get_audio_url(self, item_id):
""" Get audio layer absolute url for comp
Args:
item_id (int): composition id
Returns:
(str): absolute path url
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.get_audio_url',
item_id=item_id))
return self._handle_return(res)
def import_background(self, comp_id, comp_name, files):
"""
Imports backgrounds images to existing or new composition.
If comp_id is not provided, new composition is created, basic
values (width, heights, frameRatio) takes from first imported
image.
All images from background json are imported as a FootageItem and
separate layer is created for each of them under composition.
Order of imported 'files' is important.
Args:
comp_id (int): id of existing composition (null if new)
comp_name (str): used when new composition
files (list): list of absolute paths to import and
add as layers
Returns:
(AEItem): object with id of created folder, all imported images
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.import_background',
comp_id=comp_id,
comp_name=comp_name,
files=files))
records = self._to_records(self._handle_return(res))
if records:
return records.pop()
def reload_background(self, comp_id, comp_name, files):
"""
Reloads backgrounds images to existing composition.
It actually deletes complete folder with imported images and
created composition for safety.
Args:
comp_id (int): id of existing composition to be overwritten
comp_name (str): new name of composition (could be same as old
if version up only)
files (list): list of absolute paths to import and
add as layers
Returns:
(AEItem): object with id of created folder, all imported images
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.reload_background',
comp_id=comp_id,
comp_name=comp_name,
files=files))
records = self._to_records(self._handle_return(res))
if records:
return records.pop()
def add_item_as_layer(self, comp_id, item_id):
"""
Adds already imported FootageItem ('item_id') as a new
layer to composition ('comp_id').
Args:
comp_id (int): id of target composition
item_id (int): FootageItem.id
comp already found previously
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.add_item_as_layer',
comp_id=comp_id,
item_id=item_id))
records = self._to_records(self._handle_return(res))
if records:
return records.pop()
def render(self, folder_url):
"""
Render all renderqueueitem to 'folder_url'
Args:
folder_url(string): local folder path for collecting
Returns: None
"""
res = self.websocketserver.call(self.client.call
('AfterEffects.render',
folder_url=folder_url))
return self._handle_return(res)
def get_extension_version(self):
"""Returns version number of installed extension."""
res = self.websocketserver.call(self.client.call(
'AfterEffects.get_extension_version'))
return self._handle_return(res)
def get_app_version(self):
"""Returns version number of installed application (17.5...)."""
res = self.websocketserver.call(self.client.call(
'AfterEffects.get_app_version'))
return self._handle_return(res)
def close(self):
res = self.websocketserver.call(self.client.call('AfterEffects.close'))
return self._handle_return(res)
def _handle_return(self, res):
"""Wraps return, throws ValueError if 'error' key is present."""
if res and isinstance(res, str) and res != "undefined":
try:
parsed = json.loads(res)
except json.decoder.JSONDecodeError:
raise ValueError("Received broken JSON {}".format(res))
if not parsed: # empty list
return parsed
first_item = parsed
if isinstance(parsed, list):
first_item = parsed[0]
if first_item:
if first_item.get("error"):
raise ValueError(first_item["error"])
# singular values (file name etc)
if first_item.get("result") is not None:
return first_item["result"]
return parsed # parsed
return res
def _to_records(self, payload):
"""
Converts string json representation into list of AEItem
dot notation access to work.
Returns: <list of AEItem>
payload(dict): - dictionary from json representation, expected to
come from _handle_return
"""
if not payload:
return []
if isinstance(payload, str): # safety fallback
try:
payload = json.loads(payload)
except json.decoder.JSONDecodeError:
raise ValueError("Received broken JSON {}".format(payload))
if isinstance(payload, dict):
payload = [payload]
ret = []
# convert to AEItem to use dot donation
for d in payload:
if not d:
continue
# currently implemented and expected fields
item = AEItem(d.get('id'),
d.get('name'),
d.get('type'),
d.get('members'),
d.get('workAreaStart'),
d.get('workAreaDuration'),
d.get('frameRate'),
d.get('file_name'),
d.get("instance_id"),
d.get("width"),
d.get("height"))
ret.append(item)
return ret