Commit graph

432 commits

Author SHA1 Message Date
Petr Kalis
99a273c67d OP-3154 - reworked logic
Previous one was limiting attribute removal only on shapes, this should remove attribute in more places.
2022-05-18 12:35:01 +02:00
Petr Kalis
6a75497bfc OP-2790 - added clean_import option to Maya's Import loader
By selecting this option all occurrences of cbId of imported nodes will be removed.
2022-05-13 15:16:46 +02:00
Ondřej Samohel
cf8422d39d
Merge pull request #2611 from BigRoy/maya_render_hardware_support
Maya: Implement Hardware Renderer 2.0 support for Render Products
2022-05-11 16:13:53 +02:00
Roy Nieterau
45a1cb821e
Update validate_rendersettings.py 2022-05-11 11:48:39 +02:00
Ondřej Samohel
7226d82c8f
add support for hw prefixes 2022-05-09 15:10:20 +02:00
Roy Nieterau
9e2f7f328b Cleanup some Loader docstrings 2022-05-02 21:43:01 +02:00
Roy Nieterau
c608eeb262 Remove remaining imports from avalon 2022-05-02 21:35:09 +02:00
Ondřej Samohel
6cdfb2e574
Merge pull request #3006 from pypeclub/bugfix/OP-3010_fix-renderman-support
Fix support for Renderman in Maya
2022-04-26 15:59:36 +02:00
Ondřej Samohel
a2b2dfb1ef
hound fixes 2022-04-26 12:18:12 +02:00
Ondřej Samohel
1bfe423285
fix proper output directory 2022-04-26 12:11:36 +02:00
Jakub Trllo
a6450f8396
Merge pull request #3088 from BigRoy/maya_collect_render_cameras_check
Maya: Collect Render fix any render cameras check
2022-04-26 11:30:48 +02:00
Roy Nieterau
917013e353 Fix any render cameras check 2022-04-22 12:33:55 +02:00
Jakub Trllo
8680e84178 removed usage of AVALON_SCHEMA 2022-04-19 18:05:48 +02:00
Jakub Trllo
c33f86679d Merge branch 'develop' into enhancement/OP-2858_move-AvalonMongoDB-logic 2022-04-19 17:37:24 +02:00
Ondřej Samohel
22e6310e7a
Merge pull request #3055 from tokejepsen/patch-1
Update collect_render.py
2022-04-19 10:22:54 +02:00
Jakub Trllo
7d39c2d855 Merge branch 'enhancement/OP-2956_move-host-install' into enhancement/OP-2858_move-AvalonMongoDB-logic 2022-04-14 12:46:53 +02:00
Jakub Trllo
4a5f4c16f4 replace avalon import in maya 2022-04-14 12:12:41 +02:00
Jakub Trllo
e91d84546e use AvalonMongoDB from openpype pipeline 2022-04-13 17:59:01 +02:00
Toke Jepsen
432f126406
Update collect_render.py
Hound
2022-04-12 17:51:51 +01:00
Toke Jepsen
9306314a1b
Update collect_render.py
Better error message for non selected render camera edge case.
2022-04-12 17:48:20 +01:00
Petr Kalis
9b1a739e18 OP-2005 - set default from Settings to dropdown 2022-04-12 17:56:18 +02:00
Petr Kalis
8c3e63c35d OP-2005 - set default from Settings to dropdown 2022-04-12 17:54:56 +02:00
Petr Kalis
de9e762fc0 OP-2005 - get string values for pool instead enum index 2022-04-12 13:27:33 +02:00
Ondrej Samohel
b895efac5b
fix ident 2022-04-12 13:19:09 +02:00
Ondrej Samohel
b90f54943b
fixes 🐩 and optimize renderman prefix condition 2022-04-12 13:11:43 +02:00
Petr Kalis
92d30d5d19 OP-2005 - push through pool values to renderlayer instance 2022-04-12 12:48:26 +02:00
Petr Kalis
87fa3bae64 OP-2005 - refactor yanked _requests_get, _requests_post into lib file 2022-04-12 11:44:34 +02:00
Jakub Trllo
d3a8f9cc28
Merge pull request #3028 from pypeclub/bugfix/fix_get_repre_context_import
General: Fix import after movements
2022-04-07 11:38:18 +02:00
Jakub Trllo
c298e06ba6 use 'filepath_from_context' instead of 'get_representation_path_from_context' 2022-04-07 11:11:46 +02:00
Milan Kolar
e35b3220b7
Merge pull request #3030 from BigRoy/fix3026 2022-04-07 10:36:50 +02:00
Roy Nieterau
31683fb432 Allow to select invalid camera contents if no cameras found + improve error logging 2022-04-07 05:17:59 +02:00
Petr Kalis
374187da87 Merge branch 'develop' of github.com:pypeclub/OpenPype into feature/OP-2011_Deafult-priority-configurable 2022-04-06 17:09:11 +02:00
Ondřej Samohel
1d3a2c2372
Merge pull request #2978 from pypeclub/feature/OP-2795_maya-to-unreal-skeletal-meshes
Maya to Unreal > Static and Skeletal Meshes
2022-04-05 16:23:24 +02:00
Ondřej Samohel
557aafdae3
fixed skeletal root 2022-04-05 14:36:11 +02:00
Ondrej Samohel
85e2601022
fix 🐺 2022-04-01 18:36:29 +02:00
Ondřej Samohel
bd61eb99d4
fix support for renderman in maya 2022-04-01 17:56:28 +02:00
Petr Kalis
79de61cda5 OP-2011 - added separate tile_priority field 2022-03-31 19:01:59 +02:00
Petr Kalis
eb95e11607 OP-2011 - added pulling priority for DL from Settings
Default value is from Settings, artist can modify it.
2022-03-31 18:57:08 +02:00
Jakub Trllo
8940830787 added info log about changing hardlink 2022-03-30 16:38:45 +02:00
Jakub Trllo
8eab6ae180 disable hardlink on windows for look publishing 2022-03-30 16:25:37 +02:00
Jakub Trllo
215da09d3d Change default value of force copy to True 2022-03-30 15:24:23 +02:00
Ondřej Samohel
14cb9832a2
Merge branch 'develop' into feature/OP-2795_maya-to-unreal-skeletal-meshes 2022-03-30 11:28:59 +02:00
Ondřej Samohel
572e640303
Merge pull request #2908 from j-cube/feature/multiverse
Multiverse: First PR
2022-03-29 13:18:46 +02:00
Ondrej Samohel
228d3cfc00
fix hierarchy 2022-03-28 01:54:40 +02:00
Ondrej Samohel
3a55b80634
fix docstring and remove unused code 2022-03-28 00:07:15 +02:00
Ondrej Samohel
b711ba5174
fix validator 2022-03-27 23:48:24 +02:00
Petr Kalis
a029e55d3c OP-2832 - added transparency into review creator for Maya 2022-03-25 13:47:27 +01:00
Ondrej Samohel
76bc7799f1
add top node validator 2022-03-25 10:52:54 +01:00
DMO
deedc893bf Lock the shape after creating to avoid deletion. 2022-03-25 18:07:28 +09:00
DMO
5adf396610 Adding "pointcache" & "animation" to the list of families, since it's supported. 2022-03-25 18:07:07 +09:00