Merge branch 'develop' into enhancement/OP-5600_Houdini-manage-colorspaces-in-review-ROP

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Ondřej Samohel 2023-09-07 11:17:01 +02:00 committed by GitHub
commit c92541f5d4
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195 changed files with 2433 additions and 1668 deletions

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@ -35,6 +35,9 @@ body:
label: Version
description: What version are you running? Look to OpenPype Tray
options:
- 3.16.5
- 3.16.5-nightly.5
- 3.16.5-nightly.4
- 3.16.5-nightly.3
- 3.16.5-nightly.2
- 3.16.5-nightly.1
@ -132,9 +135,6 @@ body:
- 3.14.9-nightly.3
- 3.14.9-nightly.2
- 3.14.9-nightly.1
- 3.14.8
- 3.14.8-nightly.4
- 3.14.8-nightly.3
validations:
required: true
- type: dropdown

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@ -1,6 +1,679 @@
# Changelog
## [3.16.5](https://github.com/ynput/OpenPype/tree/3.16.5)
[Full Changelog](https://github.com/ynput/OpenPype/compare/3.16.4...3.16.5)
### **🆕 New features**
<details>
<summary>Attribute Definitions: Multiselection enum def <a href="https://github.com/ynput/OpenPype/pull/5547">#5547</a></summary>
Added `multiselection` option to `EnumDef`.
___
</details>
### **🚀 Enhancements**
<details>
<summary>Farm: adding target collector <a href="https://github.com/ynput/OpenPype/pull/5494">#5494</a></summary>
Enhancing farm publishing workflow.
___
</details>
<details>
<summary>Maya: Optimize validate plug-in path attributes <a href="https://github.com/ynput/OpenPype/pull/5522">#5522</a></summary>
- Optimize query (use `cmds.ls` once)
- Add Select Invalid action
- Improve validation report
- Avoid "Unknown object type" errors
___
</details>
<details>
<summary>Maya: Remove Validate Instance Attributes plug-in <a href="https://github.com/ynput/OpenPype/pull/5525">#5525</a></summary>
Remove Validate Instance Attributes plug-in.
___
</details>
<details>
<summary>Enhancement: Tweak logging for artist facing reports <a href="https://github.com/ynput/OpenPype/pull/5537">#5537</a></summary>
Tweak the logging of publishing for global, deadline, maya and a fusion plugin to have a cleaner artist-facing report.
- Fix context being reported correctly from CollectContext
- Fix ValidateMeshArnoldAttributes: fix when arnold is not loaded, fix applying settings, fix for when ai attributes do not exist
___
</details>
<details>
<summary>AYON: Update settings <a href="https://github.com/ynput/OpenPype/pull/5544">#5544</a></summary>
Updated settings in AYON addons and conversion of AYON settings in OpenPype.
___
</details>
<details>
<summary>Chore: Removed Ass export script <a href="https://github.com/ynput/OpenPype/pull/5560">#5560</a></summary>
Removed Arnold render script, which was obsolete and unused.
___
</details>
<details>
<summary>Nuke: Allow for knob values to be validated against multiple values. <a href="https://github.com/ynput/OpenPype/pull/5042">#5042</a></summary>
Knob values can now be validated against multiple values, so you can allow write nodes to be `exr` and `png`, or `16-bit` and `32-bit`.
___
</details>
<details>
<summary>Enhancement: Cosmetics for Higher version of publish already exists validation error <a href="https://github.com/ynput/OpenPype/pull/5190">#5190</a></summary>
Fix double spaces in message.Example output **after** the PR:
___
</details>
<details>
<summary>Nuke: publish existing frames on farm <a href="https://github.com/ynput/OpenPype/pull/5409">#5409</a></summary>
This PR proposes adding a fourth option in Nuke render publish called "Use Existing Frames - Farm". This would be useful when the farm is busy or when the artist lacks enough farm licenses. Additionally, some artists prefer rendering on the farm but still want to check frames before publishing.By adding the "Use Existing Frames - Farm" option, artists will have more flexibility and control over their render publishing process. This enhancement will streamline the workflow and improve efficiency for Nuke users.
___
</details>
<details>
<summary>Unreal: Create project in temp location and move to final when done <a href="https://github.com/ynput/OpenPype/pull/5476">#5476</a></summary>
Create Unreal project in local temporary folder and when done, move it to final destination.
___
</details>
<details>
<summary>TrayPublisher: adding audio product type into default presets <a href="https://github.com/ynput/OpenPype/pull/5489">#5489</a></summary>
Adding Audio product type into default presets so anybody can publish audio to their shots.
___
</details>
<details>
<summary>Global: avoiding cleanup of flagged representation <a href="https://github.com/ynput/OpenPype/pull/5502">#5502</a></summary>
Publishing folder can be flagged as persistent at representation level.
___
</details>
<details>
<summary>General: missing tag could raise error <a href="https://github.com/ynput/OpenPype/pull/5511">#5511</a></summary>
- avoiding potential situation where missing Tag key could raise error
___
</details>
<details>
<summary>Chore: Queued event system <a href="https://github.com/ynput/OpenPype/pull/5514">#5514</a></summary>
Implemented event system with more expected behavior of event system. If an event is triggered during other event callback, it is not processed immediately but waits until all callbacks of previous events are done. The event system also allows to not trigger events directly once `emit_event` is called which gives option to process events in custom loops.
___
</details>
<details>
<summary>Publisher: Tweak log message to provide plugin name after "Plugin" <a href="https://github.com/ynput/OpenPype/pull/5521">#5521</a></summary>
Fix logged message for settings automatically applied to plugin attributes
___
</details>
<details>
<summary>Houdini: Improve VDB Selection <a href="https://github.com/ynput/OpenPype/pull/5523">#5523</a></summary>
Improves VDB selection if selection is `SopNode`: return the selected sop nodeif selection is `ObjNode`: get the output node with the minimum 'outputidx' or the node with display flag
___
</details>
<details>
<summary>Maya: Refactor/tweak Validate Instance In same Context plug-in <a href="https://github.com/ynput/OpenPype/pull/5526">#5526</a></summary>
- Chore/Refactor: Re-use existing select invalid and repair actions
- Enhancement: provide more elaborate PublishValidationError report
- Bugfix: fix "optional" support by using `OptionalPyblishPluginMixin` base class.
___
</details>
<details>
<summary>Enhancement: Update houdini main menu <a href="https://github.com/ynput/OpenPype/pull/5527">#5527</a></summary>
This PR adds two updates:
- dynamic main menu
- dynamic asset name and task
___
</details>
<details>
<summary>Houdini: Reset FPS when clicking Set Frame Range <a href="https://github.com/ynput/OpenPype/pull/5528">#5528</a></summary>
_Similar to Maya,_ Make `Set Frame Range` resets FPS, issue https://github.com/ynput/OpenPype/issues/5516
___
</details>
<details>
<summary>Enhancement: Deadline plugins optimize, cleanup and fix optional support for validate deadline pools <a href="https://github.com/ynput/OpenPype/pull/5531">#5531</a></summary>
- Fix optional support of validate deadline pools
- Query deadline webservice only once per URL for verification, and once for available deadline pools instead of for every instance
- Use `deadlineUrl` in `instance.data` when validating pools if it is set.
- Code cleanup: Re-use existing `requests_get` implementation
___
</details>
<details>
<summary>Chore: PowerShell script for docker build <a href="https://github.com/ynput/OpenPype/pull/5535">#5535</a></summary>
Added PowerShell script to run docker build.
___
</details>
<details>
<summary>AYON: Deadline expand userpaths in executables list <a href="https://github.com/ynput/OpenPype/pull/5540">#5540</a></summary>
Expande `~` paths in executables list.
___
</details>
<details>
<summary>Chore: Use correct git url <a href="https://github.com/ynput/OpenPype/pull/5542">#5542</a></summary>
Fixed github url in README.md.
___
</details>
<details>
<summary>Chore: Create plugin does not expect system settings <a href="https://github.com/ynput/OpenPype/pull/5553">#5553</a></summary>
System settings are not passed to initialization of create plugin initialization (and `apply_settings`).
___
</details>
<details>
<summary>Chore: Allow custom Qt scale factor rounding policy <a href="https://github.com/ynput/OpenPype/pull/5555">#5555</a></summary>
Do not force `PassThrough` rounding policy if different policy is defined via env variable.
___
</details>
<details>
<summary>Houdini: Fix outdated containers pop-up on opening last workfile on launch <a href="https://github.com/ynput/OpenPype/pull/5567">#5567</a></summary>
Fix Houdini not showing outdated containers pop-up on scene open when launching with last workfile argument
___
</details>
<details>
<summary>Houdini: Improve errors e.g. raise PublishValidationError or cosmetics <a href="https://github.com/ynput/OpenPype/pull/5568">#5568</a></summary>
Improve errors e.g. raise PublishValidationError or cosmeticsThis also fixes the Increment Current File plug-in since due to an invalid import it was previously broken
___
</details>
<details>
<summary>Fusion: Code updates <a href="https://github.com/ynput/OpenPype/pull/5569">#5569</a></summary>
Update fusion code which contains obsolete code. Removed `switch_ui.py` script from fusion with related script in scripts.
___
</details>
### **🐛 Bug fixes**
<details>
<summary>Maya: Validate Shape Zero fix repair action + provide informational artist-facing report <a href="https://github.com/ynput/OpenPype/pull/5524">#5524</a></summary>
Refactor to PublishValidationError to allow the RepairAction to work + provide informational report message
___
</details>
<details>
<summary>Maya: Fix attribute definitions for `CreateYetiCache` <a href="https://github.com/ynput/OpenPype/pull/5574">#5574</a></summary>
Fix attribute definitions for `CreateYetiCache`
___
</details>
<details>
<summary>Max: Optional Renderable Camera Validator for Render Instance <a href="https://github.com/ynput/OpenPype/pull/5286">#5286</a></summary>
Optional validation to check on renderable camera being set up correctly for deadline submission.If not being set up correctly, it wont pass the validation and user can perform repair actions.
___
</details>
<details>
<summary>Max: Adding custom modifiers back to the loaded objects <a href="https://github.com/ynput/OpenPype/pull/5378">#5378</a></summary>
The custom parameters OpenpypeData doesn't show in the loaded container when it is being loaded through the loader.
___
</details>
<details>
<summary>Houdini: Use default_variant to Houdini Node TAB Creator <a href="https://github.com/ynput/OpenPype/pull/5421">#5421</a></summary>
Use the default variant of the creator plugins on the interactive creator from the TAB node search instead of hard-coding it to `Main`.
___
</details>
<details>
<summary>Nuke: adding inherited colorspace from instance <a href="https://github.com/ynput/OpenPype/pull/5454">#5454</a></summary>
Thumbnails are extracted with inherited colorspace collected from rendering write node.
___
</details>
<details>
<summary>Add kitsu credentials to deadline publish job <a href="https://github.com/ynput/OpenPype/pull/5455">#5455</a></summary>
This PR hopefully fixes this issue #5440
___
</details>
<details>
<summary>AYON: Fill entities during editorial <a href="https://github.com/ynput/OpenPype/pull/5475">#5475</a></summary>
Fill entities and update template data on instances during extract AYON hierarchy.
___
</details>
<details>
<summary>Ftrack: Fix version 0 when integrating to Ftrack - OP-6595 <a href="https://github.com/ynput/OpenPype/pull/5477">#5477</a></summary>
Fix publishing version 0 to Ftrack.
___
</details>
<details>
<summary>OCIO: windows unc path support in Nuke and Hiero <a href="https://github.com/ynput/OpenPype/pull/5479">#5479</a></summary>
Hiero and Nuke is not supporting windows unc path formatting in OCIO environment variable.
___
</details>
<details>
<summary>Deadline: Added super call to init <a href="https://github.com/ynput/OpenPype/pull/5480">#5480</a></summary>
DL 10.3 requires plugin inheriting from DeadlinePlugin to call super's **init** explicitly.
___
</details>
<details>
<summary>Nuke: fixing thumbnail and monitor out root attributes <a href="https://github.com/ynput/OpenPype/pull/5483">#5483</a></summary>
Nuke Root Colorspace settings for Thumbnail and Monitor Out schema was gradually changed between version 12, 13, 14 and we needed to address those changes individually for particular version.
___
</details>
<details>
<summary>Nuke: fixing missing `instance_id` error <a href="https://github.com/ynput/OpenPype/pull/5484">#5484</a></summary>
Workfiles with Instances created in old publisher workflow were rising error during converting method since they were missing `instance_id` key introduced in new publisher workflow.
___
</details>
<details>
<summary>Nuke: existing frames validator is repairing render target <a href="https://github.com/ynput/OpenPype/pull/5486">#5486</a></summary>
Nuke is now correctly repairing render target after the existing frames validator finds missing frames and repair action is used.
___
</details>
<details>
<summary>added UE to extract burnins families <a href="https://github.com/ynput/OpenPype/pull/5487">#5487</a></summary>
This PR fixes missing burnins in reviewables when rendering from UE.
___
</details>
<details>
<summary>Harmony: refresh code for current Deadline <a href="https://github.com/ynput/OpenPype/pull/5493">#5493</a></summary>
- Added support in Deadline Plug-in for new versions of Harmony, in particular version 21 and 22.
- Remove review=False flag on render instance
- Add farm=True flag on render instance
- Fix is_in_tests function call in Harmony Deadline submission plugin
- Force HarmonyOpenPype.py Deadline Python plug-in to py3
- Fix cosmetics/hound in HarmonyOpenPype.py Deadline Python plug-in
___
</details>
<details>
<summary>Publisher: Fix multiselection value <a href="https://github.com/ynput/OpenPype/pull/5505">#5505</a></summary>
Selection of multiple instances in Publisher does not cause that all instances change all publish attributes to the same value.
___
</details>
<details>
<summary>Publisher: Avoid warnings on thumbnails if source image also has alpha channel <a href="https://github.com/ynput/OpenPype/pull/5510">#5510</a></summary>
Avoids the following warning from `ExtractThumbnailFromSource`:
```
// pyblish.ExtractThumbnailFromSource : oiiotool WARNING: -o : Can't save 4 channels to jpeg... saving only R,G,B
```
___
</details>
<details>
<summary>Update ayon-python-api <a href="https://github.com/ynput/OpenPype/pull/5512">#5512</a></summary>
Update ayon python api and related callbacks.
___
</details>
<details>
<summary>Max: Fixing the bug of falling back to use workfile for Arnold or any renderers except Redshift <a href="https://github.com/ynput/OpenPype/pull/5520">#5520</a></summary>
Fix the bug of falling back to use workfile for Arnold
___
</details>
<details>
<summary>General: Fix Validate Publish Dir Validator <a href="https://github.com/ynput/OpenPype/pull/5534">#5534</a></summary>
Nonsensical "family" key was used instead of real value (as 'render' etc.) which would result in wrong translation of intermediate family names.Updated docstring.
___
</details>
<details>
<summary>have the addons loading respect a custom AYON_ADDONS_DIR <a href="https://github.com/ynput/OpenPype/pull/5539">#5539</a></summary>
When using a custom AYON_ADDONS_DIR environment variable that variable is used in the launcher correctly and downloads and extracts addons to there, however when running Ayon does not respect this environment variable
___
</details>
<details>
<summary>Deadline: files on representation cannot be single item list <a href="https://github.com/ynput/OpenPype/pull/5545">#5545</a></summary>
Further logic expects that single item files will be only 'string' not 'list' (eg. repre["files"] = "abc.exr" not repre["files"] = ["abc.exr"].This would cause an issue in ExtractReview later.This could happen if DL rendered single frame file with different frame value.
___
</details>
<details>
<summary>Webpublisher: better encode list values for click <a href="https://github.com/ynput/OpenPype/pull/5546">#5546</a></summary>
Targets could be a list, original implementation pushed it as a separate items, it must be added as `--targets webpulish --targets filepublish`.`wepublish_routes` handles triggering from UI, changes in `publish_functions` handle triggering from cmd (for tests, api access).
___
</details>
<details>
<summary>Houdini: Introduce imprint function for correct version in hda loader <a href="https://github.com/ynput/OpenPype/pull/5548">#5548</a></summary>
Resolve #5478
___
</details>
<details>
<summary>AYON: Fill entities during editorial (2) <a href="https://github.com/ynput/OpenPype/pull/5549">#5549</a></summary>
Fix changes made in https://github.com/ynput/OpenPype/pull/5475.
___
</details>
<details>
<summary>Max: OP Data updates in Loaders <a href="https://github.com/ynput/OpenPype/pull/5563">#5563</a></summary>
Fix the bug on the loaders not being able to load the objects when iterating key and values with the dict.Max prefers list over the list in dict.
___
</details>
<details>
<summary>Create Plugins: Better check of overriden '__init__' method <a href="https://github.com/ynput/OpenPype/pull/5571">#5571</a></summary>
Create plugins do not log warning messages about each create plugin because of wrong `__init__` method check.
___
</details>
### **Merged pull requests**
<details>
<summary>Tests: fix unit tests <a href="https://github.com/ynput/OpenPype/pull/5533">#5533</a></summary>
Fixed failing tests.Updated Unreal's validator to match removed general one which had a couple of issues fixed.
___
</details>
## [3.16.4](https://github.com/ynput/OpenPype/tree/3.16.4)

