Milan Kolar
7d016ab82c
Merge pull request #2456 from BigRoy/maya_validate_shape_zero_repair_no_select
2022-01-14 16:57:03 +01:00
Milan Kolar
06a7f1accb
Merge pull request #2455 from BigRoy/maya_fix_look_loader_update
2022-01-10 22:08:16 +01:00
Ondřej Samohel
d8cada627f
Merge pull request #2458 from BigRoy/maya_validate_ngon_use_lib_polyConstraint
...
Maya: Validate NGONs re-use polyConstraint code from openpype.host.maya.api.lib
2022-01-05 15:21:30 +01:00
Ondřej Samohel
c8163a0934
Merge pull request #2457 from BigRoy/maya_optimize_validate_mesh_normals_unlocked
...
Maya: Optimize Validate Locked Normals speed for dense polymeshes
2022-01-04 17:06:20 +01:00
Ondřej Samohel
bc0b7f2545
Merge pull request #2383 from Ellipsanime/add-options-to-not-group-reference-for-referenceloader
...
Maya : add option to not group reference in ReferenceLoader
2022-01-04 16:17:48 +01:00
Ondřej Samohel
79ab9f9cec
Merge pull request #2459 from BigRoy/fix_validate_rig_controllers_as_proxy_errors
...
Maya: Validate Rig Controllers - fix Error: in script editor
2022-01-04 14:22:10 +01:00
Roy Nieterau
fdd7efb2bf
Improve speed of Collect History logic
...
- maya.cmds.listHistory returns duplicates if multiple nodes have the same node in histor, thus making them unique reduces tons of items continuing through all the commands
- cmds.ls(type="renderLayer") now without input nodes. History tends to be so big that calling the command with those nodes as arguments produces a big overhead, simultaneously amount of renderlayers usually tend to be relatively small. So we just get all renderlayers and filter ourselves.
- use `fastIteration` flag in Maya 2020+
2021-12-31 01:19:21 +01:00
Roy Nieterau
c8da4709fe
Fix errors being logged to script editor when attribute is not user-defined attribute.
2021-12-30 21:43:47 +01:00
Roy Nieterau
3a95b99e42
Re-use polyConstraint from openpype.host.maya.api.lib
2021-12-30 17:56:50 +01:00
Roy Nieterau
c4d91fb9c0
Improve docstring and error message
...
- Previously it said something about translate, rotate and scale. However this validator doesn't check that at all and thus the docstring was incorrect.
2021-12-30 17:34:18 +01:00
Roy Nieterau
7340061243
Fix repair taking very long time for many heavy meshes (optimization)
2021-12-30 17:31:07 +01:00
Roy Nieterau
1d94607037
Optimize validation speed for dense polymeshes (especially those that have locked normal)
2021-12-30 16:57:42 +01:00
Roy Nieterau
1e49b7c87c
Do not keep fixed geometry vertices selected/active after repair
2021-12-30 14:45:51 +01:00
Roy Nieterau
bfc6ad0b65
Fix #2453 Refactor missing _get_reference_node method
2021-12-30 14:17:56 +01:00
Petr Kalis
2ea6da4b35
Merge pull request #2405 from pypeclub/chore/OP-2151_Maya-extract-look-should-use-maketx-from-OpenPype-OIIO
...
Maya: Replaced PATH usage with vendored oiio path for maketx utility
2021-12-22 20:36:58 +01:00
Ondřej Samohel
ad51cd8162
Merge pull request #2356 from Ellipsanime/maya-ImagePlaneLoader-load-blueprint
...
Maya: Add is_static_image_plane and is_in_all_views option in imagePlaneLoader
2021-12-14 13:57:24 +01:00
Ondřej Samohel
feefe115b8
Merge pull request #2375 from Ellipsanime/maya-add-render-image-path-to-settings
...
Maya add render image path to settings
2021-12-14 13:52:07 +01:00
Ondřej Samohel
d74ba7f49e
Merge pull request #2394 from Ellipsanime/CollectLook-fix-getattr
...
