Jakub Trllo
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2591e81877
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replaced avalon imports in blender
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2022-04-14 11:56:41 +02:00 |
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iLLiCiTiT
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72170d550a
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moved blender implementation to openpype
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2022-01-21 01:28:07 +01:00 |
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Roy Nieterau
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107e2e637e
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Fix typos / cosmetics
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2022-01-16 13:05:26 +01:00 |
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Simone Barbieri
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3bb391f870
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Implemented fix for deselecting all objects
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2021-10-21 15:35:46 +01:00 |
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Simone Barbieri
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eae7079b08
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Hound fixes
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2021-09-07 16:00:05 +01:00 |
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Simone Barbieri
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1d6b10bb1d
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Camera handling between Blender and Unreal implemented
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2021-09-07 15:51:36 +01:00 |
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Simone Barbieri
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07fd5ba12c
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Improved animation workflow
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2021-08-10 11:51:59 +01:00 |
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Simone Barbieri
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78e10b9d1a
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Improved layout assets handling
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2021-07-07 10:56:28 +01:00 |
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Simone Barbieri
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6ee64d09ab
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Loaders and creators now use Blender main thread to operate
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2021-06-21 11:40:58 +01:00 |
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Simone Barbieri
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32c876db85
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Changed default display type for asset groups
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2021-06-09 11:17:26 +01:00 |
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Simone Barbieri
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015f001d73
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Improved rig assets handling
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2021-06-09 10:44:44 +01:00 |
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Simone Barbieri
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ef3319b3e8
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Hound fixes
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2021-05-31 17:39:46 +01:00 |
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Simone Barbieri
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8e10029d2a
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Improved model assets handling
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2021-05-31 17:33:44 +01:00 |
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Milan Kolar
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ff94136e07
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Merge pull request #1514 from simonebarbieri/feature/blender-unreal-improved_animation_workflow
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2021-05-25 10:05:21 +02:00 |
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Simone Barbieri
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6e82f2e268
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Create layout now works by selecting the collection
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2021-05-18 14:16:29 +01:00 |
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Simone Barbieri
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843fa6f6e0
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Removed Animation Set as asset type
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2021-05-14 17:51:24 +01:00 |
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Milan Kolar
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a8ac7cd538
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merge develop into main
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2021-05-04 17:07:32 +02:00 |
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Milan Kolar
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8432e94615
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rename folder
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2021-04-01 18:54:46 +02:00 |
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