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@ -45,6 +45,9 @@ class OCIOEnvHook(PreLaunchHook):
if config_data:
ocio_path = config_data["path"]
if self.host_name in ["nuke", "hiero"]:
ocio_path = ocio_path.replace("\\", "/")
self.log.info(
f"Setting OCIO environment to config path: {ocio_path}")

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@ -164,7 +164,7 @@ class RenderCreator(Creator):
api.get_stub().rename_item(comp_id,
new_comp_name)
def apply_settings(self, project_settings, system_settings):
def apply_settings(self, project_settings):
plugin_settings = (
project_settings["aftereffects"]["create"]["RenderCreator"]
)

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@ -138,7 +138,6 @@ class CollectAERender(publish.AbstractCollectRender):
fam = "render.farm"
if fam not in instance.families:
instance.families.append(fam)
instance.toBeRenderedOn = "deadline"
instance.renderer = "aerender"
instance.farm = True # to skip integrate
if "review" in instance.families:

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@ -119,7 +119,7 @@ class BlendLoader(plugin.AssetLoader):
context: Full parenthood of representation to load
options: Additional settings dictionary
"""
libpath = self.fname
libpath = self.filepath_from_context(context)
asset = context["asset"]["name"]
subset = context["subset"]["name"]

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@ -1,16 +0,0 @@
from openpype.hosts.fusion.api import (
comp_lock_and_undo_chunk,
get_current_comp
)
def main():
comp = get_current_comp()
"""Set all selected backgrounds to 32 bit"""
with comp_lock_and_undo_chunk(comp, 'Selected Backgrounds to 32bit'):
tools = comp.GetToolList(True, "Background").values()
for tool in tools:
tool.Depth = 5
main()

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@ -1,16 +0,0 @@
from openpype.hosts.fusion.api import (
comp_lock_and_undo_chunk,
get_current_comp
)
def main():
comp = get_current_comp()
"""Set all backgrounds to 32 bit"""
with comp_lock_and_undo_chunk(comp, 'Backgrounds to 32bit'):
tools = comp.GetToolList(False, "Background").values()
for tool in tools:
tool.Depth = 5
main()

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@ -1,16 +0,0 @@
from openpype.hosts.fusion.api import (
comp_lock_and_undo_chunk,
get_current_comp
)
def main():
comp = get_current_comp()
"""Set all selected loaders to 32 bit"""
with comp_lock_and_undo_chunk(comp, 'Selected Loaders to 32bit'):
tools = comp.GetToolList(True, "Loader").values()
for tool in tools:
tool.Depth = 5
main()

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@ -1,16 +0,0 @@
from openpype.hosts.fusion.api import (
comp_lock_and_undo_chunk,
get_current_comp
)
def main():
comp = get_current_comp()
"""Set all loaders to 32 bit"""
with comp_lock_and_undo_chunk(comp, 'Loaders to 32bit'):
tools = comp.GetToolList(False, "Loader").values()
for tool in tools:
tool.Depth = 5
main()

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@ -1,200 +0,0 @@
import os
import sys
import glob
import logging
from qtpy import QtWidgets, QtCore
import qtawesome as qta
from openpype.client import get_assets
from openpype import style
from openpype.pipeline import (
install_host,
get_current_project_name,
)
from openpype.hosts.fusion import api
from openpype.pipeline.context_tools import get_workdir_from_session
log = logging.getLogger("Fusion Switch Shot")
class App(QtWidgets.QWidget):
def __init__(self, parent=None):
################################################
# |---------------------| |------------------| #
# |Comp | |Asset | #
# |[..][ v]| |[ v]| #
# |---------------------| |------------------| #
# | Update existing comp [ ] | #
# |------------------------------------------| #
# | Switch | #
# |------------------------------------------| #
################################################
QtWidgets.QWidget.__init__(self, parent)
layout = QtWidgets.QVBoxLayout()
# Comp related input
comp_hlayout = QtWidgets.QHBoxLayout()
comp_label = QtWidgets.QLabel("Comp file")
comp_label.setFixedWidth(50)
comp_box = QtWidgets.QComboBox()
button_icon = qta.icon("fa.folder", color="white")
open_from_dir = QtWidgets.QPushButton()
open_from_dir.setIcon(button_icon)
comp_box.setFixedHeight(25)
open_from_dir.setFixedWidth(25)
open_from_dir.setFixedHeight(25)
comp_hlayout.addWidget(comp_label)
comp_hlayout.addWidget(comp_box)
comp_hlayout.addWidget(open_from_dir)
# Asset related input
asset_hlayout = QtWidgets.QHBoxLayout()
asset_label = QtWidgets.QLabel("Shot")
asset_label.setFixedWidth(50)
asset_box = QtWidgets.QComboBox()
asset_box.setLineEdit(QtWidgets.QLineEdit())
asset_box.setFixedHeight(25)
refresh_icon = qta.icon("fa.refresh", color="white")
refresh_btn = QtWidgets.QPushButton()
refresh_btn.setIcon(refresh_icon)
asset_box.setFixedHeight(25)
refresh_btn.setFixedWidth(25)
refresh_btn.setFixedHeight(25)
asset_hlayout.addWidget(asset_label)
asset_hlayout.addWidget(asset_box)
asset_hlayout.addWidget(refresh_btn)
# Options
options = QtWidgets.QHBoxLayout()
options.setAlignment(QtCore.Qt.AlignLeft)
current_comp_check = QtWidgets.QCheckBox()
current_comp_check.setChecked(True)
current_comp_label = QtWidgets.QLabel("Use current comp")
options.addWidget(current_comp_label)
options.addWidget(current_comp_check)
accept_btn = QtWidgets.QPushButton("Switch")
layout.addLayout(options)
layout.addLayout(comp_hlayout)
layout.addLayout(asset_hlayout)
layout.addWidget(accept_btn)
self._open_from_dir = open_from_dir
self._comps = comp_box
self._assets = asset_box
self._use_current = current_comp_check
self._accept_btn = accept_btn
self._refresh_btn = refresh_btn
self.setWindowTitle("Fusion Switch Shot")
self.setLayout(layout)
self.resize(260, 140)
self.setMinimumWidth(260)
self.setFixedHeight(140)
self.connections()
# Update ui to correct state
self._on_use_current_comp()
self._refresh()
def connections(self):
self._use_current.clicked.connect(self._on_use_current_comp)
self._open_from_dir.clicked.connect(self._on_open_from_dir)
self._refresh_btn.clicked.connect(self._refresh)
self._accept_btn.clicked.connect(self._on_switch)
def _on_use_current_comp(self):
state = self._use_current.isChecked()
self._open_from_dir.setEnabled(not state)
self._comps.setEnabled(not state)
def _on_open_from_dir(self):
start_dir = get_workdir_from_session()
comp_file, _ = QtWidgets.QFileDialog.getOpenFileName(
self, "Choose comp", start_dir)
if not comp_file:
return
# Create completer
self.populate_comp_box([comp_file])
self._refresh()
def _refresh(self):
# Clear any existing items
self._assets.clear()
asset_names = self.collect_asset_names()
completer = QtWidgets.QCompleter(asset_names)
self._assets.setCompleter(completer)
self._assets.addItems(asset_names)
def _on_switch(self):
if not self._use_current.isChecked():
file_name = self._comps.itemData(self._comps.currentIndex())
else:
comp = api.get_current_comp()
file_name = comp.GetAttrs("COMPS_FileName")
asset = self._assets.currentText()
import colorbleed.scripts.fusion_switch_shot as switch_shot
switch_shot.switch(asset_name=asset, filepath=file_name, new=True)
def collect_slap_comps(self, directory):
items = glob.glob("{}/*.comp".format(directory))
return items
def collect_asset_names(self):
project_name = get_current_project_name()
asset_docs = get_assets(project_name, fields=["name"])
asset_names = {
asset_doc["name"]
for asset_doc in asset_docs
}
return list(asset_names)
def populate_comp_box(self, files):
"""Ensure we display the filename only but the path is stored as well
Args:
files (list): list of full file path [path/to/item/item.ext,]
Returns:
None
"""
for f in files:
filename = os.path.basename(f)
self._comps.addItem(filename, userData=f)
if __name__ == '__main__':
install_host(api)
app = QtWidgets.QApplication(sys.argv)
window = App()
window.setStyleSheet(style.load_stylesheet())
window.show()
sys.exit(app.exec_())

View file

@ -1,40 +0,0 @@
"""Forces Fusion to 'retrigger' the Loader to update.
Warning:
This might change settings like 'Reverse', 'Loop', trims and other
settings of the Loader. So use this at your own risk.
"""
from openpype.hosts.fusion.api.pipeline import (
get_current_comp,
comp_lock_and_undo_chunk
)
def update_loader_ranges():
comp = get_current_comp()
with comp_lock_and_undo_chunk(comp, "Reload clip time ranges"):
tools = comp.GetToolList(True, "Loader").values()
for tool in tools:
# Get tool attributes
tool_a = tool.GetAttrs()
clipTable = tool_a['TOOLST_Clip_Name']
altclipTable = tool_a['TOOLST_AltClip_Name']
startTime = tool_a['TOOLNT_Clip_Start']
old_global_in = tool.GlobalIn[comp.CurrentTime]
# Reapply
for index, _ in clipTable.items():
time = startTime[index]
tool.Clip[time] = tool.Clip[time]
for index, _ in altclipTable.items():
time = startTime[index]
tool.ProxyFilename[time] = tool.ProxyFilename[time]
tool.GlobalIn[comp.CurrentTime] = old_global_in
if __name__ == '__main__':
update_loader_ranges()

View file

@ -5,7 +5,7 @@ Global = {
Map = {
["OpenPype:"] = "$(OPENPYPE_FUSION)/deploy",
["Config:"] = "UserPaths:Config;OpenPype:Config",
["Scripts:"] = "UserPaths:Scripts;Reactor:System/Scripts;OpenPype:Scripts",
["Scripts:"] = "UserPaths:Scripts;Reactor:System/Scripts",
},
},
Script = {

View file

@ -30,10 +30,6 @@ class CreateSaver(NewCreator):
instance_attributes = [
"reviewable"
]
default_variants = [
"Main",
"Mask"
]
# TODO: This should be renamed together with Nuke so it is aligned
temp_rendering_path_template = (
@ -250,11 +246,7 @@ class CreateSaver(NewCreator):
label="Review",
)
def apply_settings(
self,
project_settings,
system_settings
):
def apply_settings(self, project_settings):
"""Method called on initialization of plugin to apply settings."""
# plugin settings

View file

@ -85,5 +85,5 @@ class CollectInstanceData(pyblish.api.InstancePlugin):
# Add review family if the instance is marked as 'review'
# This could be done through a 'review' Creator attribute.
if instance.data.get("review", False):
self.log.info("Adding review family..")
self.log.debug("Adding review family..")
instance.data["families"].append("review")

View file

@ -108,7 +108,6 @@ class CollectFusionRender(
fam = "render.farm"
if fam not in instance.families:
instance.families.append(fam)
instance.toBeRenderedOn = "deadline"
instance.farm = True # to skip integrate
if "review" in instance.families:
# to skip ExtractReview locally

View file

@ -147,13 +147,13 @@ class CollectFarmRender(publish.AbstractCollectRender):
attachTo=False,
setMembers=[node],
publish=info[4],
review=False,
renderer=None,
priority=50,
name=node.split("/")[1],
family="render.farm",
families=["render.farm"],
farm=True,
resolutionWidth=context.data["resolutionWidth"],
resolutionHeight=context.data["resolutionHeight"],
@ -174,7 +174,6 @@ class CollectFarmRender(publish.AbstractCollectRender):
outputFormat=info[1],
outputStartFrame=info[3],
leadingZeros=info[2],
toBeRenderedOn='deadline',
ignoreFrameHandleCheck=True
)

View file

@ -57,28 +57,31 @@ def create_interactive(creator_identifier, **kwargs):
list: The created instances.
"""
# TODO Use Qt instead
result, variant = hou.ui.readInput('Define variant name',
buttons=("Ok", "Cancel"),
initial_contents='Main',
title="Define variant",
help="Set the variant for the "
"publish instance",
close_choice=1)
if result == 1:
# User interrupted
return
variant = variant.strip()
if not variant:
raise RuntimeError("Empty variant value entered.")
host = registered_host()
context = CreateContext(host)
creator = context.manual_creators.get(creator_identifier)
if not creator:
raise RuntimeError("Invalid creator identifier: "
"{}".format(creator_identifier))
raise RuntimeError("Invalid creator identifier: {}".format(
creator_identifier)
)
# TODO Use Qt instead
result, variant = hou.ui.readInput(
"Define variant name",
buttons=("Ok", "Cancel"),
initial_contents=creator.get_default_variant(),
title="Define variant",
help="Set the variant for the publish instance",
close_choice=1
)
if result == 1:
# User interrupted
return
variant = variant.strip()
if not variant:
raise RuntimeError("Empty variant value entered.")
# TODO: Once more elaborate unique create behavior should exist per Creator
# instead of per network editor area then we should move this from here

View file

@ -303,6 +303,28 @@ def on_save():
lib.set_id(node, new_id, overwrite=False)
def _show_outdated_content_popup():
# Get main window
parent = lib.get_main_window()
if parent is None:
log.info("Skipping outdated content pop-up "
"because Houdini window can't be found.")
else:
from openpype.widgets import popup
# Show outdated pop-up
def _on_show_inventory():
from openpype.tools.utils import host_tools
host_tools.show_scene_inventory(parent=parent)
dialog = popup.Popup(parent=parent)
dialog.setWindowTitle("Houdini scene has outdated content")
dialog.setMessage("There are outdated containers in "
"your Houdini scene.")
dialog.on_clicked.connect(_on_show_inventory)
dialog.show()
def on_open():
if not hou.isUIAvailable():
@ -316,28 +338,18 @@ def on_open():
lib.validate_fps()
if any_outdated_containers():
from openpype.widgets import popup
log.warning("Scene has outdated content.")
# Get main window
parent = lib.get_main_window()
if parent is None:
log.info("Skipping outdated content pop-up "
"because Houdini window can't be found.")
# When opening Houdini with last workfile on launch the UI hasn't
# initialized yet completely when the `on_open` callback triggers.
# We defer the dialog popup to wait for the UI to become available.
# We assume it will open because `hou.isUIAvailable()` returns True
import hdefereval
hdefereval.executeDeferred(_show_outdated_content_popup)
else:
_show_outdated_content_popup()
# Show outdated pop-up
def _on_show_inventory():
from openpype.tools.utils import host_tools
host_tools.show_scene_inventory(parent=parent)
dialog = popup.Popup(parent=parent)
dialog.setWindowTitle("Houdini scene has outdated content")
dialog.setMessage("There are outdated containers in "
"your Houdini scene.")
dialog.on_clicked.connect(_on_show_inventory)
dialog.show()
log.warning("Scene has outdated content.")
def on_new():

