Merge pull request #3267 from pypeclub/enhancement/ue-skeletalmesh-loader

Unreal: add support for skeletalMesh and staticMesh to loaders
This commit is contained in:
Ondřej Samohel 2022-06-06 10:44:29 +02:00 committed by GitHub
commit 169864111a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 2 additions and 2 deletions

View file

@ -14,7 +14,7 @@ import unreal # noqa
class SkeletalMeshFBXLoader(plugin.Loader):
"""Load Unreal SkeletalMesh from FBX."""
families = ["rig"]
families = ["rig", "skeletalMesh"]
label = "Import FBX Skeletal Mesh"
representations = ["fbx"]
icon = "cube"

View file

@ -14,7 +14,7 @@ import unreal # noqa
class StaticMeshFBXLoader(plugin.Loader):
"""Load Unreal StaticMesh from FBX."""
families = ["model", "unrealStaticMesh"]
families = ["model", "staticMesh"]
label = "Import FBX Static Mesh"
representations = ["fbx"]
icon = "cube"