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highlighs key additions
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changelog.md
28
changelog.md
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@ -12,8 +12,8 @@ A large cleanup release. Most of the change are under the hood.
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- _(system)_ unify subprocess calls
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- _(maya)_ add audio to review quicktimes
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- _(nuke)_ add crop before write node to prevent overscan problems in ffmpeg
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- Nuke Studio publishing and workfiles support
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- Muster render manager support
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- **Nuke Studio** publishing and workfiles support
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- **Muster** render manager support
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- _(nuke)_ Framerange, FPS and Resolution are set automatically at startup
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- _(maya)_ Ability to load published sequences as image planes
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- _(system)_ Ftrack event that sets asset folder permissions based on task assignees in ftrack.
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@ -24,6 +24,17 @@ A large cleanup release. Most of the change are under the hood.
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**changed**:
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- change multiple key attributes to unify their behaviour across the pipeline
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- `frameRate` to `fps`
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- `startFrame` to `frameStart`
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- `endFrame` to `frameEnd`
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- `fstart` to `frameStart`
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- `fend` to `frameEnd`
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- `handle_start` to `handleStart`
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- `handle_end` to `handleEnd`
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- `resolution_width` to `resolutionWidth`
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- `resolution_height` to `resolutionHeight`
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- `pixel_aspect` to `pixelAspect`
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- _(nuke)_ write nodes are now created inside group with only some attributes editable by the artist
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- rendered frames are now deleted from temporary location after their publishing is finished.
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- _(ftrack)_ RV action can now be launched from any entity
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@ -40,16 +51,3 @@ A large cleanup release. Most of the change are under the hood.
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- work directory was sometimes not being created correctly
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- major pype.lib cleanup. Removing of unused functions, merging those that were doing the same and general house cleaning.
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- _(avalon)_ subsets in maya 2019 weren't behaving correctly in the outliner
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**deprecated**:
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- following attributes are considered deprecated because they have been remapped to a different name as of 2.1 release
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- `frameRate` to `fps`
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- `startFrame` to `frameStart`
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- `endFrame` to `frameEnd`
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- `fstart` to `frameStart`
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- `fend` to `frameEnd`
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- `handle_start` to `handleStart`
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- `handle_end` to `handleEnd`
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- `resolution_width` to `resolutionWidth`
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- `resolution_height` to `resolutionHeight`
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- `pixel_aspect` to `pixelAspect`
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