View file

@ -296,7 +296,7 @@ class HoudiniCreator(NewCreator, HoudiniCreatorBase):
"""
return [hou.ropNodeTypeCategory()]
def apply_settings(self, project_settings, system_settings):
def apply_settings(self, project_settings):
"""Method called on initialization of plugin to apply settings."""
settings_name = self.settings_name

View file

@ -59,6 +59,9 @@ class HdaLoader(load.LoaderPlugin):
def_paths = [d.libraryFilePath() for d in defs]
new = def_paths.index(file_path)
defs[new].setIsPreferred(True)
hda_node.setParms({
"representation": str(representation["_id"])
})
def remove(self, container):
node = container["node"]

View file

@ -1,5 +1,7 @@
import pyblish.api
from openpype.pipeline.publish import KnownPublishError
class CollectOutputSOPPath(pyblish.api.InstancePlugin):
"""Collect the out node's SOP/COP Path value."""
@ -58,8 +60,8 @@ class CollectOutputSOPPath(pyblish.api.InstancePlugin):
elif node_type == "Redshift_Proxy_Output":
out_node = node.parm("RS_archive_sopPath").evalAsNode()
else:
raise ValueError(
"ROP node type '%s' is" " not supported." % node_type
raise KnownPublishError(
"ROP node type '{}' is not supported.".format(node_type)
)
if not out_node:

View file

@ -2,7 +2,7 @@ import pyblish.api
from openpype.lib import version_up
from openpype.pipeline import registered_host
from openpype.action import get_errored_plugins_from_data
from openpype.pipeline.publish import get_errored_plugins_from_context
from openpype.hosts.houdini.api import HoudiniHost
from openpype.pipeline.publish import KnownPublishError
@ -27,7 +27,7 @@ class IncrementCurrentFile(pyblish.api.ContextPlugin):
def process(self, context):
errored_plugins = get_errored_plugins_from_data(context)
errored_plugins = get_errored_plugins_from_context(context)
if any(
plugin.__name__ == "HoudiniSubmitPublishDeadline"
for plugin in errored_plugins
@ -40,9 +40,10 @@ class IncrementCurrentFile(pyblish.api.ContextPlugin):
# Filename must not have changed since collecting
host = registered_host() # type: HoudiniHost
current_file = host.current_file()
assert (
context.data["currentFile"] == current_file
), "Collected filename mismatches from current scene name."
if context.data["currentFile"] != current_file:
raise KnownPublishError(
"Collected filename mismatches from current scene name."
)
new_filepath = version_up(current_file)
host.save_workfile(new_filepath)

View file

@ -1,5 +1,6 @@
import pyblish.api
from openpype.pipeline.publish import PublishValidationError
from openpype.hosts.houdini.api import lib
import hou
@ -30,7 +31,7 @@ class ValidateAnimationSettings(pyblish.api.InstancePlugin):
invalid = self.get_invalid(instance)
if invalid:
raise RuntimeError(
raise PublishValidationError(
"Output settings do no match for '%s'" % instance
)

View file

@ -36,11 +36,11 @@ class ValidateRemotePublishOutNode(pyblish.api.ContextPlugin):
if node.parm("shellexec").eval():
self.raise_error("Must not execute in shell")
if node.parm("prerender").eval() != cmd:
self.raise_error(("REMOTE_PUBLISH node does not have "
"correct prerender script."))
self.raise_error("REMOTE_PUBLISH node does not have "
"correct prerender script.")
if node.parm("lprerender").eval() != "python":
self.raise_error(("REMOTE_PUBLISH node prerender script "
"type not set to 'python'"))
self.raise_error("REMOTE_PUBLISH node prerender script "
"type not set to 'python'")
@classmethod
def repair(cls, context):
@ -48,5 +48,4 @@ class ValidateRemotePublishOutNode(pyblish.api.ContextPlugin):
lib.create_remote_publish_node(force=True)
def raise_error(self, message):
self.log.error(message)
raise PublishValidationError(message, title=self.label)
raise PublishValidationError(message)

View file

@ -24,7 +24,7 @@ class ValidateUSDRenderProductNames(pyblish.api.InstancePlugin):
if not os.path.isabs(filepath):
invalid.append(
"Output file path is not " "absolute path: %s" % filepath
"Output file path is not absolute path: %s" % filepath
)
if invalid:

View file

@ -6,7 +6,7 @@ from typing import Any, Dict, Union
import six
from openpype.pipeline.context_tools import (
get_current_project, get_current_project_asset,)
get_current_project, get_current_project_asset)
from pymxs import runtime as rt
JSON_PREFIX = "JSON::"
@ -312,3 +312,98 @@ def set_timeline(frameStart, frameEnd):
"""
rt.animationRange = rt.interval(frameStart, frameEnd)
return rt.animationRange
def unique_namespace(namespace, format="%02d",
prefix="", suffix="", con_suffix="CON"):
"""Return unique namespace
Arguments:
namespace (str): Name of namespace to consider
format (str, optional): Formatting of the given iteration number
suffix (str, optional): Only consider namespaces with this suffix.
con_suffix: max only, for finding the name of the master container
>>> unique_namespace("bar")
# bar01
>>> unique_namespace(":hello")
# :hello01
>>> unique_namespace("bar:", suffix="_NS")
# bar01_NS:
"""
def current_namespace():
current = namespace
# When inside a namespace Max adds no trailing :
if not current.endswith(":"):
current += ":"
return current
# Always check against the absolute namespace root
# There's no clash with :x if we're defining namespace :a:x
ROOT = ":" if namespace.startswith(":") else current_namespace()
# Strip trailing `:` tokens since we might want to add a suffix
start = ":" if namespace.startswith(":") else ""
end = ":" if namespace.endswith(":") else ""
namespace = namespace.strip(":")
if ":" in namespace:
# Split off any nesting that we don't uniqify anyway.
parents, namespace = namespace.rsplit(":", 1)
start += parents + ":"
ROOT += start
iteration = 1
increment_version = True
while increment_version:
nr_namespace = namespace + format % iteration
unique = prefix + nr_namespace + suffix
container_name = f"{unique}:{namespace}{con_suffix}"
if not rt.getNodeByName(container_name):
name_space = start + unique + end
increment_version = False
return name_space
else:
increment_version = True
iteration += 1
def get_namespace(container_name):
"""Get the namespace and name of the sub-container
Args:
container_name (str): the name of master container
Raises:
RuntimeError: when there is no master container found
Returns:
namespace (str): namespace of the sub-container
name (str): name of the sub-container
"""
node = rt.getNodeByName(container_name)
if not node:
raise RuntimeError("Master Container Not Found..")
name = rt.getUserProp(node, "name")
namespace = rt.getUserProp(node, "namespace")
return namespace, name
def object_transform_set(container_children):
"""A function which allows to store the transform of
previous loaded object(s)
Args:
container_children(list): A list of nodes
Returns:
transform_set (dict): A dict with all transform data of
the previous loaded object(s)
"""
transform_set = {}
for node in container_children:
name = f"{node.name}.transform"
transform_set[name] = node.pos
name = f"{node.name}.scale"
transform_set[name] = node.scale
return transform_set

View file

@ -43,7 +43,7 @@ class RenderSettings(object):
rt.viewport.setCamera(sel)
break
if not found:
raise RuntimeError("Camera not found")
raise RuntimeError("Active Camera not found")
def render_output(self, container):
folder = rt.maxFilePath
@ -113,7 +113,8 @@ class RenderSettings(object):
# for setting up renderable camera
arv = rt.MAXToAOps.ArnoldRenderView()
render_camera = rt.viewport.GetCamera()
arv.setOption("Camera", str(render_camera))
if render_camera:
arv.setOption("Camera", str(render_camera))
# TODO: add AOVs and extension
img_fmt = self._project_settings["max"]["RenderSettings"]["image_format"] # noqa

View file

@ -15,8 +15,10 @@ from openpype.pipeline import (
)
from openpype.hosts.max.api.menu import OpenPypeMenu
from openpype.hosts.max.api import lib
from openpype.hosts.max.api.plugin import MS_CUSTOM_ATTRIB
from openpype.hosts.max import MAX_HOST_DIR
from pymxs import runtime as rt # noqa
log = logging.getLogger("openpype.hosts.max")
@ -152,17 +154,18 @@ def ls() -> list:
yield lib.read(container)
def containerise(name: str, nodes: list, context, loader=None, suffix="_CON"):
def containerise(name: str, nodes: list, context,
namespace=None, loader=None, suffix="_CON"):
data = {
"schema": "openpype:container-2.0",
"id": AVALON_CONTAINER_ID,
"name": name,
"namespace": "",
"namespace": namespace or "",
"loader": loader,
"representation": context["representation"]["_id"],
}
container_name = f"{name}{suffix}"
container_name = f"{namespace}:{name}{suffix}"
container = rt.container(name=container_name)
for node in nodes:
node.Parent = container
@ -170,3 +173,53 @@ def containerise(name: str, nodes: list, context, loader=None, suffix="_CON"):
if not lib.imprint(container_name, data):
print(f"imprinting of {container_name} failed.")
return container
def load_custom_attribute_data():
"""Re-loading the Openpype/AYON custom parameter built by the creator
Returns:
attribute: re-loading the custom OP attributes set in Maxscript
"""
return rt.Execute(MS_CUSTOM_ATTRIB)
def import_custom_attribute_data(container: str, selections: list):
"""Importing the Openpype/AYON custom parameter built by the creator
Args:
container (str): target container which adds custom attributes
selections (list): nodes to be added into
group in custom attributes
"""
attrs = load_custom_attribute_data()
modifier = rt.EmptyModifier()
rt.addModifier(container, modifier)
container.modifiers[0].name = "OP Data"
rt.custAttributes.add(container.modifiers[0], attrs)
node_list = []
sel_list = []
for i in selections:
node_ref = rt.NodeTransformMonitor(node=i)
node_list.append(node_ref)
sel_list.append(str(i))
# Setting the property
rt.setProperty(
container.modifiers[0].openPypeData,
"all_handles", node_list)
rt.setProperty(
container.modifiers[0].openPypeData,
"sel_list", sel_list)
def update_custom_attribute_data(container: str, selections: list):
"""Updating the Openpype/AYON custom parameter built by the creator
Args:
container (str): target container which adds custom attributes
selections (list): nodes to be added into
group in custom attributes
"""
if container.modifiers[0].name == "OP Data":
rt.deleteModifier(container, container.modifiers[0])
import_custom_attribute_data(container, selections)

View file

@ -1,7 +1,16 @@
import os
from openpype.hosts.max.api import lib, maintained_selection
from openpype.hosts.max.api.pipeline import containerise
from openpype.hosts.max.api.lib import (
unique_namespace,
get_namespace,
object_transform_set
)
from openpype.hosts.max.api.pipeline import (
containerise,
import_custom_attribute_data,
update_custom_attribute_data
)
from openpype.pipeline import get_representation_path, load
@ -13,50 +22,76 @@ class FbxLoader(load.LoaderPlugin):
order = -9
icon = "code-fork"
color = "white"
postfix = "param"
def load(self, context, name=None, namespace=None, data=None):
from pymxs import runtime as rt
filepath = self.filepath_from_context(context)
filepath = os.path.normpath(filepath)
rt.FBXImporterSetParam("Animation", True)
rt.FBXImporterSetParam("Camera", True)
rt.FBXImporterSetParam("AxisConversionMethod", True)
rt.FBXImporterSetParam("Mode", rt.Name("create"))
rt.FBXImporterSetParam("Preserveinstances", True)
rt.ImportFile(
filepath,
rt.name("noPrompt"),
using=rt.FBXIMP)
container = rt.GetNodeByName(f"{name}")
if not container:
container = rt.Container()
container.name = f"{name}"
namespace = unique_namespace(
name + "_",
suffix="_",
)
container = rt.container(
name=f"{namespace}:{name}_{self.postfix}")
selections = rt.GetCurrentSelection()
import_custom_attribute_data(container, selections)
for selection in rt.GetCurrentSelection():
for selection in selections:
selection.Parent = container
selection.name = f"{namespace}:{selection.name}"
return containerise(
name, [container], context, loader=self.__class__.__name__)
name, [container], context,
namespace, loader=self.__class__.__name__)
def update(self, container, representation):
from pymxs import runtime as rt
path = get_representation_path(representation)
node = rt.GetNodeByName(container["instance_node"])
rt.Select(node.Children)
fbx_reimport_cmd = (
f"""
node_name = container["instance_node"]
node = rt.getNodeByName(node_name)
namespace, name = get_namespace(node_name)
sub_node_name = f"{namespace}:{name}_{self.postfix}"
inst_container = rt.getNodeByName(sub_node_name)
rt.Select(inst_container.Children)
transform_data = object_transform_set(inst_container.Children)
for prev_fbx_obj in rt.selection:
if rt.isValidNode(prev_fbx_obj):
rt.Delete(prev_fbx_obj)
FBXImporterSetParam "Animation" true
FBXImporterSetParam "Cameras" true
FBXImporterSetParam "AxisConversionMethod" true
FbxExporterSetParam "UpAxis" "Y"
FbxExporterSetParam "Preserveinstances" true
rt.FBXImporterSetParam("Animation", True)
rt.FBXImporterSetParam("Camera", True)
rt.FBXImporterSetParam("Mode", rt.Name("merge"))
rt.FBXImporterSetParam("AxisConversionMethod", True)
rt.FBXImporterSetParam("Preserveinstances", True)
rt.ImportFile(
path, rt.name("noPrompt"), using=rt.FBXIMP)
current_fbx_objects = rt.GetCurrentSelection()
for fbx_object in current_fbx_objects:
if fbx_object.Parent != inst_container:
fbx_object.Parent = inst_container
fbx_object.name = f"{namespace}:{fbx_object.name}"
fbx_object.pos = transform_data[
f"{fbx_object.name}.transform"]
fbx_object.scale = transform_data[
f"{fbx_object.name}.scale"]
importFile @"{path}" #noPrompt using:FBXIMP
""")
rt.Execute(fbx_reimport_cmd)
for children in node.Children:
if rt.classOf(children) == rt.Container:
if children.name == sub_node_name:
update_custom_attribute_data(
children, current_fbx_objects)
with maintained_selection():
rt.Select(node)

