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Fix camera framerange when loading it in Unreal
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1 changed files with 2 additions and 2 deletions
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@ -268,8 +268,8 @@ class CameraLoader(plugin.Loader):
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data = get_asset_by_name(project_name, asset)["data"]
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cam_seq.set_display_rate(
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unreal.FrameRate(data.get("fps"), 1.0))
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cam_seq.set_playback_start(0)
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cam_seq.set_playback_end(data.get('clipOut') - data.get('clipIn') + 1)
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cam_seq.set_playback_start(data.get('clipIn'))
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cam_seq.set_playback_end(data.get('clipOut') + 1)
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self._set_sequence_hierarchy(
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sequences[-1], cam_seq,
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data.get('clipIn'), data.get('clipOut'))
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