Commit graph

1240 commits

Author SHA1 Message Date
Roy Nieterau
b2ca58723f Fix FPS check for asset overridden values (and simplify getting required asset fps) 2018-09-13 18:17:54 +02:00
Roy Nieterau
4d763157d3 Fix renderlayer name (since nice label change instance.name) 2018-09-13 18:01:10 +02:00
Roy Nieterau
1bfff0a74a Fix getting AOVs code 2018-09-13 17:56:17 +02:00
Roy Nieterau
bc48a8df2b Set nice pyblish instance name with frame range in Pyblish 2018-09-13 17:55:27 +02:00
Roy Nieterau
774ff4bf0d Validate FPS on_open() after update_task_from_path 2018-09-13 15:39:56 +02:00
Roy Nieterau
f5a1b4cb24
Merge pull request #161 from BigRoy/master
Add renderable camera checks to render pipeline in Maya
2018-09-13 15:16:20 +02:00
Roy Nieterau
94f6bda8ee Merge branch 'master' of https://github.com/Colorbleed/colorbleed-config 2018-09-13 14:56:57 +02:00
Roy Nieterau
147b3320c0 Validate only a single camera is renderable in a layer 2018-09-13 14:56:28 +02:00
Roy Nieterau
390ccb4a09 REN-52: Ensure no default camera is renderable 2018-09-13 14:47:08 +02:00
Wijnand Koreman
b226fce672
Merge pull request #160 from aardschok/houdini
Introduce Houdini
2018-09-12 16:45:32 +02:00
wikoreman
7616158dab Renamed plugin 2018-09-12 15:38:17 +02:00
wikoreman
7f55d394e4 Remove print 2018-09-12 15:37:44 +02:00
wikoreman
251f281909 Removed debug prints, removed double value 2018-09-12 15:29:57 +02:00
wikoreman
cd5c419424 Fix get_additional_data to make items visible in scene inventory 2018-09-12 15:28:30 +02:00
wikoreman
1edaad61b5 Added validator for outnode 2018-09-12 15:27:31 +02:00
wikoreman
28067766d5 Updated extract plugin 2018-09-12 15:26:14 +02:00
wikoreman
5da32ff95f Added validator to check for create intermediate dir toggle 2018-09-12 15:25:39 +02:00
wikoreman
f7d8642718 removed unused variable 2018-09-12 11:58:25 +02:00
wikoreman
5aa46689af removed redundant reloads 2018-09-12 11:57:25 +02:00
wikoreman
2234fcabd3 Added update and remove function 2018-09-12 11:56:21 +02:00
Wijnand Koreman
33103049da
Merge pull request #157 from aardschok/PLN-159
Add on_new callback for Maya
2018-09-11 14:38:54 +02:00
Roy Nieterau
6d6898030d
Merge pull request #159 from BigRoy/master
Also ignore _UNKNOWN_REF_NODE_1, or other variations
2018-09-11 14:06:12 +02:00
Roy Nieterau
b2f83d7c19 Also capture _UNKNOWN_REF_NODE_1, or other variations (noticed that being present in one scene) 2018-09-11 14:05:12 +02:00
wikoreman
389a9d9ab8 Removed redundant function 2018-09-11 13:58:28 +02:00
wikoreman
a99873d6d3 Updated validate function to check asset fps too 2018-09-11 13:58:13 +02:00
Roy Nieterau
d1c36ab1a3
Merge pull request #154 from BigRoy/PLN-157
Add draft for labeling asset and frame range in Pyblish instance name
2018-09-11 13:17:35 +02:00
wikoreman
1779fccafc resolved feedback: simplified format 2018-09-11 13:07:50 +02:00
wikoreman
1c0ce20433 Removed double value, added rounding float, updated set_scene_resolution 2018-09-11 12:07:45 +02:00
wikoreman
5ede6c44db Removed create node for performance, cosmetics for readability 2018-09-11 10:46:00 +02:00
wikoreman
a70e3012b1 Refactored function name 2018-09-10 17:46:23 +02:00
wikoreman
3c2e536f22 Added get_asset_data and fps 2018-09-10 17:45:50 +02:00
wikoreman
2637a3ea1d Refactored function, added asset override and fallback 2018-09-10 17:45:26 +02:00
Roy Nieterau
d5bce7f34b
Merge pull request #158 from BigRoy/master
Ignore _UNKNOWN_REF_NODE_
2018-09-10 17:16:55 +02:00
Roy Nieterau
e51bc87ae0 Ignore _UNKNOWN_REF_NODE_ 2018-09-10 17:15:35 +02:00
wikoreman
913f531169 added on_new callback 2018-09-10 16:44:04 +02:00
wikoreman
9258d860da Added set_project_settings and set_scene_resolution functions 2018-09-10 16:24:04 +02:00
wikoreman
f658e3faac Added get_project_data, update get_project_fps function 2018-09-10 16:19:29 +02:00
Roy Nieterau
f80c2d6c43
Merge pull request #156 from BigRoy/master
Force forward slashes for resource destination values
2018-09-10 14:34:55 +02:00
Roy Nieterau
4d378dcf56 Force forward slashes for resource destination values (Fix PLN-151 + PLN-89) 2018-09-10 14:28:11 +02:00
Roy Nieterau
c6e6cc3292
Merge pull request #155 from BigRoy/master
Add V-Ray Proxy vertex colors support
2018-09-10 10:59:04 +02:00
Roy Nieterau
6f220c80aa Add V-Ray Proxy vertex colors support 2018-09-10 10:55:53 +02:00
Roy Nieterau
87e3c101ca Fix shader creation for V-Ray proxies so shaders work as expected on export selection, etc. 2018-09-10 10:42:29 +02:00
Roy Nieterau
b5a09cb4d0 Ensure explicit export settings for readability 2018-09-10 10:39:16 +02:00
Roy Nieterau
fe924c6b29 Add draft for labeling asset and frame range in Pyblish instance name 2018-09-06 16:41:55 +02:00
Roy Nieterau
e236ea0304
Merge pull request #153 from BigRoy/master
Fix writeUVSet support for pointcache/alembic extraction and some better error/warning logging
2018-09-06 16:11:57 +02:00
Wijnand Koreman
2aedefb337
Merge pull request #152 from aardschok/YETI-7
Add control for samples, Yeti
2018-09-06 15:15:54 +02:00
wikoreman
39ee722b6c added support for samples 2018-09-06 15:10:02 +02:00
wikoreman
0e3034a18a added steps attribute 2018-09-06 15:09:31 +02:00
Roy Nieterau
4d224517e4 Log a warning when option key is being ignored 2018-09-06 10:57:11 +02:00
Roy Nieterau
8b02cce5b1 Correct message, and remove verbose nodes logging 2018-09-06 10:36:33 +02:00