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docs: add explanations for the index position in the namespace
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@ -106,6 +106,37 @@ or Deadlines **Draft Tile Assembler**.
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This is useful to fix some specific renderer glitches and advanced hacking of Maya Scene files. `Patch name` is label for patch for easier orientation.
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`Patch regex` is regex used to find line in file, after `Patch line` string is inserted. Note that you need to add line ending.
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## Load Plugins
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### Reference Loader
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#### Namespace and Group Name
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Here you can create your own custom naming for the reference loader.
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The custom naming is split into two parts: namespace and group name. If you don't set the namespace or the group name, an error will occur.
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Here's the different variables you can use:
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<div class="row markdown">
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<div class="col col--5 markdown">
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| Token | Description |
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|---|---|
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|`{asset_name}` | Asset name |
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|`{asset_type}` | Asset type |
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|`{subset}` | Subset name |
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|`{family}` | Subset family |
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</div>
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</div>
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The namespace field can contain a single group of '#' number tokens to indicate where the namespace's unique index should go. The amount of tokens defines the zero padding of the number, e.g ### turns into 001.
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Warning: Note that a namespace will always be prefixed with a _ if it starts with a digit.
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Example:
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### Extract GPU Cache
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Binary file not shown.
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Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 13 KiB |
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