Milan Kolar
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15e3663a56
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Merge pull request #1358 from pypeclub/feature/redshift-proxy-support
Maya: Support for Redshift proxies
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2021-04-20 19:28:57 +02:00 |
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Ondřej Samohel
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13fb2409ed
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fix sequence padding
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2021-04-20 18:16:49 +02:00 |
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iLLiCiTiT
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4f9f0807e3
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fix name of ValidateMeshOrder variable
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2021-04-20 13:55:53 +02:00 |
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iLLiCiTiT
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3aa20ba0b6
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fix import of export_in_rs_layer
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2021-04-20 13:55:42 +02:00 |
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Simone Barbieri
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7440de9b9b
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Unreal: Added support for version 4.26
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2021-04-20 10:43:54 +01:00 |
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Milan Kolar
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175ab0f52b
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Merge pull request #1200 from pypeclub/feature/1180-maya-support-for-redshift-attributes-in-looks
Maya: Support for Redshift nodes in looks
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2021-04-19 12:13:59 +02:00 |
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Milan Kolar
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8f9f8849aa
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Merge pull request #1319 from pypeclub/feature/3.0_tvpaint_asset_name_validation
TVPaint asset name validation
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2021-04-19 12:12:30 +02:00 |
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Ondrej Samohel
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7dcd7bc317
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fix hound
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2021-04-16 16:15:58 +02:00 |
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Ondrej Samohel
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c93434812e
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loading of redshift proxies
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2021-04-16 15:41:54 +02:00 |
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Ondrej Samohel
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9d23516f76
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Merge remote-tracking branch 'origin/bugfix/clockify_api_keyring_fix' into feature/redshift-proxy-support
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2021-04-15 18:41:16 +02:00 |
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Ondrej Samohel
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0f1e8b5de2
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add redshift proxy support
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2021-04-15 18:21:44 +02:00 |
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Milan Kolar
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a02c63d2e7
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Merge pull request #1344 from pypeclub/bugfix/nuke-families-issue-validator-images
Nuke: freschdesk ticket v2
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2021-04-15 15:07:36 +02:00 |
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Milan Kolar
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cf1c57652c
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Merge pull request #1309 from pypeclub/bugfix/nuke-clients-freshdesk-tickets
Nuke: freschdesk tickets
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2021-04-15 15:07:29 +02:00 |
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Ondřej Samohel
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bcf2e9b6db
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Merge branch 'develop' into feature/1180-maya-support-for-redshift-attributes-in-looks
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2021-04-14 21:15:36 +02:00 |
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Ondrej Samohel
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c1a1ff81c0
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fix hound
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2021-04-14 21:14:09 +02:00 |
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Ondrej Samohel
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fc079cf781
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remove unused debug prints
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2021-04-14 21:09:17 +02:00 |
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Ondrej Samohel
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ecbd2b910e
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load and update sets in look loader
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2021-04-14 21:07:20 +02:00 |
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Jakub Jezek
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15b689ba77
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Nuke: improving families issue
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2021-04-14 17:58:39 +02:00 |
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Jakub Jezek
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1e4a213cf5
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Nuke: validation of frames were broken
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2021-04-14 17:17:21 +02:00 |
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iLLiCiTiT
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1e1baa5c69
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Merge branch 'develop' into feature/3.0_tvpaint_asset_name_validation
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2021-04-14 15:53:13 +02:00 |
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Milan Kolar
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937cfbce2e
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Merge pull request #1334 from pypeclub/feature/3.0_tvpaint_validate_marks
TV Paint: Validate mark in and out.
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2021-04-14 14:19:41 +02:00 |
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iLLiCiTiT
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722340e33e
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fix resolve of conflict
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2021-04-14 12:54:00 +02:00 |
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Toke Stuart Jepsen
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bc401969ba
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Collect and use mark in/out frame and state.
# Conflicts:
# pype/plugins/tvpaint/publish/collect_instances.py
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2021-04-14 12:52:54 +02:00 |
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Toke Stuart Jepsen
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493e5cfa1d
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Remove frame range validation from project settings validator.
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2021-04-14 12:52:17 +02:00 |
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Toke Stuart Jepsen
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0c08dcae73
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Accurate frame information to user.
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2021-04-14 12:52:08 +02:00 |
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Toke Stuart Jepsen
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05454f3cf2
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Use static method instead of initializing class.
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2021-04-14 12:51:58 +02:00 |
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Toke Stuart Jepsen
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a7a72d4f6f
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Validate mark in and out.
# Conflicts:
# openpype/hosts/tvpaint/plugins/publish/validate_marks.py
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2021-04-14 12:51:34 +02:00 |
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Ondřej Samohel
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57e29726e9
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updated creator
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2021-04-14 12:21:40 +02:00 |
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iLLiCiTiT
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6df58f6153
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fix conflict resolve changes
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2021-04-14 10:31:41 +02:00 |
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iLLiCiTiT
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4eade6fc3c
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Merge branch 'develop' into feature/3.0_tvpaint_asset_name_validation
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2021-04-14 10:31:29 +02:00 |
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iLLiCiTiT
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0ce878e7c2
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changed logic of setting tvpaint data on start for Pype 3
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2021-04-13 19:05:40 +02:00 |
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iLLiCiTiT
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6782062e53
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make pair values explicit
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2021-04-13 18:53:50 +02:00 |
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iLLiCiTiT
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6352219085
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cleanup imports
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2021-04-13 18:53:08 +02:00 |
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Toke Stuart Jepsen
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189a18e88a
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Review fixes
- moved settings code to lib.
- checks for framerate, resolution and frame range.
# Conflicts:
# pype/hosts/tvpaint/__init__.py
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2021-04-13 18:39:24 +02:00 |
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Toke Stuart Jepsen
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0dd55198ee
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Set initial project settings.
# Conflicts:
# pype/hooks/tvpaint/prelaunch.py
# pype/hosts/tvpaint/__init__.py
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2021-04-13 18:37:33 +02:00 |
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Milan Kolar
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47f3f27996
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Merge pull request #1301 from pypeclub/bugfix/1300-nuke-comp-renders-mix-up
Nuke: comp renders mix up
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2021-04-13 16:51:25 +02:00 |
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Toke Stuart Jepsen
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1d0f18666f
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Validate project settings
- resolution
- framerate
- pixel aspect
- frame range
# Conflicts:
# openpype/hosts/tvpaint/plugins/publish/validate_project_settings.py
# pype/plugins/tvpaint/publish/collect_instances.py
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2021-04-13 13:21:00 +02:00 |
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iLLiCiTiT
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2b431a8a3c
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proper instance collection
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2021-04-13 13:08:37 +02:00 |
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iLLiCiTiT
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e1b31c358b
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workfile context is not modified during collection
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2021-04-13 13:07:58 +02:00 |
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iLLiCiTiT
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e4084c286b
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implemented validation of asset name in context and instances
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2021-04-13 13:07:22 +02:00 |
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iLLiCiTiT
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205d9d0dd0
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set asset name to context
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2021-04-13 13:07:02 +02:00 |
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Simone Barbieri
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2a872de0df
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Fixed Hound violations
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2021-04-13 10:23:30 +01:00 |
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Simone Barbieri
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db777ee3f4
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Added new validator for Object Mode for objects in the scene
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2021-04-13 10:12:26 +01:00 |
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Simone Barbieri
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6d68cfa579
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Let Blender load scene settings from Ftrack
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2021-04-13 10:12:00 +01:00 |
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Milan Kolar
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39a158f8e2
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Merge pull request #1231 from pypeclub/feature/916-resolve-instance-manager
Resolve: instance manager
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2021-04-12 19:40:33 +02:00 |
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Jakub Jezek
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8bad68d413
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Nuke: do not open control panel of inner nodes during write create
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2021-04-12 13:05:18 +02:00 |
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Jakub Jezek
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c5ee0dcac0
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Nuke: fixing viewer colorspace at start of new script
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2021-04-12 13:01:37 +02:00 |
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Jakub Jezek
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64436505d1
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Nuke: fixing mixup with families in version, enabling prerender publish
cf4de238f5
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2021-04-12 12:41:37 +02:00 |
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Milan Kolar
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4ad91090d7
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Merge pull request #1279 from simonebarbieri/feature/fix_blender_unreal_workflow_openpype_3.0
Fix for the workflow between Blender and Unreal for OpenPype 3.0
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2021-04-09 10:38:09 +02:00 |
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Ondrej Samohel
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72e0c42543
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small refactors
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2021-04-08 14:27:30 +02:00 |
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