View file

@ -1,7 +1,15 @@
import os
from openpype.hosts.max.api import lib
from openpype.hosts.max.api.pipeline import containerise
from openpype.hosts.max.api.lib import (
unique_namespace,
get_namespace,
object_transform_set
)
from openpype.hosts.max.api.pipeline import (
containerise, import_custom_attribute_data,
update_custom_attribute_data
)
from openpype.pipeline import get_representation_path, load
@ -16,22 +24,34 @@ class MaxSceneLoader(load.LoaderPlugin):
order = -8
icon = "code-fork"
color = "green"
postfix = "param"
def load(self, context, name=None, namespace=None, data=None):
from pymxs import runtime as rt
path = self.filepath_from_context(context)
path = os.path.normpath(path)
# import the max scene by using "merge file"
path = path.replace('\\', '/')
rt.MergeMaxFile(path)
rt.MergeMaxFile(path, quiet=True, includeFullGroup=True)
max_objects = rt.getLastMergedNodes()
max_container = rt.Container(name=f"{name}")
for max_object in max_objects:
max_object.Parent = max_container
max_object_names = [obj.name for obj in max_objects]
# implement the OP/AYON custom attributes before load
max_container = []
namespace = unique_namespace(
name + "_",
suffix="_",
)
container_name = f"{namespace}:{name}_{self.postfix}"
container = rt.Container(name=container_name)
import_custom_attribute_data(container, max_objects)
max_container.append(container)
max_container.extend(max_objects)
for max_obj, obj_name in zip(max_objects, max_object_names):
max_obj.name = f"{namespace}:{obj_name}"
return containerise(
name, [max_container], context, loader=self.__class__.__name__)
name, max_container, context,
namespace, loader=self.__class__.__name__)
def update(self, container, representation):
from pymxs import runtime as rt
@ -39,15 +59,32 @@ class MaxSceneLoader(load.LoaderPlugin):
path = get_representation_path(representation)
node_name = container["instance_node"]
rt.MergeMaxFile(path,
rt.Name("noRedraw"),
rt.Name("deleteOldDups"),
rt.Name("useSceneMtlDups"))
node = rt.getNodeByName(node_name)
namespace, name = get_namespace(node_name)
sub_container_name = f"{namespace}:{name}_{self.postfix}"
# delete the old container with attribute
# delete old duplicate
rt.Select(node.Children)
transform_data = object_transform_set(node.Children)
for prev_max_obj in rt.GetCurrentSelection():
if rt.isValidNode(prev_max_obj) and prev_max_obj.name != sub_container_name: # noqa
rt.Delete(prev_max_obj)
rt.MergeMaxFile(path, rt.Name("deleteOldDups"))
max_objects = rt.getLastMergedNodes()
container_node = rt.GetNodeByName(node_name)
for max_object in max_objects:
max_object.Parent = container_node
current_max_objects = rt.getLastMergedNodes()
current_max_object_names = [obj.name for obj
in current_max_objects]
sub_container = rt.getNodeByName(sub_container_name)
update_custom_attribute_data(sub_container, current_max_objects)
for max_object in current_max_objects:
max_object.Parent = node
for max_obj, obj_name in zip(current_max_objects,
current_max_object_names):
max_obj.name = f"{namespace}:{obj_name}"
max_obj.pos = transform_data[
f"{max_obj.name}.transform"]
max_obj.scale = transform_data[
f"{max_obj.name}.scale"]
lib.imprint(container["instance_node"], {
"representation": str(representation["_id"])

View file

@ -1,8 +1,14 @@
import os
from openpype.pipeline import load, get_representation_path
from openpype.hosts.max.api.pipeline import containerise
from openpype.hosts.max.api.pipeline import (
containerise,
import_custom_attribute_data,
update_custom_attribute_data
)
from openpype.hosts.max.api import lib
from openpype.hosts.max.api.lib import maintained_selection
from openpype.hosts.max.api.lib import (
maintained_selection, unique_namespace
)
class ModelAbcLoader(load.LoaderPlugin):
@ -14,6 +20,7 @@ class ModelAbcLoader(load.LoaderPlugin):
order = -10
icon = "code-fork"
color = "orange"
postfix = "param"
def load(self, context, name=None, namespace=None, data=None):
from pymxs import runtime as rt
@ -30,7 +37,7 @@ class ModelAbcLoader(load.LoaderPlugin):
rt.AlembicImport.CustomAttributes = True
rt.AlembicImport.UVs = True
rt.AlembicImport.VertexColors = True
rt.importFile(file_path, rt.name("noPrompt"))
rt.importFile(file_path, rt.name("noPrompt"), using=rt.AlembicImport)
abc_after = {
c
@ -45,9 +52,22 @@ class ModelAbcLoader(load.LoaderPlugin):
self.log.error("Something failed when loading.")
abc_container = abc_containers.pop()
import_custom_attribute_data(
abc_container, abc_container.Children)
namespace = unique_namespace(
name + "_",
suffix="_",
)
for abc_object in abc_container.Children:
abc_object.name = f"{namespace}:{abc_object.name}"
# rename the abc container with namespace
abc_container_name = f"{namespace}:{name}_{self.postfix}"
abc_container.name = abc_container_name
return containerise(
name, [abc_container], context, loader=self.__class__.__name__
name, [abc_container], context,
namespace, loader=self.__class__.__name__
)
def update(self, container, representation):
@ -55,21 +75,19 @@ class ModelAbcLoader(load.LoaderPlugin):
path = get_representation_path(representation)
node = rt.GetNodeByName(container["instance_node"])
rt.Select(node.Children)
for alembic in rt.Selection:
abc = rt.GetNodeByName(alembic.name)
rt.Select(abc.Children)
for abc_con in rt.Selection:
container = rt.GetNodeByName(abc_con.name)
container.source = path
rt.Select(container.Children)
for abc_obj in rt.Selection:
alembic_obj = rt.GetNodeByName(abc_obj.name)
alembic_obj.source = path
with maintained_selection():
rt.Select(node)
rt.Select(node.Children)
for alembic in rt.Selection:
abc = rt.GetNodeByName(alembic.name)
update_custom_attribute_data(abc, abc.Children)
rt.Select(abc.Children)
for abc_con in abc.Children:
abc_con.source = path
rt.Select(abc_con.Children)
for abc_obj in abc_con.Children:
abc_obj.source = path
lib.imprint(
container["instance_node"],

View file

@ -1,7 +1,15 @@
import os
from openpype.pipeline import load, get_representation_path
from openpype.hosts.max.api.pipeline import containerise
from openpype.hosts.max.api.pipeline import (
containerise, import_custom_attribute_data,
update_custom_attribute_data
)
from openpype.hosts.max.api import lib
from openpype.hosts.max.api.lib import (
unique_namespace,
get_namespace,
object_transform_set
)
from openpype.hosts.max.api.lib import maintained_selection
@ -13,6 +21,7 @@ class FbxModelLoader(load.LoaderPlugin):
order = -9
icon = "code-fork"
color = "white"
postfix = "param"
def load(self, context, name=None, namespace=None, data=None):
from pymxs import runtime as rt
@ -20,39 +29,69 @@ class FbxModelLoader(load.LoaderPlugin):
filepath = os.path.normpath(self.filepath_from_context(context))
rt.FBXImporterSetParam("Animation", False)
rt.FBXImporterSetParam("Cameras", False)
rt.FBXImporterSetParam("Mode", rt.Name("create"))
rt.FBXImporterSetParam("Preserveinstances", True)
rt.importFile(filepath, rt.name("noPrompt"), using=rt.FBXIMP)
container = rt.GetNodeByName(name)
if not container:
container = rt.Container()
container.name = name
namespace = unique_namespace(
name + "_",
suffix="_",
)
container = rt.container(
name=f"{namespace}:{name}_{self.postfix}")
selections = rt.GetCurrentSelection()
import_custom_attribute_data(container, selections)
for selection in rt.GetCurrentSelection():
for selection in selections:
selection.Parent = container
selection.name = f"{namespace}:{selection.name}"
return containerise(
name, [container], context, loader=self.__class__.__name__
name, [container], context,
namespace, loader=self.__class__.__name__
)
def update(self, container, representation):
from pymxs import runtime as rt
path = get_representation_path(representation)
node = rt.getNodeByName(container["instance_node"])
rt.select(node.Children)
node_name = container["instance_node"]
node = rt.getNodeByName(node_name)
namespace, name = get_namespace(node_name)
sub_node_name = f"{namespace}:{name}_{self.postfix}"
inst_container = rt.getNodeByName(sub_node_name)
rt.Select(inst_container.Children)
transform_data = object_transform_set(inst_container.Children)
for prev_fbx_obj in rt.selection:
if rt.isValidNode(prev_fbx_obj):
rt.Delete(prev_fbx_obj)
rt.FBXImporterSetParam("Animation", False)
rt.FBXImporterSetParam("Cameras", False)
rt.FBXImporterSetParam("Mode", rt.Name("merge"))
rt.FBXImporterSetParam("AxisConversionMethod", True)
rt.FBXImporterSetParam("UpAxis", "Y")
rt.FBXImporterSetParam("Preserveinstances", True)
rt.importFile(path, rt.name("noPrompt"), using=rt.FBXIMP)
current_fbx_objects = rt.GetCurrentSelection()
for fbx_object in current_fbx_objects:
if fbx_object.Parent != inst_container:
fbx_object.Parent = inst_container
fbx_object.name = f"{namespace}:{fbx_object.name}"
fbx_object.pos = transform_data[
f"{fbx_object.name}.transform"]
fbx_object.scale = transform_data[
f"{fbx_object.name}.scale"]
for children in node.Children:
if rt.classOf(children) == rt.Container:
if children.name == sub_node_name:
update_custom_attribute_data(
children, current_fbx_objects)
with maintained_selection():
rt.Select(node)
lib.imprint(
container["instance_node"],
node_name,
{"representation": str(representation["_id"])},
)

View file

@ -1,8 +1,18 @@
import os
from openpype.hosts.max.api import lib
from openpype.hosts.max.api.lib import (
unique_namespace,
get_namespace,
maintained_selection,
object_transform_set
)
from openpype.hosts.max.api.lib import maintained_selection
from openpype.hosts.max.api.pipeline import containerise
from openpype.hosts.max.api.pipeline import (
containerise,
import_custom_attribute_data,
update_custom_attribute_data
)
from openpype.pipeline import get_representation_path, load
@ -14,6 +24,7 @@ class ObjLoader(load.LoaderPlugin):
order = -9
icon = "code-fork"
color = "white"
postfix = "param"
def load(self, context, name=None, namespace=None, data=None):
from pymxs import runtime as rt
@ -22,36 +33,49 @@ class ObjLoader(load.LoaderPlugin):
self.log.debug("Executing command to import..")
rt.Execute(f'importFile @"{filepath}" #noPrompt using:ObjImp')
namespace = unique_namespace(
name + "_",
suffix="_",
)
# create "missing" container for obj import
container = rt.Container()
container.name = name
container = rt.Container(name=f"{namespace}:{name}_{self.postfix}")
selections = rt.GetCurrentSelection()
import_custom_attribute_data(container, selections)
# get current selection
for selection in rt.GetCurrentSelection():
for selection in selections:
selection.Parent = container
asset = rt.GetNodeByName(name)
selection.name = f"{namespace}:{selection.name}"
return containerise(
name, [asset], context, loader=self.__class__.__name__)
name, [container], context,
namespace, loader=self.__class__.__name__)
def update(self, container, representation):
from pymxs import runtime as rt
path = get_representation_path(representation)
node_name = container["instance_node"]
node = rt.GetNodeByName(node_name)
instance_name, _ = node_name.split("_")
container = rt.GetNodeByName(instance_name)
for child in container.Children:
rt.Delete(child)
node = rt.getNodeByName(node_name)
namespace, name = get_namespace(node_name)
sub_node_name = f"{namespace}:{name}_{self.postfix}"
inst_container = rt.getNodeByName(sub_node_name)
rt.Select(inst_container.Children)
transform_data = object_transform_set(inst_container.Children)
for prev_obj in rt.selection:
if rt.isValidNode(prev_obj):
rt.Delete(prev_obj)
rt.Execute(f'importFile @"{path}" #noPrompt using:ObjImp')
# get current selection
for selection in rt.GetCurrentSelection():
selection.Parent = container
selections = rt.GetCurrentSelection()
update_custom_attribute_data(inst_container, selections)
for selection in selections:
selection.Parent = inst_container
selection.name = f"{namespace}:{selection.name}"
selection.pos = transform_data[
f"{selection.name}.transform"]
selection.scale = transform_data[
f"{selection.name}.scale"]
with maintained_selection():
rt.Select(node)

View file

@ -1,8 +1,16 @@
import os
from openpype.hosts.max.api import lib
from openpype.hosts.max.api.lib import (
unique_namespace,
get_namespace,
object_transform_set
)
from openpype.hosts.max.api.lib import maintained_selection
from openpype.hosts.max.api.pipeline import containerise
from openpype.hosts.max.api.pipeline import (
containerise,
import_custom_attribute_data
)
from openpype.pipeline import get_representation_path, load
@ -15,6 +23,7 @@ class ModelUSDLoader(load.LoaderPlugin):
order = -10
icon = "code-fork"
color = "orange"
postfix = "param"
def load(self, context, name=None, namespace=None, data=None):
from pymxs import runtime as rt
@ -30,11 +39,24 @@ class ModelUSDLoader(load.LoaderPlugin):
rt.LogLevel = rt.Name("info")
rt.USDImporter.importFile(filepath,
importOptions=import_options)
namespace = unique_namespace(
name + "_",
suffix="_",
)
asset = rt.GetNodeByName(name)
import_custom_attribute_data(asset, asset.Children)
for usd_asset in asset.Children:
usd_asset.name = f"{namespace}:{usd_asset.name}"
asset_name = f"{namespace}:{name}_{self.postfix}"
asset.name = asset_name
# need to get the correct container after renamed
asset = rt.GetNodeByName(asset_name)
return containerise(
name, [asset], context, loader=self.__class__.__name__)
name, [asset], context,
namespace, loader=self.__class__.__name__)
def update(self, container, representation):
from pymxs import runtime as rt
@ -42,11 +64,16 @@ class ModelUSDLoader(load.LoaderPlugin):
path = get_representation_path(representation)
node_name = container["instance_node"]
node = rt.GetNodeByName(node_name)
namespace, name = get_namespace(node_name)
sub_node_name = f"{namespace}:{name}_{self.postfix}"
transform_data = None
for n in node.Children:
for r in n.Children:
rt.Delete(r)
rt.Select(n.Children)
transform_data = object_transform_set(n.Children)
for prev_usd_asset in rt.selection:
if rt.isValidNode(prev_usd_asset):
rt.Delete(prev_usd_asset)
rt.Delete(n)
instance_name, _ = node_name.split("_")
import_options = rt.USDImporter.CreateOptions()
base_filename = os.path.basename(path)
@ -55,11 +82,20 @@ class ModelUSDLoader(load.LoaderPlugin):
rt.LogPath = log_filepath
rt.LogLevel = rt.Name("info")
rt.USDImporter.importFile(path,
importOptions=import_options)
rt.USDImporter.importFile(
path, importOptions=import_options)
asset = rt.GetNodeByName(instance_name)
asset = rt.GetNodeByName(name)
asset.Parent = node
import_custom_attribute_data(asset, asset.Children)
for children in asset.Children:
children.name = f"{namespace}:{children.name}"
children.pos = transform_data[
f"{children.name}.transform"]
children.scale = transform_data[
f"{children.name}.scale"]
asset.name = sub_node_name
with maintained_selection():
rt.Select(node)

View file

@ -7,7 +7,12 @@ Because of limited api, alembics can be only loaded, but not easily updated.
import os
from openpype.pipeline import load, get_representation_path
from openpype.hosts.max.api import lib, maintained_selection
from openpype.hosts.max.api.pipeline import containerise
from openpype.hosts.max.api.lib import unique_namespace
from openpype.hosts.max.api.pipeline import (
containerise,
import_custom_attribute_data,
update_custom_attribute_data
)
class AbcLoader(load.LoaderPlugin):
@ -19,6 +24,7 @@ class AbcLoader(load.LoaderPlugin):
order = -10
icon = "code-fork"
color = "orange"
postfix = "param"
def load(self, context, name=None, namespace=None, data=None):
from pymxs import runtime as rt
@ -33,7 +39,7 @@ class AbcLoader(load.LoaderPlugin):
}
rt.AlembicImport.ImportToRoot = False
rt.importFile(file_path, rt.name("noPrompt"))
rt.importFile(file_path, rt.name("noPrompt"), using=rt.AlembicImport)
abc_after = {
c
@ -48,13 +54,27 @@ class AbcLoader(load.LoaderPlugin):
self.log.error("Something failed when loading.")
abc_container = abc_containers.pop()
for abc in rt.GetCurrentSelection():
selections = rt.GetCurrentSelection()
import_custom_attribute_data(
abc_container, abc_container.Children)
for abc in selections:
for cam_shape in abc.Children:
cam_shape.playbackType = 2
namespace = unique_namespace(
name + "_",
suffix="_",
)
for abc_object in abc_container.Children:
abc_object.name = f"{namespace}:{abc_object.name}"
# rename the abc container with namespace
abc_container_name = f"{namespace}:{name}_{self.postfix}"
abc_container.name = abc_container_name
return containerise(
name, [abc_container], context, loader=self.__class__.__name__
name, [abc_container], context,
namespace, loader=self.__class__.__name__
)
def update(self, container, representation):
@ -63,28 +83,23 @@ class AbcLoader(load.LoaderPlugin):
path = get_representation_path(representation)
node = rt.GetNodeByName(container["instance_node"])
alembic_objects = self.get_container_children(node, "AlembicObject")
for alembic_object in alembic_objects:
alembic_object.source = path
lib.imprint(
container["instance_node"],
{"representation": str(representation["_id"])},
)
with maintained_selection():
rt.Select(node.Children)
for alembic in rt.Selection:
abc = rt.GetNodeByName(alembic.name)
update_custom_attribute_data(abc, abc.Children)
rt.Select(abc.Children)
for abc_con in rt.Selection:
container = rt.GetNodeByName(abc_con.name)
container.source = path
rt.Select(container.Children)
for abc_obj in rt.Selection:
alembic_obj = rt.GetNodeByName(abc_obj.name)
alembic_obj.source = path
for abc_con in abc.Children:
abc_con.source = path
rt.Select(abc_con.Children)
for abc_obj in abc_con.Children:
abc_obj.source = path
lib.imprint(
container["instance_node"],
{"representation": str(representation["_id"])},
)
def switch(self, container, representation):
self.update(container, representation)

