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Update docs
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@ -36,10 +36,9 @@ For **Renderman**:
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For **Arnold**:
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- there shouldn't be `<renderpass>` token when merge AOVs option is turned on
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Additional check can be added via Settings - **Project Settings > Maya > Publish plugin > ValidateRenderSettings**.
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You can add as many options as you want for every supported renderer. In first field put node type and attribute
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and in the second required value.
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and in the second required value. You can create multiple values for an attribute, but when repairing it'll be the first value in the list that get selected.
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