Commit graph

76 commits

Author SHA1 Message Date
Milan Kolar
15e3663a56
Merge pull request #1358 from pypeclub/feature/redshift-proxy-support
Maya: Support for Redshift proxies
2021-04-20 19:28:57 +02:00
Ondřej Samohel
13fb2409ed
fix sequence padding 2021-04-20 18:16:49 +02:00
iLLiCiTiT
4f9f0807e3 fix name of ValidateMeshOrder variable 2021-04-20 13:55:53 +02:00
iLLiCiTiT
3aa20ba0b6 fix import of export_in_rs_layer 2021-04-20 13:55:42 +02:00
Simone Barbieri
7440de9b9b Unreal: Added support for version 4.26 2021-04-20 10:43:54 +01:00
Milan Kolar
175ab0f52b
Merge pull request #1200 from pypeclub/feature/1180-maya-support-for-redshift-attributes-in-looks
Maya: Support for Redshift nodes in looks
2021-04-19 12:13:59 +02:00
Milan Kolar
8f9f8849aa
Merge pull request #1319 from pypeclub/feature/3.0_tvpaint_asset_name_validation
TVPaint asset name validation
2021-04-19 12:12:30 +02:00
Ondrej Samohel
7dcd7bc317
fix hound 2021-04-16 16:15:58 +02:00
Ondrej Samohel
c93434812e
loading of redshift proxies 2021-04-16 15:41:54 +02:00
Ondrej Samohel
9d23516f76
Merge remote-tracking branch 'origin/bugfix/clockify_api_keyring_fix' into feature/redshift-proxy-support 2021-04-15 18:41:16 +02:00
Ondrej Samohel
0f1e8b5de2
add redshift proxy support 2021-04-15 18:21:44 +02:00
Milan Kolar
a02c63d2e7
Merge pull request #1344 from pypeclub/bugfix/nuke-families-issue-validator-images
Nuke: freschdesk ticket v2
2021-04-15 15:07:36 +02:00
Milan Kolar
cf1c57652c
Merge pull request #1309 from pypeclub/bugfix/nuke-clients-freshdesk-tickets
Nuke: freschdesk tickets
2021-04-15 15:07:29 +02:00
Ondřej Samohel
bcf2e9b6db
Merge branch 'develop' into feature/1180-maya-support-for-redshift-attributes-in-looks 2021-04-14 21:15:36 +02:00
Ondrej Samohel
c1a1ff81c0
fix hound 2021-04-14 21:14:09 +02:00
Ondrej Samohel
fc079cf781
remove unused debug prints 2021-04-14 21:09:17 +02:00
Ondrej Samohel
ecbd2b910e
load and update sets in look loader 2021-04-14 21:07:20 +02:00
Jakub Jezek
15b689ba77
Nuke: improving families issue 2021-04-14 17:58:39 +02:00
Jakub Jezek
1e4a213cf5
Nuke: validation of frames were broken 2021-04-14 17:17:21 +02:00
iLLiCiTiT
1e1baa5c69 Merge branch 'develop' into feature/3.0_tvpaint_asset_name_validation 2021-04-14 15:53:13 +02:00
Milan Kolar
937cfbce2e
Merge pull request #1334 from pypeclub/feature/3.0_tvpaint_validate_marks
TV Paint: Validate mark in and out.
2021-04-14 14:19:41 +02:00
iLLiCiTiT
722340e33e fix resolve of conflict 2021-04-14 12:54:00 +02:00
Toke Stuart Jepsen
bc401969ba Collect and use mark in/out frame and state.
# Conflicts:
#	pype/plugins/tvpaint/publish/collect_instances.py
2021-04-14 12:52:54 +02:00
Toke Stuart Jepsen
493e5cfa1d Remove frame range validation from project settings validator. 2021-04-14 12:52:17 +02:00
Toke Stuart Jepsen
0c08dcae73 Accurate frame information to user. 2021-04-14 12:52:08 +02:00
Toke Stuart Jepsen
05454f3cf2 Use static method instead of initializing class. 2021-04-14 12:51:58 +02:00
Toke Stuart Jepsen
a7a72d4f6f Validate mark in and out.
# Conflicts:
#	openpype/hosts/tvpaint/plugins/publish/validate_marks.py
2021-04-14 12:51:34 +02:00
Ondřej Samohel
57e29726e9
updated creator 2021-04-14 12:21:40 +02:00
iLLiCiTiT
6df58f6153 fix conflict resolve changes 2021-04-14 10:31:41 +02:00
iLLiCiTiT
4eade6fc3c Merge branch 'develop' into feature/3.0_tvpaint_asset_name_validation 2021-04-14 10:31:29 +02:00
iLLiCiTiT
0ce878e7c2 changed logic of setting tvpaint data on start for Pype 3 2021-04-13 19:05:40 +02:00
iLLiCiTiT
6782062e53 make pair values explicit 2021-04-13 18:53:50 +02:00
iLLiCiTiT
6352219085 cleanup imports 2021-04-13 18:53:08 +02:00
Toke Stuart Jepsen
189a18e88a Review fixes
- moved settings code to lib.
- checks for framerate, resolution and frame range.

# Conflicts:
#	pype/hosts/tvpaint/__init__.py
2021-04-13 18:39:24 +02:00
Toke Stuart Jepsen
0dd55198ee Set initial project settings.
# Conflicts:
#	pype/hooks/tvpaint/prelaunch.py
#	pype/hosts/tvpaint/__init__.py
2021-04-13 18:37:33 +02:00
Milan Kolar
47f3f27996
Merge pull request #1301 from pypeclub/bugfix/1300-nuke-comp-renders-mix-up
Nuke: comp renders mix up
2021-04-13 16:51:25 +02:00
Toke Stuart Jepsen
1d0f18666f Validate project settings
- resolution
- framerate
- pixel aspect
- frame range

# Conflicts:
#	openpype/hosts/tvpaint/plugins/publish/validate_project_settings.py
#	pype/plugins/tvpaint/publish/collect_instances.py
2021-04-13 13:21:00 +02:00
iLLiCiTiT
2b431a8a3c proper instance collection 2021-04-13 13:08:37 +02:00
iLLiCiTiT
e1b31c358b workfile context is not modified during collection 2021-04-13 13:07:58 +02:00
iLLiCiTiT
e4084c286b implemented validation of asset name in context and instances 2021-04-13 13:07:22 +02:00
iLLiCiTiT
205d9d0dd0 set asset name to context 2021-04-13 13:07:02 +02:00
Simone Barbieri
2a872de0df Fixed Hound violations 2021-04-13 10:23:30 +01:00
Simone Barbieri
db777ee3f4 Added new validator for Object Mode for objects in the scene 2021-04-13 10:12:26 +01:00
Simone Barbieri
6d68cfa579 Let Blender load scene settings from Ftrack 2021-04-13 10:12:00 +01:00
Milan Kolar
39a158f8e2
Merge pull request #1231 from pypeclub/feature/916-resolve-instance-manager
Resolve: instance manager
2021-04-12 19:40:33 +02:00
Jakub Jezek
8bad68d413
Nuke: do not open control panel of inner nodes during write create 2021-04-12 13:05:18 +02:00
Jakub Jezek
c5ee0dcac0
Nuke: fixing viewer colorspace at start of new script 2021-04-12 13:01:37 +02:00
Jakub Jezek
64436505d1
Nuke: fixing mixup with families in version, enabling prerender publish
cf4de238f5
2021-04-12 12:41:37 +02:00
Milan Kolar
4ad91090d7
Merge pull request #1279 from simonebarbieri/feature/fix_blender_unreal_workflow_openpype_3.0
Fix for the workflow between Blender and Unreal for OpenPype 3.0
2021-04-09 10:38:09 +02:00
Ondrej Samohel
72e0c42543
small refactors 2021-04-08 14:27:30 +02:00