Commit graph

1208 commits

Author SHA1 Message Date
MustafaJafar
3abc227198 Merge branch 'develop' into bugfix/OP-6806_Houdini-wrong-frame-calculation-with-handles 2023-10-18 17:31:39 +03:00
Ondřej Samohel
f13777873f
Merge branch 'develop' into tests/houdini_rops-self-publish-button 2023-10-17 13:49:53 +02:00
Jakub Jezek
9bdbc3a8b7
refactor validator for asset name to be validator of asset context
renaming plugin name and changing functionality to be working with asset key and task key
2023-10-11 17:54:52 +02:00
Roy Nieterau
c12ae59efc
Merge branch 'develop' into enhancement/OP-6854_Maya-resolution-validator 2023-10-09 12:13:32 +02:00
Mustafa-Zarkash
47425e3aa4 expose use asset handles to houdini settings 2023-10-06 22:54:00 +03:00
Mustafa-Zarkash
2633d5694a Merge branch 'develop' into tests/houdini_rops-self-publish-button 2023-10-06 21:27:50 +03:00
Milan Kolar
d41ac2a3fd
Merge pull request #5651 from ynput/bugfix/OP-4326_Houdini-switching-context-doesnt-update-variables 2023-10-06 18:41:48 +02:00
Kayla Man
b4c0f2880a add validate resolution as parts of maya settings 2023-10-06 20:35:38 +08:00
Mustafa-Zarkash
44a3477f58 merge develop 2023-10-06 10:14:02 +03:00
Petr Kalis
52c65c9b6c
Fusion: implement toggle to use Deadline plugin FusionCmd (#5678)
* OP-6971 - changed DL plugin to FusionCmd

Fusion 17 doesn't work in DL 10.3, but FusionCmd does. It might be probably better option as headless variant.

* OP-6971 - added dropdown to Project Settings

* OP-6971 - updated settings for Ayon

* OP-6971 - added default

* OP-6971 - bumped up version

* Update openpype/settings/entities/schemas/projects_schema/schema_project_deadline.json

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

---------

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-10-05 16:03:56 +02:00
Mustafa-Zarkash
b1e77ac13f Merge branch 'develop' into bugfix/OP-4326_Houdini-switching-context-doesnt-update-variables 2023-10-04 12:25:10 +03:00
Kayla
004a032ed2 Merge branch 'develop' into enhancement/OP-6629_Maya-Export-Rig-Animation-as-FBX 2023-10-03 14:00:13 +08:00
Simone Barbieri
66fa00157c
Merge branch 'develop' into feature/OP-6372-blender-deadline 2023-10-02 14:51:51 +01:00
Kayla
7967e9b0b9 Merge branch 'develop' into enhancement/OP-6629_Maya-Export-Rig-Animation-as-FBX 2023-10-01 20:18:10 +08:00
Kayla
00131ffd15 refactor the validators for skeletonMesh and use rig validators as abstract class & minor tweak on collectors and settings 2023-10-01 20:15:22 +08:00
Mustafa-Zarkash
336517abc2 Merge branch 'develop' into bugfix/OP-4326_Houdini-switching-context-doesnt-update-variables 2023-09-29 19:34:58 +03:00
Mustafa-Zarkash
82b2bd4b45 update labels and add settings tips 2023-09-29 19:32:08 +03:00
Petr Kalis
a66edaf1d0
Maya: implement matchmove publishing (#5445)
* OP-6360 - allow export of multiple cameras as alembic

* OP-6360 - make validation of camera count optional

* OP-6360 - make ValidatorCameraContents optional

This validator checks number of cameras, without optionality publish wouldn't be possible.

* OP-6360 - allow extraction of multiple cameras to .ma

* OP-6360 - update defaults for Ayon

Changes to Ayon settings should also bump up version of addon.

* OP-6360 - new matchmove creator

This family should be for more complex sets (eg. multiple cameras, with geometry, planes etc.

* OP-6360 - updated camera extractors

Added matchmove family to extract multiple cameras.
Single camera is protected by required validator.

