Ondřej Samohel
d9c8950f34
🐛 fix asset path use in maya skeletal mesh
2023-11-16 16:26:28 +01:00
Jakub Trllo
40a1dbed3e
Merge branch 'develop' into feature/OP-7176_Use-folder-path-as-unique-identifier
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# Conflicts:
# openpype/hosts/blender/plugins/publish/extract_abc.py
# openpype/hosts/blender/plugins/publish/extract_abc_animation.py
# openpype/hosts/blender/plugins/publish/extract_blend.py
# openpype/hosts/blender/plugins/publish/extract_blend_animation.py
# openpype/hosts/blender/plugins/publish/extract_camera_abc.py
# openpype/hosts/blender/plugins/publish/extract_camera_fbx.py
# openpype/hosts/blender/plugins/publish/extract_fbx.py
# openpype/hosts/blender/plugins/publish/extract_fbx_animation.py
# openpype/hosts/blender/plugins/publish/extract_layout.py
2023-11-15 18:26:48 +01:00
Roy Nieterau
5d10f7f2dd
Remove global RENDER_ATTRS, refactor to a RenderSettings.get_padding_attr method ( #5801 )
...
- Partial cleanup extracted from #3880
2023-11-15 13:15:50 +01:00
Jakub Trllo
43a50ecb2a
fix folder path fix in validate instance in context
2023-11-15 12:28:19 +01:00
Jakub Trllo
da8285d2ce
fix create multishot layout
2023-11-15 12:25:06 +01:00
Jakub Trllo
58fd1aa8e2
Merge branch 'develop' into feature/OP-7176_Use-folder-path-as-unique-identifier
2023-11-15 11:33:20 +01:00
Jakub Trllo
b382b7c776
Chore: Create plugin auto-apply settings ( #5908 )
...
* implemented default logic 'apply_settings' to auto-apply values
* added docstring to 'apply_settings'
* replace auto apply settings logic in maya
* add missing quote
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
---------
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-11-14 14:57:53 +01:00
Jakub Trllo
a28d6d34d2
Merge branch 'develop' into feature/OP-7176_Use-folder-path-as-unique-identifier
...
# Conflicts:
# openpype/client/server/entities.py
# openpype/pipeline/context_tools.py
2023-11-13 16:39:09 +01:00
Kayla Man
c05aded1fa
Merge branch 'develop' into bugfix/fbx_animation_extraction_error_out_without_animated_skeleton
2023-11-10 16:04:38 +08:00
Kayla Man
f52af5bcc4
add the full stop
2023-11-09 17:23:11 +08:00
Kayla Man
ed60c361ba
hound
2023-11-09 13:30:31 +08:00
Kayla Man
b3649b5c5c
improve debug message & use debug instead of info for artist-facing report
2023-11-09 13:29:48 +08:00
Jakub Trllo
67bc4530da
Merge branch 'develop' into feature/OP-7176_Use-folder-path-as-unique-identifier
2023-11-08 12:07:35 +01:00
Milan Kolar
17a884de07
Merge pull request #5781 from BigRoy/enhancement/maya_usd_reference_loader_to_native
2023-11-08 08:33:27 +01:00
Jakub Trllo
fc8342751d
Merge branch 'develop' into feature/OP-7176_Use-folder-path-as-unique-identifier
2023-11-07 17:40:40 +01:00
Toke Jepsen
f7d76617c0
Testing: Validate Maya Logs ( #5775 )
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* Working version
* Improve launched app communication
* Move imports to methods.
* Update tests/integration/hosts/maya/test_publish_in_maya.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
* Collect errors from process
* fix startup scripts arguments
* Update openpype/lib/applications.py
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
* Fix application polling
* Docstring
* Revert stdout and stderr
* Revert subprocess.PIPE
* Added missed imports
If we are moving these because of testing, lets move all of them
---------
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
Co-authored-by: kalisp <petr.kalis@gmail.com>
2023-11-07 16:51:54 +01:00
Jakub Trllo
7f5986a683
fix maya workfile creator
2023-11-07 11:43:08 +01:00
Kayla Man
69c33f9c8f
hound
2023-11-07 15:52:19 +08:00
Kayla Man
3fdccc886f
make sure the extraction would be skipped if there is empty list of animated_skeleton
2023-11-07 15:46:12 +08:00
Jakub Trllo
f2e14e7f4a
use asset and project from instance and context data
2023-11-06 18:05:37 +01:00
Jakub Trllo
1d34d5b1ae
use "asset" value instead of name from assetEntity
2023-11-06 18:04:08 +01:00
Jakub Trllo
49154c0750
fix create multishot layout
2023-11-03 16:45:12 +01:00
Jakub Trllo
ff8cd30244
Merge branch 'develop' into feature/OP-7176_Use-folder-path-as-unique-identifier
2023-11-02 11:40:01 +01:00
Jakub Trllo
027cced5f5
show full folder path in look assigner
2023-10-30 16:40:46 +01:00
Jakub Ježek
0cd38b3625
Merge branch 'develop' into bugfix/nuke_template_workfile
2023-10-30 12:33:23 +01:00
Jakub Trllo
7942e33a11
be expicit about source of asset and folder path
2023-10-25 12:01:58 +02:00
Jakub Trllo
a5056ea3fb
modified maya to follow new usage of 'asset' value
2023-10-24 18:09:43 +02:00
Roy Nieterau
908b8e3fb6
Add MayaUsdReferenceLoader to reference USD as Maya native geometry using mayaUSDImport file translator
2023-10-17 12:22:01 +02:00
Ondřej Samohel
dbb8f6557a
Merge branch 'develop' into bugfix/OP-6447_headless-breaking-maya-calls
2023-10-16 11:56:21 +02:00
Ondrej Samohel
36209ca36f
Merge remote-tracking branch 'origin/feature/OP-6460_maya-multishot-layout' into feature/OP-6460_maya-multishot-layout
2023-10-16 10:09:56 +02:00
Ondrej Samohel
4bb51b91de
💡 rewrite todo comment to make it more clear
2023-10-16 10:09:39 +02:00
Ondřej Samohel
18afb46e2c
Merge branch 'develop' into feature/OP-6460_maya-multishot-layout
2023-10-16 10:06:14 +02:00
Ondrej Samohel
5bcbf80d12
♻️ remove unused code
2023-10-16 10:02:55 +02:00
Ondrej Samohel
cffe48fc20
♻️ simplify the code
2023-10-16 09:57:22 +02:00
Ondrej Samohel
971164cd7f
🐛 don't call cmds.ogs() if in headless mode
2023-10-13 18:06:53 +02:00
Ondrej Samohel
94032f0522
🐛 convert generator to list
2023-10-13 17:39:29 +02:00
Ondrej Samohel
86c4dec6d2
♻️ change warning message to debug
2023-10-13 16:04:06 +02:00
Ondrej Samohel
aba4642e98
Merge remote-tracking branch 'origin/develop' into bugfix/OP-6851_use-colorspace-for-rstexbin
2023-10-13 16:01:55 +02:00
Ondrej Samohel
8f5a5341e0
♻️ improve error message
2023-10-13 15:55:07 +02:00
Ondrej Samohel
5914f2e23c
♻️ remove restriction for "Shot" folder type
2023-10-13 15:54:12 +02:00
Ondrej Samohel
6382867174
♻️ move list creation closer to the caller
2023-10-11 13:29:56 +02:00
Kayla Man
d38beb58f8
Merge branch 'develop' into feature/mayapy
2023-10-10 15:58:36 +08:00
Ondrej Samohel
ac9f08edf6
♻️ use long arguments
2023-10-09 16:05:52 +02:00
Ondrej Samohel
77a0930ed0
🐶 happy dog
2023-10-09 15:51:31 +02:00
Ondrej Samohel
8168c96ae5
♻️ some more fixes
2023-10-09 15:44:59 +02:00
Kayla Man
60834f6997
hound
2023-10-09 17:18:34 +08:00
Kayla Man
548ca106ad
paragraph tweaks on description for validator
2023-10-09 17:14:21 +08:00
Ondrej Samohel
931d847f89
♻️ fix readability of the code
2023-10-06 18:32:29 +02:00
Kayla Man
1d531b1ad5
hound
2023-10-06 22:54:16 +08:00
Kayla Man
dd46d48ffc
upversion for maya server addon & fix on repair action in validate resolution
2023-10-06 22:50:16 +08:00