Jakub Trllo
fc2dfd0a00
added missing import
2024-03-11 12:37:07 +01:00
Jakub Trllo
7e9dfd5b47
'get_product_name' now expects 'task_name' and 'task_type'
2024-03-11 12:11:22 +01:00
Jakub Trllo
a8f9ac5569
@kalisp suggestions
2024-03-11 11:53:57 +01:00
Jakub Trllo
d4a8ada569
fix dictionary loop
2024-03-11 11:52:02 +01:00
Jakub Trllo
26960b789f
remove unused 'get_schema_version'
2024-03-08 18:07:37 +01:00
Jakub Trllo
7b0641a00f
remove unused schemas
2024-03-08 18:07:04 +01:00
Jakub Trllo
394186bfb8
use more suitable functions to get context data
2024-03-08 17:32:42 +01:00
Jakub Trllo
bfcfdeb674
fix context tools
2024-03-08 17:32:18 +01:00
Jakub Trllo
1428e84b11
removed assetlinks widgets
2024-03-08 17:29:22 +01:00
Jakub Trllo
92abf5a14b
use folder naming on create instance
2024-03-08 17:20:14 +01:00
Jakub Trllo
82011d18ab
Merge branch 'develop' into enhancement/AY-1226_Use-AYON-entities
2024-03-08 17:00:23 +01:00
Jakub Trllo
06f124c7bf
remove client and implement 'initialize_ayon_connection' to initialize ayon api
2024-03-08 16:36:49 +01:00
Jakub Trllo
f69d77c54c
change 'USE_AYON_ENTITIES' value and use cleaner deprecation marks
2024-03-08 16:30:25 +01:00
Jakub Trllo
0dc27825ce
removed functions from 'ayon_core.client'
2024-03-08 16:00:26 +01:00
Jakub Trllo
c359d446de
removed unused import
2024-03-08 15:56:35 +01:00
Jakub Trllo
fedf09c364
formatting changes
2024-03-08 15:56:06 +01:00
Jakub Trllo
66ad6e8242
workfiles tool is using ayon api operations
2024-03-08 15:55:56 +01:00
Jakub Trllo
d578a43be2
modified push to project tool to use AYON entities
2024-03-08 15:55:39 +01:00
Jakub Trllo
f38e15dad2
moved thumbnails cache to thumbnails model
2024-03-08 15:55:08 +01:00
Jakub Trllo
552c9c2147
modified integration plugins to use AYON entity types and functions
2024-03-08 15:54:45 +01:00
Jakub Trllo
0a2b676713
unreal uses representation entity and forgetten changes
2024-03-08 12:46:16 +01:00
Jakub Trllo
45a4985997
uses representation entity
2024-03-08 12:45:42 +01:00
Jakub Trllo
323e6a5098
substance painter uses representation entity
2024-03-08 12:45:36 +01:00
Jakub Trllo
a9ebc2e8e1
resolve uses representation entity
2024-03-08 12:45:20 +01:00
Jakub Trllo
301a40981c
photoshop uses representation entity
2024-03-08 12:45:07 +01:00
Jakub Trllo
6e7677dd37
nuke uses representation entitiy
2024-03-08 12:44:51 +01:00
Jakub Trllo
39aa9d7b50
maya uses representation entity
2024-03-08 12:44:14 +01:00
Jakub Trllo
ef38f9d765
3dsMax is using representation entity
2024-03-08 12:39:54 +01:00
Jakub Trllo
756ab2dda0
fix houdini actions
2024-03-08 12:39:28 +01:00
Jakub Trllo
630966e5b1
houdini use representation entity
2024-03-08 12:39:20 +01:00
Jakub Trllo
ff20964dc0
hiero use representation entity
2024-03-08 12:38:46 +01:00
Jakub Trllo
67572d56c0
harmony use representation entity
2024-03-08 12:38:33 +01:00
Jakub Trllo
43c09219b9
fusion use representation entity
2024-03-08 12:38:16 +01:00
Jakub Trllo
bd594e6770
flam use representation entity
2024-03-08 12:37:52 +01:00
Jakub Trllo
86b89c77ae
AE use representation entity
2024-03-08 12:37:38 +01:00
Kayla Man
7b19e06787
removing remove instances
2024-03-08 19:37:03 +08:00
Jakub Trllo
9acedf2201
blender using representation entity
2024-03-08 12:36:48 +01:00
Jakub Trllo
3467727f11
scene inventory is using representation entity
2024-03-08 12:36:25 +01:00
Jakub Trllo
3a5becbc98
modified loader tools to use representation entitiy
2024-03-08 12:36:12 +01:00
Jakub Trllo
6045fc5baa
use representation entity in global load and inventory actions
2024-03-08 12:34:05 +01:00
Jakub Trllo
c4f74a6aed
minor fixes in global plugins
2024-03-08 12:28:37 +01:00
Jakub Trllo
70306a1229
use representation entity in global plugins
2024-03-08 12:28:24 +01:00
Jakub Trllo
1313b61fe0
modified rest of pipeline codebase to expect representation entity
2024-03-08 12:00:36 +01:00
Jakub Trllo
4feaf4841f
modified load utils to expect representation entity
2024-03-08 11:59:57 +01:00
Kayla Man
d35d719668
Merge branch 'develop' into enhancement/OP-7076_Validate-Model-Name
2024-03-07 18:26:53 +08:00
Kayla Man
7adf8b672f
Merge branch 'develop' into enhancement/OP-7085_ValidateNoAnimation
2024-03-07 18:09:41 +08:00
Jakub Jezek
fd8bf2cc67
Adjust clip start if slate is present
...
Trim the clip's start time by 1 frame and update its duration accordingly when a "slate" is detected in the version data families. Also, corrected calculation for `frame_end_handle` to use `frame_end`.
2024-03-06 16:29:12 +01:00
Kayla Man
2caf32c5b0
supports the check on only one keyframe in timeline
2024-03-06 23:08:40 +08:00
Libor Batek
478406baff
Merge branch 'develop' into enhancement/OP-7085_ValidateNoAnimation
2024-03-06 11:27:37 +01:00
Jakub Trllo
e812e8e963
tools use version entity
2024-03-06 11:01:26 +01:00