Roy Nieterau
a93b635618
Maya: Remove pymel dependency ( #4724 )
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* Remove pymel from `validate_no_namespace`
* Refactor `ValidateRigOutputIds` to remove pymel dependency
* Remove pymel dependency
* Fix logic
* Remove pymel dependency
* Remove py
* Remove pymel dependency
* Remove pymel dependency
* Remove pymel dependency
* Opt-out early if possible
* Remove pymel dependency
* Remove pymel dependency
* Remove pymel dependency
* Remove pymel dependency
* Remove pymel dependency
* Remove code that should've been removed
* Cosmetics
* Shush hound
* Refactor `get_parent` -> `get_node_parent`
* Fix argument
* Refactor logic for Validate Mesh Arnold Attributes
* Fix load image plane camera transform name
* Merge remote-tracking branch 'upstream/develop' into maya_remove_pymel
# Conflicts:
# openpype/hosts/maya/plugins/load/load_reference.py
# openpype/hosts/maya/plugins/publish/collect_review.py
* Fix bug
* Improve labels on messagebox buttons
* Fix repair
* Create empty mesh instead of cube
* Tweak code style based on comments by @fabiaserra
---------
Co-authored-by: Jakub Ježek <jakubjezek001@gmail.com>
2023-04-04 11:23:19 +02:00
Jakub Ježek
0c66e3c566
Merge pull request #4746 from BigRoy/refactor/remove_handles
2023-04-04 11:09:38 +02:00
Jakub Jezek
d593c63b98
make sure project actions review only runs if not fork
2023-04-04 10:53:32 +02:00
Roy Nieterau
0b590ea31d
Merge remote-tracking branch 'upstream/develop' into refactor/remove_handles
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# Conflicts:
# openpype/hosts/maya/plugins/publish/collect_review.py
2023-04-03 18:07:15 +02:00
Petr Kalis
177cce233c
Workfiles: keep Browse always enabled ( #4766 )
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* OP-5494 - keep Browse always enable din Workfiles
Browse might make sense even if there are no workfiles present, better in that case it makes the most sense (eg. I want to locate workfile from outside).
* use last existing directory of workfile root instead of goint to cwd
* use lstring instead of index cut
---------
Co-authored-by: Jakub Trllo <jakub.trllo@gmail.com>
2023-04-03 18:01:33 +02:00
Milan Kolar
fc5f8ceeb0
Merge pull request #4744 from BigRoy/maya_2020_fix_capture
2023-04-03 18:01:09 +02:00
Milan Kolar
852f6fedd0
Merge pull request #4740 from BigRoy/extract_burnin_fix_env_pythonhome
2023-04-03 17:59:12 +02:00
Milan Kolar
38200c9353
Merge pull request #4720 from BigRoy/refactor/maya_collect_review_cleanup
2023-04-03 17:57:05 +02:00
Milan Kolar
e670ac772d
Merge pull request #4650 from BigRoy/maya_collect_renderlayer_error_fix_4648
2023-04-03 17:54:52 +02:00
Roy Nieterau
4bdf5b79b8
Improve speed of Collect Custom Staging Directory
2023-04-03 17:44:21 +02:00
Ondřej Samohel
4f0fed10a6
Merge pull request #4460 from tokejepsen/feature/OP-4859_cant-assign-shaders-to-the-ass-file
2023-04-03 16:59:47 +02:00
Ondřej Samohel
9f61b72546
Merge pull request #4649 from tokejepsen/feature/OP-3926_gpu-cache
2023-04-03 16:48:38 +02:00
Toke Jepsen
12084d1f9e
Maya: Validate Render Settings. ( #4735 )
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* Fixes error message when using attribute validation
* BigRoy feedback
* Failsafe for empty values.
