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- maya.cmds.listHistory returns duplicates if multiple nodes have the same node in histor, thus making them unique reduces tons of items continuing through all the commands - cmds.ls(type="renderLayer") now without input nodes. History tends to be so big that calling the command with those nodes as arguments produces a big overhead, simultaneously amount of renderlayers usually tend to be relatively small. So we just get all renderlayers and filter ourselves. - use `fastIteration` flag in Maya 2020+ |
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| .. | ||
| create | ||
| inventory | ||
| load | ||
| publish | ||
| __init__.py | ||