Commit graph

482 commits

Author SHA1 Message Date
Jakub Trllo
e78eb840ac frames adjusted to mov file 2019-06-18 14:24:19 +02:00
Jakub Trllo
9bac7aba0e added repre name to read node name 2019-06-18 14:20:53 +02:00
Jakub Trllo
ff946fc6c8 initial commit duplicated load image secquence with mov and preview representations 2019-06-18 14:20:18 +02:00
Milan Kolar
f75a156405 (feat) add maya burnins to all reviews 2019-06-17 22:37:51 +02:00
Jakub Trllo
569272c02a (hotfix): fixed variable name from desc to dsc 2019-06-17 15:26:59 +02:00
Jakub Trllo
6234007312 (hotfix): skipped copying files with same destination as source 2019-06-17 10:11:29 +02:00
Jakub Trllo
c3cfb4e4d8 (hotfix): integrate ftrack instances plates to plate 2019-06-17 09:58:44 +02:00
Ondřej Samohel
b5a2fd576c Merged in feature/PYPE-373-publish-textures (pull request #173)
PYPE-373-publish-textures - copy textures to publish locations

Approved-by: Milan Kolar <milan@orbi.tools>
2019-06-14 17:20:08 +00:00
Milan Kolar
907919b1b9 moving texture collector to unused for now 2019-06-14 19:19:34 +02:00
Ondřej Samohel
65ba1eadb7 Merged in feature/PYPE-385-publishing-rendersetups (pull request #179)
RenderSetup template support for avalon

Approved-by: Milan Kolar <milan@orbi.tools>
2019-06-14 17:13:15 +00:00
antirotor
4e6ec22211
feat(maya): added **RenderSetup** template support for avalon, utilizing rendersetup family 2019-06-14 18:32:57 +02:00
Toke Jepsen
76f0db7dd2 Merged in tokejepsen/pype/change/develop/switch_look_to_new_integrator (pull request #178)
Switch look to new integrator and add representations.

Approved-by: Milan Kolar <milan@orbi.tools>
2019-06-14 13:32:46 +00:00
Toke Jepsen
7da07b4b20 Remove dots from extension. 2019-06-14 08:16:20 +01:00
Toke Jepsen
e7c6532813 Merged in tokejepsen/pype/bugfix/develop/append_ftrack_family_rigs (pull request #172)
Create collect_rig.py

Approved-by: Milan Kolar <milan@orbi.tools>
2019-06-13 18:19:01 +00:00
Toke Jepsen
e4b776c5e3 Merged in tokejepsen/pype/feature/develop/validate_rig_output_ids (pull request #177)
Validate Output Ids

Approved-by: Milan Kolar <milan@orbi.tools>
2019-06-13 18:16:48 +00:00
Toke Jepsen
3ab35f4b1d Merged in tokejepsen/pype/feature/develop/validate_mesh_arnold_attributes (pull request #175)
Validate Mesh Arnold Attribtues

Approved-by: Milan Kolar <milan@orbi.tools>
2019-06-13 18:14:01 +00:00
Toke Jepsen
1c5edd46e4 Merged in tokejepsen/pype/feature/develop/validate_shading_engine_naming (pull request #166)
Validate shading engine naming.

Approved-by: Milan Kolar <milan@orbi.tools>
2019-06-13 18:12:38 +00:00
Jakub Trllo
6071082eca Merged in bugfix/PYPE-381_integrate_preview_frames (pull request #174)
bugfix/PYPE-381_integrate_preview_frames

