ayon-core/openpype/hosts
2023-10-24 18:46:35 +02:00
..
aftereffects use 'get_asset_name_identifier' in aftereffecs 2023-10-24 18:07:06 +02:00
blender Merge pull request #5812 from ynput/bugfix/OP-7163_blender_thumbnail_extractor 2023-10-24 11:46:57 +01:00
celaction use 'get_asset_name_identifier' in celaction 2023-10-24 18:07:27 +02:00
flame modified part of flame to follow new 'asset' naming 2023-10-24 18:42:14 +02:00
fusion use 'get_asset_name_identifier' in fusion 2023-10-24 18:07:17 +02:00
harmony Remove unused variables + tweak logs 2023-09-06 23:28:39 +02:00
hiero modified some parts of hiero to follow new 'asset' handling 2023-10-24 18:41:37 +02:00
houdini modified houdini to follow new asset naming 2023-10-24 18:12:08 +02:00
max clean up the codes for collect frame range and get frame range function 2023-10-20 23:25:37 +08:00
maya modified maya to follow new usage of 'asset' value 2023-10-24 18:09:43 +02:00
nuke Merge pull request #5541 from ynput/enhancement/OP-6154_Publishing-Luts 2023-10-19 14:12:25 +02:00
photoshop modified photoshop to follow new 'asset' name usage 2023-10-24 18:13:00 +02:00
resolve use only folder name to create instance name 2023-10-24 18:46:35 +02:00
standalonepublisher Remove unused variables + tweak logs 2023-09-06 23:28:39 +02:00
substancepainter modified substance to follow new 'asset' usage 2023-10-24 18:13:23 +02:00
traypublisher modified most of code in traypublisher to follow new asset usage 2023-10-24 18:17:35 +02:00
tvpaint modified tvpaint to use new 'asset' handling 2023-10-24 18:39:04 +02:00
unreal Hound fix 2023-09-25 10:46:33 +01:00
webpublisher Webpublisher: better encode list values for click (#5546) 2023-08-31 11:39:07 +02:00
__init__.py