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* ApplicationManager can have more granular way how applications are launched * executable is optional to be able create ApplicationLaunchContext * launch context can run prelaunch hooks without launching application * 'get_app_environments_for_context' is using launch context to prepare environments * added 'launch_type' as one of filtering options for LaunchHook * added 'local' launch type filter to existing launch hooks * define 'automated' launch type in remote publish function * modified publish and extract environments cli commands * launch types are only for local by default * fix import * fix launch types of global host data * change order or kwargs * change unreal filter attribute |
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|---|---|---|
| .. | ||
| __init__.py | ||
| applications.py | ||
| attribute_definitions.py | ||
| connections.py | ||
| dateutils.py | ||
| env_tools.py | ||
| events.py | ||
| execute.py | ||
| file_transaction.py | ||
| local_settings.py | ||
| log.py | ||
| openpype_version.py | ||
| path_templates.py | ||
| path_tools.py | ||
| plugin_tools.py | ||
| profiles_filtering.py | ||
| profiling.py | ||
| project_backpack.py | ||
| pype_info.py | ||
| python_2_comp.py | ||
| python_module_tools.py | ||
| terminal.py | ||
| transcoding.py | ||
| usdlib.py | ||
| vendor_bin_utils.py | ||