Approved-by: Milan Kolar <milan@orbi.tools>
2019-06-13 18:02:31 +00:00
Milan Kolar
2288e22797 Merged develop into 2.0/cleanup_dazzle 2019-06-13 17:20:20 +02:00
Toke Jepsen
6e9853739a Switch look to new integrator and add representations. 2019-06-13 15:43:56 +01:00
Toke Jepsen
57b840030b Create validate_rig_output_ids.py 2019-06-13 12:40:42 +01:00
Toke Jepsen
978ece2df4 Create validate_mesh_arnold_attributes.py 2019-06-13 10:31:13 +01:00
Jakub Trllo
feca17082f changed frameIn and frameOut so Ftrack will show them correctly in Web Review tool 2019-06-12 18:31:57 +02:00
antirotor
11f29a551f
feat(tools): added tool for copying textures to publish destination 2019-06-12 16:11:57 +02:00
Milan Kolar
4d30a38549 hotfix maya playblast wasn't working after refresh 2019-06-12 14:57:06 +02:00
Toke Jepsen
a36a3112de Create collect_rig.py 2019-06-12 10:39:13 +01:00
Milan Kolar
4c6a063102 (hotfix) maya 2019 compatibility for quicktime extraction 2019-06-12 11:18:59 +02:00
Milan Kolar
af39c49c70 add preset loading to extractin quicktime and thumbnail from maya 2019-06-11 22:33:00 +02:00
Milan Kolar
63d0ff487d fixing minor issues with quicktime and thumbnail creation after update to 2.0 2019-06-11 17:28:31 +02:00
antirotor
c63b863db2 Merge remote-tracking branch 'origin/develop' into feature/PYPE-316-muster-render-support 2019-06-11 10:57:21 +02:00
antirotor
45577b0518
fix(muster): code cleanup 2019-06-11 10:19:43 +02:00
antirotor
bc480c9b95
fix(muster): corrected executable for post action job. Added --pype argument for filesequence script to support pype path 2019-06-11 10:17:47 +02:00
Toke Jepsen
b70462b555 Validate shading engine naming.
Shading engines should be named after their surface shader to bring clarity to the look manager.
2019-06-11 07:05:07 +01:00
Jakub Jezek
a0c3d20d9d Merge branch 'feature/PYPE-338-publish-representations-for-sho' of bitbucket.org:pypeclub/pype into feature/PYPE-338-publish-representations-for-sho 2019-06-10 16:55:29 +02:00
Jakub Jezek
7c0352ce84 fix(ftrack): adding ftrack debug logging disabling 2019-06-10 16:55:16 +02:00
Jakub Jezek
138557a470 fix(global): adding hosts filtering 2019-06-10 16:53:16 +02:00
Jakub Trllo
55c369bd40 fix collect plates in nukestudio 2019-06-10 16:40:32 +02:00
Jakub Jezek
f637d76600 fix(nukestudio): plugin order was not correct 2019-06-09 17:36:29 +02:00
Jakub Jezek
4a0fa8ffa8 fix(nukestudio): enabling back handle start and end into custom attributes of hierarchy on asset 2019-06-09 17:35:15 +02:00
Jakub Jezek
3f4e392c15 fix(nuke): load imagesequence didnt work properly with frameranges and handle start and end 2019-06-09 17:34:19 +02:00
Jakub Jezek
ef5bbb4837 fix(ftrack): print out which custom attributes cannot be integrated because they are missing in ftrack 2019-06-09 17:33:43 +02:00
Jakub Trllo
65339eb431 fix(nukestudio): orders of plugins, frameranges, fps to float 2019-06-07 19:03:24 +02:00
Jakub Trllo
b54bf9962a Merge branch 'feature/PYPE-338-publish-representations-for-sho' of bitbucket.org:pypeclub/pype into feature/PYPE-338-publish-representations-for-sho
# Conflicts:
#	pype/plugins/nukestudio/publish/collect_current_file.py
2019-06-07 15:14:34 +02:00
Jakub Trllo
8d3f31c42a fix(global, nukestudio): fixing order of plugins 2019-06-07 15:12:04 +02:00
Jakub Jezek
a14ff14a0f Merge branch 'develop' into feature/PYPE-338-publish-representations-for-sho 2019-06-07 12:11:34 +02:00
Jakub Jezek
29303c08ca feat(nukestudio): improving frame rage counting and adding identifier of main plate type into instance 2019-06-07 12:06:14 +02:00
Jakub Jezek
595eb51266 fix(nukestudio): assetsShare data attribute was made available for all purpouses of sharing, not just hierarchy 2019-06-07 12:05:05 +02:00
Jakub Jezek
1f473abbeb feat(nukestudio): dealing with handles across all instances of one asset name 2019-06-07 12:04:07 +02:00
Jakub Jezek
48c015537c fix(global): integrate_new didnt add published_path to correct representation data 2019-06-07 12:02:43 +02:00
Jakub Jezek
d50f7c60f4 fix(nukestudio): fix family to plate instead of plates and adding mov representaion 2019-06-06 18:28:30 +02:00