View file

@ -1,7 +1,14 @@
import os
from openpype.hosts.max.api import lib, maintained_selection
from openpype.hosts.max.api.pipeline import containerise
from openpype.hosts.max.api.lib import (
unique_namespace, get_namespace
)
from openpype.hosts.max.api.pipeline import (
containerise,
import_custom_attribute_data,
update_custom_attribute_data
)
from openpype.pipeline import get_representation_path, load
@ -13,6 +20,7 @@ class PointCloudLoader(load.LoaderPlugin):
order = -8
icon = "code-fork"
color = "green"
postfix = "param"
def load(self, context, name=None, namespace=None, data=None):
"""load point cloud by tyCache"""
@ -22,10 +30,19 @@ class PointCloudLoader(load.LoaderPlugin):
obj = rt.tyCache()
obj.filename = filepath
prt_container = rt.GetNodeByName(obj.name)
namespace = unique_namespace(
name + "_",
suffix="_",
)
prt_container = rt.Container(
name=f"{namespace}:{name}_{self.postfix}")
import_custom_attribute_data(prt_container, [obj])
obj.Parent = prt_container
obj.name = f"{namespace}:{obj.name}"
return containerise(
name, [prt_container], context, loader=self.__class__.__name__)
name, [prt_container], context,
namespace, loader=self.__class__.__name__)
def update(self, container, representation):
"""update the container"""
@ -33,15 +50,18 @@ class PointCloudLoader(load.LoaderPlugin):
path = get_representation_path(representation)
node = rt.GetNodeByName(container["instance_node"])
namespace, name = get_namespace(container["instance_node"])
sub_node_name = f"{namespace}:{name}_{self.postfix}"
inst_container = rt.getNodeByName(sub_node_name)
update_custom_attribute_data(
inst_container, inst_container.Children)
with maintained_selection():
rt.Select(node.Children)
for prt in rt.Selection:
prt_object = rt.GetNodeByName(prt.name)
prt_object.filename = path
lib.imprint(container["instance_node"], {
"representation": str(representation["_id"])
})
for prt in inst_container.Children:
prt.filename = path
lib.imprint(container["instance_node"], {
"representation": str(representation["_id"])
})
def switch(self, container, representation):
self.update(container, representation)

View file

@ -5,8 +5,15 @@ from openpype.pipeline import (
load,
get_representation_path
)
from openpype.hosts.max.api.pipeline import containerise
from openpype.hosts.max.api.pipeline import (
containerise,
import_custom_attribute_data,
update_custom_attribute_data
)
from openpype.hosts.max.api import lib
from openpype.hosts.max.api.lib import (
unique_namespace, get_namespace
)
class RedshiftProxyLoader(load.LoaderPlugin):
@ -18,6 +25,7 @@ class RedshiftProxyLoader(load.LoaderPlugin):
order = -9
icon = "code-fork"
color = "white"
postfix = "param"
def load(self, context, name=None, namespace=None, data=None):
from pymxs import runtime as rt
@ -30,24 +38,32 @@ class RedshiftProxyLoader(load.LoaderPlugin):
if collections:
rs_proxy.is_sequence = True
container = rt.container()
container.name = name
namespace = unique_namespace(
name + "_",
suffix="_",
)
container = rt.Container(
name=f"{namespace}:{name}_{self.postfix}")
rs_proxy.Parent = container
asset = rt.getNodeByName(name)
rs_proxy.name = f"{namespace}:{rs_proxy.name}"
import_custom_attribute_data(container, [rs_proxy])
return containerise(
name, [asset], context, loader=self.__class__.__name__)
name, [container], context,
namespace, loader=self.__class__.__name__)
def update(self, container, representation):
from pymxs import runtime as rt
path = get_representation_path(representation)
node = rt.getNodeByName(container["instance_node"])
for children in node.Children:
children_node = rt.getNodeByName(children.name)
for proxy in children_node.Children:
proxy.file = path
namespace, name = get_namespace(container["instance_node"])
sub_node_name = f"{namespace}:{name}_{self.postfix}"
inst_container = rt.getNodeByName(sub_node_name)
update_custom_attribute_data(
inst_container, inst_container.Children)
for proxy in inst_container.Children:
proxy.file = path
lib.imprint(container["instance_node"], {
"representation": str(representation["_id"])

View file

@ -34,6 +34,9 @@ class CollectRender(pyblish.api.InstancePlugin):
aovs = RenderProducts().get_aovs(instance.name)
files_by_aov.update(aovs)
camera = rt.viewport.GetCamera()
instance.data["cameras"] = [camera.name] if camera else None # noqa
if "expectedFiles" not in instance.data:
instance.data["expectedFiles"] = list()
instance.data["files"] = list()

View file

@ -13,7 +13,6 @@ class ValidateMaxContents(pyblish.api.InstancePlugin):
order = pyblish.api.ValidatorOrder
families = ["camera",
"maxScene",
"maxrender",
"review"]
hosts = ["max"]
label = "Max Scene Contents"

View file

@ -0,0 +1,46 @@
# -*- coding: utf-8 -*-
import pyblish.api
from openpype.pipeline import (
PublishValidationError,
OptionalPyblishPluginMixin)
from openpype.pipeline.publish import RepairAction
from openpype.hosts.max.api.lib import get_current_renderer
from pymxs import runtime as rt
class ValidateRenderableCamera(pyblish.api.InstancePlugin,
OptionalPyblishPluginMixin):
"""Validates Renderable Camera
Check if the renderable camera used for rendering
"""
order = pyblish.api.ValidatorOrder
families = ["maxrender"]
hosts = ["max"]
label = "Renderable Camera"
optional = True
actions = [RepairAction]
def process(self, instance):
if not self.is_active(instance.data):
return
if not instance.data["cameras"]:
raise PublishValidationError(
"No renderable Camera found in scene."
)
@classmethod
def repair(cls, instance):
rt.viewport.setType(rt.Name("view_camera"))
camera = rt.viewport.GetCamera()
cls.log.info(f"Camera {camera} set as renderable camera")
renderer_class = get_current_renderer()
renderer = str(renderer_class).split(":")[0]
if renderer == "Arnold":
arv = rt.MAXToAOps.ArnoldRenderView()
arv.setOption("Camera", str(camera))
arv.close()
instance.data["cameras"] = [camera.name]

View file

@ -260,7 +260,7 @@ class MayaCreator(NewCreator, MayaCreatorBase):
default=True)
]
def apply_settings(self, project_settings, system_settings):
def apply_settings(self, project_settings):
"""Method called on initialization of plugin to apply settings."""
settings_name = self.settings_name

View file

@ -81,10 +81,8 @@ class CreateAnimation(plugin.MayaHiddenCreator):
return defs
def apply_settings(self, project_settings, system_settings):
super(CreateAnimation, self).apply_settings(
project_settings, system_settings
)
def apply_settings(self, project_settings):
super(CreateAnimation, self).apply_settings(project_settings)
# Hardcoding creator to be enabled due to existing settings would
# disable the creator causing the creator plugin to not be
# discoverable.

View file

@ -34,7 +34,7 @@ class CreateRenderlayer(plugin.RenderlayerCreator):
render_settings = {}
@classmethod
def apply_settings(cls, project_settings, system_settings):
def apply_settings(cls, project_settings):
cls.render_settings = project_settings["maya"]["RenderSettings"]
def create(self, subset_name, instance_data, pre_create_data):

View file

@ -21,7 +21,7 @@ class CreateUnrealSkeletalMesh(plugin.MayaCreator):
# Defined in settings
joint_hints = set()
def apply_settings(self, project_settings, system_settings):
def apply_settings(self, project_settings):
"""Apply project settings to creator"""
settings = (
project_settings["maya"]["create"]["CreateUnrealSkeletalMesh"]

View file

@ -16,7 +16,7 @@ class CreateUnrealStaticMesh(plugin.MayaCreator):
# Defined in settings
collision_prefixes = []
def apply_settings(self, project_settings, system_settings):
def apply_settings(self, project_settings):
"""Apply project settings to creator"""
settings = project_settings["maya"]["create"]["CreateUnrealStaticMesh"]
self.collision_prefixes = settings["collision_prefixes"]

View file

@ -22,7 +22,7 @@ class CreateVRayScene(plugin.RenderlayerCreator):
singleton_node_name = "vraysceneMain"
@classmethod
def apply_settings(cls, project_settings, system_settings):
def apply_settings(cls, project_settings):
cls.render_settings = project_settings["maya"]["RenderSettings"]
def create(self, subset_name, instance_data, pre_create_data):

View file

@ -13,8 +13,7 @@ class CreateYetiCache(plugin.MayaCreator):
family = "yeticache"
icon = "pagelines"
def __init__(self, *args, **kwargs):
super(CreateYetiCache, self).__init__(*args, **kwargs)
def get_instance_attr_defs(self):
defs = [
NumberDef("preroll",
@ -36,3 +35,5 @@ class CreateYetiCache(plugin.MayaCreator):
default=3,
decimals=0)
)
return defs

View file

@ -15,6 +15,16 @@ from openpype.hosts.maya.api import lib
from openpype.hosts.maya.api.pipeline import containerise
# Do not reset these values on update but only apply on first load
# to preserve any potential local overrides
SKIP_UPDATE_ATTRS = {
"displayOutput",
"viewportDensity",
"viewportWidth",
"viewportLength",
}
def set_attribute(node, attr, value):
"""Wrapper of set attribute which ignores None values"""
if value is None:
@ -205,6 +215,8 @@ class YetiCacheLoader(load.LoaderPlugin):
yeti_node = yeti_nodes[0]
for attr, value in node_settings["attrs"].items():
if attr in SKIP_UPDATE_ATTRS:
continue
set_attribute(attr, value, yeti_node)
cmds.setAttr("{}.representation".format(container_node),
@ -311,7 +323,6 @@ class YetiCacheLoader(load.LoaderPlugin):
# Update attributes with defaults
attributes = node_settings["attrs"]
attributes.update({
"viewportDensity": 0.1,
"verbosity": 2,
"fileMode": 1,
@ -321,6 +332,9 @@ class YetiCacheLoader(load.LoaderPlugin):
"visibleInRefractions": True
})
if "viewportDensity" not in attributes:
attributes["viewportDensity"] = 0.1
# Apply attributes to pgYetiMaya node
for attr, value in attributes.items():
set_attribute(attr, value, yeti_node)

View file

@ -35,14 +35,11 @@ class CollectAssembly(pyblish.api.InstancePlugin):
# Get all content from the instance
instance_lookup = set(cmds.ls(instance, type="transform", long=True))
data = defaultdict(list)
self.log.info(instance_lookup)
hierarchy_nodes = []
for container in containers:
self.log.info(container)
root = lib.get_container_transforms(container, root=True)
self.log.info(root)
if not root or root not in instance_lookup:
continue

View file

@ -18,7 +18,6 @@ class CollectMayaHistory(pyblish.api.InstancePlugin):
hosts = ["maya"]
label = "Maya History"
families = ["rig"]
verbose = False
def process(self, instance):

View file

@ -28,6 +28,8 @@ class CollectNewInstances(pyblish.api.InstancePlugin):
order = pyblish.api.CollectorOrder
hosts = ["maya"]
valid_empty_families = {"workfile", "renderlayer"}
def process(self, instance):
objset = instance.data.get("instance_node")
@ -58,7 +60,7 @@ class CollectNewInstances(pyblish.api.InstancePlugin):
instance[:] = members_hierarchy
elif instance.data["family"] != "workfile":
elif instance.data["family"] not in self.valid_empty_families:
self.log.warning("Empty instance: \"%s\" " % objset)
# Store the exact members of the object set
instance.data["setMembers"] = members

View file

@ -356,8 +356,9 @@ class CollectLook(pyblish.api.InstancePlugin):
# Thus the data will be limited to only what we need.
self.log.debug("obj_set {}".format(sets[obj_set]))
if not sets[obj_set]["members"]:
self.log.info(
"Removing redundant set information: {}".format(obj_set))
self.log.debug(
"Removing redundant set information: {}".format(obj_set)
)
sets.pop(obj_set, None)
self.log.debug("Gathering attribute changes to instance members..")
@ -396,9 +397,9 @@ class CollectLook(pyblish.api.InstancePlugin):
if con:
materials.extend(con)
self.log.info("Found materials:\n{}".format(materials))
self.log.debug("Found materials:\n{}".format(materials))
self.log.info("Found the following sets:\n{}".format(look_sets))
self.log.debug("Found the following sets:\n{}".format(look_sets))
# Get the entire node chain of the look sets
# history = cmds.listHistory(look_sets)
history = []
@ -456,7 +457,7 @@ class CollectLook(pyblish.api.InstancePlugin):
instance.extend(shader for shader in look_sets if shader
not in instance_lookup)
self.log.info("Collected look for %s" % instance)
self.log.debug("Collected look for %s" % instance)
def collect_sets(self, instance):
"""Collect all objectSets which are of importance for publishing
@ -593,7 +594,7 @@ class CollectLook(pyblish.api.InstancePlugin):
if attribute == "fileTextureName":
computed_attribute = node + ".computedFileTextureNamePattern"
self.log.info(" - file source: {}".format(source))
self.log.debug(" - file source: {}".format(source))
color_space_attr = "{}.colorSpace".format(node)
try:
color_space = cmds.getAttr(color_space_attr)
@ -621,7 +622,7 @@ class CollectLook(pyblish.api.InstancePlugin):
dependNode=True)
)
if not source and cmds.nodeType(node) in pxr_nodes:
self.log.info("Renderman: source is empty, skipping...")
self.log.debug("Renderman: source is empty, skipping...")
continue
# We replace backslashes with forward slashes because V-Ray
# can't handle the UDIM files with the backslashes in the
@ -630,14 +631,14 @@ class CollectLook(pyblish.api.InstancePlugin):
files = get_file_node_files(node)
if len(files) == 0:
self.log.error("No valid files found from node `%s`" % node)
self.log.debug("No valid files found from node `%s`" % node)
self.log.info("collection of resource done:")
self.log.info(" - node: {}".format(node))
self.log.info(" - attribute: {}".format(attribute))
self.log.info(" - source: {}".format(source))
self.log.info(" - file: {}".format(files))
self.log.info(" - color space: {}".format(color_space))
self.log.debug("collection of resource done:")
self.log.debug(" - node: {}".format(node))
self.log.debug(" - attribute: {}".format(attribute))
self.log.debug(" - source: {}".format(source))
self.log.debug(" - file: {}".format(files))
self.log.debug(" - color space: {}".format(color_space))
# Define the resource
yield {

