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* convert frame values to integers * convert instance frame information to integer * fix condition in collect instances * Convert frame handles to int. * Make sure handles are integers Co-authored-by: Toke Jepsen <tokejepsen@gmail.com> * convert the float frame range value getting from attributes in maya to integer * hound shut * move int conversion later * safe context value conversion --------- Co-authored-by: Toke Stuart Jepsen <tokejepsen@gmail.com> Co-authored-by: Kayla Man <moonyuet2008@hotmail.com> |
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| aftereffects | ||
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| celaction | ||
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| harmony | ||
| hiero | ||
| houdini | ||
| max | ||
| maya | ||
| nuke | ||
| photoshop | ||
| resolve | ||
| standalonepublisher | ||
| substancepainter | ||
| traypublisher | ||
| tvpaint | ||
| unreal | ||
| webpublisher | ||
| __init__.py | ||