Jakub Trllo
b412e22164
remove multiselection combobox from settings
2023-08-31 11:17:25 +02:00
Jakub Trllo
f6c2be8b2a
force repaint
2023-08-31 11:15:37 +02:00
Kayla Man
5685e2a168
introduce imprint function for correct version in hda loader
2023-08-31 16:48:52 +08:00
Kayla Man
3b8f74d71d
Merge pull request #5528 from ynput/enhancement/5516_Houdini-Reset-FPS
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Houdini: Reset FPS when clicking Set Frame Range
2023-08-31 16:20:30 +08:00
Kayla Man
d019496d99
Merge branch 'develop' into enhancement/5516_Houdini-Reset-FPS
2023-08-31 16:20:23 +08:00
Kayla Man
4e88f705ee
remove the duplicated validator
2023-08-31 16:12:36 +08:00
Kayla Man
b9fb4ce9e9
rename the validator
2023-08-31 16:05:02 +08:00
Kayla Man
72d7a9191b
bug fix the camera instance data collection
2023-08-31 16:00:22 +08:00
Kayla Man
055e825000
bigroy comment on the camera setup on validation
2023-08-31 15:41:33 +08:00
Kayla Man
b18bbf439e
Merge branch 'develop' into bugfix/OP-6356_3dsamx-empty-render-instance
2023-08-31 14:56:53 +08:00
iLLiCiTiT
5b4bdeb625
avoid unnecessary negative checks
2023-08-30 23:14:54 +02:00
iLLiCiTiT
8cf4c9c651
move multiselection multivalue handling to separated method
2023-08-30 23:03:45 +02:00
iLLiCiTiT
7ebec6b8bc
simplified few lines
2023-08-30 22:55:44 +02:00
iLLiCiTiT
2d04efba93
implemented multuselection EnumAttrDef widget
2023-08-30 22:10:14 +02:00
iLLiCiTiT
ebec7236aa
implemented multiselection combobox
2023-08-30 22:09:51 +02:00
iLLiCiTiT
9e19f2f8ca
implemented multiselection EnumDef
2023-08-30 22:09:33 +02:00
Mustafa-Zarkash
6c5039f707
BigRoy's Comment
2023-08-30 22:46:07 +03:00
Mustafa-Zarkash
41babcaa85
update doc strings
2023-08-30 22:43:52 +03:00
Mustafa-Zarkash
668bcb2d40
BigRoy's Comments
2023-08-30 22:28:43 +03:00
Jakub Trllo
74d612208e
AYON: Deadline expand userpaths in executables list ( #5540 )
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* expand userpaths set in executables list
* Update logic for searching executable with expanduser
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Co-authored-by: Petr Kalis <petr.kalis@gmail.com>
2023-08-30 17:47:03 +02:00
Jakub Ježek
9874aae57c
Merge pull request #5042 from tokejepsen/enhancement/nuke_multiple_knob_values
2023-08-30 16:44:47 +02:00
Jakub Trllo
a60c3d7ce3
use correct git url in README ( #5542 )
2023-08-30 16:36:42 +02:00
Mustafa Zarkash
3c34385320
Houdini: Improve VDB Selection ( #5523 )
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* improve sop selection
* resolve hound conversations
* resolve BigRoy's comments
2023-08-30 15:35:09 +02:00
sjt-rvx
b83a409313
have the addons loading respect a custom AYON_ADDONS_DIR ( #5539 )
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* have the addons loading respect a custom AYON_ADDONS_DIR
* Update openpype/modules/base.py
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
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Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-08-30 15:12:03 +02:00
Roy Nieterau
689da974c4
Removed apply_settings override to fix plugin settings actually being applied
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This makes it so again that it's up to the studio admin to enable or disable the plug-in per project instead of whether the modeler's workfile just happened to have the current renderer set to arnold or not. Note that the plug-in is currently disabled by default in project settings.
2023-08-30 14:42:46 +02:00
Roy Nieterau
3b8df1ac2b
Cache arnold mesh attribute defaults so multiple "model" instance don't try and retrieve the default values every time.
