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wip on ue5 support
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1 changed files with 2 additions and 2 deletions
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@ -74,7 +74,7 @@ def get_editor_executable_path(engine_path: Path) -> Path:
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"""Get UE4 Editor executable path."""
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ue4_path = engine_path / "Engine/Binaries"
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if platform.system().lower() == "windows":
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ue4_path /= "Win64/UE4Editor.exe"
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ue4_path /= "Win64/UnrealEditor.exe"
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elif platform.system().lower() == "linux":
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ue4_path /= "Linux/UE4Editor"
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@ -420,7 +420,7 @@ class {1}_API A{0}GameModeBase : public AGameModeBase
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f.write(game_mode_h)
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u_build_tool = Path(
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engine_path / "Engine/Binaries/DotNET/UnrealBuildTool.exe")
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engine_path / "Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe")
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u_header_tool = None
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arch = "Win64"
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