Jakub Trllo
49154c0750
fix create multishot layout
2023-11-03 16:45:12 +01:00
Jakub Trllo
ff8cd30244
Merge branch 'develop' into feature/OP-7176_Use-folder-path-as-unique-identifier
2023-11-02 11:40:01 +01:00
Simone Barbieri
424a0d6f2f
Fix missing grease pencils in thumbnails and playblasts
2023-11-01 11:14:38 +00:00
Jakub Trllo
4a11eed09b
implemented new function which does what houdini requires
2023-10-31 18:59:06 +01:00
Jakub Trllo
027cced5f5
show full folder path in look assigner
2023-10-30 16:40:46 +01:00
Roy Nieterau
c080c43d4c
Merge branch 'develop' into feature/fusion_usd_load
2023-10-30 13:40:59 +01:00
Jakub Ježek
0cd38b3625
Merge branch 'develop' into bugfix/nuke_template_workfile
2023-10-30 12:33:23 +01:00
Jakub Ježek
dd757c0ad3
Merge branch 'develop' into feature/fusion-resolution-validator
2023-10-30 12:22:06 +01:00
Jakub Trllo
f27a25d244
add 'folder' key to template data in harmony collectors
2023-10-30 12:15:27 +01:00
Jakub Ježek
e3daa40ce4
Merge pull request #5558 from BigRoy/enhancement/general_fixes_from_colorbleed
2023-10-30 12:08:52 +01:00
Jakub Trllo
33a9c5beff
Merge pull request #5826 from ynput/enhancement/removed-unused-function
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Nuke: Remove unused 'get_render_path' function
2023-10-30 11:16:57 +01:00
Jakub Trllo
1790c5516c
Merge branch 'develop' into feature/OP-7176_Use-folder-path-as-unique-identifier
2023-10-27 18:07:55 +02:00
Jakub Trllo
e920c01430
unify conditions
2023-10-26 18:41:47 +02:00
Jakub Trllo
130693b798
use 'AYON_SERVER_ENABLED' in resolve plugin
2023-10-26 18:24:42 +02:00
Jakub Ježek
e3d5352a27
Merge pull request #5704 from tokejepsen/bugfix/nuke_update_image
2023-10-26 16:57:08 +02:00
Simone Barbieri
4a34bfef65
Merge pull request #5670 from ynput/enhancement/OP-6890_unreal-improved_update
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Unreal: Changed behaviour for updating assets
2023-10-26 13:20:56 +01:00
Simone Barbieri
2f4844613e
Use constant to define Asset path
2023-10-26 13:13:17 +01:00
Simone Barbieri
b3dc3c161e
Merge pull request #5730 from ynput/enhancement/OP-6846_unreal-validate-sequence-frame-better-error-reporting
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Unreal: Improved error reporting for Sequence Frame Validator
2023-10-26 12:54:54 +01:00
Milan Kolar
46ee9cf7af
Merge pull request #5698 from ynput/bugfix/OP-6806_Houdini-wrong-frame-calculation-with-handles
2023-10-26 00:25:37 +02:00
Milan Kolar
fd1b0ab130
Merge pull request #5744 from ynput/enhancement/OP-6943_Display-mode-or-Viewport-style-not-shown-correctly-when-creating-review-in-3dsMax
2023-10-26 00:25:07 +02:00
Petr Kalis
f35b3508ea
Fix of no_of_frames ( #5819 )
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If it throws exception, no_of_frames wont be available.
This approach is used to limit need to decide if published file is image or video-like. Hopefully exception is fast enough and would be still necessary for rare cases of weird video-likes files.
2023-10-25 17:45:23 +02:00
Ondřej Samohel
658aa3e30b
Merge pull request #5624 from ynput/enhancement/OP-6352_tycache-family
2023-10-25 17:28:19 +02:00
Jakub Trllo
c3ae2a3a09
be expicit about source of asset and folder path in photoshop
2023-10-25 15:20:28 +02:00
Kayla Man
cd6a2941d2
comment update for knownpublisherror
2023-10-25 21:15:52 +08:00
Kayla Man
40fe7391b2
knownPublishError comment tweaks
2023-10-25 20:46:28 +08:00
Jakub Trllo
7942e33a11
be expicit about source of asset and folder path
2023-10-25 12:01:58 +02:00
Kayla Man
8a2e9af886
hound
2023-10-25 17:35:48 +08:00
Kayla Man
26a575d594
improve the code for camera check on the node
2023-10-25 17:34:53 +08:00
Kayla Man
dfd239172c
do not do normapath in update function
2023-10-25 17:20:06 +08:00
Kayla Man
76864ad8f5
raise publish error in collect review due to the loaded abc camera doesn't support fov attribute properties and narrow down the image format to 3 for reviews
2023-10-25 16:56:34 +08:00
Kayla Man
439afe4adb
narrow down to the 4 image formats support for review
2023-10-25 15:21:27 +08:00
Jakub Trllo
e34c0b9ecd
avoid unnecessary call to database
2023-10-24 18:50:54 +02:00
Jakub Trllo
9d617db64c
use only folder name to create instance name
2023-10-24 18:46:35 +02:00
Jakub Trllo
51bebd0f1e
modified part of flame to follow new 'asset' naming
2023-10-24 18:42:14 +02:00
Jakub Trllo
5ada46f2a0
modified some parts of hiero to follow new 'asset' handling
2023-10-24 18:41:37 +02:00
Jakub Trllo
8360c321bd
modified tvpaint to use new 'asset' handling
2023-10-24 18:39:04 +02:00
Jakub Trllo
7d366371a5
modified most of code in traypublisher to follow new asset usage
2023-10-24 18:17:35 +02:00
Jakub Trllo
7c7f9f175c
modified substance to follow new 'asset' usage
2023-10-24 18:13:23 +02:00
Jakub Trllo
23c41fe12a
modified photoshop to follow new 'asset' name usage
2023-10-24 18:13:00 +02:00
Jakub Trllo
82b1e0b205
modified houdini to follow new asset naming
2023-10-24 18:12:08 +02:00
Jakub Trllo
a5056ea3fb
modified maya to follow new usage of 'asset' value
2023-10-24 18:09:43 +02:00
Jakub Trllo
279ab08dfa
use 'get_asset_name_identifier' in celaction
2023-10-24 18:07:27 +02:00
Jakub Trllo
18fcfa4a41
use 'get_asset_name_identifier' in fusion
2023-10-24 18:07:17 +02:00
Jakub Trllo
69792a5c64
use 'get_asset_name_identifier' in aftereffecs
2023-10-24 18:07:06 +02:00
Roy Nieterau
cedbc4edaa
Merge branch 'develop' into bugfix/OP-6806_Houdini-wrong-frame-calculation-with-handles
2023-10-24 15:19:57 +02:00
Kayla Man
d11b005103
make sure the path is normalized during the update for the loaders
2023-10-24 21:08:54 +08:00
Simone Barbieri
c3d6ce0105
Merge pull request #5812 from ynput/bugfix/OP-7163_blender_thumbnail_extractor
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Blender: Include Grease Pencil in review and thumbnails
2023-10-24 11:46:57 +01:00
Simone Barbieri
bd545bce39
Use set instead of list to check types
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Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-10-24 10:27:25 +01:00
Simone Barbieri
d66709791b
Include grease pencil in review and thumbnails
2023-10-24 10:02:57 +01:00
Kayla Man
8078260fed
Merge branch 'develop' into enhancement/OP-6352_tycache-family
2023-10-24 16:18:51 +08:00