Commit graph

30 commits

Author SHA1 Message Date
Roy Nieterau
5b7d419e18 Cosmetics 2023-04-19 18:07:08 +02:00
Roy Nieterau
fbc0430bb2 Tweak color + icon 2023-04-19 18:06:25 +02:00
Roy Nieterau
1a10e0fc74 Hide animation instance in creator + add inventory action to recreate animation publish instance for loaded rigs 2023-04-19 18:01:43 +02:00
Toke Jepsen
a13f80ef97
Maya: Yeti Validate Rig Input - OP-3454 (#4554)
* Collect input_SET children in instance.

* Fix docs.

* Only validate yeti if there are nodes in the scene.

* Revert code

* Remove connection logic from loader

* Connection inventory action

* Hound

* Revert "Collect input_SET children in instance."

This reverts commit 052e65ca1befb19049ee9f02f472d20cf78d8dc1.

* Update docs

* Update openpype/hosts/maya/plugins/inventory/connect_yeti_rig.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Update openpype/hosts/maya/plugins/inventory/connect_yeti_rig.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Update openpype/hosts/maya/plugins/inventory/connect_yeti_rig.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Update website/docs/artist_hosts_maya_yeti.md

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* BigRoy feedback

* Hound

* Fix typo

* Update openpype/hosts/maya/plugins/inventory/connect_yeti_rig.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Update openpype/hosts/maya/plugins/publish/validate_yeti_renderscript_callbacks.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Update openpype/hosts/maya/plugins/inventory/connect_yeti_rig.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Dont use AVALON_PROJECT

* Hound

* Update openpype/hosts/maya/plugins/publish/validate_yeti_renderscript_callbacks.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

---------

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-03-17 17:14:22 +01:00
Jakub Trllo
66e05849da replace last usages of Qt module 2023-03-14 16:05:43 +01:00
Toke Stuart Jepsen
ab0e3fab01 BigRoy feedback 2023-01-31 17:47:12 +00:00
Toke Jepsen
67e438dcb9
Update openpype/hosts/maya/plugins/inventory/connect_geometry.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-01-31 11:56:55 +00:00
Toke Stuart Jepsen
0382ef29f5 Connect and update xgen animation. 2023-01-08 18:04:01 +00:00
Toke Stuart Jepsen
9ed90e67f8 Code cosmetics 2023-01-08 18:03:34 +00:00
Toke Stuart Jepsen
6575e304b8 Connect Geometry action 2023-01-05 18:20:03 +00:00
Roy Nieterau
3501c93b90 Merge branch 'maya_select_containers' of https://github.com/BigRoy/OpenPype into maya_select_containers 2022-08-17 10:35:28 +02:00
Roy Nieterau
e364c025e6 Tweak labels for clearer distinction between the two actions 2022-08-17 10:34:58 +02:00
Roy Nieterau
a3ee45edd9
Refactor host.ls() to host.get_containers()
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2022-08-12 18:14:23 +02:00
Roy Nieterau
ca424baf73 Scene Inventory: Maya add actions to select from or to scene 2022-08-12 16:39:20 +02:00
Jakub Trllo
a78381265e use query functions in maya plugins 2022-06-21 15:31:14 +02:00
Jakub Trllo
4a5f4c16f4 replace avalon import in maya 2022-04-14 12:12:41 +02:00
Jakub Trllo
c298e06ba6 use 'filepath_from_context' instead of 'get_representation_path_from_context' 2022-04-07 11:11:46 +02:00
Jakub Trllo
ac6182c792 Merge branch 'develop' into enhancement/OP-2925_move-remaining-plugins 2022-03-22 16:14:22 +01:00
Jakub Trllo
93eca512b8 use ObjectId imported from bson instead of avalon.io 2022-03-18 16:23:00 +01:00
Jakub Trllo
0710540aa4 changed imports of moved plugins/actions 2022-03-18 13:17:19 +01:00
Jakub Trllo
c5ac2290f6 use moved functions in hosts and tools 2022-03-14 11:36:17 +01:00
Jakub Trllo
f94f636ff2 moved maya implementation to openpype 2022-02-03 18:44:27 +01:00
Milan Kolar
bf39741cb8
Merge pull request #1955 from davidlatwe/feature/maya-publish-augmented-model 2021-09-24 12:20:37 +01:00
David Lai
da7dda6b6a read studio scene type config on extracting look 2021-09-24 02:35:59 +08:00
Petr Kalis
32d65315a0 Changed how reference nodes are resolved
Added get_reference_node as public api method
2021-09-14 15:54:48 +02:00
Petr Kalis
dfa3f76d2c Added return to force refresh of SceneInventory window 2021-09-13 13:46:37 +02:00
Petr Kalis
0adcf3334a Added new InventoryAction to import (localize) reference in Maya
PYPE-1399
2021-09-13 13:35:24 +02:00
David Lai
316ee85f7b fix linter 2021-09-08 23:21:35 +08:00
David Lai
84ca6a591c fix linter 2021-09-08 23:19:23 +08:00
David Lai
7eed3da7c3 refactor, publishing render sets as model metadata
Instead of loading whole render(augmented) model from
Loader, *import* those render sets from scene inventory
as model's metadata which allow lookDev artist to
modify it and optionally publish a look from there.
2021-09-08 05:57:12 +08:00