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__init__.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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clean_nodes.py
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create duplicates
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2022-01-20 01:26:02 +01:00 |
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collect_animation.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_ass.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_assembly.py
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moved maya implementation to openpype
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2022-02-03 18:44:27 +01:00 |
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collect_file_dependencies.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_history.py
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Improve speed of Collect History logic
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2021-12-31 01:19:21 +01:00 |
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collect_instances.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_look.py
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Avoid 'dict_keys' issue in Py3+
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2021-12-30 14:39:35 +01:00 |
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collect_maya_scene.py
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rename collect_maya_scene
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2021-10-06 12:02:04 +02:00 |
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collect_maya_units.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_maya_workspace.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_model.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_remove_marked.py
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merge develop into main
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2021-05-04 17:07:32 +02:00 |
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collect_render.py
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replaced usage of avalon.lib.time with new function get_formatted_current_time
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2022-03-11 16:40:41 +01:00 |
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collect_render_layer_aovs.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_renderable_camera.py
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Remove attributes.py and refactor usage to lib_rendersetup.py
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2022-02-03 11:49:16 +01:00 |
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collect_review.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_rig.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_unreal_staticmesh.py
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create duplicates
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2022-01-20 01:26:02 +01:00 |
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collect_vrayproxy.py
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catch vrayproxy for abc export instead of giving it pointcache family
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2021-05-06 10:10:03 +02:00 |
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collect_vrayscene.py
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replaced usage of avalon.lib.time with new function get_formatted_current_time
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2022-03-11 16:40:41 +01:00 |
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collect_workfile.py
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rename collect_maya_scene
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2021-10-06 12:02:04 +02:00 |
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collect_workscene_fps.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_yeti_cache.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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collect_yeti_rig.py
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removed imports from avalon vendor and use sys modules
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2021-11-25 00:39:22 +01:00 |
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determine_future_version.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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extract_animation.py
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Merge branch 'develop' into fix_set_frame_range_loaders
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2022-02-26 10:01:39 +01:00 |
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extract_ass.py
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Merge branch 'develop' into fix_set_frame_range_loaders
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2022-02-26 10:01:39 +01:00 |
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extract_assembly.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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extract_assproxy.py
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moved maya implementation to openpype
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2022-02-03 18:44:27 +01:00 |
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extract_camera_alembic.py
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Merge branch 'develop' into fix_set_frame_range_loaders
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2022-02-26 10:01:39 +01:00 |
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extract_camera_mayaScene.py
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Merge branch 'develop' into fix_set_frame_range_loaders
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2022-02-26 10:01:39 +01:00 |
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extract_fbx.py
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Merge branch 'develop' into fix_set_frame_range_loaders
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2022-02-26 10:01:39 +01:00 |
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extract_look.py
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remove adding of exe to maketx
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2022-03-01 12:20:19 +01:00 |
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extract_maya_scene_raw.py
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moved AVALON_CONTAINER_ID from avalon into openpype
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2022-03-18 15:54:19 +01:00 |
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extract_model.py
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moved maya implementation to openpype
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2022-02-03 18:44:27 +01:00 |
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extract_multiverse_usd.py
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replace unicode with str and normalize unicode instance data value
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2022-03-24 10:37:17 +09:00 |
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extract_multiverse_usd_comp.py
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fix multiverse composition extractor for arguments
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2022-03-24 12:07:06 +09:00 |
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extract_multiverse_usd_over.py
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fix iteration loop
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2022-03-18 12:24:06 +09:00 |
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extract_playblast.py
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fix long line
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2021-11-10 11:13:03 +01:00 |
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extract_pointcache.py
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moved maya implementation to openpype
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2022-02-03 18:44:27 +01:00 |
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extract_redshift_proxy.py
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moved maya implementation to openpype
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2022-02-03 18:44:27 +01:00 |
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extract_rendersetup.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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extract_rig.py
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moved maya implementation to openpype
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2022-02-03 18:44:27 +01:00 |
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extract_thumbnail.py
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hound
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2021-11-05 17:55:56 +02:00 |
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extract_unreal_staticmesh.py
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create duplicates
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2022-01-20 17:13:21 +01:00 |
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extract_vrayproxy.py
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Merge branch 'develop' into fix_set_frame_range_loaders
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2022-02-26 10:01:39 +01:00 |
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extract_vrayscene.py
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moved maya implementation to openpype
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2022-02-03 18:44:27 +01:00 |
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extract_xgen_cache.py
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moved maya implementation to openpype
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2022-02-03 18:44:27 +01:00 |
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extract_yeti_cache.py
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Maya: Refactor handles to correctly extract handles with the frame range in export using handleStart and handleEnd as input
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2022-01-05 13:38:19 +01:00 |
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extract_yeti_rig.py
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moved maya implementation to openpype
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2022-02-03 18:44:27 +01:00 |
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increment_current_file_deadline.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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save_scene.py
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Move Maya SaveCurrentScene to beginning of ExtractorOrder
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2022-02-16 21:41:32 +01:00 |
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submit_maya_muster.py
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Fix typos / cosmetics
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2022-01-16 13:05:26 +01:00 |
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validate_animation_content.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_animation_out_set_related_node_ids.py
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More adapted error message
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2022-03-16 18:09:50 +07:00 |
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validate_ass_relative_paths.py
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Fix Maya 2022 Python 3 compatibility: types.BooleanType and types.ListType don't exist in Py3+
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2021-12-24 15:11:53 +01:00 |
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validate_assembly_name.py
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fix 🐕
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2022-01-20 17:18:06 +01:00 |
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validate_assembly_namespaces.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_assembly_transforms.py
