Commit graph

30914 commits

Author SHA1 Message Date
Ondřej Samohel
1d78328d3b
Merge pull request #4960 from ynput/bugfix/OP-5883_3dsmax-Publishing-Deadline-jobs-from-RedShift 2023-05-31 18:23:29 +02:00
Ondřej Samohel
2e40a26beb
Merge branch 'develop' into bugfix/OP-5883_3dsmax-Publishing-Deadline-jobs-from-RedShift 2023-05-31 18:13:14 +02:00
Ondrej Samohel
aeaad018c1
🚨 make peace with the hound 🐶 2023-05-31 18:12:48 +02:00
Jakub Trllo
3955c466c3
fix apply settings on hiero loader (#5073) 2023-05-31 17:17:35 +02:00
github-actions[bot]
776dcb5a6f chore(): update bug report / version 2023-05-31 13:44:50 +00:00
ynbot
3f8f5e3475
[Automated] Merged release main into develop 2023-05-31 15:44:17 +02:00
Ynbot
396486067b [Automated] Release 2023-05-31 13:43:50 +00:00
ynbot
c876d93daa
[Automated] Merged develop into main 2023-05-31 15:43:34 +02:00
Ondřej Samohel
57cda189e2
Merge pull request #5070 from ynput/bugfix/OP-6086-unreal-check_app_name 2023-05-31 15:34:19 +02:00
Simone Barbieri
0635c39a37 Improved error message 2023-05-31 14:32:24 +01:00
Simone Barbieri
142ae35d9b Hound fixes 2023-05-31 12:13:00 +01:00
Simone Barbieri
c2b753326f Check if the Unreal app name follows the right format 2023-05-31 11:59:21 +01:00
Milan Kolar
4a81b5a87a
Merge pull request #5066 from ynput/bugfix/OP-6078-unreal-commandlet_project_permissions 2023-05-31 12:04:06 +02:00
Simone Barbieri
e22d1bf78b Set dev mode off by default 2023-05-31 10:45:47 +01:00
Toke Jepsen
e6d10fa335
Update settings_project_global.md (#5045) 2023-05-31 11:37:21 +02:00
github-actions[bot]
e8b47be8d5 chore(): update bug report / version 2023-05-31 03:27:31 +00:00
ynbot
f67ef9cf74
[Automated] Merged main into develop 2023-05-31 05:26:59 +02:00
Ynbot
a215e4f006 [Automated] Bump version 2023-05-31 03:26:47 +00:00
ynbot
76ad444339
[Automated] Merged develop into main 2023-05-31 05:25:55 +02:00
Milan Kolar
fd23af8851
Merge pull request #5016 from tokejepsen/bugfix/maya_validate_rig_output_ids 2023-05-30 23:12:39 +02:00
Milan Kolar
c18e1d384d
Merge pull request #4919 from Michaelredaa/kitsu-sync-specific-projects 2023-05-30 22:01:23 +02:00
Milan Kolar
cd4d8ef680
Merge pull request #4859 from BigRoy/bugfix/maya_load_assembly_import_get_container_transforms 2023-05-30 21:49:35 +02:00
Milan Kolar
72899559d4
Merge pull request #5063 from ynput/bugfix/publisher_border_lines 2023-05-30 20:38:02 +02:00
Simone Barbieri
be523bc5ec Use temp folder to copy commandlet project 2023-05-30 16:49:49 +01:00
Simone Barbieri
2084eba270
Merge pull request #5010 from ynput/enhancement/unreal-camera_sequences_names 2023-05-30 16:24:12 +01:00
Ondrej Samohel
04e6f5f4bb
🐛 fix support for separate AOVs and some style issues 2023-05-30 17:16:18 +02:00
Jakub Ježek
57c45cce46
Merge pull request #5036 from ynput/enhancement/OP-6045_Disable-Collect-Frames-to-Fix-from-settings 2023-05-30 16:54:14 +02:00
Jakub Ježek
8197b11c3e
Merge branch 'develop' into enhancement/OP-6045_Disable-Collect-Frames-to-Fix-from-settings 2023-05-30 16:53:31 +02:00
Jakub Trllo
26b99db61e removed unused import 2023-05-30 15:18:53 +02:00
Jakub Trllo
4bc61d1c89 Fix border widget 2023-05-30 13:33:58 +02:00
Jakub Trllo
5fbae39a74
Ftrack: Role names are not case sensitive in ftrack event server status action (#5058)
* statuser is not case sensitive about role names

* safer role check
2023-05-30 13:32:27 +02:00
Milan Kolar
a068bd9b05
Merge pull request #4990 from ynput/feature/OP-5915_blender_load-abc-camera 2023-05-29 23:34:24 +02:00
Milan Kolar
3e316dd495
Merge pull request #4987 from ynput/enhancement/OP-5918_blender-add_base_file_unit_scale_in_settings 2023-05-29 23:33:00 +02:00
Milan Kolar
84b3f00203
Merge pull request #4910 from ynput/bugfix/escape-deadline-publish-path-arg 2023-05-29 23:22:11 +02:00
Milan Kolar
123cd71b2c
Merge pull request #4973 from tokejepsen/bugfix/maya_rendersetup 2023-05-29 23:17:34 +02:00
Milan Kolar
63c58353f0
Merge pull request #4974 from ynput/bugfix/company_name_change 2023-05-29 23:09:55 +02:00
Kayla Man
bafc085ec1 updating validator's comment 2023-05-29 22:56:47 +08:00
Kayla Man
982186ffa0 remove unused import 2023-05-29 20:38:17 +08:00
Kayla Man
5f763a4e8e dont add separate aov as instance data 2023-05-29 20:36:38 +08:00
Kayla Man
e506d88ed3 style fix 2023-05-29 20:33:40 +08:00
Simone Barbieri
eb5b5bf492 Set back sequencer and viewport when updating layout or camera 2023-05-29 12:59:54 +01:00
Kayla Man
dbb175204a hound 2023-05-29 19:29:35 +08:00
Kayla Man
9d9eebfe09 using current file to render and add validator for deadline publish in max hosts 2023-05-29 19:25:49 +08:00
Simone Barbieri
ff2c494705 Set view range in sequencer when creating sequences 2023-05-29 12:10:23 +01:00
Simone Barbieri
79a0210c35 Save whole hierarchy when loading camera or layout 2023-05-29 11:56:03 +01:00
Simone Barbieri
a4fd3c7c6d Minor refactor 2023-05-29 11:50:56 +01:00
Kayla Man
4a4677b578 Merge branch 'develop' into bugfix/OP-5883_3dsmax-Publishing-Deadline-jobs-from-RedShift 2023-05-29 17:32:19 +08:00
Jakub Trllo
6607037710
Publisher: Call explicitly prepared tab methods (#5044)
* call explicitly prepared tab methods

* add an overlay message
2023-05-29 11:25:14 +02:00
Kayla Man
0fccdaf5f5 use expected files instead of files 2023-05-29 15:54:55 +08:00
Kayla Man
11d750f1af Merge branch 'develop' into bugfix/OP-5883_3dsmax-Publishing-Deadline-jobs-from-RedShift 2023-05-29 12:58:39 +08:00