Commit graph

33082 commits

Author SHA1 Message Date
Jakub Trllo
b412e22164 remove multiselection combobox from settings 2023-08-31 11:17:25 +02:00
Jakub Trllo
f6c2be8b2a force repaint 2023-08-31 11:15:37 +02:00
Kayla Man
5685e2a168 introduce imprint function for correct version in hda loader 2023-08-31 16:48:52 +08:00
Kayla Man
3b8f74d71d
Merge pull request #5528 from ynput/enhancement/5516_Houdini-Reset-FPS
Houdini: Reset FPS when clicking Set Frame Range
2023-08-31 16:20:30 +08:00
Kayla Man
d019496d99
Merge branch 'develop' into enhancement/5516_Houdini-Reset-FPS 2023-08-31 16:20:23 +08:00
Kayla Man
4e88f705ee remove the duplicated validator 2023-08-31 16:12:36 +08:00
Kayla Man
b9fb4ce9e9 rename the validator 2023-08-31 16:05:02 +08:00
Kayla Man
72d7a9191b bug fix the camera instance data collection 2023-08-31 16:00:22 +08:00
Kayla Man
055e825000 bigroy comment on the camera setup on validation 2023-08-31 15:41:33 +08:00
Kayla Man
b18bbf439e Merge branch 'develop' into bugfix/OP-6356_3dsamx-empty-render-instance 2023-08-31 14:56:53 +08:00
iLLiCiTiT
5b4bdeb625 avoid unnecessary negative checks 2023-08-30 23:14:54 +02:00
iLLiCiTiT
8cf4c9c651 move multiselection multivalue handling to separated method 2023-08-30 23:03:45 +02:00
iLLiCiTiT
7ebec6b8bc simplified few lines 2023-08-30 22:55:44 +02:00
iLLiCiTiT
2d04efba93 implemented multuselection EnumAttrDef widget 2023-08-30 22:10:14 +02:00
iLLiCiTiT
ebec7236aa implemented multiselection combobox 2023-08-30 22:09:51 +02:00
iLLiCiTiT
9e19f2f8ca implemented multiselection EnumDef 2023-08-30 22:09:33 +02:00
Mustafa-Zarkash
6c5039f707 BigRoy's Comment 2023-08-30 22:46:07 +03:00
Mustafa-Zarkash
41babcaa85 update doc strings 2023-08-30 22:43:52 +03:00
Mustafa-Zarkash
668bcb2d40 BigRoy's Comments 2023-08-30 22:28:43 +03:00
Jakub Trllo
74d612208e
AYON: Deadline expand userpaths in executables list (#5540)
* expand userpaths set in executables list

* Update logic for searching executable with expanduser

---------

Co-authored-by: Petr Kalis <petr.kalis@gmail.com>
2023-08-30 17:47:03 +02:00
Jakub Ježek
9874aae57c
Merge pull request #5042 from tokejepsen/enhancement/nuke_multiple_knob_values 2023-08-30 16:44:47 +02:00
Jakub Trllo
a60c3d7ce3
use correct git url in README (#5542) 2023-08-30 16:36:42 +02:00
Mustafa Zarkash
3c34385320
Houdini: Improve VDB Selection (#5523)
* improve sop selection

* resolve hound conversations

* resolve BigRoy's comments
2023-08-30 15:35:09 +02:00
sjt-rvx
b83a409313
have the addons loading respect a custom AYON_ADDONS_DIR (#5539)
* have the addons loading respect a custom AYON_ADDONS_DIR

* Update openpype/modules/base.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

---------

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-08-30 15:12:03 +02:00
Roy Nieterau
689da974c4 Removed apply_settings override to fix plugin settings actually being applied
This makes it so again that it's up to the studio admin to enable or disable the plug-in per project instead of whether the modeler's workfile just happened to have the current renderer set to arnold or not. Note that the plug-in is currently disabled by default in project settings.
2023-08-30 14:42:46 +02:00
Roy Nieterau
3b8df1ac2b Cache arnold mesh attribute defaults so multiple "model" instance don't try and retrieve the default values every time. 2023-08-30 14:29:40 +02:00
Roy Nieterau
3ee28bd1aa Avoid selection changes 2023-08-30 14:22:11 +02:00
Roy Nieterau
861b9849cb Ensure we only iterate ai* attributes that come from a plugin 2023-08-30 14:20:56 +02:00
Roy Nieterau
17f83a0ecc Avoid iterating over None if ai attributes for some reason do not exist 2023-08-30 14:17:16 +02:00
Roy Nieterau
0fa081dddb Ignore arnold attribute check if arnold is not loaded 2023-08-30 14:16:27 +02:00
Roy Nieterau
97f9cd4377 Do not warn about renderlayer instance being empty 2023-08-30 14:14:33 +02:00
Roy Nieterau
e9cb011c2a Remove unused attribute 2023-08-30 10:31:06 +02:00
Roy Nieterau
5d45ed3a7b Merge remote-tracking branch 'upstream/develop' into enhancement/tweak_logging
# Conflicts:
#	openpype/modules/deadline/plugins/publish/validate_deadline_connection.py
#	openpype/modules/deadline/plugins/publish/validate_deadline_pools.py
2023-08-30 10:28:18 +02:00
Roy Nieterau
ca8305a0cf Tweak logging level of removal of directory in tempdir to debug since artist doesn't care about seeing that in artist facing report 2023-08-30 10:16:37 +02:00
Roy Nieterau
2ba42fe376 Tweak logging level 2023-08-30 10:14:53 +02:00
Roy Nieterau
d03d0564cd Fix typo thubmnail -> thumbnail 2023-08-30 10:13:07 +02:00
Roy Nieterau
7243f7e721 Fix context not being reported correctly if it was already set on context.data prior to collector 2023-08-30 10:11:30 +02:00
Roy Nieterau
63923ff4d8 Global: Tweak logging for artist-facing reports in publisher 2023-08-30 10:10:33 +02:00
Roy Nieterau
eec1d82db2 Deadline: Tweak logging for artist-facing reports in publisher 2023-08-30 09:54:37 +02:00
Roy Nieterau
2b951d29f2 Maya: Tweak logging for artist-facing reports in publisher 2023-08-30 09:50:59 +02:00
github-actions[bot]
e426aca721 chore(): update bug report / version 2023-08-30 03:25:28 +00:00
ynbot
0722c1f6ac
[Automated] Merged main into develop 2023-08-30 05:25:05 +02:00
Ynbot
948687e7a2 [Automated] Bump version 2023-08-30 03:24:53 +00:00
ynbot
9aaf3bf642
[Automated] Merged develop into main 2023-08-30 05:24:12 +02:00
Mustafa-Zarkash
75673151a6 resolve hound conversations 2023-08-29 21:18:27 +03:00
Mustafa-Zarkash
c799ae42ea add spaces 2023-08-29 21:06:36 +03:00
Mustafa-Zarkash
9ff5c071b3 resolve conversations 2023-08-29 21:05:43 +03:00
Mustafa Zarkash
65bd128d51
Enhancement: Update houdini main menu (#5527)
* update houdini main menu

* add separator
2023-08-29 18:03:58 +02:00
Jakub Trllo
ed53ef12d5
Chore: PowerShell script for docker build (#5535)
* added powershell script to build using docker

* fix empty variant

* make sure build folder exists

* added docker_build.ps1 to readme

* Tweaked readme to include reason for docker_build.ps1

---------

Co-authored-by: Petr Kalis <petr.kalis@gmail.com>
2023-08-29 17:48:33 +02:00
Petr Kalis
04145020f6
Tests: fix unit tests (#5533)
* Changed test zip file location

* Updated tests and updated Unreal plugin

Unreal plugin was previously ejected into general one, which was later removed as unnecessary. In Unreal plugin were kept fixed bugs from general one (slate issue, better name pattern for clique)

* Updated raised exception type
2023-08-29 17:35:48 +02:00