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removed imports from avalon vendor and use sys modules
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2021-11-25 00:39:22 +01:00 |
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validate_attributes.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_camera_attributes.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_camera_contents.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_color_sets.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_current_renderlayer_renderable.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_cycle_error.py
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moved maya implementation to openpype
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2022-02-03 18:44:27 +01:00 |
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validate_frame_range.py
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Fix typos, tweak docstring
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2022-02-04 19:25:06 +01:00 |
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validate_instance_has_members.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_instance_in_context.py
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ValidateInstanceInContext was split into 2 separated plugins with own settings in maya and nuke host
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2021-09-27 18:07:26 +02:00 |
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validate_instance_subset.py
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use six.string_types instead of basestring
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2021-04-20 13:49:35 +02:00 |
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validate_instancer_content.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_instancer_frame_ranges.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_loaded_plugin.py
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flake8 E125 correction
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2021-09-28 17:54:56 +02:00 |
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validate_look_contents.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_look_default_shaders_connections.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_look_id_reference_edits.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_look_members_unique.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_look_no_default_shaders.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_look_sets.py
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merge develop into main
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2021-05-04 17:07:32 +02:00 |
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validate_look_shading_group.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_look_single_shader.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_maya_units.py
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added km and miles, updated context access
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2022-02-09 10:51:53 +01:00 |
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validate_mesh_arnold_attributes.py
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moved maya implementation to openpype
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2022-02-03 18:44:27 +01:00 |
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validate_mesh_has_uv.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_mesh_lamina_faces.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_mesh_ngons.py
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moved maya implementation to openpype
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2022-02-03 18:44:27 +01:00 |
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validate_mesh_no_negative_scale.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_mesh_non_manifold.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_mesh_non_zero_edge.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_mesh_normals_unlocked.py
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Optimize validation speed for dense polymeshes (especially those that have locked normal)
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2021-12-30 16:57:42 +01:00 |
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validate_mesh_overlapping_uvs.py
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Merge branch 'develop' into maya_py3_compatibility
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2022-02-07 17:24:29 +01:00 |
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validate_mesh_shader_connections.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_mesh_single_uv_set.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_mesh_uv_set_map1.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_mesh_vertices_have_edges.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_model_content.py
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configurable model top level validation
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2021-11-26 13:00:31 +01:00 |
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validate_model_name.py
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add model top group name validation
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2021-07-28 15:38:51 +02:00 |
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validate_muster_connection.py
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removed imports from avalon vendor and use sys modules
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2021-11-25 00:39:22 +01:00 |
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validate_no_animation.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_no_default_camera.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_no_namespace.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_no_null_transforms.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_no_unknown_nodes.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_no_vraymesh.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_node_ids.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_node_ids_deformed_shapes.py
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Refactor to existing lib function + plugin
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2022-03-02 18:47:07 +07:00 |
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validate_node_ids_in_database.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_node_ids_related.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_node_ids_unique.py
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first version of iteritems replacement
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2021-04-20 13:54:48 +02:00 |
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validate_node_no_ghosting.py
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first version of iteritems replacement
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2021-04-20 13:54:48 +02:00 |
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validate_render_image_rule.py
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Add settings to repair
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2021-12-10 15:14:03 +01:00 |
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validate_render_no_default_cameras.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_render_single_camera.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_renderlayer_aovs.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_rendersettings.py
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fixed aov separator for redshift, validator error message
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2022-02-10 15:09:03 +01:00 |
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validate_resources.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_rig_contents.py
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Fix typos / cosmetics
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2022-01-16 13:05:26 +01:00 |
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validate_rig_controllers.py
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Fix errors being logged to script editor when attribute is not user-defined attribute.
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2021-12-30 21:43:47 +01:00 |
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validate_rig_controllers_arnold_attributes.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_rig_joints_hidden.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_rig_out_set_node_ids.py
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More adapted error message
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2022-03-16 18:09:50 +07:00 |
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validate_rig_output_ids.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_scene_set_workspace.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_setdress_root.py
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add setdress root validator
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2021-09-24 02:58:29 +08:00 |
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validate_shader_name.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_shape_default_names.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_shape_render_stats.py
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first version of iteritems replacement
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2021-04-20 13:54:48 +02:00 |
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validate_shape_zero.py
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moved maya implementation to openpype
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2022-02-03 18:44:27 +01:00 |
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validate_single_assembly.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_skinCluster_deformer_set.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_step_size.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_transform_naming_suffix.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_transform_zero.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_unreal_mesh_triangulated.py
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merge develop into main
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2021-05-04 17:07:32 +02:00 |
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validate_unreal_staticmesh_naming.py
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create duplicates
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2022-01-20 01:26:02 +01:00 |
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validate_unreal_up_axis.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_vray_distributed_rendering.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_vray_referenced_aovs.py
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Fix Maya 2022 Python 3 compatibility: types.BooleanType and types.ListType don't exist in Py3+
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2021-12-24 15:11:53 +01:00 |
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validate_vray_translator_settings.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_vrayproxy.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_vrayproxy_members.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_yeti_renderscript_callbacks.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_yeti_rig_cache_state.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_yeti_rig_input_in_instance.py
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rename folder
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2021-04-01 18:54:46 +02:00 |
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validate_yeti_rig_settings.py
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rename folder
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2021-04-01 18:54:46 +02:00 |