Commit graph

45126 commits

Author SHA1 Message Date
wijnand
c283f732c9 Register launcher action 2018-03-30 11:44:11 +02:00
wijnand
f8869e4f68 register actions for launcher 2018-03-30 11:42:25 +02:00
Roy Nieterau
32e54e7623
Merge pull request #99 from BigRoy/master
Implement on instanceToggled callback in Fusion
2018-03-28 16:41:40 +02:00
wijnand
4f3c02c07c only show rusion render node at root of launcher 2018-03-28 12:26:15 +02:00
wijnand
b46b5e4cba FusionRenderNode action for launcher
(cherry picked from commit cc7124a)
2018-03-27 18:08:15 +02:00
wijnand
7eb58a1525 Added register_launcher_action
(cherry picked from commit 2fdd3c8)
2018-03-27 18:08:08 +02:00
wijnand
cc7124a1ba FusionRenderNode action for launcher 2018-03-27 16:24:33 +02:00
wijnand
2fdd3c8c64 Added register_launcher_action 2018-03-27 16:23:24 +02:00
Roy Nieterau
5b5e617961 Ignore nodes without id 2018-03-27 15:03:29 +02:00
Roy Nieterau
64fa077236
Merge pull request #98 from BigRoy/PLN88
Fix error in get_id_required_nodes on empty nodes list, Fix missing space in error message
2018-03-23 21:00:01 +01:00
Roy Nieterau
f1b57f077c Return the empty nodes set instead of list since return type is set 2018-03-23 20:54:33 +01:00
Roy Nieterau
f24a4d1907 Fix cmds.lockNode raising error on empty nodes list 2018-03-23 20:47:24 +01:00
Roy Nieterau
3bba14ea37 Fix typo (missing space) 2018-03-23 20:44:49 +01:00
Wijnand Koreman
fc83d8903a
Merge pull request #97 from aardschok/PLN88
Introduce ValidateNodeIdsInDatabase, solves PLN 88
2018-03-23 15:49:07 +01:00
wijnand
f7600139cf Removed typo 2018-03-23 15:41:15 +01:00
wijnand
8fc5bfb799 Introduce ValidateNodeIdsInDatabase 2018-03-23 15:12:44 +01:00
Roy Nieterau
42fec43fb7 Remove debugging print statement 2018-03-22 14:48:19 +01:00
Roy Nieterau
ff2bf514f4
Merge pull request #94 from BigRoy/FUS-35
Fix FUS-35: Retrieve Deadline user with both Maya and Fusion jobs
2018-03-22 14:15:24 +01:00
Roy Nieterau
b7b10a7cb0 Fix FUS-35: Retrieve Deadline user with both Maya and Fusion jobs 2018-03-22 13:56:20 +01:00
Roy Nieterau
d2f95c80d0 Fix separateMeshPerShader command
- Also remove redundant empty command string for Others/Hair menu
2018-03-22 10:11:25 +01:00
Roy Nieterau
69d61d6f3c Implement MOD-7: Allow _OSD suffix in model 2018-03-20 18:10:27 +01:00
Roy Nieterau
48cee11492 Implement on instanceToggled callback in Fusion install to toggle saver passthrough for Pyblish interface 2018-03-16 13:02:13 +01:00
Roy Nieterau
60c7572049
Merge pull request #93 from BigRoy/master
Fix publish job state being collected correctly for dependent job pub…
2018-03-13 13:26:47 +01:00
Roy Nieterau
77706d635a Fix publish job state being collected correctly for dependent job publish 2018-03-13 13:25:52 +01:00
Wijnand Koreman
fd90daddb5
Merge pull request #92 from aardschok/FUS-29b
Extra fixes
2018-03-12 18:06:39 +01:00
wijnand
ce57aa9949 Removed update version check, updated switch call 2018-03-12 17:15:00 +01:00
wijnand
6fbdf46e24 improved _format_version_folder, use current (active) comp by default 2018-03-12 17:11:16 +01:00
wijnand
428c96f21e Merge branch 'master' of https://github.com/Colorbleed/colorbleed-config 2018-03-12 16:20:30 +01:00
Wijnand Koreman
b813c380fa
Merge pull request #91 from aardschok/FUS29
Introduce switching in config
2018-03-12 15:41:14 +01:00
wijnand
4c90aeda3a improved _format_version_folder 2018-03-12 15:29:15 +01:00
wijnand
bf2df9a450 Explicitly get "v###", exclude any mutations "v###_a" 2018-03-12 15:18:27 +01:00
wijnand
8c359655c1 Ensure only dirs are filtered 2018-03-12 12:06:11 +01:00
wijnand
ade5b04091 Logic to format version folder 2018-03-12 11:57:10 +01:00
wijnand
16bb134a7f renamed module, removed unused kwarg 2018-03-09 16:56:55 +01:00
wijnand
4d975aab49 Adds simple switch UI 2018-03-09 16:55:18 +01:00
Roy Nieterau
73f2e404d0 Fix MOD-6: Invalid shader connections brings along shader with model publish 2018-03-09 16:02:58 +01:00
wijnand
02b24d3ce8 Scrip to automate shot switching 2018-03-08 18:09:08 +01:00
wijnand
81b2768bd2 Corrected return type in docstrings 2018-03-08 15:03:41 +01:00
wijnand
62696a2678 Removed _set_frame_range, switched with lib.update_frame_range 2018-03-08 15:02:53 +01:00
wijnand
7977b0f05d Create lib module, added update_frame_range function 2018-03-08 15:01:15 +01:00
wijnand
85214e67da Fixed assertion error message, return representation document 2018-03-07 09:39:23 +01:00
wijnand
2bfdaff5c4 Added switch_item function to support switching 2018-03-05 13:50:18 +01:00
wijnand
0b7161dfac Added switch method to support switching 2018-03-05 13:49:25 +01:00
wijnand
a5be74475e Improved logic, arg only needs shot name 2018-03-02 18:10:21 +01:00
wijnand
5bd79a1b2e slapcomp switch batch script 2018-03-02 16:37:33 +01:00
wijnand
9520f563b8 Added switch function 2018-03-02 12:52:23 +01:00
wijnand
05a442aec2 Implemented switch function for loader to support switching subset 2018-03-02 12:47:11 +01:00
wijnand
4d4996b9ba Added switch to loader 2018-03-01 18:04:52 +01:00
Roy Nieterau
d6e67b6b39 Use get_id_from_history from colorbleed.maya.lib 2018-02-27 15:06:37 +01:00
Roy Nieterau
c4daf66e55 Fix LKD-15: Ensure deformed shapes in look have ids from history (reuse logic from validate_rig_out_set_node_ids.py) 2018-02-27 14:58:05 +01:00