Commit graph

30878 commits

Author SHA1 Message Date
Jakub Jezek
a6059afe86
pr comments
also renamed start_handle as it is easily confusable with handles
2023-05-17 14:37:37 +02:00
Jakub Jezek
78496be816
Merge remote-tracking branch 'origin/feature/OP-5548_Fusion-Deadline-and-publish' into feature/OP-5548_Fusion-Deadline-and-publish 2023-05-17 14:36:39 +02:00
Jakub Jezek
0f80ad01ec
adding deadline settings
including Pools
2023-05-17 14:16:49 +02:00
Zipodod
6b09504ead
Bugfix/frame variable fix (#4978)
* Fix variable name on Max reset frame range

* Fix variable name on Maya collect animation

* Fix variable name on Nuke reset frame range

* Fix lines over max width

* Fix error on variable rename

* Fix line over max width

---------

Co-authored-by: jbeaulieu <jbeaulieu@alkemy-x.com>
2023-05-17 14:14:26 +02:00
Jakub Ježek
da29890d9b
Update openpype/hosts/fusion/plugins/publish/extract_render_local.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-05-17 13:48:34 +02:00
Ondrej Samohel
bc1ce95103
🧱 add unreal plugin repo as submodule 2023-05-17 12:23:24 +02:00
Ondrej Samohel
9112b87ba6
🚚 move unreal plugin to separate repository 2023-05-17 12:20:43 +02:00
Alexey Bogomolov
a5fde96638 formatting 2023-05-17 11:47:08 +03:00
Alexey Bogomolov
05a25bb30b add docstrings 2023-05-17 11:46:06 +03:00
Alexey Bogomolov
8b6feb38ab Bring the PATH setting back 2023-05-17 10:55:41 +03:00
Alexey Bogomolov
cd7b1d92f8 remove resolve logs 2023-05-17 10:05:28 +03:00
Alexey Bogomolov
c78a742487 add logs, remove adding PYTHONHOME to PATH 2023-05-17 10:02:59 +03:00
Kayla Man
e38a1c7a2f Merge branch 'develop' into bugfix/OP-5914_3dsmax-Loading-camera 2023-05-17 14:33:03 +08:00
github-actions[bot]
c85ebbfac2 chore(): update bug report / version 2023-05-17 03:26:23 +00:00
ynbot
57379eab98
[Automated] Merged main into develop 2023-05-17 05:25:55 +02:00
Ynbot
255a72bfed [Automated] Bump version 2023-05-17 03:25:43 +00:00
ynbot
8e9d216971
[Automated] Merged develop into main 2023-05-17 05:25:02 +02:00
Alexey Bogomolov
1ec604c9ce Merge remote-tracking branch 'upstream/develop' into enhancement/resolve-prelaunch-code-refactoring 2023-05-17 00:01:08 +03:00
Kayla Man
16f24c2538 fix the bug of fbx loaders 2023-05-16 22:48:02 +08:00
Ondřej Samohel
f425a2bf2c
Merge branch 'develop' into feature/OP-5548_Fusion-Deadline-and-publish 2023-05-16 14:50:04 +02:00
Libor Batek
2e44b52ab6
Merge pull request #4972 from ynput/bugfix/unreal-fix_transform_layout_existing
Unreal: Fix transform when loading layout to match existing assets
2023-05-16 11:51:49 +02:00
Jakub Ježek
fa9ca58d6b
Merge branch 'develop' into feature/OP-5548_Fusion-Deadline-and-publish 2023-05-16 11:46:43 +02:00
Jakub Jezek
2d6919297c
fusion: adding comp range option 2023-05-16 11:40:00 +02:00
Jakub Jezek
10b953f8bf
fusion: converting frame range source to enum 2023-05-16 11:34:54 +02:00
github-actions[bot]
28e0838d00 chore(): update bug report / version 2023-05-16 08:45:43 +00:00
ynbot
ce245c55dc
[Automated] Merged release main into develop 2023-05-16 10:44:52 +02:00
Ynbot
380a9cba51 [Automated] Release 2023-05-16 08:44:24 +00:00
ynbot
74b1ff580a
[Automated] Merged develop into main 2023-05-16 10:44:09 +02:00
Petr Dvorak
11d47eb940 Company name and URL changed 2023-05-16 10:28:24 +02:00
Jakub Jezek
e14e0f5a40
hound 2023-05-15 22:11:35 +02:00
Jakub Jezek
478c85d7cc
Fusion: renaming confusing attribute name and label 2023-05-15 22:09:18 +02:00
Jakub Jezek
f51af7de27
fusion: renaming comp frame range related attributes 2023-05-15 21:54:01 +02:00
Jakub Jezek
37827f63ba
Merge branch 'develop' into feature/OP-5548_Fusion-Deadline-and-publish 2023-05-15 21:29:18 +02:00
Jakub Ježek
ea7e83a0be
Merge pull request #4943 from ynput/enhancement/OP-5548_Fusion-saver-settings 2023-05-15 21:25:19 +02:00
Jakub Ježek
9a52475075
Merge branch 'develop' into enhancement/OP-5548_Fusion-saver-settings 2023-05-15 21:24:56 +02:00
Ondřej Samohel
029f653d7b
Merge pull request #4914 from ynput/enhancement/OP-5808_Enhancement-3dsmax-rendering-time-data-from-instance 2023-05-15 18:35:24 +02:00
Ondřej Samohel
f90dea5e26
Merge branch 'develop' into enhancement/OP-5808_Enhancement-3dsmax-rendering-time-data-from-instance 2023-05-15 18:22:30 +02:00
Seyedmohammadreza Hashemizadeh
3df6897876 Add some documentations 2023-05-15 18:01:52 +02:00
Ondřej Samohel
9ccde2d013
Merge pull request #4939 from ynput/bugfix/remove-obsolete-validator 2023-05-15 17:59:49 +02:00
Ondrej Samohel
628ecbe5e2
🚚 move test file 2023-05-15 17:58:12 +02:00
Mreza Hashemizadeh
a051bb281a
Update openpype/hosts/maya/plugins/load/load_reference.py
Co-authored-by: Toke Jepsen <tokejepsen@gmail.com>
2023-05-15 17:22:40 +02:00
Seyedmohammadreza Hashemizadeh
f8ad6966fb make options optional 2023-05-15 17:12:17 +02:00
Seyedmohammadreza Hashemizadeh
b192f8395d update docstring 2023-05-15 16:34:37 +02:00
Seyedmohammadreza Hashemizadeh
8ffe7f5552 fix function call 2023-05-15 16:27:03 +02:00
Seyedmohammadreza Hashemizadeh
2514709977 use custom namespace for animation instance 2023-05-15 15:46:20 +02:00
Ondřej Samohel
557ad1eea9
Merge pull request #4729 from ynput/enhancement/OP-5468_3dsMax-render-dialogue-needs-to-be-closed
3dsMax: render dialogue needs to be closed
2023-05-15 14:22:30 +02:00
Toke Jepsen
40d4fea857
Maya: Validate shader name - OP-5903 (#4971)
* Fix regex matching.

* Add active setting

* Update openpype/hosts/maya/plugins/publish/validate_shader_name.py
2023-05-15 14:10:49 +02:00
Jakub Trllo
0845ba29dd
General: Project Anatomy on creators (#4962)
* added project anatomy to create context

* added project anatomy to create plugin
2023-05-15 14:08:35 +02:00
Toke Stuart Jepsen
b47d172944 Move family check to process 2023-05-15 12:30:32 +01:00
Simone Barbieri
5625c1f45b Use proper variable names 2023-05-15 12:09:25 +01:00