Fix camera framerange when loading it in Unreal

This commit is contained in:
Simone Barbieri 2023-05-10 14:37:33 +01:00
parent be46749aea
commit cbde1425fa

View file

@ -268,8 +268,8 @@ class CameraLoader(plugin.Loader):
data = get_asset_by_name(project_name, asset)["data"]
cam_seq.set_display_rate(
unreal.FrameRate(data.get("fps"), 1.0))
cam_seq.set_playback_start(0)
cam_seq.set_playback_end(data.get('clipOut') - data.get('clipIn') + 1)
cam_seq.set_playback_start(data.get('clipIn'))
cam_seq.set_playback_end(data.get('clipOut') + 1)
self._set_sequence_hierarchy(
sequences[-1], cam_seq,
data.get('clipIn'), data.get('clipOut'))