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- maya.cmds.listHistory returns duplicates if multiple nodes have the same node in histor, thus making them unique reduces tons of items continuing through all the commands - cmds.ls(type="renderLayer") now without input nodes. History tends to be so big that calling the command with those nodes as arguments produces a big overhead, simultaneously amount of renderlayers usually tend to be relatively small. So we just get all renderlayers and filter ourselves. - use `fastIteration` flag in Maya 2020+ |
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| .. | ||
| aftereffects | ||
| blender | ||
| celaction | ||
| flame | ||
| fusion | ||
| harmony | ||
| hiero | ||
| houdini | ||
| maya | ||
| nuke | ||
| photoshop | ||
| resolve | ||
| standalonepublisher | ||
| testhost | ||
| tvpaint | ||
| unreal | ||
| webpublisher | ||
| __init__.py | ||