2023-08-30 14:29:40 +02:00
Roy Nieterau
3ee28bd1aa
Avoid selection changes
2023-08-30 14:22:11 +02:00
Roy Nieterau
861b9849cb
Ensure we only iterate ai* attributes that come from a plugin
2023-08-30 14:20:56 +02:00
Roy Nieterau
17f83a0ecc
Avoid iterating over None if ai attributes for some reason do not exist
2023-08-30 14:17:16 +02:00
Roy Nieterau
0fa081dddb
Ignore arnold attribute check if arnold is not loaded
2023-08-30 14:16:27 +02:00
Roy Nieterau
97f9cd4377
Do not warn about renderlayer instance being empty
2023-08-30 14:14:33 +02:00
Roy Nieterau
e9cb011c2a
Remove unused attribute
2023-08-30 10:31:06 +02:00
Roy Nieterau
5d45ed3a7b
Merge remote-tracking branch 'upstream/develop' into enhancement/tweak_logging
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# Conflicts:
# openpype/modules/deadline/plugins/publish/validate_deadline_connection.py
# openpype/modules/deadline/plugins/publish/validate_deadline_pools.py
2023-08-30 10:28:18 +02:00
Roy Nieterau
ca8305a0cf
Tweak logging level of removal of directory in tempdir to debug since artist doesn't care about seeing that in artist facing report
2023-08-30 10:16:37 +02:00
Roy Nieterau
2ba42fe376
Tweak logging level
2023-08-30 10:14:53 +02:00
Roy Nieterau
d03d0564cd
Fix typo thubmnail -> thumbnail
2023-08-30 10:13:07 +02:00
Roy Nieterau
7243f7e721
Fix context not being reported correctly if it was already set on context.data prior to collector
2023-08-30 10:11:30 +02:00
Roy Nieterau
63923ff4d8
Global: Tweak logging for artist-facing reports in publisher
2023-08-30 10:10:33 +02:00
Roy Nieterau
eec1d82db2
Deadline: Tweak logging for artist-facing reports in publisher
2023-08-30 09:54:37 +02:00
Roy Nieterau
2b951d29f2
Maya: Tweak logging for artist-facing reports in publisher
2023-08-30 09:50:59 +02:00
github-actions[bot]
e426aca721
chore(): update bug report / version
2023-08-30 03:25:28 +00:00
ynbot
0722c1f6ac
[Automated] Merged main into develop
2023-08-30 05:25:05 +02:00
Ynbot
948687e7a2
[Automated] Bump version
2023-08-30 03:24:53 +00:00
ynbot
9aaf3bf642
[Automated] Merged develop into main
2023-08-30 05:24:12 +02:00
Mustafa-Zarkash
75673151a6
resolve hound conversations
2023-08-29 21:18:27 +03:00
Mustafa-Zarkash
c799ae42ea
add spaces
2023-08-29 21:06:36 +03:00
Mustafa-Zarkash
9ff5c071b3
resolve conversations
2023-08-29 21:05:43 +03:00
Mustafa Zarkash
65bd128d51
Enhancement: Update houdini main menu ( #5527 )
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* update houdini main menu
* add separator
2023-08-29 18:03:58 +02:00
Jakub Trllo
ed53ef12d5
Chore: PowerShell script for docker build ( #5535 )
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* added powershell script to build using docker
* fix empty variant
* make sure build folder exists
* added docker_build.ps1 to readme
* Tweaked readme to include reason for docker_build.ps1
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Co-authored-by: Petr Kalis <petr.kalis@gmail.com>
2023-08-29 17:48:33 +02:00
Petr Kalis
04145020f6
Tests: fix unit tests ( #5533 )
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* Changed test zip file location
* Updated tests and updated Unreal plugin
Unreal plugin was previously ejected into general one, which was later removed as unnecessary. In Unreal plugin were kept fixed bugs from general one (slate issue, better name pattern for clique)
* Updated raised exception type
2023-08-29 17:35:48 +02:00