Commit graph

16276 commits

Author SHA1 Message Date
Kayla Man
5f763a4e8e dont add separate aov as instance data 2023-05-29 20:36:38 +08:00
Kayla Man
e506d88ed3 style fix 2023-05-29 20:33:40 +08:00
Kayla Man
dbb175204a hound 2023-05-29 19:29:35 +08:00
Kayla Man
9d9eebfe09 using current file to render and add validator for deadline publish in max hosts 2023-05-29 19:25:49 +08:00
Kayla Man
4a4677b578 Merge branch 'develop' into bugfix/OP-5883_3dsmax-Publishing-Deadline-jobs-from-RedShift 2023-05-29 17:32:19 +08:00
Jakub Trllo
6607037710
Publisher: Call explicitly prepared tab methods (#5044)
* call explicitly prepared tab methods

* add an overlay message
2023-05-29 11:25:14 +02:00
Kayla Man
0fccdaf5f5 use expected files instead of files 2023-05-29 15:54:55 +08:00
Kayla Man
11d750f1af Merge branch 'develop' into bugfix/OP-5883_3dsmax-Publishing-Deadline-jobs-from-RedShift 2023-05-29 12:58:39 +08:00
Kayla Man
44c0f1cf8a hound 2023-05-29 12:51:26 +08:00
Kayla Man
f030ca17d8 hound 2023-05-29 12:50:36 +08:00
Kayla Man
b89bb229a0 hound 2023-05-29 12:48:09 +08:00
Kayla Man
f85051863c hound fix 2023-05-29 12:44:22 +08:00
Kayla Man
56642ac175 getting the filename from render settings and add save_scene before all the extractors running 2023-05-29 12:37:25 +08:00
Ynbot
eb9d894246 [Automated] Bump version 2023-05-27 03:25:05 +00:00
Kayla Man
271d017bdb remove the print function, and set verify to true for payload in publishing job 2023-05-27 00:56:11 +08:00
Kayla Man
32562e0b39 give beauty name to RGB 2023-05-27 00:53:40 +08:00
Kayla Man
c14525f371 fix the wrong directory for rendering 2023-05-26 23:13:17 +08:00
Simone Barbieri
8359eea546
Merge pull request #5008 from ynput/feature/unreal-umap_loader_extractor 2023-05-26 15:58:40 +01:00
Jakub Trllo
6843ae8532
General: Small code cleanups (#5034)
* make sure the message type is set and unset correctly

* Update dummy data in readme

* remove debug message from main thread callbacks

* removed unused import

* cleanup code in muster addon

* simplified 'get_publish_instance_label' function

* even better json file handling

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

---------

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-05-26 14:44:47 +02:00
Kayla Man
9989e98e08 Merge branch 'develop' into bugfix/OP-5883_3dsmax-Publishing-Deadline-jobs-from-RedShift 2023-05-26 19:38:49 +08:00
Kayla Man
4303b281aa hound fix 2023-05-26 19:38:05 +08:00
Kayla Man
2d3ba2af05 add _beauty to subset name 2023-05-26 19:36:14 +08:00
Simone Barbieri
905c3dbd24 Fix problem when trying to load the same level multiple times 2023-05-26 12:01:36 +01:00
Kayla Man
e633cc7dec expected file can get the aov path 2023-05-26 18:19:50 +08:00
Jakub Trllo
5f98c27836
apply settings on publish plugins can expect only project settings (#5037) 2023-05-26 12:00:09 +02:00
Simone Barbieri
9f7f22961b Improved implementation of UMap to use UAsset base code 2023-05-26 10:43:54 +01:00
Kayla Man
1a4160d2e0 Merge branch 'develop' into bugfix/OP-5883_3dsmax-Publishing-Deadline-jobs-from-RedShift 2023-05-26 17:37:24 +08:00
Kayla Man
7e02416d30 hound fix 2023-05-26 17:35:13 +08:00
Kayla Man
bb16fbdb79 refactor the collect render in 3dsmax 2023-05-26 17:32:56 +08:00
Jakub Ježek
f73795b2f1
Merge pull request #5030 from ynput/bugfix/nuke_dirmap_callback_on_demand
nuke: callback for dirmapping is on demand
2023-05-26 10:27:30 +02:00
Jakub Ježek
f7fdcddc00
Merge pull request #5025 from ynput/bugfix/OP-2865_Loading-maya-reviews-into-resolve 2023-05-26 10:24:47 +02:00
Jakub Jezek
c61dd1b247
utility scripts cosmetics
only copy test and develop scripts if developer
2023-05-25 17:18:23 +02:00
Jakub Jezek
318237ded6
breaking get_current_timeline into more functions 2023-05-25 16:38:01 +02:00
Jakub Trllo
48b4934ee3
limit number of ftrack events to query at once (#5033) 2023-05-25 13:33:11 +02:00
Jakub Trllo
124493affd
Publisher: UI works with instances without label (#5032)
* implemented helper function to get instance label

