mirror of
https://github.com/ynput/ayon-core.git
synced 2025-12-24 21:04:40 +01:00
Update client/ayon_core/hosts/blender/plugins/publish/validate_model_uv_map1.py
This commit is contained in:
parent
cc82af1c33
commit
83fa71982a
1 changed files with 1 additions and 1 deletions
|
|
@ -84,7 +84,7 @@ class ValidateModelMeshUvMap1(
|
|||
|
||||
def get_description(self):
|
||||
return inspect.cleandoc(
|
||||
"""## Meshes must have `map1` uv set
|
||||
"""## Meshes must have map1 uv set
|
||||
|
||||
To accompany a better Maya-focused pipeline with Alembics it is
|
||||
expected that a Mesh has a `map1` UV set. Blender defaults to
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue