mirror of
https://github.com/ynput/ayon-core.git
synced 2025-12-26 05:42:15 +01:00
Merge branch 'develop' into enhancement/OP-7630_DCC-connection-timeout
This commit is contained in:
commit
eb757767bf
14 changed files with 398 additions and 101 deletions
|
|
@ -47,6 +47,22 @@ def get_multilayer(settings):
|
|||
["multilayer_exr"])
|
||||
|
||||
|
||||
def get_renderer(settings):
|
||||
"""Get renderer from blender settings."""
|
||||
|
||||
return (settings["blender"]
|
||||
["RenderSettings"]
|
||||
["renderer"])
|
||||
|
||||
|
||||
def get_compositing(settings):
|
||||
"""Get compositing from blender settings."""
|
||||
|
||||
return (settings["blender"]
|
||||
["RenderSettings"]
|
||||
["compositing"])
|
||||
|
||||
|
||||
def get_render_product(output_path, name, aov_sep):
|
||||
"""
|
||||
Generate the path to the render product. Blender interprets the `#`
|
||||
|
|
@ -91,66 +107,120 @@ def set_render_format(ext, multilayer):
|
|||
image_settings.file_format = "TIFF"
|
||||
|
||||
|
||||
def set_render_passes(settings):
|
||||
aov_list = (settings["blender"]
|
||||
["RenderSettings"]
|
||||
["aov_list"])
|
||||
|
||||
custom_passes = (settings["blender"]
|
||||
["RenderSettings"]
|
||||
["custom_passes"])
|
||||
def set_render_passes(settings, renderer):
|
||||
aov_list = set(settings["blender"]["RenderSettings"]["aov_list"])
|
||||
custom_passes = settings["blender"]["RenderSettings"]["custom_passes"]
|
||||
|
||||
# Common passes for both renderers
|
||||
vl = bpy.context.view_layer
|
||||
|
||||
# Data Passes
|
||||
vl.use_pass_combined = "combined" in aov_list
|
||||
vl.use_pass_z = "z" in aov_list
|
||||
vl.use_pass_mist = "mist" in aov_list
|
||||
vl.use_pass_normal = "normal" in aov_list
|
||||
|
||||
# Light Passes
|
||||
vl.use_pass_diffuse_direct = "diffuse_light" in aov_list
|
||||
vl.use_pass_diffuse_color = "diffuse_color" in aov_list
|
||||
vl.use_pass_glossy_direct = "specular_light" in aov_list
|
||||
vl.use_pass_glossy_color = "specular_color" in aov_list
|
||||
vl.eevee.use_pass_volume_direct = "volume_light" in aov_list
|
||||
vl.use_pass_emit = "emission" in aov_list
|
||||
vl.use_pass_environment = "environment" in aov_list
|
||||
vl.use_pass_shadow = "shadow" in aov_list
|
||||
vl.use_pass_ambient_occlusion = "ao" in aov_list
|
||||
|
||||
cycles = vl.cycles
|
||||
# Cryptomatte Passes
|
||||
vl.use_pass_cryptomatte_object = "cryptomatte_object" in aov_list
|
||||
vl.use_pass_cryptomatte_material = "cryptomatte_material" in aov_list
|
||||
vl.use_pass_cryptomatte_asset = "cryptomatte_asset" in aov_list
|
||||
|
||||
cycles.denoising_store_passes = "denoising" in aov_list
|
||||
cycles.use_pass_volume_direct = "volume_direct" in aov_list
|
||||
cycles.use_pass_volume_indirect = "volume_indirect" in aov_list
|
||||
if renderer == "BLENDER_EEVEE":
|
||||
# Eevee exclusive passes
|
||||
eevee = vl.eevee
|
||||
|
||||
# Light Passes
|
||||
vl.use_pass_shadow = "shadow" in aov_list
|
||||
eevee.use_pass_volume_direct = "volume_light" in aov_list
|
||||
|
||||
# Effects Passes
|
||||
eevee.use_pass_bloom = "bloom" in aov_list
|
||||
eevee.use_pass_transparent = "transparent" in aov_list
|
||||
|
||||
# Cryptomatte Passes
|
||||
vl.use_pass_cryptomatte_accurate = "cryptomatte_accurate" in aov_list
|
||||
elif renderer == "CYCLES":
|
||||
# Cycles exclusive passes
|
||||
cycles = vl.cycles
|
||||
|
||||
# Data Passes
|
||||
vl.use_pass_position = "position" in aov_list
|
||||
vl.use_pass_vector = "vector" in aov_list
|
||||
vl.use_pass_uv = "uv" in aov_list
|
||||
cycles.denoising_store_passes = "denoising" in aov_list
|
||||
vl.use_pass_object_index = "object_index" in aov_list
|
||||
vl.use_pass_material_index = "material_index" in aov_list
|
||||
cycles.pass_debug_sample_count = "sample_count" in aov_list
|
||||
|
||||
# Light Passes
|
||||
vl.use_pass_diffuse_indirect = "diffuse_indirect" in aov_list
|
||||
vl.use_pass_glossy_indirect = "specular_indirect" in aov_list
|
||||
vl.use_pass_transmission_direct = "transmission_direct" in aov_list
|
||||
vl.use_pass_transmission_indirect = "transmission_indirect" in aov_list
|
||||
vl.use_pass_transmission_color = "transmission_color" in aov_list
|
||||
cycles.use_pass_volume_direct = "volume_light" in aov_list
|
||||
cycles.use_pass_volume_indirect = "volume_indirect" in aov_list
|
||||
cycles.use_pass_shadow_catcher = "shadow" in aov_list
|
||||
|
||||
aovs_names = [aov.name for aov in vl.aovs]
|
||||
for cp in custom_passes:
|
||||
cp_name = cp[0]
|
||||
cp_name = cp["attribute"]
|
||||
if cp_name not in aovs_names:
|
||||
aov = vl.aovs.add()
|
||||
aov.name = cp_name
|
||||
else:
|
||||
aov = vl.aovs[cp_name]
|
||||
aov.type = cp[1].get("type", "VALUE")
|
||||
aov.type = cp["value"]
|
||||
|
||||
return aov_list, custom_passes
|
||||
return list(aov_list), custom_passes
|
||||
|
||||
|
||||
def set_node_tree(output_path, name, aov_sep, ext, multilayer):
|
||||
def _create_aov_slot(name, aov_sep, slots, rpass_name, multi_exr, output_path):
|
||||
filename = f"{name}{aov_sep}{rpass_name}.####"
|
||||
slot = slots.new(rpass_name if multi_exr else filename)
|
||||
filepath = str(output_path / filename.lstrip("/"))
|
||||
|
||||
return slot, filepath
|
||||
|
||||
|
||||
def set_node_tree(
|
||||
output_path, render_product, name, aov_sep, ext, multilayer, compositing
|
||||
):
|
||||
# Set the scene to use the compositor node tree to render
|
||||
bpy.context.scene.use_nodes = True
|
||||
|
||||
tree = bpy.context.scene.node_tree
|
||||
|
||||
# Get the Render Layers node
|
||||
rl_node = None
|
||||
comp_layer_type = "CompositorNodeRLayers"
|
||||
output_type = "CompositorNodeOutputFile"
|
||||
compositor_type = "CompositorNodeComposite"
|
||||
|
||||
# Get the Render Layer, Composite and the previous output nodes
|
||||
render_layer_node = None
|
||||
composite_node = None
|
||||
old_output_node = None
|
||||
for node in tree.nodes:
|
||||
if node.bl_idname == "CompositorNodeRLayers":
|
||||
rl_node = node
|
||||
if node.bl_idname == comp_layer_type:
|
||||
render_layer_node = node
|
||||
elif node.bl_idname == compositor_type:
|
||||
composite_node = node
|
||||
elif node.bl_idname == output_type and "AYON" in node.name:
|
||||
old_output_node = node
|
||||
if render_layer_node and composite_node and old_output_node:
|
||||
break
|
||||
|
||||
# If there's not a Render Layers node, we create it
|
||||
if not rl_node:
|
||||
rl_node = tree.nodes.new("CompositorNodeRLayers")
|
||||
if not render_layer_node:
|
||||
render_layer_node = tree.nodes.new(comp_layer_type)
|
||||
|
||||
# Get the enabled output sockets, that are the active passes for the
|
||||
# render.
|
||||
|
|
@ -158,48 +228,81 @@ def set_node_tree(output_path, name, aov_sep, ext, multilayer):
|
|||
exclude_sockets = ["Image", "Alpha", "Noisy Image"]
|
||||
passes = [
|
||||
socket
|
||||
for socket in rl_node.outputs
|
||||
for socket in render_layer_node.outputs
|
||||
if socket.enabled and socket.name not in exclude_sockets
|
||||
]
|
||||
|
||||
# Remove all output nodes
|
||||
for node in tree.nodes:
|
||||
if node.bl_idname == "CompositorNodeOutputFile":
|
||||
tree.nodes.remove(node)
|
||||
|
||||
# Create a new output node
|
||||
output = tree.nodes.new("CompositorNodeOutputFile")
|
||||
output = tree.nodes.new(output_type)
|
||||
|
||||
image_settings = bpy.context.scene.render.image_settings
|
||||
output.format.file_format = image_settings.file_format
|
||||
|
||||
slots = None
|
||||
|
||||
# In case of a multilayer exr, we don't need to use the output node,
|
||||
# because the blender render already outputs a multilayer exr.
|
||||
if ext == "exr" and multilayer:
|
||||
output.layer_slots.clear()
|
||||
return []
|
||||
multi_exr = ext == "exr" and multilayer
|
||||
slots = output.layer_slots if multi_exr else output.file_slots
|
||||
output.base_path = render_product if multi_exr else str(output_path)
|
||||
|
||||
output.file_slots.clear()
|
||||
output.base_path = str(output_path)
|
||||
slots.clear()
|
||||
|
||||
aov_file_products = []
|
||||
|
||||
old_links = {
|
||||
link.from_socket.name: link for link in tree.links
|
||||
if link.to_node == old_output_node}
|
||||
|
||||
# Create a new socket for the beauty output
|
||||
pass_name = "rgba" if multi_exr else "beauty"
|
||||
slot, _ = _create_aov_slot(
|
||||
name, aov_sep, slots, pass_name, multi_exr, output_path)
|
||||
tree.links.new(render_layer_node.outputs["Image"], slot)
|
||||
|
||||
if compositing:
|
||||
# Create a new socket for the composite output
|
||||
pass_name = "composite"
|
||||
comp_socket, filepath = _create_aov_slot(
|
||||
name, aov_sep, slots, pass_name, multi_exr, output_path)
|
||||
aov_file_products.append(("Composite", filepath))
|
||||
|
||||
# For each active render pass, we add a new socket to the output node
|
||||
# and link it
|
||||
for render_pass in passes:
|
||||
filepath = f"{name}{aov_sep}{render_pass.name}.####"
|
||||
for rpass in passes:
|
||||
slot, filepath = _create_aov_slot(
|
||||
name, aov_sep, slots, rpass.name, multi_exr, output_path)
|
||||
aov_file_products.append((rpass.name, filepath))
|
||||
|
||||
output.file_slots.new(filepath)
|
||||
# If the rpass was not connected with the old output node, we connect
|
||||
# it with the new one.
|
||||
if not old_links.get(rpass.name):
|
||||
tree.links.new(rpass, slot)
|
||||
|
||||
filename = str(output_path / filepath.lstrip("/"))
|
||||
for link in list(old_links.values()):
|
||||
# Check if the socket is still available in the new output node.
|
||||
socket = output.inputs.get(link.to_socket.name)
|
||||
# If it is, we connect it with the new output node.
|
||||
if socket:
|
||||
tree.links.new(link.from_socket, socket)
|
||||
# Then, we remove the old link.
|
||||
tree.links.remove(link)
|
||||
|
||||
aov_file_products.append((render_pass.name, filename))
|
||||
# If there's a composite node, we connect its input with the new output
|
||||
if compositing and composite_node:
|
||||
for link in tree.links:
|
||||
if link.to_node == composite_node:
|
||||
tree.links.new(link.from_socket, comp_socket)
|
||||
break
|
||||
|
||||
node_input = output.inputs[-1]
|
||||
if old_output_node:
|
||||
output.location = old_output_node.location
|
||||
tree.nodes.remove(old_output_node)
|
||||
|
||||
tree.links.new(render_pass, node_input)
|
||||
output.name = "AYON File Output"
|
||||
output.label = "AYON File Output"
|
||||
|
||||
return aov_file_products
|
||||
return [] if multi_exr else aov_file_products
|
||||
|
||||
|
||||
def imprint_render_settings(node, data):
|
||||
|
|
@ -228,17 +331,23 @@ def prepare_rendering(asset_group):
|
|||
aov_sep = get_aov_separator(settings)
|
||||
ext = get_image_format(settings)
|
||||
multilayer = get_multilayer(settings)
|
||||
renderer = get_renderer(settings)
|
||||
compositing = get_compositing(settings)
|
||||
|
||||
set_render_format(ext, multilayer)
|
||||
aov_list, custom_passes = set_render_passes(settings)
|
||||
bpy.context.scene.render.engine = renderer
|
||||
aov_list, custom_passes = set_render_passes(settings, renderer)
|
||||
|
||||
output_path = Path.joinpath(dirpath, render_folder, file_name)
|
||||
|
||||
render_product = get_render_product(output_path, name, aov_sep)
|
||||
aov_file_product = set_node_tree(
|
||||
output_path, name, aov_sep, ext, multilayer)
|
||||
output_path, render_product, name, aov_sep,
|
||||
ext, multilayer, compositing)
|
||||
|
||||
bpy.context.scene.render.filepath = render_product
|
||||
# Clear the render filepath, so that the output is handled only by the
|
||||
# output node in the compositor.
|
||||
bpy.context.scene.render.filepath = ""
|
||||
|
||||
render_settings = {
|
||||
"render_folder": render_folder,
|
||||
|
|
|
|||
|
|
@ -1,8 +1,10 @@
|
|||
"""Create render."""
|
||||
import bpy
|
||||
|
||||
from ayon_core.lib import version_up
|
||||
from ayon_core.hosts.blender.api import plugin
|
||||
from ayon_core.hosts.blender.api.render_lib import prepare_rendering
|
||||
from ayon_core.hosts.blender.api.workio import save_file
|
||||
|
||||
|
||||
class CreateRenderlayer(plugin.BaseCreator):
|
||||
|
|
@ -37,6 +39,7 @@ class CreateRenderlayer(plugin.BaseCreator):
|
|||
# settings. Even the validator to check that the file is saved will
|
||||
# detect the file as saved, even if it isn't. The only solution for
|
||||
# now it is to force the file to be saved.
|
||||
bpy.ops.wm.save_as_mainfile(filepath=bpy.data.filepath)
|
||||
filepath = version_up(bpy.data.filepath)
|
||||
save_file(filepath, copy=False)
|
||||
|
||||
return collection
|
||||
|
|
|
|||
|
|
@ -28,15 +28,27 @@ class ValidateDeadlinePublish(pyblish.api.InstancePlugin,
|
|||
def process(self, instance):
|
||||
if not self.is_active(instance.data):
|
||||
return
|
||||
|
||||
tree = bpy.context.scene.node_tree
|
||||
output_type = "CompositorNodeOutputFile"
|
||||
output_node = None
|
||||
# Remove all output nodes that inlcude "AYON" in the name.
|
||||
# There should be only one.
|
||||
for node in tree.nodes:
|
||||
if node.bl_idname == output_type and "AYON" in node.name:
|
||||
output_node = node
|
||||
break
|
||||
if not output_node:
|
||||
raise PublishValidationError(
|
||||
"No output node found in the compositor tree."
|
||||
)
|
||||
filepath = bpy.data.filepath
|
||||
file = os.path.basename(filepath)
|
||||
filename, ext = os.path.splitext(file)
|
||||
if filename not in bpy.context.scene.render.filepath:
|
||||
if filename not in output_node.base_path:
|
||||
raise PublishValidationError(
|
||||
"Render output folder "
|
||||
"doesn't match the blender scene name! "
|
||||
"Use Repair action to "
|
||||
"fix the folder file path."
|
||||
"Render output folder doesn't match the blender scene name! "
|
||||
"Use Repair action to fix the folder file path."
|
||||
)
|
||||
|
||||
@classmethod
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ import hou
|
|||
import pyblish.api
|
||||
from ayon_core.hosts.houdini.api import lib
|
||||
import ayon_core.hosts.houdini.api.usd as hou_usdlib
|
||||
import ayon_core.lib.usdlib as usdlib
|
||||
from ayon_core.pipeline import usdlib
|
||||
|
||||
|
||||
class CollectInstancesUsdLayered(pyblish.api.ContextPlugin):
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ from ayon_core.client import (
|
|||
get_asset_by_name,
|
||||
get_asset_name_identifier,
|
||||
)
|
||||
import ayon_core.lib.usdlib as usdlib
|
||||
from ayon_core.pipeline import usdlib
|
||||
|
||||
|
||||
class CollectUsdBootstrap(pyblish.api.InstancePlugin):
|
||||
|
|
|
|||
109
client/ayon_core/hosts/max/plugins/create/create_workfile.py
Normal file
109
client/ayon_core/hosts/max/plugins/create/create_workfile.py
Normal file
|
|
@ -0,0 +1,109 @@
|
|||
# -*- coding: utf-8 -*-
|
||||
"""Creator plugin for creating workfiles."""
|
||||
from ayon_core.pipeline import CreatedInstance, AutoCreator
|
||||
from ayon_core.client import get_asset_by_name, get_asset_name_identifier
|
||||
from ayon_core.hosts.max.api import plugin
|
||||
from ayon_core.hosts.max.api.lib import read, imprint
|
||||
from pymxs import runtime as rt
|
||||
|
||||
|
||||
class CreateWorkfile(plugin.MaxCreatorBase, AutoCreator):
|
||||
"""Workfile auto-creator."""
|
||||
identifier = "io.ayon.creators.max.workfile"
|
||||
label = "Workfile"
|
||||
family = "workfile"
|
||||
icon = "fa5.file"
|
||||
|
||||
default_variant = "Main"
|
||||
|
||||
def create(self):
|
||||
variant = self.default_variant
|
||||
current_instance = next(
|
||||
(
|
||||
instance for instance in self.create_context.instances
|
||||
if instance.creator_identifier == self.identifier
|
||||
), None)
|
||||
project_name = self.project_name
|
||||
asset_name = self.create_context.get_current_asset_name()
|
||||
task_name = self.create_context.get_current_task_name()
|
||||
host_name = self.create_context.host_name
|
||||
|
||||
if current_instance is None:
|
||||
asset_doc = get_asset_by_name(project_name, asset_name)
|
||||
subset_name = self.get_subset_name(
|
||||
variant, task_name, asset_doc, project_name, host_name
|
||||
)
|
||||
data = {
|
||||
"folderPath": asset_name,
|
||||
"task": task_name,
|
||||
"variant": variant
|
||||
}
|
||||
|
||||
data.update(
|
||||
self.get_dynamic_data(
|
||||
variant, task_name, asset_doc,
|
||||
project_name, host_name, current_instance)
|
||||
)
|
||||
self.log.info("Auto-creating workfile instance...")
|
||||
instance_node = self.create_node(subset_name)
|
||||
data["instance_node"] = instance_node.name
|
||||
current_instance = CreatedInstance(
|
||||
self.family, subset_name, data, self
|
||||
)
|
||||
self._add_instance_to_context(current_instance)
|
||||
imprint(instance_node.name, current_instance.data)
|
||||
elif (
|
||||
current_instance["folderPath"] != asset_name
|
||||
or current_instance["task"] != task_name
|
||||
):
|
||||
# Update instance context if is not the same
|
||||
asset_doc = get_asset_by_name(project_name, asset_name)
|
||||
subset_name = self.get_subset_name(
|
||||
variant, task_name, asset_doc, project_name, host_name
|
||||
)
|
||||
asset_name = get_asset_name_identifier(asset_doc)
|
||||
|
||||
current_instance["folderPath"] = asset_name
|
||||
current_instance["task"] = task_name
|
||||
current_instance["subset"] = subset_name
|
||||
|
||||
def collect_instances(self):
|
||||
self.cache_subsets(self.collection_shared_data)
|
||||
for instance in self.collection_shared_data["max_cached_subsets"].get(self.identifier, []): # noqa
|
||||
if not rt.getNodeByName(instance):
|
||||
continue
|
||||
created_instance = CreatedInstance.from_existing(
|
||||
read(rt.GetNodeByName(instance)), self
|
||||
)
|
||||
self._add_instance_to_context(created_instance)
|
||||
|
||||
def update_instances(self, update_list):
|
||||
for created_inst, _ in update_list:
|
||||
instance_node = created_inst.get("instance_node")
|
||||
imprint(
|
||||
instance_node,
|
||||
created_inst.data_to_store()
|
||||
)
|
||||
|
||||
def remove_instances(self, instances):
|
||||
"""Remove specified instance from the scene.
|
||||
|
||||
This is only removing `id` parameter so instance is no longer
|
||||
instance, because it might contain valuable data for artist.
|
||||
|
||||
"""
|
||||
for instance in instances:
|
||||
instance_node = rt.GetNodeByName(
|
||||
instance.data.get("instance_node"))
|
||||
if instance_node:
|
||||
rt.Delete(instance_node)
|
||||
|
||||
self._remove_instance_from_context(instance)
|
||||
|
||||
def create_node(self, subset_name):
|
||||
if rt.getNodeByName(subset_name):
|
||||
node = rt.getNodeByName(subset_name)
|
||||
return node
|
||||
node = rt.Container(name=subset_name)
|
||||
node.isHidden = True
|
||||
return node
|
||||
|
|
@ -0,0 +1,23 @@
|
|||
import os
|
||||
import pyblish.api
|
||||
|
||||
from pymxs import runtime as rt
|
||||
|
||||
|
||||
class CollectCurrentFile(pyblish.api.ContextPlugin):
|
||||
"""Inject the current working file."""
|
||||
|
||||
order = pyblish.api.CollectorOrder - 0.5
|
||||
label = "Max Current File"
|
||||
hosts = ['max']
|
||||
|
||||
def process(self, context):
|
||||
"""Inject the current working file"""
|
||||
folder = rt.maxFilePath
|
||||
file = rt.maxFileName
|
||||
if not folder or not file:
|
||||
self.log.error("Scene is not saved.")
|
||||
current_file = os.path.join(folder, file)
|
||||
|
||||
context.data["currentFile"] = current_file
|
||||
self.log.debug("Scene path: {}".format(current_file))
|
||||
|
|
@ -12,7 +12,9 @@ class CollectMembers(pyblish.api.InstancePlugin):
|
|||
hosts = ['max']
|
||||
|
||||
def process(self, instance):
|
||||
|
||||
if instance.data["family"] == "workfile":
|
||||
self.log.debug("Skipping Collecting Members for workfile family.")
|
||||
return
|
||||
if instance.data.get("instance_node"):
|
||||
container = rt.GetNodeByName(instance.data["instance_node"])
|
||||
instance.data["members"] = [
|
||||
|
|
|
|||
|
|
@ -6,57 +6,41 @@ import pyblish.api
|
|||
from pymxs import runtime as rt
|
||||
|
||||
|
||||
class CollectWorkfile(pyblish.api.ContextPlugin):
|
||||
class CollectWorkfile(pyblish.api.InstancePlugin):
|
||||
"""Inject the current working file into context"""
|
||||
|
||||
order = pyblish.api.CollectorOrder - 0.01
|
||||
label = "Collect 3dsmax Workfile"
|
||||
hosts = ['max']
|
||||
families = ["workfile"]
|
||||
|
||||
def process(self, context):
|
||||
def process(self, instance):
|
||||
"""Inject the current working file."""
|
||||
context = instance.context
|
||||
folder = rt.maxFilePath
|
||||
file = rt.maxFileName
|
||||
if not folder or not file:
|
||||
self.log.error("Scene is not saved.")
|
||||
current_file = os.path.join(folder, file)
|
||||
|
||||
context.data['currentFile'] = current_file
|
||||
|
||||
filename, ext = os.path.splitext(file)
|
||||
|
||||
task = context.data["task"]
|
||||
ext = os.path.splitext(file)[-1].lstrip(".")
|
||||
|
||||
data = {}
|
||||
|
||||
# create instance
|
||||
instance = context.create_instance(name=filename)
|
||||
subset = 'workfile' + task.capitalize()
|
||||
|
||||
data.update({
|
||||
"subset": subset,
|
||||
"asset": context.data["asset"],
|
||||
"label": subset,
|
||||
"publish": True,
|
||||
"family": 'workfile',
|
||||
"families": ['workfile'],
|
||||
"setMembers": [current_file],
|
||||
"frameStart": context.data['frameStart'],
|
||||
"frameEnd": context.data['frameEnd'],
|
||||
"handleStart": context.data['handleStart'],
|
||||
"handleEnd": context.data['handleEnd']
|
||||
"setMembers": context.data["currentFile"],
|
||||
"frameStart": context.data["frameStart"],
|
||||
"frameEnd": context.data["frameEnd"],
|
||||
"handleStart": context.data["handleStart"],
|
||||
"handleEnd": context.data["handleEnd"]
|
||||
})
|
||||
|
||||
data['representations'] = [{
|
||||
'name': ext.lstrip("."),
|
||||
'ext': ext.lstrip("."),
|
||||
'files': file,
|
||||
data["representations"] = [{
|
||||
"name": ext,
|
||||
"ext": ext,
|
||||
"files": file,
|
||||
"stagingDir": folder,
|
||||
}]
|
||||
|
||||
instance.data.update(data)
|
||||
|
||||
self.log.info('Collected instance: {}'.format(file))
|
||||
self.log.info('Scene path: {}'.format(current_file))
|
||||
self.log.info('staging Dir: {}'.format(folder))
|
||||
self.log.info('subset: {}'.format(subset))
|
||||
self.log.debug("Collected data: {}".format(data))
|
||||
self.log.debug("Collected instance: {}".format(file))
|
||||
self.log.debug("staging Dir: {}".format(folder))
|
||||
|
|
|
|||
|
|
@ -44,7 +44,10 @@ class VrayRenderPluginInfo():
|
|||
@attr.s
|
||||
class RedshiftRenderPluginInfo():
|
||||
SceneFile = attr.ib(default=None)
|
||||
Version = attr.ib(default=None)
|
||||
# Use "1" as the default Redshift version just because it
|
||||
# default fallback version in Deadline's Redshift plugin
|
||||
# if no version was specified
|
||||
Version = attr.ib(default="1")
|
||||
|
||||
|
||||
class HoudiniSubmitDeadline(
|
||||
|
|
|
|||
|
|
@ -22,7 +22,8 @@
|
|||
"aov_separator": "underscore",
|
||||
"image_format": "exr",
|
||||
"multilayer_exr": true,
|
||||
"aov_list": [],
|
||||
"renderer": "CYCLES",
|
||||
"aov_list": ["combined"],
|
||||
"custom_passes": []
|
||||
},
|
||||
"workfile_builder": {
|
||||
|
|
|
|||
|
|
@ -23,6 +23,13 @@ def image_format_enum():
|
|||
]
|
||||
|
||||
|
||||
def renderers_enum():
|
||||
return [
|
||||
{"value": "CYCLES", "label": "Cycles"},
|
||||
{"value": "BLENDER_EEVEE", "label": "Eevee"},
|
||||
]
|
||||
|
||||
|
||||
def aov_list_enum():
|
||||
return [
|
||||
{"value": "empty", "label": "< none >"},
|
||||
|
|
@ -30,18 +37,52 @@ def aov_list_enum():
|
|||
{"value": "z", "label": "Z"},
|
||||
{"value": "mist", "label": "Mist"},
|
||||
{"value": "normal", "label": "Normal"},
|
||||
{"value": "diffuse_light", "label": "Diffuse Light"},
|
||||
{"value": "position", "label": "Position (Cycles Only)"},
|
||||
{"value": "vector", "label": "Vector (Cycles Only)"},
|
||||
{"value": "uv", "label": "UV (Cycles Only)"},
|
||||
{"value": "denoising", "label": "Denoising Data (Cycles Only)"},
|
||||
{"value": "object_index", "label": "Object Index (Cycles Only)"},
|
