Kayla
004a032ed2
Merge branch 'develop' into enhancement/OP-6629_Maya-Export-Rig-Animation-as-FBX
2023-10-03 14:00:13 +08:00
Simone Barbieri
66fa00157c
Merge branch 'develop' into feature/OP-6372-blender-deadline
2023-10-02 14:51:51 +01:00
Simone Barbieri
6b3aa6a247
Added Cycles render passes
2023-10-02 12:45:18 +01:00
Kayla
00131ffd15
refactor the validators for skeletonMesh and use rig validators as abstract class & minor tweak on collectors and settings
2023-10-01 20:15:22 +08:00
Kayla
bdde5c93c7
Merge branch 'develop' into enhancement/OP-6629_Maya-Export-Rig-Animation-as-FBX
2023-09-29 23:11:47 +08:00
Kayla Man
f57c1eb888
edit docsting and rename BakingStreamModel as IntermediateOutputModel
2023-09-28 23:32:39 +08:00
Kayla Man
ef12a5229d
plural form for extract_review_intermediate
2023-09-28 20:27:55 +08:00
Kayla Man
6c1e066b3b
Rename ExtractReviewDataBakingStreams to ExtractReviewIntermediate
2023-09-28 20:07:28 +08:00
Kayla
6a4ab981ad
add validator to make sure all nodes are refernce nodes in skeleton_Anim_SET
2023-09-25 23:00:25 +08:00
Kayla
a0d459eb69
Merge branch 'develop' into enhancement/OP-6629_Maya-Export-Rig-Animation-as-FBX
2023-09-24 13:11:37 +08:00
Kayla
277f876d19
Merge branch 'develop' into enhancement/OP-6629_Maya-Export-Rig-Animation-as-FBX
2023-09-24 13:08:14 +08:00
Kayla Man
84e914d8e3
Merge branch 'develop' into enhancement/OP-6451_Nuke---ExctractReviewDataMov-plugin-with-multiple-format-support
2023-09-22 20:39:53 +08:00
Jakub Trllo
3cf203e465
AYON settings: Extract OIIO transcode settings ( #5639 )
...
* added name to ExtractOIIOTranscode output definition
* convert outputs of 'ExtractOIIOTranscode' to 'dict'
2023-09-22 10:48:31 +02:00
Kayla Man
98065e09b4
Merge branch 'develop' into enhancement/OP-6451_Nuke---ExctractReviewDataMov-plugin-with-multiple-format-support
2023-09-22 15:09:20 +08:00
Kayla Man
174ef45b0b
jakub's comment on apply_settings and fix the bug of not being extracted the review
2023-09-22 15:07:58 +08:00
Mustafa-Zarkash
d91f54f2f7
rename files and make validator optional
2023-09-20 19:18:33 +03:00
Kayla
b7995a41a7
enable the skeleton rig content validator and make the fbx animation collector optional and use the asset as both asset_name and asset_type data for custom subset in the loader
2023-09-20 21:26:02 +08:00
Kayla Man
c03326f5d8
Jakub's comment on the review plugin
2023-09-19 19:19:40 +08:00
Mustafa-Zarkash
a6b6524f0e
Merge branch 'develop' into tests/publish_process
2023-09-18 21:04:53 +03:00
Jakub Trllo
36a8976c58
AYON: Mark deprecated settings in Maya ( #5627 )
...
* Mark color management preferences as deprecated
* add migration hint
2023-09-18 14:55:07 +02:00
Simone Barbieri
11921a9de9
Added settings for new validator
2023-09-15 17:20:43 +01:00
Simone Barbieri
96638726a9
Produce reviews for the beauty render when publishing
2023-09-15 13:09:32 +01:00
Simone Barbieri
13b1ef5f18
Merge branch 'develop' into feature/OP-6372-blender-deadline
2023-09-15 09:56:30 +01:00
Kayla Man
e64984d510
update fbx param to support skeleton definition exports and add the optional validators to make sure it's always a top group hierarchy of the rig in the sets
2023-09-13 13:34:44 +08:00
64qam
a2505a9e7d
Merge branch 'develop' into enhancement/nuke-colorspace-workfile-remove-redundant-profiles
2023-09-12 16:23:30 +02:00
Simone Barbieri
4b27abfae2
Implemented several suggestions from reviews
...
