antirotor
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73cf209570
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feat(nuke): Deadline submitter. Minor fixes in connected collectors.
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2019-06-19 22:53:01 +02:00 |
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Milan Kolar
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f75a156405
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(feat) add maya burnins to all reviews
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2019-06-17 22:37:51 +02:00 |
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Jakub Trllo
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569272c02a
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(hotfix): fixed variable name from desc to dsc
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2019-06-17 15:26:59 +02:00 |
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Jakub Trllo
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6234007312
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(hotfix): skipped copying files with same destination as source
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2019-06-17 10:11:29 +02:00 |
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Jakub Trllo
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c3cfb4e4d8
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(hotfix): integrate ftrack instances plates to plate
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2019-06-17 09:58:44 +02:00 |
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Ondřej Samohel
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b5a2fd576c
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Merged in feature/PYPE-373-publish-textures (pull request #173)
PYPE-373-publish-textures - copy textures to publish locations
Approved-by: Milan Kolar <milan@orbi.tools>
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2019-06-14 17:20:08 +00:00 |
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Milan Kolar
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907919b1b9
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moving texture collector to unused for now
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2019-06-14 19:19:34 +02:00 |
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Ondřej Samohel
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65ba1eadb7
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Merged in feature/PYPE-385-publishing-rendersetups (pull request #179)
RenderSetup template support for avalon
Approved-by: Milan Kolar <milan@orbi.tools>
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2019-06-14 17:13:15 +00:00 |
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antirotor
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4e6ec22211
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feat(maya): added **RenderSetup** template support for avalon, utilizing rendersetup family
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2019-06-14 18:32:57 +02:00 |
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Toke Jepsen
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76f0db7dd2
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Merged in tokejepsen/pype/change/develop/switch_look_to_new_integrator (pull request #178)
Switch look to new integrator and add representations.
Approved-by: Milan Kolar <milan@orbi.tools>
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2019-06-14 13:32:46 +00:00 |
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Toke Jepsen
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7da07b4b20
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Remove dots from extension.
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2019-06-14 08:16:20 +01:00 |
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Toke Jepsen
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e7c6532813
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Merged in tokejepsen/pype/bugfix/develop/append_ftrack_family_rigs (pull request #172)
Create collect_rig.py
Approved-by: Milan Kolar <milan@orbi.tools>
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2019-06-13 18:19:01 +00:00 |
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Toke Jepsen
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e4b776c5e3
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Merged in tokejepsen/pype/feature/develop/validate_rig_output_ids (pull request #177)
Validate Output Ids
Approved-by: Milan Kolar <milan@orbi.tools>
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2019-06-13 18:16:48 +00:00 |
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Toke Jepsen
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3ab35f4b1d
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Merged in tokejepsen/pype/feature/develop/validate_mesh_arnold_attributes (pull request #175)
Validate Mesh Arnold Attribtues
Approved-by: Milan Kolar <milan@orbi.tools>
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2019-06-13 18:14:01 +00:00 |
|
Toke Jepsen
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1c5edd46e4
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Merged in tokejepsen/pype/feature/develop/validate_shading_engine_naming (pull request #166)
Validate shading engine naming.
Approved-by: Milan Kolar <milan@orbi.tools>
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2019-06-13 18:12:38 +00:00 |
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Jakub Trllo
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6071082eca
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Merged in bugfix/PYPE-381_integrate_preview_frames (pull request #174)
bugfix/PYPE-381_integrate_preview_frames
Approved-by: Milan Kolar <milan@orbi.tools>
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2019-06-13 18:02:31 +00:00 |
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Milan Kolar
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2288e22797
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Merged develop into 2.0/cleanup_dazzle
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2019-06-13 17:20:20 +02:00 |
|
Toke Jepsen
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6e9853739a
|
Switch look to new integrator and add representations.
|
2019-06-13 15:43:56 +01:00 |
|
Toke Jepsen
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57b840030b
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Create validate_rig_output_ids.py
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2019-06-13 12:40:42 +01:00 |
|
Toke Jepsen
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978ece2df4
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Create validate_mesh_arnold_attributes.py
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2019-06-13 10:31:13 +01:00 |
|
Jakub Trllo
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feca17082f
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changed frameIn and frameOut so Ftrack will show them correctly in Web Review tool
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2019-06-12 18:31:57 +02:00 |
|
antirotor
|
11f29a551f
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feat(tools): added tool for copying textures to publish destination
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2019-06-12 16:11:57 +02:00 |
|
Milan Kolar
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4d30a38549
|
hotfix maya playblast wasn't working after refresh
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2019-06-12 14:57:06 +02:00 |
|
Toke Jepsen
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a36a3112de
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Create collect_rig.py
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2019-06-12 10:39:13 +01:00 |
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Milan Kolar
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4c6a063102
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(hotfix) maya 2019 compatibility for quicktime extraction
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2019-06-12 11:18:59 +02:00 |
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Milan Kolar
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af39c49c70
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add preset loading to extractin quicktime and thumbnail from maya
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2019-06-11 22:33:00 +02:00 |
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Milan Kolar
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63d0ff487d
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fixing minor issues with quicktime and thumbnail creation after update to 2.0
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2019-06-11 17:28:31 +02:00 |
|
antirotor
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c63b863db2
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Merge remote-tracking branch 'origin/develop' into feature/PYPE-316-muster-render-support
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2019-06-11 10:57:21 +02:00 |
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antirotor
|
45577b0518
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fix(muster): code cleanup
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2019-06-11 10:19:43 +02:00 |
|
antirotor
|
bc480c9b95
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fix(muster): corrected executable for post action job. Added --pype argument for filesequence script to support pype path
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2019-06-11 10:17:47 +02:00 |
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Toke Jepsen
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b70462b555
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Validate shading engine naming.