||||
{"value": "material_index", "label": "Material Index (Cycles Only)"},
|
||||
{"value": "sample_count", "label": "Sample Count (Cycles Only)"},
|
||||
{"value": "diffuse_light", "label": "Diffuse Light/Direct"},
|
||||
{
|
||||
"value": "diffuse_indirect",
|
||||
"label": "Diffuse Indirect (Cycles Only)"
|
||||
},
|
||||
{"value": "diffuse_color", "label": "Diffuse Color"},
|
||||
{"value": "specular_light", "label": "Specular Light"},
|
||||
{"value": "specular_color", "label": "Specular Color"},
|
||||
{"value": "volume_light", "label": "Volume Light"},
|
||||
{"value": "specular_light", "label": "Specular (Glossy) Light/Direct"},
|
||||
{
|
||||
"value": "specular_indirect",
|
||||
"label": "Specular (Glossy) Indirect (Cycles Only)"
|
||||
},
|
||||
{"value": "specular_color", "label": "Specular (Glossy) Color"},
|
||||
{
|
||||
"value": "transmission_light",
|
||||
"label": "Transmission Light/Direct (Cycles Only)"
|
||||
},
|
||||
{
|
||||
"value": "transmission_indirect",
|
||||
"label": "Transmission Indirect (Cycles Only)"
|
||||
},
|
||||
{
|
||||
"value": "transmission_color",
|
||||
"label": "Transmission Color (Cycles Only)"
|
||||
},
|
||||
{"value": "volume_light", "label": "Volume Light/Direct"},
|
||||
{"value": "volume_indirect", "label": "Volume Indirect (Cycles Only)"},
|
||||
{"value": "emission", "label": "Emission"},
|
||||
{"value": "environment", "label": "Environment"},
|
||||
{"value": "shadow", "label": "Shadow"},
|
||||
{"value": "shadow", "label": "Shadow/Shadow Catcher"},
|
||||
{"value": "ao", "label": "Ambient Occlusion"},
|
||||
{"value": "denoising", "label": "Denoising"},
|
||||
{"value": "volume_direct", "label": "Direct Volumetric Scattering"},
|
||||
{"value": "volume_indirect", "label": "Indirect Volumetric Scattering"}
|
||||
{"value": "bloom", "label": "Bloom (Eevee Only)"},
|
||||
{"value": "transparent", "label": "Transparent (Eevee Only)"},
|
||||
{"value": "cryptomatte_object", "label": "Cryptomatte Object"},
|
||||
{"value": "cryptomatte_material", "label": "Cryptomatte Material"},
|
||||
{"value": "cryptomatte_asset", "label": "Cryptomatte Asset"},
|
||||
{
|
||||
"value": "cryptomatte_accurate",
|
||||
"label": "Cryptomatte Accurate Mode (Eevee Only)"
|
||||
},
|
||||
]
|
||||
|
||||
|
||||
|
|
@ -81,6 +122,14 @@ class RenderSettingsModel(BaseSettingsModel):
|
|||
multilayer_exr: bool = SettingsField(
|
||||
title="Multilayer (EXR)"
|
||||
)
|
||||
renderer: str = SettingsField(
|
||||
"CYCLES",
|
||||
title="Renderer",
|
||||
enum_resolver=renderers_enum
|
||||
)
|
||||
compositing: bool = SettingsField(
|
||||
title="Enable Compositing"
|
||||
)
|
||||
aov_list: list[str] = SettingsField(
|
||||
default_factory=list,
|
||||
enum_resolver=aov_list_enum,
|
||||
|
|
@ -102,6 +151,8 @@ DEFAULT_RENDER_SETTINGS = {
|
|||
"aov_separator": "underscore",
|
||||
"image_format": "exr",
|
||||
"multilayer_exr": True,
|
||||
"aov_list": [],
|
||||
"renderer": "CYCLES",
|
||||
"compositing": True,
|
||||
"aov_list": ["combined"],
|
||||
"custom_passes": []
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
__version__ = "0.1.5"
|
||||
__version__ = "0.1.6"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue