Fabia Serra Arrizabalaga
9604656017
Add default variant on all creators
2023-08-07 20:22:17 +02:00
Fabia Serra Arrizabalaga
92254e2abc
Add a default variant to all Houdini creators
2023-08-07 19:55:13 +02:00
Fabià Serra Arrizabalaga
bb42369af2
Fix merge conflict
2023-08-07 19:34:51 +02:00
Fabià Serra Arrizabalaga
b57c8a79c0
Remove extra whitespace
2023-08-07 19:33:46 +02:00
Fabià Serra Arrizabalaga
84e3ade492
Revert merge conflict
2023-08-07 19:30:16 +02:00
Fabià Serra Arrizabalaga
adca11d44b
Remove extra whitespace
2023-08-07 19:28:58 +02:00
Fabià Serra Arrizabalaga
3f626080d6
Remove default_variants class variable
2023-08-07 19:28:19 +02:00
Fabià Serra Arrizabalaga
fdd8b8624b
Merge branch 'develop' into bugfix/houdini_creator_settings
2023-08-07 19:23:00 +02:00
Fabia Serra Arrizabalaga
73bbc86d8b
Use default variant from creator plugin for interactive shelve tool
2023-08-07 19:09:27 +02:00
Fabia Serra Arrizabalaga
1b79436103
Add function so Houdini creator settings get applied to instances
2023-08-07 19:08:50 +02:00
Fabia Serra Arrizabalaga
e35c9898af
Align creator settings to use default_variants instead of defaults
2023-08-07 19:08:31 +02:00
Jakub Trllo
a31b2d9d77
SyncServer: Existence of module is optional ( #5413 )
...
* 'get_repre_icons' have optional sync server
* local settings have optional sync server
* sync server is optional in sceneinventory
* sync server is optional in loader tool
* sync server is optional in library loader
* sync server is optional in host dirmap
* sync server is optional in nuke cache
* sync server is optional in integrate plugin
* added "sync_server" back to ignored modules for openpype package
* fix missing variable
* mark syncserver command as deprecated
* define 'SYNC_SERVER_ROOT'
* added method to receive icon paths
* use sync server module to receive icons
* fix scene inventory
2023-08-07 18:48:27 +02:00
Jakub Trllo
ae3eb37776
AYON: Add folder to template data ( #5417 )
...
* added 'folder[name]' to template data
* removed asset <-> folder conversion from conversion utils
* use folder[name] in maya namespace
2023-08-07 17:22:28 +02:00
Jakub Ježek
083b800c1b
Merge pull request #5419 from ynput/enhancement/OP-6452_implement_box_nuke_server_settings
...
nuke: update server addon settings with box
2023-08-07 17:17:06 +02:00
Mustafa Zarkash
15f8440ee1
Bugfix: Houdini update defaults variable ( #5367 )
...
* update defaults variable
* capitalize first letter of variant
* update default_variants to main
2023-08-07 17:06:47 +02:00
Mustafa Zarkash
03032f990c
update error message ( #5386 )
2023-08-07 17:05:17 +02:00
Jakub Trllo
90a7e33a26
Webpublisher: Self contain test publish logic ( #5414 )
...
* implement test logic of webpublisher in webpublisher
* simplified 'remote_publish'
* removed unused 'raise_error' argument
2023-08-07 16:53:09 +02:00
Jakub Trllo
94568326e8
added box conversion to nuke knobs conversions
2023-08-07 16:51:23 +02:00
Jakub Jezek
4fdcab4000
nuke: update server addon settings
2023-08-07 16:28:54 +02:00
Jakub Ježek
f29d245702
Merge pull request #5411 from ynput/bugfix/OP-6524_colorspace-variable-formatting-for-ocio-path
...
Colorspace: including environments from launcher process
2023-08-07 14:55:11 +02:00
Jakub Ježek
1cd2002fb7
Merge pull request #5295 from dazzlepictures/enhancement/Nuke_Autosave_from_prefs
2023-08-07 14:54:18 +02:00
Jakub Ježek
cf42ad1535
Merge branch 'develop' into enhancement/Nuke_Autosave_from_prefs
2023-08-07 14:50:02 +02:00
Jakub Ježek
a5aa0af8dc
Merge pull request #5304 from dazzlepictures/bugfix/Nuke_anamorphic_slate_fix
2023-08-07 14:47:47 +02:00
Kayla Man
be08c81035
Merge pull request #5396 from ynput/enhancement/OP-6224_3dsMax-separating-Ayon-attributes
...
Max: Use the empty modifiers in container to store AYON Parameter
2023-08-07 15:34:48 +08:00
Kayla Man
ef2c15d91f
Merge branch 'develop' into enhancement/OP-6224_3dsMax-separating-Ayon-attributes
2023-08-07 15:34:41 +08:00
github-actions[bot]
653a1bc0a8
chore(): update bug report / version
2023-08-05 03:25:28 +00:00
ynbot
23256057b2
[Automated] Merged main into develop
2023-08-05 05:24:56 +02:00
Ynbot
511b899397
[Automated] Bump version
2023-08-05 03:24:43 +00:00
ynbot
24a2a2f08b
[Automated] Merged develop into main
2023-08-05 05:23:39 +02:00
Jakub Ježek
dd29a5c333
Merge branch 'develop' into bugfix/OP-6524_colorspace-variable-formatting-for-ocio-path
2023-08-04 19:26:44 +02:00
Jakub Jezek
255b65780f
fixing typo
2023-08-04 16:56:34 +02:00
Jakub Ježek
018677d34d
Merge pull request #5399 from ynput/bugfix/OP-6306_Nuke-create-first-work-file-broken
2023-08-04 16:42:42 +02:00
Jakub Jezek
0a765c4528
adding input arguments for env
2023-08-04 16:25:50 +02:00
Kayla Man
e9f834cb7b
Merge branch 'develop' into enhancement/OP-6224_3dsMax-separating-Ayon-attributes
2023-08-04 21:53:39 +08:00
Jiri Sindelar
f0537f0d57
Use scriptReadFile for all Nuke versions
2023-08-04 15:14:59 +02:00
Jakub Trllo
86f39e8e8f
Applications: Attributes creation ( #5408 )
...
* merge applications and tools from all addon versions into one big set
* bump applications version to '0.1.1'
* impemented 'pre_setup' to fix old versions of applications addon
* Fix version access
2023-08-04 14:58:50 +02:00
Jiri Sindelar
4ff85c7e18
remove string conversion for instance name
...
Should not be in this PR
2023-08-04 14:58:30 +02:00
Mustafa Zarkash
bdaf86700b
Bugfix: houdini hard coded project settings ( #5400 )
...
* get poject settings in creator
* add comment about reading ext from project settings
* update validator to get project settings
* update comment about reading ext from project settings
* revert explicit edits it's automated
* remove redundant line
2023-08-04 14:28:33 +02:00
Jakub Ježek
250dcbcd91
Merge pull request #5405 from ynput/enhancement/OP-6452_Nuke-add-BBOX-knob-type-to-settings-
...
Nuke: adding BBox knob type to settings
2023-08-04 14:26:24 +02:00
Mustafa Zarkash
f4f1484c6a
Bugfix: update defaults to default_variants in maya and houdini OP DCC settings ( #5407 )
...
* update defaults to default_variants
* update defaults to defaults in Ayon dcc settings
* increment maya and houdini ayon addons patch version
2023-08-03 21:57:26 +02:00
Jakub Trllo
c9cf6646f7
AYON: 3dsMax settings ( #5401 )
...
* create copy of 3dsmax settings instead of removing it
* keep '3dsmax' as 'adsk_3dsmax'
2023-08-03 15:08:19 +02:00
Jakub Jezek
3ba5f1ce62
adding BBox knob type to settings
...
also fixing some typos
2023-08-03 14:23:58 +02:00
Jakub Ježek
9267426404
Merge branch 'develop' into bugfix/OP-6306_Nuke-create-first-work-file-broken
2023-08-03 13:58:53 +02:00
Jakub Ježek
8aff65143d
Merge pull request #5389 from ynput/enhancement/OP-6499_nuke-split-instance-attributes-to-range-channels-order
2023-08-03 13:58:07 +02:00
Jakub Ježek
52a107e1ab
Merge pull request #5392 from ynput/bugfix/OP-6306_created_instances_subset_name
2023-08-03 13:57:55 +02:00
Jakub Ježek
583fe866fc
Merge branch 'develop' into enhancement/OP-6499_nuke-split-instance-attributes-to-range-channels-order
2023-08-03 13:57:16 +02:00
64qam
1386f54792
Merge pull request #5305 from dazzlepictures/bugfix/Nuke_allow_no_timecode_for_extract
2023-08-03 13:41:13 +02:00
Jakub Trllo
3ae020f064
Applications: Launch hooks cleanup ( #5395 )
...
* ApplicationManager can have more granular way how applications are launched
* executable is optional to be able create ApplicationLaunchContext
* launch context can run prelaunch hooks without launching application
* 'get_app_environments_for_context' is using launch context to prepare environments
* added 'launch_type' as one of filtering options for LaunchHook
* added 'local' launch type filter to existing launch hooks
* define 'automated' launch type in remote publish function
* modified publish and extract environments cli commands
* launch types are only for local by default
* fix import
* fix launch types of global host data
* change order or kwargs
* change unreal filter attribute
* use set instead of list
* removed '__init__' from celaction hooks
* use 'CELACTION_ROOT_DIR' in pre setup
* use full import from applications
2023-08-03 12:24:23 +02:00
Kayla Man
18f891a3f9
resolve submodule conflict
2023-08-03 17:48:32 +08:00
Jakub Jezek
6f376d3916
nuke: put Workfile builder on deprication
...
also fix the workfile calback loop
2023-08-03 11:29:36 +02:00