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unreal, tv paint and harmony imports
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4 changed files with 9 additions and 9 deletions
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@ -5,7 +5,7 @@ from avalon import api as avalon
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from pyblish import api as pyblish
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import openpype.hosts.unreal
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logger = logging.getLogger("pype.hosts.unreal")
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logger = logging.getLogger("openpype.hosts.unreal")
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HOST_DIR = os.path.dirname(os.path.abspath(openpype.hosts.unreal.__file__))
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PLUGINS_DIR = os.path.join(HOST_DIR, "plugins")
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@ -30,9 +30,9 @@ def install():
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.
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'''
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print(logo)
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print("installing Pype for Unreal ...")
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print("installing OpenPype for Unreal ...")
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print("-=" * 40)
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logger.info("installing Pype for Unreal")
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logger.info("installing OpenPype for Unreal")
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pyblish.register_plugin_path(str(PUBLISH_PATH))
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avalon.register_plugin_path(avalon.Loader, str(LOAD_PATH))
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avalon.register_plugin_path(avalon.Creator, str(CREATE_PATH))
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@ -3,10 +3,10 @@ import openpype.api
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class Creator(openpype.api.Creator):
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"""This serves as skeleton for future Pype specific functionality"""
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"""This serves as skeleton for future OpenPype specific functionality"""
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pass
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class Loader(api.Loader):
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"""This serves as skeleton for future Pype specific functionality"""
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"""This serves as skeleton for future OpenPype specific functionality"""
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pass
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