* use 'get_publish_instance_label' in some of existing plugins

* use 'get_publish_instance_label' in publisher controller
2023-05-25 11:51:44 +02:00
Simone Barbieri
9d46e37cb5
Merge branch 'develop' into feature/unreal-umap_loader_extractor 2023-05-25 10:50:16 +01:00
Simone Barbieri
b87012feeb
Merge pull request #5023 from ynput/bugfix/unreal-fix_render_instance_collection_frame_range 2023-05-25 10:23:41 +01:00
Simone Barbieri
f8cc8b49b8
Merge pull request #5021 from ynput/bugfix/unreal-fix_validate_sequence_frames 2023-05-25 10:23:20 +01:00
Thomas Fricard
55040e6f74
Drop-down menu to list all families in create placeholder (#4928)
* convert family text field to enum field

* get families from loaders and not creators

* refactor the list families part

* remove discover_loader_plugins call since there is already a variable with loaders plugins

---------

Co-authored-by: Thomas Fricard <tfricard@ws114.prs.vfx.int>
Co-authored-by: Clément Hector <clement.hector@gmail.com>
2023-05-25 10:32:36 +02:00
Roy Nieterau
41ae41d751
Enhancement/publisher: Remove "hit play to continue" label on continue (#5029)
* Clear message label on publish so that on "continue" it does not persist the "Hit play to continue" message

* Clear main label on reset since the label isn't visible anyway

* Remove unnecessary comment

---------

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-05-25 10:00:29 +02:00
Jakub Jezek
99a1be366e
nuke: callback for dirmapping is on demand 2023-05-24 22:19:46 +02:00
Jakub Ježek
5fcb19bc67
Merge branch 'develop' into bugfix/OP-2865_Loading-maya-reviews-into-resolve 2023-05-24 22:06:43 +02:00
Jakub Jezek
d4212ef991
Return any timeline in case none is detected as active
also adding in host test
2023-05-24 22:04:42 +02:00
Simone Barbieri
45e1dbc841 Fix render instances collection to use correct data 2023-05-24 13:14:46 +01:00
Jakub Trllo
7e692ad5ac added option to nest settings templates 2023-05-24 14:01:50 +02:00
Simone Barbieri
7cfbb972a5 Fix sequence frames validator to use correct data 2023-05-24 12:40:28 +01:00
Simone Barbieri
69f9ed38fb
Merge pull request #5014 from ynput/bugfix/unreal-fix_get_full_name_usage 2023-05-24 11:54:42 +01:00
Ynbot
8410055b24 [Automated] Release 2023-05-24 10:21:38 +00:00
Petr Kalis
e5733450e4
Global: plugins cleanup plugin will leave beauty rendered files (#4790)
* OP-1066 - add expected files in Deadline into explicit cleanup

Implicit cleanup doesn't work correctly, safest option is for DL submissions to mark only files that should be rendered to be deleted after successful publish.

* OP-1066 - moved collecting of expected files into collector

Parsing of json didn't have context implemented, it is easier to mark expected files in collector.

* OP-4793 - delete full stagingDir

Reviews might be extracted into staging dir, should be removed too.

* Revert "OP-4793 - delete full stagingDir"

This reverts commit 8b002191e1ad3b31a0cbe439ca1158946c43b049.

* OP-1066 - added function to mark representation files to be cleaned up

Should be applicable for all new representations, as reviews, thumbnails, to clean up their intermediate  files.

* OP-1066 - moved files to better file

Cleaned up occurences where not necessary.

* OP-1066 - removed unused import

* OP-1066 - removed unnecessary setdefault

* OP-1066 - removed unnecessary logging

* OP-1066 - cleanup metadata json

Try to cleanup parent folder if empty.
2023-05-24 12:18:57 +02:00
64qam
28cc85b003
Merge pull request #5011 from ynput/enhancement/OP-6019_nuke-multiple-reformat-thumbnail-exporter 2023-05-24 11:34:03 +02:00