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updare changelog
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changelog.md
34
changelog.md
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@ -18,20 +18,38 @@ A large cleanup release. Most of the change are under the hood.
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- _(maya)_ Ability to load published sequences as image planes
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- _(system)_ Ftrack event that sets asset folder permissions based on task assignees in ftrack.
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- _(maya)_ Pyblish plugin that allow validation of maya attributes
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- _(system)_ added better startup logging to tray debug, including basic connection information
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- _(avalon)_ option to group published subsets to groups in the loader
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- _(avalon)_ loader family filters are working now
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**changed**:
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- change multiple key attributes to unify their behaviour across the pipeline
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- (nuke) write nodes are now created inside group with only some attributes editable by the artist
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- _(nuke)_ write nodes are now created inside group with only some attributes editable by the artist
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- rendered frames are now deleted from temporary location after their publishing is finished.
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- (ftrack) RV action can now be launched from any entity
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- _(ftrack)_ RV action can now be launched from any entity
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- after publishing only refresh button is now available in pyblish UI
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- added context instance pyblish-lite so that artist knows if context plugin fails
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- _(avalon)_ allow opening selected files using enter key
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**fix**:
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- faster hierarchy retrieval from db
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- (nuke) A lot of stability enhancements
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- (nuke studio) A lot of stability enhancements
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- (nuke) now only renders a single write node on farm
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- (ftrack) pype would crash when launcher project level task
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- _(nuke)_ A lot of stability enhancements
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- _(nuke studio)_ A lot of stability enhancements
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- _(nuke)_ now only renders a single write node on farm
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- _(ftrack)_ pype would crash when launcher project level task
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- work directory was sometimes not being created correctly
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- major pype.lib cleanup. Removing of unused functions, merging those that were doing the same and general house cleaning.
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- _(avalon)_ subsets in maya 2019 weren't behaving correctly in the outliner
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**deprecated**:
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- following attributes are considered deprecated as of 2.1 release
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-
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- following attributes are considered deprecated because they have been remapped to a different name as of 2.1 release
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- `frameRate` to `fps`
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- `startFrame` to `frameStart`
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- `endFrame` to `frameEnd`
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- `fstart` to `frameStart`
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- `fend` to `frameEnd`
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- `handle_start` to `handleStart`
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- `handle_end` to `handleEnd`
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- `resolution_width` to `resolutionWidth`
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- `resolution_height` to `resolutionHeight`
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- `pixel_aspect` to `pixelAspect`
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