ayon-core/openpype/hosts/unreal
2023-10-20 16:03:44 +01:00
..
api Added another action to delete unused assets 2023-10-20 12:22:44 +01:00
hooks 🚨 fix hound 🐶 2023-08-22 15:48:19 +02:00
integration@63266607ce updated unreal integration submodule 2023-08-02 13:02:34 +02:00
plugins Added dialog to confirm before deleting files 2023-10-20 16:03:44 +01:00
ui move unreal splash screen to unreal 2023-07-31 10:53:50 +02:00
__init__.py renamed module.py to addon.py in unreal 2022-08-26 15:11:14 +02:00
addon.py define 'AYON_UNREAL_ROOT' environment variable in unreal addon 2023-08-02 10:09:11 +02:00
lib.py Better way to get integration path 2023-08-02 10:46:53 +01:00
README.md ♻️ replace OpenPype/Avalon for Ayon 2023-04-14 17:42:42 +02:00
ue_workers.py Hound fixes 2023-07-26 12:19:38 +01:00

Unreal Integration

Supported Unreal Engine version is 4.26+ (mainly because of major Python changes done there).

Project naming

Unreal doesn't support project names starting with non-alphabetic character. So names like 123_myProject are invalid. If Ayon detects such name it automatically prepends letter P to make it valid name, so 123_myProject will become P123_myProject. There is also soft-limit on project name length to be shorter than 20 characters. Longer names will issue warning in Unreal Editor that there might be possible side effects.