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
Co-authored-by: Oscar Domingo <oscardomingo@gmail.com>
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-09-11 15:17:17 +01:00
Mustafa Taher
844b4dc1c7
Merge branch 'develop' into tests/publish_process
2023-09-11 16:44:54 +03:00
Kayla Man
5c3f12d518
make the validators optional
2023-09-11 20:19:40 +08:00
Jakub Ježek
222595f291
Merge pull request #5594 from ynput/bugfix/ayon-nuke-default-factory
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ayon-nuke: default factory to lists
2023-09-11 11:10:02 +02:00
Mustafa-Zarkash
572d6e3ab5
update ayon settings
2023-09-08 12:44:14 +03:00
Mustafa Taher
83d5bff73e
Merge branch 'develop' into tests/publish_process
2023-09-08 11:11:27 +03:00
Jakub Jezek
ee050fe63b
clearing todos and improving docstrings
2023-09-07 14:47:47 +02:00
Jakub Jezek
2c0a8d4100
adding default factory to list objects
2023-09-07 14:47:27 +02:00
Ondřej Samohel
c92541f5d4
Merge branch 'develop' into enhancement/OP-5600_Houdini-manage-colorspaces-in-review-ROP
2023-09-07 11:17:01 +02:00
Jakub Jezek
359ead27a2
nuke-addon: remove redundant workfile colorspace names
2023-09-06 16:53:41 +02:00
Mustafa-Zarkash
45f86749e1
resolve some comments
2023-09-05 19:52:13 +03:00
Mustafa-Zarkash
1289390680
update settings
2023-09-01 17:23:53 +03:00
Jakub Trllo
cf8919dbc5
AYON: Update settings ( #5544 )
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* added 3dsmax settings conversion
* added conversion of reposition knobs
* fixed matching defaults
* updated core settings
* updated aftereffects settings model
2023-08-31 17:24:52 +02:00
Mustafa-Zarkash
1a3c8ad772
make validateReviewColorspace optional
2023-08-31 17:34:42 +03:00
Mustafa-Zarkash
3a43806a5b
dynamic subset name
2023-08-26 01:23:52 +03:00
Mustafa-Zarkash
c610a850b9
dynamic subset name
2023-08-26 01:23:20 +03:00
Mustafa-Zarkash
e1f2a77089
Introduce houdini unreal static mesh
2023-08-25 22:36:38 +03:00
Simone Barbieri
0f1bf31f69
Updated settings for Ayon
2023-08-24 15:33:16 +01:00
Mustafa-Zarkash
b6a81bd64b
resolve hound conversations
2023-08-24 16:06:21 +03:00
Mustafa-Zarkash
e181eeab93
convert filmboxfbx to UE static mesh
2023-08-24 16:02:18 +03:00
Mustafa-Zarkash
4ea1f2b586
include fbx validator in settings
2023-08-23 19:11:47 +03:00
Kayla Man
6ae58875b5
3dsMax: Settings for Ayon ( #5388 )
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* 3dsmax settings for ayon
* lower version to '0.1.0'
* remove arguments from max application settings
* RenderSettings instead of render_settings for max
---------
Co-authored-by: Jakub Trllo <jakub.trllo@gmail.com>
2023-08-17 10:57:00 +02:00
Petr Kalis
d0ac9c1f2e
Added missing defaults for import_loader ( #5447 )
...
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-08-11 18:12:29 +02:00
Petr Kalis
8b128d91bc
Maya: allow not creation of group for Import loaders ( #5427 )
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* OP-6357 - removed unneeded import
* OP-6357 - extracted logic for getting custom group and namespace from Settings
Mimicing logic in ReferenceLoader, eg. group could be left empty >> no groupping of imported subset.
* OP-6357 - same logic for abc animation as Reference
* OP-6357 - same logic for yeti rig as ReferenceLoder
Allows to not create wrapping group.
* OP-6357 - added separate import_loader to settings
Could be used to not creating wrapping groups when Group kept empty.
* OP-6357 - added product subset conversion for ayon settings
* OP-6357 - fix using correct variable
Artist input comes from `data` not directly from self.options
* OP-6357 - add attach_to_root to options to allow control by same key
* OP-6357 - added docstring
* Added settings for Import loaders in maya
* OP-6357 - refactored formatting
2023-08-11 16:12:05 +02:00
Jakub Trllo
31969f394f
Settings: Houdini & Maya create plugin settings ( #5436 )
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* changed 'defaults' to 'default_variants' in create templates
* use 'template_create_plugin' instead of 'schema_maya_create_render'
* resave defaults and add Main to default value
* updated AYON settings
* formatting fixes
* unified indentation
* renamed 'Default Subsets' to 'Default Variants'
2023-08-10 11:34:54 +02:00