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Added documentation for Layout
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Publishing rig is done in same way as publishing everything else. Save your scene
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and go **OpenPype → Publish**. For more detail see [Publisher](artist_tools#publisher).
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### Loading rigs
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You can load rig with [Loader](artist_tools.md#loader). Go **OpenPype → Load...**,
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select your rig, right click on it and click **Link rig (blend)**.
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## Layouts in Blender
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A layout is a set of elements that populate a scene. OpenPype allows to version
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and manage those sets.
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### Publishing a layout
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Working with Set dresses is very easy. Just load your assets into scene with
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[Loader](artist_tools.md#loader) (**OpenPype → Load...**). Populate your scene as
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you wish, translate each piece to fit your need. When ready, select all imported
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stuff and go **OpenPype → Create...** and select **Layout**. When selecting rigs,
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you need to select only the armature, the geometry will automatically be included.
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This will create set containing your selection and marking it for publishing.
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Now you can publish is with **OpenPype → Publish**.
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### Loading layouts
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You can load a Layout using [Loader](artist_tools.md#loader)
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(**OpenPype → Load...**). Select your layout, right click on it and
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select **Link Layout (blend)**. This will populate your scene with all those
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models you've put into layout.
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