Simone Barbieri
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58c9664f7e
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Use sets and don't check container children when getting unique number
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2023-11-02 10:39:28 +00:00 |
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Simone Barbieri
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1c45fa139b
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Include collections asset group to get unique number
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2023-10-31 10:48:05 +00:00 |
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Roy Nieterau
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f58994d59c
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Loader: Remove context argument from Loader.__init__() (#4602)
* Remove Loader `context` argument to __init__
* Add backwards compatibility for Loader.load by still setting `.fname` attr
* Refactor/remove usage of `self.fname` in loaders
* Fix some refactoring
* Fix some refactoring
* Hound
* Revert invalid refactor
* Fix refactor
* Fix playblast panel collection
* Refactor missing method
* Fix typo
* Use the correct `context`
---------
Co-authored-by: Toke Stuart Jepsen <tokejepsen@gmail.com>
Co-authored-by: Kayla Man <64118225+moonyuet@users.noreply.github.com>
Co-authored-by: Jakub Trllo <jakub.trllo@gmail.com>
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2023-07-11 17:48:33 +02:00 |
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Simone Barbieri
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46411c9723
|
Implemented review
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2022-08-04 11:10:45 +01:00 |
|
Roy Nieterau
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c608eeb262
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Remove remaining imports from avalon
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2022-05-02 21:35:09 +02:00 |
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Jakub Trllo
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c5ac2290f6
|
use moved functions in hosts and tools
|
2022-03-14 11:36:17 +01:00 |
|
Jakub Trllo
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d4f177f7bc
|
use moved create functions in hosts
|
2022-03-08 17:39:50 +01:00 |
|
Roy Nieterau
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4fb92b6fca
|
Default to "Main" subset name across all hosts
- 'testhost' is not refactored to default to "Main"
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2022-02-02 10:25:33 +01:00 |
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Simone Barbieri
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4c21c0d425
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Merge branch 'develop' into feature/unreal-load_layout
|
2022-01-27 17:17:03 +00:00 |
|
iLLiCiTiT
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72170d550a
|
moved blender implementation to openpype
|
2022-01-21 01:28:07 +01:00 |
|
Simone Barbieri
|
41220adfca
|
Improved loading of blend layouts in Blender to behave like to JSON one
|
2021-11-12 15:42:10 +00:00 |
|
Simone Barbieri
|
36f4912241
|
Hound fixes
|
2021-10-21 11:51:12 +01:00 |
|
Simone Barbieri
|
80b0b590b8
|
Implemented deselect function to handle objects not in 'object mode'
|
2021-10-21 11:27:35 +01:00 |
|
Simone Barbieri
|
7789fb8299
|
Hound fixes
|
2021-08-10 12:06:52 +01:00 |
|
Simone Barbieri
|
78e10b9d1a
|
Improved layout assets handling
|
2021-07-07 10:56:28 +01:00 |
|
Simone Barbieri
|
395b4fe3bd
|
Hound fixes
|
2021-06-21 11:47:02 +01:00 |
|
Simone Barbieri
|
6ee64d09ab
|
Loaders and creators now use Blender main thread to operate
|
2021-06-21 11:40:58 +01:00 |
|
Simone Barbieri
|
f19bcc61bb
|
Added support for loading FBX models in Blender and fixed alembic
|
2021-06-03 14:21:23 +01:00 |
|
Simone Barbieri
|
8e10029d2a
|
Improved model assets handling
|
2021-05-31 17:33:44 +01:00 |
|
Milan Kolar
|
a8ac7cd538
|
merge develop into main
|
2021-05-04 17:07:32 +02:00 |
|
Milan Kolar
|
8432e94615
|
rename folder
|
2021-04-01 18:54:46 +02:00 |
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