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aftereffects
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Merge branch 'develop' into feature/OP-7176_Use-folder-path-as-unique-identifier
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2023-11-07 14:38:04 +01:00 |
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blender
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Fix problem with imprinting of data when saving render settings
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2023-11-24 16:20:33 +00:00 |
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celaction
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use 'get_asset_name_identifier' in celaction
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2023-10-24 18:07:27 +02:00 |
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flame
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modified part of flame to follow new 'asset' naming
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2023-10-24 18:42:14 +02:00 |
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fusion
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suggestion to do relative path mapping rather then DEPLOY key
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2023-12-04 17:24:58 +01:00 |
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harmony
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Harmony: Fix local rendering (#5953)
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2023-11-28 11:02:47 +01:00 |
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hiero
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Hiero | Global: editorial with folder path (#5829)
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2023-11-20 18:28:18 +01:00 |
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houdini
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Merge pull request #5861 from BigRoy/chore/houdini_remove_unused_usd_code
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2023-11-25 00:00:34 +01:00 |
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max
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cosmetic fix in the docstring
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2023-11-30 18:18:11 +08:00 |
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maya
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add label to MayaUSDReferenceLoader
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2023-11-28 21:32:37 +08:00 |
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nuke
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Merge pull request #5764 from BigRoy/bugfix/validate_write_nodes_value
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2023-11-24 23:49:11 +01:00 |
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photoshop
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Merge branch 'develop' into feature/OP-7176_Use-folder-path-as-unique-identifier
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2023-11-16 17:22:33 +01:00 |
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resolve
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fixing the logic from @bigroy
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2023-11-28 21:49:05 +01:00 |
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standalonepublisher
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add 'folder' key to template data in harmony collectors
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2023-10-30 12:15:27 +01:00 |
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substancepainter
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Merge branch 'develop' into feature/OP-7176_Use-folder-path-as-unique-identifier
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2023-11-20 14:31:09 +01:00 |
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traypublisher
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adding back asset_doc variable
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2023-11-22 14:30:19 +01:00 |
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tvpaint
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Merge branch 'develop' into feature/OP-7176_Use-folder-path-as-unique-identifier
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2023-11-15 11:33:20 +01:00 |
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unreal
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Merge pull request #5670 from ynput/enhancement/OP-6890_unreal-improved_update
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2023-10-26 13:20:56 +01:00 |
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webpublisher
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Fix of no_of_frames (#5819)
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2023-10-25 17:45:23 +02:00 |
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__init__.py
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