* OP-6360 - added matchmove to reference loader

* Revert "OP-6360 - make ValidatorCameraContents optional"

This reverts commit 4096e81f785b1299b54b1e485eb672403fb89a66.

* Revert "OP-6360 - update defaults for Ayon"

This reverts commit 4391b25cfc93fbb783146a726c6097477146c467.

* OP-6360 - performance update

Number of cameras might be quite large, set operations will be faster than loop.

* Revert "OP-6360 - make validation of camera count optional"

This reverts commit ee3d91a4cbec607b0f8cc9d47382684eba88d6d0.

* OP-6360 - explicitly cast to list for Maya functions

cmds.ls doesn't like sets in some older versions of Maya apparently. Sets are used here for performance reason, so explicitly cast them to list to make Maya happy.

* OP-6360 - added documentation about matchmove family

* OP-6360 - copy input planes

* OP-6360 - expose Settings to keep Image planes

Previous implementation didn't export Image planes in Maya file, to keep behavior backward compatible new Setting was added and set to False.

* OP-6360 - make both camera extractors optional

In Settings Alembic extractor was visible as optional even if code didn't follow that.

* OP-6360 - used long name

* OP-6360 - fix wrong variable

* Update openpype/hosts/maya/plugins/publish/extract_camera_mayaScene.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* OP-6360 - removed shortening of varible

* OP-6360 - Hound

* OP-6360 - fix wrong key

* Update openpype/hosts/maya/plugins/publish/extract_camera_mayaScene.py

Co-authored-by: Toke Jepsen <tokejepsen@gmail.com>

* Update openpype/hosts/maya/api/lib.py

Co-authored-by: Toke Jepsen <tokejepsen@gmail.com>

* Update openpype/hosts/maya/plugins/publish/extract_camera_alembic.py

Co-authored-by: Toke Jepsen <tokejepsen@gmail.com>

* OP-6360 - fix wrong variable

* OP-6360 - added reattaching method

Image planes were attached wrong, added method to reattach them properly.

* Revert "Update openpype/hosts/maya/api/lib.py"

This reverts commit 4f40ad613946903e8c51b2720ac52756e701f8b8.

* OP-6360 - exported baked camera should be deleted

Forgotten commenting just for development.

* OP-6360 - updated docstring

* OP-6360 - remove scale keys

Currently parentConstraint from old camera to new one doesn't work for keyed scale attributes. To key scale attributes doesn't make much sense so as a workaround, keys for scale attributes are checked AND if they are diferent from defaults (1.0) publish fails (as artist might want to actually key scale). If all scale keys are defaults, they are temporarily removed, cameras are parent constrained, exported and old camera returned to original state.

* OP-6360 - cleaned up resetting of scale keys

Batch calls used instead of one by one.
Cleaned up a return type as key value is no necessary as we are not setting it, just key.

* OP-6360 - removed unnecessary logging

* OP-6360 - reattach image plane to original camera

Image plane must be reattached before baked camera(s) are deleted.

* OP-6360 - added context manager to keep image planes attached to original camera

Without this image planes would disappear after removal of baked cameras.

* OP-6360 - refactored contextmanager

* OP-6360 - renamed flag

Input connections are not copied anymore as they might be dangerous. It is possible to epxlicitly attach only image planes instead.

* OP-6360 - removed copyInputConnections

Copying input connections might be dangerous (rig etc.), it is possible to explicitly attach only image planes.

* OP-6360 - updated plugin labels

* Update openpype/hosts/maya/plugins/create/create_matchmove.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* OP-6360 - fixed formatting

---------

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
Co-authored-by: Toke Jepsen <tokejepsen@gmail.com>
2023-09-29 17:33:28 +02:00
Kayla
bdde5c93c7 Merge branch 'develop' into enhancement/OP-6629_Maya-Export-Rig-Animation-as-FBX 2023-09-29 23:11:47 +08:00
Mustafa-Zarkash
a4d55b420b update docs and rename isPath to is Dir Path 2023-09-29 17:25:04 +03:00
Mustafa-Zarkash
d8715d59d0 allow values other than paths 2023-09-29 16:57:05 +03:00
Kayla Man
a6522b345a Merge branch 'develop' into enhancement/OP-6451_Nuke---ExctractReviewDataMov-plugin-with-multiple-format-support 2023-09-29 15:56:23 +08:00
Kayla Man
ef12a5229d plural form for extract_review_intermediate 2023-09-28 20:27:55 +08:00
Kayla Man
6c1e066b3b Rename ExtractReviewDataBakingStreams to ExtractReviewIntermediate 2023-09-28 20:07:28 +08:00
Mustafa-Zarkash
7197134954 Allow adding more Houdini vars 2023-09-28 00:46:47 +03:00
Jakub Jezek
e90d227a23
reverting the functionality
- sequencial original frame data should be optional plugin
- sequential data are added if activated
- asset data frame data are not optional anymore and are added only if missing
2023-09-27 13:37:01 +02:00
Mustafa-Zarkash
d1395fe409 update settings names 2023-09-26 16:22:18 +03:00
Mustafa-Zarkash
a352a64680 add JOB path houdini setting 2023-09-25 20:16:56 +03:00
Kayla
6a4ab981ad add validator to make sure all nodes are refernce nodes in skeleton_Anim_SET 2023-09-25 23:00:25 +08:00
Kayla
a0d459eb69 Merge branch 'develop' into enhancement/OP-6629_Maya-Export-Rig-Animation-as-FBX 2023-09-24 13:11:37 +08:00
Kayla
277f876d19 Merge branch 'develop' into enhancement/OP-6629_Maya-Export-Rig-Animation-as-FBX 2023-09-24 13:08:14 +08:00
Mustafa-Zarkash
4f52c70093 make self publish button optional 2023-09-22 12:06:37 +03:00
Kayla Man
98065e09b4 Merge branch 'develop' into enhancement/OP-6451_Nuke---ExctractReviewDataMov-plugin-with-multiple-format-support 2023-09-22 15:09:20 +08:00
Mustafa-Zarkash
d91f54f2f7 rename files and make validator optional 2023-09-20 19:18:33 +03:00
Kayla
b7995a41a7 enable the skeleton rig content validator and make the fbx animation collector optional and use the asset as both asset_name and asset_type data for custom subset in the loader 2023-09-20 21:26:02 +08:00
Kayla Man
c03326f5d8 Jakub's comment on the review plugin 2023-09-19 19:19:40 +08:00
Mustafa-Zarkash
a6b6524f0e Merge branch 'develop' into tests/publish_process 2023-09-18 21:04:53 +03:00
Simone Barbieri
11921a9de9 Added settings for new validator 2023-09-15 17:20:43 +01:00
Simone Barbieri
96638726a9 Produce reviews for the beauty render when publishing 2023-09-15 13:09:32 +01:00
Simone Barbieri
13b1ef5f18 Merge branch 'develop' into feature/OP-6372-blender-deadline 2023-09-15 09:56:30 +01:00
Kayla Man
4bbb2e0ba3 add the validator into maya settings 2023-09-13 13:40:43 +08:00
64qam
a2505a9e7d
Merge branch 'develop' into enhancement/nuke-colorspace-workfile-remove-redundant-profiles 2023-09-12 16:23:30 +02:00
Kayla Man
5c3f12d518 make the validators optional 2023-09-11 20:19:40 +08:00
Mustafa Taher
83d5bff73e
Merge branch 'develop' into tests/publish_process 2023-09-08 11:11:27 +03:00
Jakub Jezek
8dd4b70aa3
nuke: remove redundant workfile colorspace profiles 2023-09-06 16:52:34 +02:00
Mustafa-Zarkash
45f86749e1 resolve some comments 2023-09-05 19:52:13 +03:00
Mustafa-Zarkash
1289390680 update settings 2023-09-01 17:23:53 +03:00
Mustafa-Zarkash
1a3c8ad772 make validateReviewColorspace optional 2023-08-31 17:34:42 +03:00
Mustafa Zarkash
1c7c12cdf9
Merge branch 'develop' into tests/publish_process 2023-08-31 11:23:08 +03:00
Mustafa-Zarkash
c610a850b9 dynamic subset name 2023-08-26 01:23:20 +03:00