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aftereffects
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aftereffects use folder and task entities
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2024-03-04 15:44:24 +01:00 |
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blender
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blender use folder and task entity
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2024-03-04 15:47:26 +01:00 |
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celaction
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celaction use folder entity
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2024-03-04 15:47:56 +01:00 |
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flame
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flame uses folde and task entities
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2024-03-04 15:48:41 +01:00 |
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fusion
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fusion use folder and task entities
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2024-03-04 15:49:51 +01:00 |
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harmony
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harminy use folder and task entity
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2024-03-04 15:50:35 +01:00 |
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hiero
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hiero use folder and task entities
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2024-03-04 15:53:49 +01:00 |
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houdini
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houdini use folder and task entity
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2024-03-04 16:10:57 +01:00 |
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max
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3dsmax use folder and task entity
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2024-03-04 16:11:10 +01:00 |
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maya
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rename 'get_current_asset_name' to 'get_current_folder_path'
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2024-02-29 18:11:19 +01:00 |
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nuke
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rename 'get_current_asset_name' to 'get_current_folder_path'
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2024-02-29 18:11:19 +01:00 |
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photoshop
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rename 'get_current_asset_name' to 'get_current_folder_path'
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2024-02-29 18:11:19 +01:00 |
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resolve
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rename 'get_current_asset_name' to 'get_current_folder_path'
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2024-02-29 18:11:19 +01:00 |
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substancepainter
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rename 'get_current_asset_name' to 'get_current_folder_path'
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2024-02-29 18:11:19 +01:00 |
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traypublisher
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use unchanged ayon project entity in codebase
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2024-02-29 16:00:28 +01:00 |
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tvpaint
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rename 'get_current_asset_name' to 'get_current_folder_path'
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2024-02-29 18:11:19 +01:00 |
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unreal
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applications launch context has folder and task entity
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2024-03-04 15:38:33 +01:00 |
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__init__.py
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rename openpype > ayon_core
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2024-02-05 15:26:43 +01:00 |