Jakub Jezek
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fb3c4b613f
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improving label
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2023-05-17 14:47:32 +02:00 |
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Jakub Jezek
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497a97b70d
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pr comment
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2023-05-17 14:40:47 +02:00 |
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Jakub Jezek
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a6059afe86
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pr comments
also renamed start_handle as it is easily confusable with handles
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2023-05-17 14:37:37 +02:00 |
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Jakub Ježek
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da29890d9b
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Update openpype/hosts/fusion/plugins/publish/extract_render_local.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
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2023-05-17 13:48:34 +02:00 |
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Ondřej Samohel
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f425a2bf2c
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Merge branch 'develop' into feature/OP-5548_Fusion-Deadline-and-publish
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2023-05-16 14:50:04 +02:00 |
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Libor Batek
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2e44b52ab6
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Merge pull request #4972 from ynput/bugfix/unreal-fix_transform_layout_existing
Unreal: Fix transform when loading layout to match existing assets
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2023-05-16 11:51:49 +02:00 |
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Jakub Jezek
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2d6919297c
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fusion: adding comp range option
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2023-05-16 11:40:00 +02:00 |
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Jakub Jezek
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10b953f8bf
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fusion: converting frame range source to enum
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2023-05-16 11:34:54 +02:00 |
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Jakub Jezek
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e14e0f5a40
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hound
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2023-05-15 22:11:35 +02:00 |
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Jakub Jezek
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478c85d7cc
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Fusion: renaming confusing attribute name and label
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2023-05-15 22:09:18 +02:00 |
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Jakub Jezek
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f51af7de27
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fusion: renaming comp frame range related attributes
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2023-05-15 21:54:01 +02:00 |
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Jakub Jezek
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37827f63ba
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Merge branch 'develop' into feature/OP-5548_Fusion-Deadline-and-publish
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2023-05-15 21:29:18 +02:00 |
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Jakub Ježek
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9a52475075
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Merge branch 'develop' into enhancement/OP-5548_Fusion-saver-settings
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2023-05-15 21:24:56 +02:00 |
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Ondřej Samohel
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f90dea5e26
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Merge branch 'develop' into enhancement/OP-5808_Enhancement-3dsmax-rendering-time-data-from-instance
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2023-05-15 18:22:30 +02:00 |
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Ondřej Samohel
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557ad1eea9
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Merge pull request #4729 from ynput/enhancement/OP-5468_3dsMax-render-dialogue-needs-to-be-closed
3dsMax: render dialogue needs to be closed
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2023-05-15 14:22:30 +02:00 |
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Toke Jepsen
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40d4fea857
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Maya: Validate shader name - OP-5903 (#4971)
* Fix regex matching.
* Add active setting
* Update openpype/hosts/maya/plugins/publish/validate_shader_name.py
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2023-05-15 14:10:49 +02:00 |
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Simone Barbieri
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5625c1f45b
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Use proper variable names
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2023-05-15 12:09:25 +01:00 |
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Simone Barbieri
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11b895624a
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Fix transform when loading layout to match existing assets
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2023-05-15 10:44:58 +01:00 |
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Ondřej Samohel
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f697fedd94
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Merge branch 'develop' into feature/OP-5548_Fusion-Deadline-and-publish
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2023-05-12 15:50:32 +02:00 |
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Jakub Jezek
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425ddc7b2b
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fusion: reversing toolSaver back to tool
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2023-05-12 14:26:15 +02:00 |
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Jakub Jezek
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02279a51c8
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pr comments
https://github.com/ynput/OpenPype/pull/4955#discussion_r1192264433
https://github.com/ynput/OpenPype/pull/4955#discussion_r1192267231
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2023-05-12 14:19:13 +02:00 |
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Jakub Ježek
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233c7b3454
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Update openpype/hosts/fusion/plugins/create/create_saver.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
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2023-05-12 14:12:40 +02:00 |
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Jakub Ježek
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4e96bc46b3
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Merge branch 'develop' into feature/OP-5548_Fusion-Deadline-and-publish
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2023-05-12 13:42:47 +02:00 |
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iLLiCiTiT
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e56f4286c1
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remove python syntax available since 3.8 from unreal addon
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2023-05-12 13:39:51 +02:00 |
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Jakub Jezek
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5896c08013