View file

@ -268,7 +268,7 @@ class CollectMultiverseLookData(pyblish.api.InstancePlugin):
cmds.loadPlugin("MultiverseForMaya", quiet=True)
import multiverse
self.log.info("Processing mvLook for '{}'".format(instance))
self.log.debug("Processing mvLook for '{}'".format(instance))
nodes = set()
for node in instance:
@ -287,7 +287,7 @@ class CollectMultiverseLookData(pyblish.api.InstancePlugin):
publishMipMap = instance.data["publishMipMap"]
for node in nodes:
self.log.info("Getting resources for '{}'".format(node))
self.log.debug("Getting resources for '{}'".format(node))
# We know what nodes need to be collected, now we need to
# extract the materials overrides.
@ -380,12 +380,12 @@ class CollectMultiverseLookData(pyblish.api.InstancePlugin):
if len(files) == 0:
self.log.error("No valid files found from node `%s`" % node)
self.log.info("collection of resource done:")
self.log.info(" - node: {}".format(node))
self.log.info(" - attribute: {}".format(fname_attrib))
self.log.info(" - source: {}".format(source))
self.log.info(" - file: {}".format(files))
self.log.info(" - color space: {}".format(color_space))
self.log.debug("collection of resource done:")
self.log.debug(" - node: {}".format(node))
self.log.debug(" - attribute: {}".format(fname_attrib))
self.log.debug(" - source: {}".format(source))
self.log.debug(" - file: {}".format(files))
self.log.debug(" - color space: {}".format(color_space))
# Define the resource
resource = {"node": node,
@ -406,14 +406,14 @@ class CollectMultiverseLookData(pyblish.api.InstancePlugin):
extra_files = []
self.log.debug("Expecting MipMaps, going to look for them.")
for fname in files:
self.log.info("Checking '{}' for mipmaps".format(fname))
self.log.debug("Checking '{}' for mipmaps".format(fname))
if is_mipmap(fname):
self.log.debug(" - file is already MipMap, skipping.")
continue
mipmap = get_mipmap(fname)
if mipmap:
self.log.info(" mipmap found for '{}'".format(fname))
self.log.debug(" mipmap found for '{}'".format(fname))
extra_files.append(mipmap)
else:
self.log.warning(" no mipmap found for '{}'".format(fname))

View file

@ -105,7 +105,7 @@ class CollectMayaRender(pyblish.api.InstancePlugin):
"family": cmds.getAttr("{}.family".format(s)),
}
)
self.log.info(" -> attach render to: {}".format(s))
self.log.debug(" -> attach render to: {}".format(s))
layer_name = layer.name()
@ -137,10 +137,10 @@ class CollectMayaRender(pyblish.api.InstancePlugin):
has_cameras = any(product.camera for product in render_products)
assert has_cameras, "No render cameras found."
self.log.info("multipart: {}".format(
self.log.debug("multipart: {}".format(
multipart))
assert expected_files, "no file names were generated, this is a bug"
self.log.info(
self.log.debug(
"expected files: {}".format(
json.dumps(expected_files, indent=4, sort_keys=True)
)
@ -175,7 +175,7 @@ class CollectMayaRender(pyblish.api.InstancePlugin):
publish_meta_path = os.path.dirname(full_path)
aov_dict[aov_first_key] = full_paths
full_exp_files = [aov_dict]
self.log.info(full_exp_files)
self.log.debug(full_exp_files)
if publish_meta_path is None:
raise KnownPublishError("Unable to detect any expected output "
@ -227,7 +227,7 @@ class CollectMayaRender(pyblish.api.InstancePlugin):
if platform.system().lower() in ["linux", "darwin"]:
common_publish_meta_path = "/" + common_publish_meta_path
self.log.info(
self.log.debug(
"Publish meta path: {}".format(common_publish_meta_path))
# Get layer specific settings, might be overrides
@ -300,7 +300,7 @@ class CollectMayaRender(pyblish.api.InstancePlugin):
)
if rr_settings["enabled"]:
data["rrPathName"] = instance.data.get("rrPathName")
self.log.info(data["rrPathName"])
self.log.debug(data["rrPathName"])
if self.sync_workfile_version:
data["version"] = context.data["version"]

View file

@ -37,7 +37,7 @@ class CollectRenderLayerAOVS(pyblish.api.InstancePlugin):
# Get renderer
renderer = instance.data["renderer"]
self.log.info("Renderer found: {}".format(renderer))
self.log.debug("Renderer found: {}".format(renderer))
rp_node_types = {"vray": ["VRayRenderElement", "VRayRenderElementSet"],
"arnold": ["aiAOV"],
@ -66,8 +66,8 @@ class CollectRenderLayerAOVS(pyblish.api.InstancePlugin):
result.append(render_pass)
self.log.info("Found {} render elements / AOVs for "
"'{}'".format(len(result), instance.data["subset"]))
self.log.debug("Found {} render elements / AOVs for "
"'{}'".format(len(result), instance.data["subset"]))
instance.data["renderPasses"] = result

View file

@ -21,11 +21,12 @@ class CollectRenderableCamera(pyblish.api.InstancePlugin):
else:
layer = instance.data["renderlayer"]
self.log.info("layer: {}".format(layer))
cameras = cmds.ls(type="camera", long=True)
renderable = [c for c in cameras if
get_attr_in_layer("%s.renderable" % c, layer)]
renderable = [cam for cam in cameras if
get_attr_in_layer("{}.renderable".format(cam), layer)]
self.log.info("Found cameras %s: %s" % (len(renderable), renderable))
self.log.debug(
"Found renderable cameras %s: %s", len(renderable), renderable
)
instance.data["cameras"] = renderable

View file

@ -19,7 +19,7 @@ class CollectUnrealStaticMesh(pyblish.api.InstancePlugin):
instance.data["geometryMembers"] = cmds.sets(
geometry_set, query=True)
self.log.info("geometry: {}".format(
self.log.debug("geometry: {}".format(
pformat(instance.data.get("geometryMembers"))))
collision_set = [
@ -29,7 +29,7 @@ class CollectUnrealStaticMesh(pyblish.api.InstancePlugin):
instance.data["collisionMembers"] = cmds.sets(
collision_set, query=True)
self.log.info("collisions: {}".format(
self.log.debug("collisions: {}".format(
pformat(instance.data.get("collisionMembers"))))
frame = cmds.currentTime(query=True)

View file

@ -67,5 +67,5 @@ class CollectXgen(pyblish.api.InstancePlugin):
data["transfers"] = transfers
self.log.info(data)
self.log.debug(data)
instance.data.update(data)

View file

@ -4,12 +4,23 @@ import pyblish.api
from openpype.hosts.maya.api import lib
SETTINGS = {"renderDensity",
"renderWidth",
"renderLength",
"increaseRenderBounds",
"imageSearchPath",
"cbId"}
SETTINGS = {
# Preview
"displayOutput",
"colorR", "colorG", "colorB",
"viewportDensity",
"viewportWidth",
"viewportLength",
# Render attributes
"renderDensity",
"renderWidth",
"renderLength",
"increaseRenderBounds",
"imageSearchPath",
# Pipeline specific
"cbId"
}
class CollectYetiCache(pyblish.api.InstancePlugin):
@ -39,10 +50,6 @@ class CollectYetiCache(pyblish.api.InstancePlugin):
# Get yeti nodes and their transforms
yeti_shapes = cmds.ls(instance, type="pgYetiMaya")
for shape in yeti_shapes:
shape_data = {"transform": None,
"name": shape,
"cbId": lib.get_id(shape),
"attrs": None}
# Get specific node attributes
attr_data = {}
@ -58,9 +65,12 @@ class CollectYetiCache(pyblish.api.InstancePlugin):
parent = cmds.listRelatives(shape, parent=True)[0]
transform_data = {"name": parent, "cbId": lib.get_id(parent)}
# Store collected data
shape_data["attrs"] = attr_data
shape_data["transform"] = transform_data
shape_data = {
"transform": transform_data,
"name": shape,
"cbId": lib.get_id(shape),
"attrs": attr_data,
}
settings["nodes"].append(shape_data)

View file

@ -119,7 +119,6 @@ class CollectYetiRig(pyblish.api.InstancePlugin):
texture_filenames = []
if image_search_paths:
# TODO: Somehow this uses OS environment path separator, `:` vs `;`
# Later on check whether this is pipeline OS cross-compatible.
image_search_paths = [p for p in
@ -130,13 +129,13 @@ class CollectYetiRig(pyblish.api.InstancePlugin):
# List all related textures
texture_filenames = cmds.pgYetiCommand(node, listTextures=True)
self.log.info("Found %i texture(s)" % len(texture_filenames))
self.log.debug("Found %i texture(s)" % len(texture_filenames))
# Get all reference nodes
reference_nodes = cmds.pgYetiGraph(node,
listNodes=True,
type="reference")
self.log.info("Found %i reference node(s)" % len(reference_nodes))
self.log.debug("Found %i reference node(s)" % len(reference_nodes))
if texture_filenames and not image_search_paths:
raise ValueError("pgYetiMaya node '%s' is missing the path to the "

View file

@ -100,7 +100,7 @@ class ExtractArnoldSceneSource(publish.Extractor):
instance.data["representations"].append(representation)
self.log.info(
self.log.debug(
"Extracted instance {} to: {}".format(instance.name, staging_dir)
)
@ -126,7 +126,7 @@ class ExtractArnoldSceneSource(publish.Extractor):
instance.data["representations"].append(representation)
def _extract(self, nodes, attribute_data, kwargs):
self.log.info(
self.log.debug(
"Writing {} with:\n{}".format(kwargs["filename"], kwargs)
)
filenames = []
@ -180,12 +180,12 @@ class ExtractArnoldSceneSource(publish.Extractor):
with lib.attribute_values(attribute_data):
with lib.maintained_selection():
self.log.info(
self.log.debug(
"Writing: {}".format(duplicate_nodes)
)
cmds.select(duplicate_nodes, noExpand=True)
self.log.info(
self.log.debug(
"Extracting ass sequence with: {}".format(kwargs)
)
@ -194,6 +194,6 @@ class ExtractArnoldSceneSource(publish.Extractor):
for file in exported_files:
filenames.append(os.path.split(file)[1])
self.log.info("Exported: {}".format(filenames))
self.log.debug("Exported: {}".format(filenames))
return filenames, nodes_by_id

View file

@ -27,7 +27,7 @@ class ExtractAssembly(publish.Extractor):
json_filename = "{}.json".format(instance.name)
json_path = os.path.join(staging_dir, json_filename)
self.log.info("Dumping scene data for debugging ..")
self.log.debug("Dumping scene data for debugging ..")
with open(json_path, "w") as filepath:
json.dump(instance.data["scenedata"], filepath, ensure_ascii=False)

View file

@ -94,7 +94,7 @@ class ExtractCameraAlembic(publish.Extractor):
"Attributes to bake must be specified as a list"
)
for attr in self.bake_attributes:
self.log.info("Adding {} attribute".format(attr))
self.log.debug("Adding {} attribute".format(attr))
job_str += " -attr {0}".format(attr)
with lib.evaluation("off"):
@ -112,5 +112,5 @@ class ExtractCameraAlembic(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extracted instance '{0}' to: {1}".format(
self.log.debug("Extracted instance '{0}' to: {1}".format(
instance.name, path))

View file

@ -111,7 +111,7 @@ class ExtractCameraMayaScene(publish.Extractor):
for family in self.families:
try:
self.scene_type = ext_mapping[family]
self.log.info(
self.log.debug(
"Using {} as scene type".format(self.scene_type))
break
except KeyError:
@ -151,7 +151,7 @@ class ExtractCameraMayaScene(publish.Extractor):
with lib.evaluation("off"):
with lib.suspended_refresh():
if bake_to_worldspace:
self.log.info(
self.log.debug(
"Performing camera bakes: {}".format(transform))
baked = lib.bake_to_world_space(
transform,
@ -186,7 +186,7 @@ class ExtractCameraMayaScene(publish.Extractor):
unlock(plug)
cmds.setAttr(plug, value)
self.log.info("Performing extraction..")
self.log.debug("Performing extraction..")
cmds.select(cmds.ls(members, dag=True,
shapes=True, long=True), noExpand=True)
cmds.file(path,
@ -217,5 +217,5 @@ class ExtractCameraMayaScene(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extracted instance '{0}' to: {1}".format(
self.log.debug("Extracted instance '{0}' to: {1}".format(
instance.name, path))

View file

@ -33,11 +33,11 @@ class ExtractFBX(publish.Extractor):
# to format it into a string in a mel expression
path = path.replace('\\', '/')
self.log.info("Extracting FBX to: {0}".format(path))
self.log.debug("Extracting FBX to: {0}".format(path))
members = instance.data["setMembers"]
self.log.info("Members: {0}".format(members))
self.log.info("Instance: {0}".format(instance[:]))
self.log.debug("Members: {0}".format(members))
self.log.debug("Instance: {0}".format(instance[:]))
fbx_exporter.set_options_from_instance(instance)
@ -58,4 +58,4 @@ class ExtractFBX(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extract FBX successful to: {0}".format(path))
self.log.debug("Extract FBX successful to: {0}".format(path))

View file

@ -20,14 +20,10 @@ class ExtractGLB(publish.Extractor):
filename = "{0}.glb".format(instance.name)
path = os.path.join(staging_dir, filename)
self.log.info("Extracting GLB to: {}".format(path))
cmds.loadPlugin("maya2glTF", quiet=True)
nodes = instance[:]
self.log.info("Instance: {0}".format(nodes))
start_frame = instance.data('frameStart') or \
int(cmds.playbackOptions(query=True,
animationStartTime=True))# noqa
@ -48,6 +44,7 @@ class ExtractGLB(publish.Extractor):
"vno": True # visibleNodeOnly
}
self.log.debug("Extracting GLB to: {}".format(path))
with lib.maintained_selection():
cmds.select(nodes, hi=True, noExpand=True)
extract_gltf(staging_dir,
@ -65,4 +62,4 @@ class ExtractGLB(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extract GLB successful to: {0}".format(path))
self.log.debug("Extract GLB successful to: {0}".format(path))

View file

@ -60,6 +60,6 @@ class ExtractGPUCache(publish.Extractor):
instance.data["representations"].append(representation)
self.log.info(
self.log.debug(
"Extracted instance {} to: {}".format(instance.name, staging_dir)
)

View file

@ -46,7 +46,7 @@ class ExtractImportReference(publish.Extractor,
for family in self.families:
try:
self.scene_type = ext_mapping[family]
self.log.info(
self.log.debug(
"Using {} as scene type".format(self.scene_type))
break
@ -69,7 +69,7 @@ class ExtractImportReference(publish.Extractor,
reference_path = os.path.join(dir_path, ref_scene_name)
tmp_path = os.path.dirname(current_name) + "/" + ref_scene_name
self.log.info("Performing extraction..")
self.log.debug("Performing extraction..")
# This generates script for mayapy to take care of reference
# importing outside current session. It is passing current scene
@ -111,7 +111,7 @@ print("*** Done")
# process until handles are closed by context manager.
with tempfile.TemporaryDirectory() as tmp_dir_name:
tmp_script_path = os.path.join(tmp_dir_name, "import_ref.py")
self.log.info("Using script file: {}".format(tmp_script_path))
self.log.debug("Using script file: {}".format(tmp_script_path))
with open(tmp_script_path, "wt") as tmp:
tmp.write(script)
@ -149,9 +149,9 @@ print("*** Done")
"stagingDir": os.path.dirname(current_name),
"outputName": "imported"
}
self.log.info("%s" % ref_representation)
self.log.debug(ref_representation)
instance.data["representations"].append(ref_representation)
self.log.info("Extracted instance '%s' to : '%s'" % (ref_scene_name,
reference_path))
self.log.debug("Extracted instance '%s' to : '%s'" % (ref_scene_name,
reference_path))

View file

@ -23,7 +23,7 @@ class ExtractLayout(publish.Extractor):
stagingdir = self.staging_dir(instance)
# Perform extraction
self.log.info("Performing extraction..")
self.log.debug("Performing extraction..")
if "representations" not in instance.data:
instance.data["representations"] = []
@ -64,7 +64,7 @@ class ExtractLayout(publish.Extractor):
fields=["parent", "context.family"]
)
self.log.info(representation)
self.log.debug(representation)
version_id = representation.get("parent")
family = representation.get("context").get("family")
@ -159,5 +159,5 @@ class ExtractLayout(publish.Extractor):
}
instance.data["representations"].append(json_representation)
self.log.info("Extracted instance '%s' to: %s",
instance.name, json_representation)
self.log.debug("Extracted instance '%s' to: %s",
instance.name, json_representation)