---------
Co-authored-by: Jakub Ježek <jakubjezek001@gmail.com>
2023-04-03 14:09:51 +02:00
Toke Jepsen
e218fb4b6d
Update openpype/hosts/maya/plugins/publish/extract_gpu_cache.py
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Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-04-03 12:58:28 +01:00
Roy Nieterau
0c531ea4ee
Merge remote-tracking branch 'upstream/develop' into extract_burnin_fix_env_pythonhome
2023-04-03 13:35:44 +02:00
Thomas Fricard
34528b6eeb
Deactivate closed Kitsu projects on OP ( #4619 )
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* update openpype projects status from kitsu settings
* fix linting errors
* get all projects and verify the project status for each project
* optimizing project status name verification
* sync only if project exists and is active in OP
* remove noqa
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
* break from all_status for loop and add comment for non sync projects
---------
Co-authored-by: jeremy.oblet <jeremy.oblet@fixstudio.com>
Co-authored-by: Thomas Fricard <tfricard@ws114.prs.vfx.int>
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-04-03 12:11:53 +02:00
Roy Nieterau
007b2a6853
Documentation: Add Extract Burnin documentation ( #4765 )
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* Add Extract Burnin documentation
* Add links / fix links
* Simplify documentation
* Remove mention of houdini
2023-04-03 12:04:34 +02:00
Jakub Jezek
ee22eff316
project action > changes requested CU task In progress
2023-04-02 23:04:17 +02:00
Toke Jepsen
99ac3c3546
Merge branch 'develop' into maya_collect_renderlayer_error_fix_4648
2023-04-02 10:00:40 +02:00
Jakub Jezek
5fa64d9af9
project action: improving switch expression
2023-04-01 22:44:19 +02:00
Jakub Jezek
8f42a4351f
project worlfow adding switch
2023-04-01 22:42:06 +02:00
Jakub Jezek
c3e3f592e0
updating project actions for Review in Progress
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disabling Changes Requested they will be refactored
2023-04-01 22:31:02 +02:00
Jakub Jezek
73e173b7d7
project action > removing expression from if
2023-04-01 14:37:08 +02:00
ynbot
e824f64ca5
[Automated] Merged main into develop
2023-04-01 05:25:36 +02:00
Ynbot
aa8b4b970b
[Automated] Bump version
2023-04-01 03:25:23 +00:00
ynbot
0575df3e0a
[Automated] Merged develop into main
2023-04-01 05:24:37 +02:00
Jakub Ježek
bfec383488
Merge branch 'develop' into feature/OP-3926_gpu-cache
2023-03-31 23:04:17 +02:00
Jakub Ježek
b633116f58
Merge pull request #4624 from ynput/dependabot/npm_and_yarn/website/webpack-5.76.1
2023-03-31 23:02:23 +02:00
Jakub Ježek
7e52621339
Merge branch 'develop' into dependabot/npm_and_yarn/website/webpack-5.76.1
2023-03-31 22:55:13 +02:00
Jakub Ježek
ca92f15042
Merge branch 'develop' into extract_burnin_fix_env_pythonhome
2023-03-31 22:33:37 +02:00
Jakub Ježek
fa1f70274d
Merge branch 'develop' into maya_collect_renderlayer_error_fix_4648
2023-03-31 22:01:27 +02:00
Jakub Ježek
c0d4ab010a
Merge branch 'develop' into refactor/remove_handles
2023-03-31 21:58:53 +02:00
Jakub Ježek
7623c991af
Merge branch 'develop' into maya_2020_fix_capture
2023-03-31 21:58:41 +02:00
Jakub Ježek
dbb12ca165
Merge branch 'develop' into refactor/maya_collect_review_cleanup
2023-03-31 21:58:27 +02:00
Toke Stuart Jepsen
b17f5218fe
Hound
2023-03-31 19:42:50 +01:00
Toke Stuart Jepsen
dd6dedffe3
Merge branch 'feature/OP-4859_cant-assign-shaders-to-the-ass-file' of https://github.com/tokejepsen/pype into feature/OP-4859_cant-assign-shaders-to-the-ass-file
2023-03-31 19:41:39 +01:00
Toke Stuart Jepsen
e244778b3a
Log
2023-03-31 19:41:22 +01:00
Toke Jepsen
89f9003c91
Update openpype/hosts/maya/plugins/publish/extract_arnold_scene_source.py
2023-03-31 19:31:54 +01:00
Toke Stuart Jepsen
7b17e1d461
Merge branch 'feature/OP-4859_cant-assign-shaders-to-the-ass-file' of https://github.com/tokejepsen/pype into feature/OP-4859_cant-assign-shaders-to-the-ass-file
2023-03-31 17:53:40 +01:00
Toke Stuart Jepsen
90113168cf
Doc string for shading_engine_assignments
2023-03-31 17:53:32 +01:00
Toke Jepsen
26d1c8df55
Update openpype/hosts/maya/plugins/publish/extract_arnold_scene_source.py
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Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-03-31 17:25:19 +01:00
Toke Stuart Jepsen
7fb5242fca
Merge branch 'develop' into feature/OP-3926_gpu-cache
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# Conflicts:
# openpype/settings/defaults/project_settings/maya.json
# openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_publish.json
2023-03-31 16:20:08 +01:00
Roy Nieterau
74f73969ad
Remove "preview" data from representation ( #4759 )
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* Remove "preview" data from representation
* pop "preview" from component in standalone publisher
---------
Co-authored-by: Jakub Trllo <jakub.trllo@gmail.com>
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-03-31 17:08:58 +02:00
Toke Jepsen
0227b9d631
Merge branch 'develop' into maya_2020_fix_capture
2023-03-31 16:54:18 +02:00
Jakub Jezek
1967ab34fb
project actions: narrowing triggers even farer
2023-03-31 15:21:33 +02:00
Jakub Jezek
78130f9de3
project actions trigger remove redundant action
2023-03-31 15:08:47 +02:00
Jakub Ježek
48f96308e4
Merge pull request #4752 from BigRoy/refactor/cleanup_grammar
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Thanks for this @BigRoy ! 👌
2023-03-31 14:29:34 +02:00
Jakub Ježek
d933917a53
Merge branch 'develop' into refactor/cleanup_grammar
2023-03-31 14:28:22 +02:00
Jakub Ježek
76e6237f4f
Merge pull request #4711 from BigRoy/maya_extract_look_tx_colorspace
2023-03-31 14:17:38 +02:00
Jakub Ježek
4fee255813
Merge branch 'develop' into maya_extract_look_tx_colorspace
2023-03-31 14:15:57 +02:00