Commit graph

16197 commits

Author SHA1 Message Date
Petr Kalis
c83bc48b34 Merge remote-tracking branch 'origin/feature/OP-3933_RR-support' into feature/OP-3933_RR-support 2023-05-18 13:53:44 +02:00
Petr Kalis
56f2edfa53 Add prerender family to collector for RR path 2023-05-17 16:56:59 +02:00
Ondřej Samohel
226b088871
Merge branch 'develop' into feature/OP-3933_RR-support 2023-05-16 13:57:04 +02:00
Libor Batek
2e44b52ab6
Merge pull request #4972 from ynput/bugfix/unreal-fix_transform_layout_existing
Unreal: Fix transform when loading layout to match existing assets
2023-05-16 11:51:49 +02:00
Ynbot
380a9cba51 [Automated] Release 2023-05-16 08:44:24 +00:00
Jakub Ježek
9a52475075
Merge branch 'develop' into enhancement/OP-5548_Fusion-saver-settings 2023-05-15 21:24:56 +02:00
Ondřej Samohel
f90dea5e26
Merge branch 'develop' into enhancement/OP-5808_Enhancement-3dsmax-rendering-time-data-from-instance 2023-05-15 18:22:30 +02:00
Ondřej Samohel
9ccde2d013
Merge pull request #4939 from ynput/bugfix/remove-obsolete-validator 2023-05-15 17:59:49 +02:00
Ondřej Samohel
557ad1eea9
Merge pull request #4729 from ynput/enhancement/OP-5468_3dsMax-render-dialogue-needs-to-be-closed
3dsMax: render dialogue needs to be closed
2023-05-15 14:22:30 +02:00
Toke Jepsen
40d4fea857
Maya: Validate shader name - OP-5903 (#4971)
* Fix regex matching.

* Add active setting

* Update openpype/hosts/maya/plugins/publish/validate_shader_name.py
2023-05-15 14:10:49 +02:00
Jakub Trllo
0845ba29dd
General: Project Anatomy on creators (#4962)
* added project anatomy to create context

* added project anatomy to create plugin
2023-05-15 14:08:35 +02:00
Simone Barbieri
5625c1f45b Use proper variable names 2023-05-15 12:09:25 +01:00
Ondřej Samohel
2019fddd2c
Merge branch 'develop' into feature/remove_and_load_inv_action 2023-05-15 12:38:16 +02:00
Simone Barbieri
11b895624a Fix transform when loading layout to match existing assets 2023-05-15 10:44:58 +01:00
Ynbot
eaefd594b6 [Automated] Bump version 2023-05-13 03:25:18 +00:00
Petr Kalis
86a1357033 OP-1066 - sanitize version
RR expect version in format 3.157 instead proper 3.15.7-nightly.2
2023-05-12 18:23:38 +02:00
Ember Light
78f8bbfd80
Kitsu - Add "image", "online" and "plate" to review families (#4923)
* Add kitsu review to the default png review's tags

* Add "image", "online" and "plate" as possible review families
2023-05-12 17:29:38 +02:00
Sharkitty
5ff9ab368b pre cache loader by name, loader name in error 2023-05-12 17:07:52 +02:00
Toke Jepsen
ab357eb03e
Addons directory (#4893)
* Add addons directory

* add addons dir to modules dirs automatically

---------

Co-authored-by: iLLiCiTiT <jakub.trllo@gmail.com>
2023-05-12 16:44:44 +02:00
Jakub Trllo
ce1e45f708
fix key assignment on instance data (#4966) 2023-05-12 16:35:10 +02:00
Sharkitty
d8b569b160
Update openpype/plugins/inventory/remove_and_load.py
Discover plugins only once

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-05-12 14:14:44 +00:00
Petr Kalis
2c3cd1c630 OP-1066 - renamed file 2023-05-12 15:34:32 +02:00
Petr Kalis
6df0fbccf7 OP-1066 - fix changed imports
from pyblish.api import breaks Python3 hosts
2023-05-12 15:33:33 +02:00
kaa
d3428da393
fix get_linked_assets project name arg (#4940) 2023-05-12 15:19:23 +02:00
Thomas Fricard
6968c7c8ba
add shortcut to action if in configuration (#4927)
Co-authored-by: Thomas Fricard <tfricard@ws114.prs.vfx.int>
2023-05-12 14:57:17 +02:00
iLLiCiTiT
e56f4286c1 remove python syntax available since 3.8 from unreal addon 2023-05-12 13:39:51 +02:00
Libor Batek
1eae431c93
Merge pull request #4963 from ynput/bugfix/unreal-fix_extract_render
Unreal: Fix render extraction
2023-05-12 11:54:34 +02:00
Milan Kolar
09f8f4c76a
Merge pull request #4912 from EmberLightVFX/bugfix/fusion-optional-validation 2023-05-11 21:59:09 +02:00
Simone Barbieri
9086511970 Fix start and end frames to be int 2023-05-11 16:14:41 +01:00
Simone Barbieri
03d777503c Remove render extractor 2023-05-11 16:14:16 +01:00
Petr Kalis
c1f3201316 Fix use proper subset name
Subset name should contain task, not only 'Main'
2023-05-11 16:51:41 +02:00
Petr Kalis
ad488c7ee4 Fix use proper families
renderLayer is only for processing, final family is 'render'/'prerender'.
2023-05-11 16:50:52 +02:00
Petr Kalis
162b58ce7a Fix access to anatomy 2023-05-11 15:00:58 +02:00
Petr Kalis
d745ebce16 Fix missing colorspaceTemplate key 2023-05-11 14:54:50 +02:00
Petr Kalis
a4434d932b Fix adding review to families
Renamed function to (bit) more reasonable name.
2023-05-11 14:54:25 +02:00
Petr Kalis
78f9a68b35 Fix aov handling
Use col.head directly as rem in second logic path has no .head, it is only str.

Fix review handling
2023-05-11 13:10:02 +02:00
Petr Kalis
1aef4c57f3 Fix missing import 2023-05-11 12:23:48 +02:00
Jakub Jezek
bf2e02699a
returning important condition 2023-05-11 12:20:56 +02:00
Jakub Jezek
9f1bdda8b3
fusion: removing obsolete code 2023-05-11 12:18:36 +02:00
Petr Kalis
c302b61d72 Removed _extend_frames
Moved to publish_functions
2023-05-11 11:11:22 +02:00
Petr Kalis
b654b10e04 Handle conflict with recent develop
Added explicit disabling of adding review.
2023-05-11 11:10:42 +02:00
Ondřej Samohel
b3a8d665aa
Merge pull request #4829 from BigRoy/bugfix/houdini_shelve_tools 2023-05-11 11:01:57 +02:00
Petr Kalis
fe08d8d729
Merge branch 'develop' into feature/OP-3933_RR-support 2023-05-10 18:46:57 +02:00
Petr Kalis
36ef2b5b5f Hound 2023-05-10 18:39:40 +02:00
Petr Kalis
f3ce4c6b71 Hound 2023-05-10 18:33:13 +02:00
Simone Barbieri
562c3ca4ec
Merge pull request #4957 from ynput/bugfix/unreal-update_staticmesh_abc_missing_parameter 2023-05-10 16:38:51 +01:00
Petr Kalis
540981da6a Clean up 2023-05-10 17:19:33 +02:00
Kayla Man
210ed4d41f hound fix 2023-05-10 23:17:58 +08:00
Kayla Man
e69e1f76c8 use ranges 2023-05-10 23:16:39 +08:00
Petr Kalis
b001266775 Clean up 2023-05-10 17:14:25 +02:00