View file

@ -307,7 +307,7 @@ class MakeTX(TextureProcessor):
render_colorspace = color_management["rendering_space"]
self.log.info("tx: converting colorspace {0} "
self.log.debug("tx: converting colorspace {0} "
"-> {1}".format(colorspace,
render_colorspace))
args.extend(["--colorconvert", colorspace, render_colorspace])
@ -331,7 +331,7 @@ class MakeTX(TextureProcessor):
if not os.path.exists(resources_dir):
os.makedirs(resources_dir)
self.log.info("Generating .tx file for %s .." % source)
self.log.debug("Generating .tx file for %s .." % source)
subprocess_args = maketx_args + [
"-v", # verbose
@ -421,7 +421,7 @@ class ExtractLook(publish.Extractor):
for family in self.families:
try:
self.scene_type = ext_mapping[family]
self.log.info(
self.log.debug(
"Using {} as scene type".format(self.scene_type))
break
except KeyError:
@ -453,7 +453,7 @@ class ExtractLook(publish.Extractor):
relationships = lookdata["relationships"]
sets = list(relationships.keys())
if not sets:
self.log.info("No sets found for the look")
self.log.debug("No sets found for the look")
return
# Specify texture processing executables to activate
@ -485,7 +485,7 @@ class ExtractLook(publish.Extractor):
remap = results["attrRemap"]
# Extract in correct render layer
self.log.info("Extracting look maya scene file: {}".format(maya_path))
self.log.debug("Extracting look maya scene file: {}".format(maya_path))
layer = instance.data.get("renderlayer", "defaultRenderLayer")
with lib.renderlayer(layer):
# TODO: Ensure membership edits don't become renderlayer overrides
@ -511,12 +511,12 @@ class ExtractLook(publish.Extractor):
)
# Write the JSON data
self.log.info("Extract json..")
data = {
"attributes": lookdata["attributes"],
"relationships": relationships
}
self.log.debug("Extracting json file: {}".format(json_path))
with open(json_path, "w") as f:
json.dump(data, f)
@ -557,8 +557,8 @@ class ExtractLook(publish.Extractor):
# Source hash for the textures
instance.data["sourceHashes"] = hashes
self.log.info("Extracted instance '%s' to: %s" % (instance.name,
maya_path))
self.log.debug("Extracted instance '%s' to: %s" % (instance.name,
maya_path))
def _set_resource_result_colorspace(self, resource, colorspace):
"""Update resource resulting colorspace after texture processing"""
@ -589,14 +589,13 @@ class ExtractLook(publish.Extractor):
resources = instance.data["resources"]
color_management = lib.get_color_management_preferences()
# Temporary fix to NOT create hardlinks on windows machines
if platform.system().lower() == "windows":
self.log.info(
force_copy = instance.data.get("forceCopy", False)
if not force_copy and platform.system().lower() == "windows":
# Temporary fix to NOT create hardlinks on windows machines
self.log.warning(
"Forcing copy instead of hardlink due to issues on Windows..."
)
force_copy = True
else:
force_copy = instance.data.get("forceCopy", False)
destinations_cache = {}
@ -671,11 +670,11 @@ class ExtractLook(publish.Extractor):
destination = get_resource_destination_cached(source)
if force_copy or texture_result.transfer_mode == COPY:
transfers.append((source, destination))
self.log.info('file will be copied {} -> {}'.format(
self.log.debug('file will be copied {} -> {}'.format(
source, destination))
elif texture_result.transfer_mode == HARDLINK:
hardlinks.append((source, destination))
self.log.info('file will be hardlinked {} -> {}'.format(
self.log.debug('file will be hardlinked {} -> {}'.format(
source, destination))
# Store the hashes from hash to destination to include in the
@ -707,7 +706,7 @@ class ExtractLook(publish.Extractor):
color_space_attr = "{}.colorSpace".format(node)
remap[color_space_attr] = resource["result_color_space"]
self.log.info("Finished remapping destinations ...")
self.log.debug("Finished remapping destinations ...")
return {
"fileTransfers": transfers,
@ -815,8 +814,8 @@ class ExtractLook(publish.Extractor):
if not processed_result:
raise RuntimeError("Texture Processor {} returned "
"no result.".format(processor))
self.log.info("Generated processed "
"texture: {}".format(processed_result.path))
self.log.debug("Generated processed "
"texture: {}".format(processed_result.path))
# TODO: Currently all processors force copy instead of allowing
# hardlinks using source hashes. This should be refactored
@ -827,7 +826,7 @@ class ExtractLook(publish.Extractor):
if not force_copy:
existing = self._get_existing_hashed_texture(filepath)
if existing:
self.log.info("Found hash in database, preparing hardlink..")
self.log.debug("Found hash in database, preparing hardlink..")
return TextureResult(
path=filepath,
file_hash=texture_hash,

View file

@ -34,7 +34,7 @@ class ExtractMayaSceneRaw(publish.Extractor):
for family in self.families:
try:
self.scene_type = ext_mapping[family]
self.log.info(
self.log.debug(
"Using {} as scene type".format(self.scene_type))
break
except KeyError:
@ -63,7 +63,7 @@ class ExtractMayaSceneRaw(publish.Extractor):
selection += self._get_loaded_containers(members)
# Perform extraction
self.log.info("Performing extraction ...")
self.log.debug("Performing extraction ...")
with maintained_selection():
cmds.select(selection, noExpand=True)
cmds.file(path,
@ -87,7 +87,8 @@ class ExtractMayaSceneRaw(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extracted instance '%s' to: %s" % (instance.name, path))
self.log.debug("Extracted instance '%s' to: %s" % (instance.name,
path))
@staticmethod
def _get_loaded_containers(members):

View file

@ -44,7 +44,7 @@ class ExtractModel(publish.Extractor,
for family in self.families:
try:
self.scene_type = ext_mapping[family]
self.log.info(
self.log.debug(
"Using {} as scene type".format(self.scene_type))
break
except KeyError:
@ -56,7 +56,7 @@ class ExtractModel(publish.Extractor,
path = os.path.join(stagingdir, filename)
# Perform extraction
self.log.info("Performing extraction ...")
self.log.debug("Performing extraction ...")
# Get only the shape contents we need in such a way that we avoid
# taking along intermediateObjects
@ -102,4 +102,5 @@ class ExtractModel(publish.Extractor,
}
instance.data["representations"].append(representation)
self.log.info("Extracted instance '%s' to: %s" % (instance.name, path))
self.log.debug("Extracted instance '%s' to: %s" % (instance.name,
path))

View file

@ -101,10 +101,10 @@ class ExtractMultiverseLook(publish.Extractor):
# Parse export options
options = self.default_options
self.log.info("Export options: {0}".format(options))
self.log.debug("Export options: {0}".format(options))
# Perform extraction
self.log.info("Performing extraction ...")
self.log.debug("Performing extraction ...")
with maintained_selection():
members = instance.data("setMembers")
@ -114,7 +114,7 @@ class ExtractMultiverseLook(publish.Extractor):
type="mvUsdCompoundShape",
noIntermediate=True,
long=True)
self.log.info('Collected object {}'.format(members))
self.log.debug('Collected object {}'.format(members))
if len(members) > 1:
self.log.error('More than one member: {}'.format(members))
@ -153,5 +153,5 @@ class ExtractMultiverseLook(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extracted instance {} to {}".format(
self.log.debug("Extracted instance {} to {}".format(
instance.name, file_path))

View file

@ -150,7 +150,6 @@ class ExtractMultiverseUsd(publish.Extractor):
return options
def get_default_options(self):
self.log.info("ExtractMultiverseUsd get_default_options")
return self.default_options
def filter_members(self, members):
@ -173,19 +172,19 @@ class ExtractMultiverseUsd(publish.Extractor):
# Parse export options
options = self.get_default_options()
options = self.parse_overrides(instance, options)
self.log.info("Export options: {0}".format(options))
self.log.debug("Export options: {0}".format(options))
# Perform extraction
self.log.info("Performing extraction ...")
self.log.debug("Performing extraction ...")
with maintained_selection():
members = instance.data("setMembers")
self.log.info('Collected objects: {}'.format(members))
self.log.debug('Collected objects: {}'.format(members))
members = self.filter_members(members)
if not members:
self.log.error('No members!')
return
self.log.info(' - filtered: {}'.format(members))
self.log.debug(' - filtered: {}'.format(members))
import multiverse
@ -229,7 +228,7 @@ class ExtractMultiverseUsd(publish.Extractor):
self.log.debug(" - {}={}".format(key, value))
setattr(asset_write_opts, key, value)
self.log.info('WriteAsset: {} / {}'.format(file_path, members))
self.log.debug('WriteAsset: {} / {}'.format(file_path, members))
multiverse.WriteAsset(file_path, members, asset_write_opts)
if "representations" not in instance.data:
@ -243,7 +242,7 @@ class ExtractMultiverseUsd(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extracted instance {} to {}".format(
self.log.debug("Extracted instance {} to {}".format(
instance.name, file_path))

View file

@ -105,14 +105,14 @@ class ExtractMultiverseUsdComposition(publish.Extractor):
# Parse export options
options = self.default_options
options = self.parse_overrides(instance, options)
self.log.info("Export options: {0}".format(options))
self.log.debug("Export options: {0}".format(options))
# Perform extraction
self.log.info("Performing extraction ...")
self.log.debug("Performing extraction ...")
with maintained_selection():
members = instance.data("setMembers")
self.log.info('Collected object {}'.format(members))
self.log.debug('Collected object {}'.format(members))
import multiverse
@ -175,5 +175,5 @@ class ExtractMultiverseUsdComposition(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extracted instance {} to {}".format(
instance.name, file_path))
self.log.debug("Extracted instance {} to {}".format(instance.name,
file_path))

View file

@ -87,10 +87,10 @@ class ExtractMultiverseUsdOverride(publish.Extractor):
# Parse export options
options = self.default_options
self.log.info("Export options: {0}".format(options))
self.log.debug("Export options: {0}".format(options))
# Perform extraction
self.log.info("Performing extraction ...")
self.log.debug("Performing extraction ...")
with maintained_selection():
members = instance.data("setMembers")
@ -100,7 +100,7 @@ class ExtractMultiverseUsdOverride(publish.Extractor):
type="mvUsdCompoundShape",
noIntermediate=True,
long=True)
self.log.info("Collected object {}".format(members))
self.log.debug("Collected object {}".format(members))
# TODO: Deal with asset, composition, override with options.
import multiverse
@ -153,5 +153,5 @@ class ExtractMultiverseUsdOverride(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extracted instance {} to {}".format(
self.log.debug("Extracted instance {} to {}".format(
instance.name, file_path))

View file

@ -30,7 +30,7 @@ class ExtractObj(publish.Extractor):
# The export requires forward slashes because we need to
# format it into a string in a mel expression
self.log.info("Extracting OBJ to: {0}".format(path))
self.log.debug("Extracting OBJ to: {0}".format(path))
members = instance.data("setMembers")
members = cmds.ls(members,
@ -39,8 +39,8 @@ class ExtractObj(publish.Extractor):
type=("mesh", "nurbsCurve"),
noIntermediate=True,
long=True)
self.log.info("Members: {0}".format(members))
self.log.info("Instance: {0}".format(instance[:]))
self.log.debug("Members: {0}".format(members))
self.log.debug("Instance: {0}".format(instance[:]))
if not cmds.pluginInfo('objExport', query=True, loaded=True):
cmds.loadPlugin('objExport')
@ -74,4 +74,4 @@ class ExtractObj(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extract OBJ successful to: {0}".format(path))
self.log.debug("Extract OBJ successful to: {0}".format(path))

View file

@ -48,7 +48,7 @@ class ExtractPlayblast(publish.Extractor):
self.log.debug("playblast path {}".format(path))
def process(self, instance):
self.log.info("Extracting capture..")
self.log.debug("Extracting capture..")
# get scene fps
fps = instance.data.get("fps") or instance.context.data.get("fps")
@ -62,7 +62,7 @@ class ExtractPlayblast(publish.Extractor):
if end is None:
end = cmds.playbackOptions(query=True, animationEndTime=True)
self.log.info("start: {}, end: {}".format(start, end))
self.log.debug("start: {}, end: {}".format(start, end))
# get cameras
camera = instance.data["review_camera"]
@ -119,7 +119,7 @@ class ExtractPlayblast(publish.Extractor):
filename = "{0}".format(instance.name)
path = os.path.join(stagingdir, filename)
self.log.info("Outputting images to %s" % path)
self.log.debug("Outputting images to %s" % path)
preset["filename"] = path
preset["overwrite"] = True
@ -237,7 +237,7 @@ class ExtractPlayblast(publish.Extractor):
self.log.debug("collection head {}".format(filebase))
if filebase in filename:
frame_collection = collection
self.log.info(
self.log.debug(
"we found collection of interest {}".format(
str(frame_collection)))

View file

@ -109,11 +109,11 @@ class ExtractAlembic(publish.Extractor):
instance.context.data["cleanupFullPaths"].append(path)
self.log.info("Extracted {} to {}".format(instance, dirname))
self.log.debug("Extracted {} to {}".format(instance, dirname))
# Extract proxy.
if not instance.data.get("proxy"):
self.log.info("No proxy nodes found. Skipping proxy extraction.")
self.log.debug("No proxy nodes found. Skipping proxy extraction.")
return
path = path.replace(".abc", "_proxy.abc")

View file

@ -32,7 +32,7 @@ class ExtractProxyAlembic(publish.Extractor):
attr_prefixes = instance.data.get("attrPrefix", "").split(";")
attr_prefixes = [value for value in attr_prefixes if value.strip()]
self.log.info("Extracting Proxy Alembic..")
self.log.debug("Extracting Proxy Alembic..")
dirname = self.staging_dir(instance)
filename = "{name}.abc".format(**instance.data)
@ -82,7 +82,7 @@ class ExtractProxyAlembic(publish.Extractor):
instance.context.data["cleanupFullPaths"].append(path)
self.log.info("Extracted {} to {}".format(instance, dirname))
self.log.debug("Extracted {} to {}".format(instance, dirname))
# remove the bounding box
bbox_master = cmds.ls("bbox_grp")
cmds.delete(bbox_master)

View file

@ -59,7 +59,7 @@ class ExtractRedshiftProxy(publish.Extractor):
# vertex_colors = instance.data.get("vertexColors", False)
# Write out rs file
self.log.info("Writing: '%s'" % file_path)
self.log.debug("Writing: '%s'" % file_path)
with maintained_selection():
cmds.select(instance.data["setMembers"], noExpand=True)
cmds.file(file_path,
@ -82,5 +82,5 @@ class ExtractRedshiftProxy(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extracted instance '%s' to: %s"
% (instance.name, staging_dir))
self.log.debug("Extracted instance '%s' to: %s"
% (instance.name, staging_dir))

View file

@ -37,5 +37,5 @@ class ExtractRenderSetup(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info(
self.log.debug(
"Extracted instance '%s' to: %s" % (instance.name, json_path))

View file

@ -27,7 +27,7 @@ class ExtractRig(publish.Extractor):
for family in self.families:
try:
self.scene_type = ext_mapping[family]
self.log.info(
self.log.debug(
"Using '.{}' as scene type".format(self.scene_type))
break
except AttributeError:
@ -39,7 +39,7 @@ class ExtractRig(publish.Extractor):
path = os.path.join(dir_path, filename)
# Perform extraction
self.log.info("Performing extraction ...")
self.log.debug("Performing extraction ...")
with maintained_selection():
cmds.select(instance, noExpand=True)
cmds.file(path,
@ -63,4 +63,4 @@ class ExtractRig(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extracted instance '%s' to: %s" % (instance.name, path))
self.log.debug("Extracted instance '%s' to: %s", instance.name, path)