Shading engines should be named after their surface shader to bring clarity to the look manager.
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2019-06-11 07:05:07 +01:00 |
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Jakub Jezek
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a0c3d20d9d
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Merge branch 'feature/PYPE-338-publish-representations-for-sho' of bitbucket.org:pypeclub/pype into feature/PYPE-338-publish-representations-for-sho
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2019-06-10 16:55:29 +02:00 |
|
Jakub Jezek
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7c0352ce84
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fix(ftrack): adding ftrack debug logging disabling
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2019-06-10 16:55:16 +02:00 |
|
Jakub Jezek
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138557a470
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fix(global): adding hosts filtering
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2019-06-10 16:53:16 +02:00 |
|
Jakub Trllo
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55c369bd40
|
fix collect plates in nukestudio
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2019-06-10 16:40:32 +02:00 |
|
Jakub Jezek
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f637d76600
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fix(nukestudio): plugin order was not correct
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2019-06-09 17:36:29 +02:00 |
|
Jakub Jezek
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4a0fa8ffa8
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fix(nukestudio): enabling back handle start and end into custom attributes of hierarchy on asset
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2019-06-09 17:35:15 +02:00 |
|
Jakub Jezek
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3f4e392c15
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fix(nuke): load imagesequence didnt work properly with frameranges and handle start and end
|
2019-06-09 17:34:19 +02:00 |
|
Jakub Jezek
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ef5bbb4837
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fix(ftrack): print out which custom attributes cannot be integrated because they are missing in ftrack
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2019-06-09 17:33:43 +02:00 |
|
Jakub Trllo
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65339eb431
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fix(nukestudio): orders of plugins, frameranges, fps to float
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2019-06-07 19:03:24 +02:00 |
|
Jakub Trllo
|
b54bf9962a
|
Merge branch 'feature/PYPE-338-publish-representations-for-sho' of bitbucket.org:pypeclub/pype into feature/PYPE-338-publish-representations-for-sho
# Conflicts:
# pype/plugins/nukestudio/publish/collect_current_file.py
|
2019-06-07 15:14:34 +02:00 |
|
Jakub Trllo
|
8d3f31c42a
|
fix(global, nukestudio): fixing order of plugins
|
2019-06-07 15:12:04 +02:00 |
|
Jakub Jezek
|
a14ff14a0f
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Merge branch 'develop' into feature/PYPE-338-publish-representations-for-sho
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2019-06-07 12:11:34 +02:00 |
|
Jakub Jezek
|
29303c08ca
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feat(nukestudio): improving frame rage counting and adding identifier of main plate type into instance
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2019-06-07 12:06:14 +02:00 |
|
Jakub Jezek
|
595eb51266
|
fix(nukestudio): assetsShare data attribute was made available for all purpouses of sharing, not just hierarchy
|
2019-06-07 12:05:05 +02:00 |
|
Jakub Jezek
|
1f473abbeb
|
feat(nukestudio): dealing with handles across all instances of one asset name
|
2019-06-07 12:04:07 +02:00 |
|
Jakub Jezek
|
48c015537c
|
fix(global): integrate_new didnt add published_path to correct representation data
|
2019-06-07 12:02:43 +02:00 |
|
Jakub Jezek
|
d50f7c60f4
|
fix(nukestudio): fix family to plate instead of plates and adding mov representaion
|
2019-06-06 18:28:30 +02:00 |
|
Toke Jepsen
|
7822481797
|
Merged in tokejepsen/pype/change/develop/skip_proxy_attributes (pull request #157)
Validate_rig_controllers should skip proxy attributes.
Approved-by: Milan Kolar <milan@orbi.tools>
|
2019-06-06 15:04:50 +00:00 |
|
Toke Jepsen
|
4b29c66112
|
Merged in tokejepsen/pype/bugfix/develop/collect_preset_logging (pull request #164)
Bugfix logging calls.
Approved-by: Milan Kolar <milan@orbi.tools>
|
2019-06-06 14:50:10 +00:00 |
|