highlighs key additions

This commit is contained in:
Milan Kolar 2019-08-05 19:12:50 +02:00
parent d9b39b2e8c
commit cfdc076324

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@ -12,8 +12,8 @@ A large cleanup release. Most of the change are under the hood.
- _(system)_ unify subprocess calls
- _(maya)_ add audio to review quicktimes
- _(nuke)_ add crop before write node to prevent overscan problems in ffmpeg
- Nuke Studio publishing and workfiles support
- Muster render manager support
- **Nuke Studio** publishing and workfiles support
- **Muster** render manager support
- _(nuke)_ Framerange, FPS and Resolution are set automatically at startup
- _(maya)_ Ability to load published sequences as image planes
- _(system)_ Ftrack event that sets asset folder permissions based on task assignees in ftrack.
@ -24,6 +24,17 @@ A large cleanup release. Most of the change are under the hood.
**changed**:
- change multiple key attributes to unify their behaviour across the pipeline
- `frameRate` to `fps`
- `startFrame` to `frameStart`
- `endFrame` to `frameEnd`
- `fstart` to `frameStart`
- `fend` to `frameEnd`
- `handle_start` to `handleStart`
- `handle_end` to `handleEnd`
- `resolution_width` to `resolutionWidth`
- `resolution_height` to `resolutionHeight`
- `pixel_aspect` to `pixelAspect`
- _(nuke)_ write nodes are now created inside group with only some attributes editable by the artist
- rendered frames are now deleted from temporary location after their publishing is finished.
- _(ftrack)_ RV action can now be launched from any entity
@ -40,16 +51,3 @@ A large cleanup release. Most of the change are under the hood.
- work directory was sometimes not being created correctly
- major pype.lib cleanup. Removing of unused functions, merging those that were doing the same and general house cleaning.
- _(avalon)_ subsets in maya 2019 weren't behaving correctly in the outliner
**deprecated**:
- following attributes are considered deprecated because they have been remapped to a different name as of 2.1 release
- `frameRate` to `fps`
- `startFrame` to `frameStart`
- `endFrame` to `frameEnd`
- `fstart` to `frameStart`
- `fend` to `frameEnd`
- `handle_start` to `handleStart`
- `handle_end` to `handleEnd`
- `resolution_width` to `resolutionWidth`
- `resolution_height` to `resolutionHeight`
- `pixel_aspect` to `pixelAspect`