View file

@ -24,7 +24,7 @@ class ExtractThumbnail(publish.Extractor):
families = ["review"]
def process(self, instance):
self.log.info("Extracting capture..")
self.log.debug("Extracting capture..")
camera = instance.data["review_camera"]
@ -96,7 +96,7 @@ class ExtractThumbnail(publish.Extractor):
filename = "{0}".format(instance.name)
path = os.path.join(dst_staging, filename)
self.log.info("Outputting images to %s" % path)
self.log.debug("Outputting images to %s" % path)
preset["filename"] = path
preset["overwrite"] = True
@ -159,7 +159,7 @@ class ExtractThumbnail(publish.Extractor):
_, thumbnail = os.path.split(playblast)
self.log.info("file list {}".format(thumbnail))
self.log.debug("file list {}".format(thumbnail))
if "representations" not in instance.data:
instance.data["representations"] = []

View file

@ -57,9 +57,9 @@ class ExtractUnrealSkeletalMeshAbc(publish.Extractor):
# to format it into a string in a mel expression
path = path.replace('\\', '/')
self.log.info("Extracting ABC to: {0}".format(path))
self.log.info("Members: {0}".format(nodes))
self.log.info("Instance: {0}".format(instance[:]))
self.log.debug("Extracting ABC to: {0}".format(path))
self.log.debug("Members: {0}".format(nodes))
self.log.debug("Instance: {0}".format(instance[:]))
options = {
"step": instance.data.get("step", 1.0),
@ -74,7 +74,7 @@ class ExtractUnrealSkeletalMeshAbc(publish.Extractor):
"worldSpace": instance.data.get("worldSpace", True)
}
self.log.info("Options: {}".format(options))
self.log.debug("Options: {}".format(options))
if int(cmds.about(version=True)) >= 2017:
# Since Maya 2017 alembic supports multiple uv sets - write them.
@ -105,4 +105,4 @@ class ExtractUnrealSkeletalMeshAbc(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extract ABC successful to: {0}".format(path))
self.log.debug("Extract ABC successful to: {0}".format(path))

View file

@ -46,9 +46,9 @@ class ExtractUnrealSkeletalMeshFbx(publish.Extractor):
# to format it into a string in a mel expression
path = path.replace('\\', '/')
self.log.info("Extracting FBX to: {0}".format(path))
self.log.info("Members: {0}".format(to_extract))
self.log.info("Instance: {0}".format(instance[:]))
self.log.debug("Extracting FBX to: {0}".format(path))
self.log.debug("Members: {0}".format(to_extract))
self.log.debug("Instance: {0}".format(instance[:]))
fbx_exporter.set_options_from_instance(instance)
@ -70,7 +70,7 @@ class ExtractUnrealSkeletalMeshFbx(publish.Extractor):
renamed_to_extract.append("|".join(node_path))
with renamed(original_parent, parent_node):
self.log.info("Extracting: {}".format(renamed_to_extract, path))
self.log.debug("Extracting: {}".format(renamed_to_extract, path))
fbx_exporter.export(renamed_to_extract, path)
if "representations" not in instance.data:
@ -84,4 +84,4 @@ class ExtractUnrealSkeletalMeshFbx(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extract FBX successful to: {0}".format(path))
self.log.debug("Extract FBX successful to: {0}".format(path))

View file

@ -37,15 +37,15 @@ class ExtractUnrealStaticMesh(publish.Extractor):
# to format it into a string in a mel expression
path = path.replace('\\', '/')
self.log.info("Extracting FBX to: {0}".format(path))
self.log.info("Members: {0}".format(members))
self.log.info("Instance: {0}".format(instance[:]))
self.log.debug("Extracting FBX to: {0}".format(path))
self.log.debug("Members: {0}".format(members))
self.log.debug("Instance: {0}".format(instance[:]))
fbx_exporter.set_options_from_instance(instance)
with maintained_selection():
with parent_nodes(members):
self.log.info("Un-parenting: {}".format(members))
self.log.debug("Un-parenting: {}".format(members))
fbx_exporter.export(members, path)
if "representations" not in instance.data:
@ -59,4 +59,4 @@ class ExtractUnrealStaticMesh(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extract FBX successful to: {0}".format(path))
self.log.debug("Extract FBX successful to: {0}".format(path))

View file

@ -43,7 +43,7 @@ class ExtractVRayProxy(publish.Extractor):
vertex_colors = instance.data.get("vertexColors", False)
# Write out vrmesh file
self.log.info("Writing: '%s'" % file_path)
self.log.debug("Writing: '%s'" % file_path)
with maintained_selection():
cmds.select(instance.data["setMembers"], noExpand=True)
cmds.vrayCreateProxy(exportType=1,
@ -68,5 +68,5 @@ class ExtractVRayProxy(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extracted instance '%s' to: %s"
% (instance.name, staging_dir))
self.log.debug("Extracted instance '%s' to: %s"
% (instance.name, staging_dir))

View file

@ -20,13 +20,13 @@ class ExtractVrayscene(publish.Extractor):
def process(self, instance):
"""Plugin entry point."""
if instance.data.get("exportOnFarm"):
self.log.info("vrayscenes will be exported on farm.")
self.log.debug("vrayscenes will be exported on farm.")
raise NotImplementedError(
"exporting vrayscenes is not implemented")
# handle sequence
if instance.data.get("vraySceneMultipleFiles"):
self.log.info("vrayscenes will be exported on farm.")
self.log.debug("vrayscenes will be exported on farm.")
raise NotImplementedError(
"exporting vrayscene sequences not implemented yet")
@ -40,7 +40,6 @@ class ExtractVrayscene(publish.Extractor):
layer_name = instance.data.get("layer")
staging_dir = self.staging_dir(instance)
self.log.info("staging: {}".format(staging_dir))
template = cmds.getAttr("{}.vrscene_filename".format(node))
start_frame = instance.data.get(
"frameStartHandle") if instance.data.get(
@ -56,21 +55,21 @@ class ExtractVrayscene(publish.Extractor):
staging_dir, "vrayscene", *formatted_name.split("/"))
# Write out vrscene file
self.log.info("Writing: '%s'" % file_path)
self.log.debug("Writing: '%s'" % file_path)
with maintained_selection():
if "*" not in instance.data["setMembers"]:
self.log.info(
self.log.debug(
"Exporting: {}".format(instance.data["setMembers"]))
set_members = instance.data["setMembers"]
cmds.select(set_members, noExpand=True)
else:
self.log.info("Exporting all ...")
self.log.debug("Exporting all ...")
set_members = cmds.ls(
long=True, objectsOnly=True,
geometry=True, lights=True, cameras=True)
cmds.select(set_members, noExpand=True)
self.log.info("Appending layer name {}".format(layer_name))
self.log.debug("Appending layer name {}".format(layer_name))
set_members.append(layer_name)
export_in_rs_layer(
@ -93,8 +92,8 @@ class ExtractVrayscene(publish.Extractor):
}
instance.data["representations"].append(representation)
self.log.info("Extracted instance '%s' to: %s"
% (instance.name, staging_dir))
self.log.debug("Extracted instance '%s' to: %s"
% (instance.name, staging_dir))
@staticmethod
def format_vray_output_filename(

View file

@ -241,7 +241,7 @@ class ExtractWorkfileXgen(publish.Extractor):
data[palette] = {attr: old_value}
cmds.setAttr(node_attr, value, type="string")
self.log.info(
self.log.debug(
"Setting \"{}\" on \"{}\"".format(value, node_attr)
)

View file

@ -77,7 +77,7 @@ class ExtractXgen(publish.Extractor):
xgenm.exportPalette(
instance.data["xgmPalette"].replace("|", ""), temp_xgen_path
)
self.log.info("Extracted to {}".format(temp_xgen_path))
self.log.debug("Extracted to {}".format(temp_xgen_path))
# Import xgen onto the duplicate.
with maintained_selection():
@ -118,7 +118,7 @@ class ExtractXgen(publish.Extractor):
expressions=True
)
self.log.info("Extracted to {}".format(maya_filepath))
self.log.debug("Extracted to {}".format(maya_filepath))
if os.path.exists(temp_xgen_path):
os.remove(temp_xgen_path)

View file

@ -39,7 +39,7 @@ class ExtractYetiCache(publish.Extractor):
else:
kwargs.update({"samples": samples})
self.log.info(
self.log.debug(
"Writing out cache {} - {}".format(start_frame, end_frame))
# Start writing the files for snap shot
# <NAME> will be replace by the Yeti node name
@ -53,7 +53,7 @@ class ExtractYetiCache(publish.Extractor):
cache_files = [x for x in os.listdir(dirname) if x.endswith(".fur")]
self.log.info("Writing metadata file")
self.log.debug("Writing metadata file")
settings = instance.data["fursettings"]
fursettings_path = os.path.join(dirname, "yeti.fursettings")
with open(fursettings_path, "w") as fp:
@ -63,7 +63,7 @@ class ExtractYetiCache(publish.Extractor):
if "representations" not in instance.data:
instance.data["representations"] = []
self.log.info("cache files: {}".format(cache_files[0]))
self.log.debug("cache files: {}".format(cache_files[0]))
# Workaround: We do not explicitly register these files with the
# representation solely so that we can write multiple sequences
@ -87,4 +87,4 @@ class ExtractYetiCache(publish.Extractor):
}
)
self.log.info("Extracted {} to {}".format(instance, dirname))
self.log.debug("Extracted {} to {}".format(instance, dirname))

View file

@ -109,7 +109,7 @@ class ExtractYetiRig(publish.Extractor):
for family in self.families:
try:
self.scene_type = ext_mapping[family]
self.log.info(
self.log.debug(
"Using {} as scene type".format(self.scene_type))
break
except KeyError:
@ -127,7 +127,7 @@ class ExtractYetiRig(publish.Extractor):
maya_path = os.path.join(dirname,
"yeti_rig.{}".format(self.scene_type))
self.log.info("Writing metadata file")
self.log.debug("Writing metadata file: {}".format(settings_path))
image_search_path = resources_dir = instance.data["resourcesDir"]
@ -147,7 +147,7 @@ class ExtractYetiRig(publish.Extractor):
dst = os.path.join(image_search_path, os.path.basename(file))
instance.data['transfers'].append([src, dst])
self.log.info("adding transfer {} -> {}". format(src, dst))
self.log.debug("adding transfer {} -> {}". format(src, dst))
# Ensure the imageSearchPath is being remapped to the publish folder
attr_value = {"%s.imageSearchPath" % n: str(image_search_path) for
@ -182,7 +182,7 @@ class ExtractYetiRig(publish.Extractor):
if "representations" not in instance.data:
instance.data["representations"] = []
self.log.info("rig file: {}".format(maya_path))
self.log.debug("rig file: {}".format(maya_path))
instance.data["representations"].append(
{
'name': self.scene_type,
@ -191,7 +191,7 @@ class ExtractYetiRig(publish.Extractor):
'stagingDir': dirname
}
)
self.log.info("settings file: {}".format(settings_path))
self.log.debug("settings file: {}".format(settings_path))
instance.data["representations"].append(
{
'name': 'rigsettings',
@ -201,6 +201,6 @@ class ExtractYetiRig(publish.Extractor):
}
)
self.log.info("Extracted {} to {}".format(instance, dirname))
self.log.debug("Extracted {} to {}".format(instance, dirname))
cmds.select(clear=True)

View file

@ -23,7 +23,7 @@ class ResetXgenAttributes(pyblish.api.InstancePlugin):
for palette, data in xgen_attributes.items():
for attr, value in data.items():
node_attr = "{}.{}".format(palette, attr)
self.log.info(
self.log.debug(
"Setting \"{}\" on \"{}\"".format(value, node_attr)
)
cmds.setAttr(node_attr, value, type="string")
@ -32,5 +32,5 @@ class ResetXgenAttributes(pyblish.api.InstancePlugin):
# Need to save the scene, cause the attribute changes above does not
# mark the scene as modified so user can exit without committing the
# changes.
self.log.info("Saving changes.")
self.log.debug("Saving changes.")
cmds.file(save=True)

View file

@ -215,9 +215,9 @@ class MayaSubmitMuster(pyblish.api.InstancePlugin):
:rtype: int
:raises: Exception if template ID isn't found
"""
self.log.info("Trying to find template for [{}]".format(renderer))
self.log.debug("Trying to find template for [{}]".format(renderer))
mapped = _get_template_id(renderer)
self.log.info("got id [{}]".format(mapped))
self.log.debug("got id [{}]".format(mapped))
return self._templates.get(mapped)
def _submit(self, payload):
@ -249,7 +249,6 @@ class MayaSubmitMuster(pyblish.api.InstancePlugin):
Authenticate with Muster, collect all data, prepare path for post
render publish job and submit job to farm.
"""
instance.data["toBeRenderedOn"] = "muster"
# setup muster environment
self.MUSTER_REST_URL = os.environ.get("MUSTER_REST_URL")
@ -454,8 +453,8 @@ class MayaSubmitMuster(pyblish.api.InstancePlugin):
self.preflight_check(instance)
self.log.info("Submitting ...")
self.log.info(json.dumps(payload, indent=4, sort_keys=True))
self.log.debug("Submitting ...")
self.log.debug(json.dumps(payload, indent=4, sort_keys=True))
response = self._submit(payload)
# response = requests.post(url, json=payload)

View file

@ -20,7 +20,7 @@ class ValidateAssemblyName(pyblish.api.InstancePlugin):
@classmethod
def get_invalid(cls, instance):
cls.log.info("Checking name of {}".format(instance.name))
cls.log.debug("Checking name of {}".format(instance.name))
content_instance = instance.data.get("setMembers", None)
if not content_instance:

View file

@ -23,7 +23,7 @@ class ValidateAssemblyNamespaces(pyblish.api.InstancePlugin):
def process(self, instance):
self.log.info("Checking namespace for %s" % instance.name)
self.log.debug("Checking namespace for %s" % instance.name)
if self.get_invalid(instance):
raise PublishValidationError("Nested namespaces found")

View file

@ -47,10 +47,10 @@ class ValidateFrameRange(pyblish.api.InstancePlugin,
context = instance.context
if instance.data.get("tileRendering"):
self.log.info((
self.log.debug(
"Skipping frame range validation because "
"tile rendering is enabled."
))
)
return
frame_start_handle = int(context.data.get("frameStartHandle"))

View file

@ -75,7 +75,7 @@ class ValidateGLSLMaterial(pyblish.api.InstancePlugin):
"""
meshes = cmds.ls(instance, type="mesh", long=True)
cls.log.info("meshes: {}".format(meshes))
cls.log.debug("meshes: {}".format(meshes))
# load the glsl shader plugin
cmds.loadPlugin("glslShader", quiet=True)
@ -96,8 +96,8 @@ class ValidateGLSLMaterial(pyblish.api.InstancePlugin):
cls.log.warning("ogsfx shader file "
"not found in {}".format(ogsfx_path))
cls.log.info("Find the ogsfx shader file in "
"default maya directory...")
cls.log.debug("Searching the ogsfx shader file in "
"default maya directory...")
# re-direct to search the ogsfx path in maya_dir
ogsfx_path = os.getenv("MAYA_APP_DIR") + ogsfx_path
if not os.path.exists(ogsfx_path):
@ -130,8 +130,8 @@ class ValidateGLSLMaterial(pyblish.api.InstancePlugin):
@classmethod
def pbs_shader_conversion(cls, main_shader, glsl):
cls.log.info("StringrayPBS detected "
"-> Can do texture conversion")
cls.log.debug("StringrayPBS detected "
"-> Can do texture conversion")
for shader in main_shader:
# get the file textures related to the PBS Shader
@ -168,8 +168,8 @@ class ValidateGLSLMaterial(pyblish.api.InstancePlugin):
@classmethod
def arnold_shader_conversion(cls, main_shader, glsl):
cls.log.info("aiStandardSurface detected "
"-> Can do texture conversion")
cls.log.debug("aiStandardSurface detected "
"-> Can do texture conversion")
for shader in main_shader:
# get the file textures related to the PBS Shader

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