[Fix][MAYA] Handle message type attribute within CollectLook
2021-12-14 13:49:57 +01:00
Petr Kalis
209dbea1a5
OP-2151 - added logging and exception if oiio utilities not found
2021-12-14 13:44:21 +01:00
Petr Kalis
f1ab759a61
OP-2151 - replaced PATH usage with oiio path for maketx utility
2021-12-14 13:28:00 +01:00
Jérôme LORRAIN
c78d4d89a4
Handle message type attribute
2021-12-13 10:45:30 +01:00
Jérôme LORRAIN
09bbebae18
Add settings to repair
2021-12-10 15:14:03 +01:00
BenoitConnan
f88f1a5306
hound fix
2021-12-08 15:24:24 +01:00
BenoitConnan
d3ac116e70
add options to ReferenceLoader
...
"attach_to_root" : wether or not a group should contain reference
2021-12-08 15:09:10 +01:00
Jérôme LORRAIN
7e04079151
Update error message
2021-12-06 14:07:01 +01:00
Jérôme LORRAIN
ca1516fa13
Fix syntax
2021-12-06 10:45:22 +01:00
Jérôme LORRAIN
b3ec2fe524
Use the setting in CollectRender
2021-12-06 10:28:56 +01:00
Jérôme LORRAIN
89490f4b14
add maya default render folder path to settings
2021-12-03 17:22:27 +01:00
clement.hector
931896519c
add fileName in imagePlane cmd
2021-12-02 12:34:34 +01:00
clement.hector
3c7b622b6e
fix rotation after detach
2021-12-02 11:53:32 +01:00
clement.hector
3d6bf6e8c5
change option by options
2021-12-01 18:56:38 +01:00
clement.hector
64c4e5f2bb
Add static and allView option in imagePlaneLoader
2021-12-01 16:42:18 +01:00
Jakub Trllo
c1010cad0d
Merge pull request #2315 from pypeclub/feature/OP-2045_Preview-for-multilayer-exrs
...
General: Multilayer EXRs support
2021-12-01 12:03:26 +01:00
Ondřej Samohel
a3ab281395
Merge pull request #2321 from pypeclub/hotfix/model-validate-top-group
...
Maya: configurable model top level validation
2021-11-30 14:05:23 +01:00
Ondrej Samohel
d8ce82b916
add changes needed for Maya
2021-11-30 14:01:11 +01:00
Ondrej Samohel
5573bb1985
configurable model top level validation
2021-11-26 13:00:31 +01:00
iLLiCiTiT
e5efaf842b
removed imports from avalon vendor and use sys modules
2021-11-25 00:39:22 +01:00
Ondřej Samohel
278ee5fa93
Merge pull request #2197 from pypeclub/hotfix/OP-1148_vray-aov-separator
...
Maya: Support for configurable AOV separator characters
2021-11-18 14:19:28 +01:00
Milan Kolar
3f07dd92ef
Merge pull request #2260 from pypeclub/bugfix/OP-2030_render-publish-job-is-missing-root
2021-11-18 13:33:40 +01:00
Ondrej Samohel
4d4a39dfe4
add darwin and fix hound
2021-11-18 11:35:41 +01:00
Milan Kolar
d32bf44a0f
make sure render metadta.json path always starts with / onlinux
2021-11-17 17:18:22 +01:00
karimmozlia
084d0d3a9c
color_space raw to Raw
2021-11-17 13:31:21 +02:00
karimmozlia
dbb451e850
color_space raw to Raw
2021-11-17 13:24:54 +02:00
Ondrej Samohel
5916389022
fix aov separator character usage
2021-11-12 17:15:57 +01:00
Ondřej Samohel
02cff11f3f
Merge pull request #2177 from pypeclub/bugfix/OP-1828-Maya--review-viewport-settings
...
Maya: review viewport settings
2021-11-10 11:15:03 +01:00
Ondrej Samohel
95d051e28c
fix long line
2021-11-10 11:13:03 +01:00
Milan Kolar
d7801793a0
Merge pull request #2212 from Ellipsanime/maya-validate-shape-zero
2021-11-09 09:39:56 +01:00
karimmozlia
836b23372c
hound
2021-11-05 17:55:56 +02:00
karimmozlia
0d9e7a424c
hound
2021-11-05 17:54:37 +02:00
karimmozlia
6b4370c19d
Update preset with current panel setting
2021-11-05 17:51:47 +02:00