Update website/docs/admin_settings_system.md

Co-authored-by: Ondřej Samohel <33513211+antirotor@users.noreply.github.com>
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Jakub Ježek 2023-02-13 12:45:29 +01:00 committed by GitHub
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@ -176,4 +176,4 @@ In the image before you can see that we set most of the environment variables in
In this example MTOA will automatically will the `MAYA_VERSION`(which is set by Maya Application environment) and `MTOA_VERSION` into the `MTOA` variable. We then use the `MTOA` to set all the other variables needed for it to function within Maya.
![tools](assets/settings/tools_01.png)
All of the tools defined in here can then be assigned to projects. You can also change the tools versions on any project level all the way down to individual asset or shot overrides. So if you just need to upgrade you render plugin for a single shot, while not risking the incompatibilities on the rest of the project, it is possible.
All the tools defined in here can then be assigned to projects. You can also change the tools versions on any project level all the way down to individual asset or shot overrides. So if you just need to upgrade you render plugin for a single shot, while not risking the incompatibilities on the rest of the project, it is possible.