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hound
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2023-05-12 13:38:23 +02:00 |
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Jakub Jezek
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c80842f5a9
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fusion: improving custom frame range
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2023-05-12 13:19:33 +02:00 |
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Libor Batek
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1eae431c93
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Merge pull request #4963 from ynput/bugfix/unreal-fix_extract_render
Unreal: Fix render extraction
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2023-05-12 11:54:34 +02:00 |
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Jakub Jezek
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801b904aea
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rewriting logic for frame ranges
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2023-05-12 11:29:29 +02:00 |
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Jakub Jezek
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fbee0a8b3c
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pr comments
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2023-05-12 11:07:50 +02:00 |
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Milan Kolar
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09f8f4c76a
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Merge pull request #4912 from EmberLightVFX/bugfix/fusion-optional-validation
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2023-05-11 21:59:09 +02:00 |
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Simone Barbieri
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9086511970
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Fix start and end frames to be int
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2023-05-11 16:14:41 +01:00 |
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Simone Barbieri
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03d777503c
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Remove render extractor
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2023-05-11 16:14:16 +01:00 |
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Jakub Jezek
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bf2e02699a
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returning important condition
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2023-05-11 12:20:56 +02:00 |
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Jakub Jezek
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9f1bdda8b3
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fusion: removing obsolete code
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2023-05-11 12:18:36 +02:00 |
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Ondřej Samohel
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b3a8d665aa
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Merge pull request #4829 from BigRoy/bugfix/houdini_shelve_tools
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2023-05-11 11:01:57 +02:00 |
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Simone Barbieri
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562c3ca4ec
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Merge pull request #4957 from ynput/bugfix/unreal-update_staticmesh_abc_missing_parameter
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2023-05-10 16:38:51 +01:00 |
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Kayla Man
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210ed4d41f
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hound fix
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2023-05-10 23:17:58 +08:00 |
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Kayla Man
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e69e1f76c8
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use ranges
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2023-05-10 23:16:39 +08:00 |
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Kayla Man
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6bd3f87fbe
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Merge branch 'develop' into enhancement/OP-5808_Enhancement-3dsmax-rendering-time-data-from-instance
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2023-05-10 22:53:31 +08:00 |
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Kayla Man
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da7d8ac091
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hound fix
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2023-05-10 22:53:02 +08:00 |
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Roy Nieterau
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4c092a95cc
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Merge branch 'develop' into bugfix/fusion-optional-validation
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2023-05-10 16:52:48 +02:00 |
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Kayla Man
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4095c7bd00
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use rt.rendpickupframe and ondrej's comment
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2023-05-10 22:51:52 +08:00 |
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Jakub Jezek
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90f4e6b8bb
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Merge branch 'enhancement/OP-5548_Fusion-saver-settings' into feature/OP-5548_Fusion-Deadline-and-publish
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2023-05-10 16:42:34 +02:00 |
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Simone Barbieri
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b2e669bcbb
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Merge pull request #4956 from ynput/bugfix/unreal-camera_framerange
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2023-05-10 15:41:06 +01:00 |
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Jakub Jezek
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f5215f323b
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hound
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2023-05-10 16:39:29 +02:00 |
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Jakub Jezek
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dfea365474
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moving instnance id so it is imprinted once created
addressing issue form here https://github.com/ynput/OpenPype/pull/4943#issuecomment-1542241467
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2023-05-10 16:38:17 +02:00 |
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Jakub Jezek
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27ac1b4590
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Removing unmanaged compatibility
This fixes issue https://github.com/ynput/OpenPype/pull/4943#pullrequestreview-1420557288
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2023-05-10 16:16:50 +02:00 |
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Simone Barbieri
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a42fbf5a47
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Fix missing parameter when updating alembic staticmesh
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2023-05-10 14:51:45 +01:00 |
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Simone Barbieri
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cbde1425fa
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Fix camera framerange when loading it in Unreal
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2023-05-10 14:37:33 +01:00 |
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Jakub Jezek
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1a48ddefe4
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normalizing path
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2023-05-10 15:37:19 +02:00 |
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