end line added

This commit is contained in:
Jakub Jezek 2023-02-09 15:08:18 +01:00
parent 5de967b644
commit d774eab626
No known key found for this signature in database
GPG key ID: 730D7C02726179A7

View file

@ -176,4 +176,4 @@ In the image before you can see that we set most of the environment variables in
In this example MTOA will automatically will the `MAYA_VERSION`(which is set by Maya Application environment) and `MTOA_VERSION` into the `MTOA` variable. We then use the `MTOA` to set all the other variables needed for it to function within Maya.
![tools](assets/settings/tools_01.png)
All of the tools defined in here can then be assigned to projects. You can also change the tools versions on any project level all the way down to individual asset or shot overrides. So if you just need to upgrade you render plugin for a single shot, while not risking the incompatibilities on the rest of the project, it is possible.
All of the tools defined in here can then be assigned to projects. You can also change the tools versions on any project level all the way down to individual asset or shot overrides. So if you just need to upgrade you render plugin for a single shot, while not risking the incompatibilities on the rest of the project, it is possible.