Commit graph

37661 commits

Author SHA1 Message Date
Toke Jepsen
517cc39b69
Update client/ayon_core/hosts/maya/plugins/publish/validate_alembic_options_defaults.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2024-04-04 21:15:23 +01:00
Toke Jepsen
316e725fda
Update client/ayon_core/hosts/maya/plugins/publish/extract_pointcache.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2024-04-04 21:01:00 +01:00
Toke Jepsen
c78258c927
Update client/ayon_core/hosts/maya/plugins/publish/extract_pointcache.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2024-04-04 17:54:04 +01:00
Toke Jepsen
fe92a4233d
Update server_addon/maya/server/settings/publishers.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2024-04-04 17:46:34 +01:00
Toke Stuart Jepsen
a7ee5154b9 BigRoy feedback 2024-04-04 11:35:26 +01:00
Toke Stuart Jepsen
121ece731f Merge branch 'develop' into enhancement/AY-970_abc-options-for-Pointcache-Animation-family
# Conflicts:
#	server_addon/maya/server/settings/publishers.py
2024-04-02 10:06:00 +01:00
Toke Stuart Jepsen
1eebe2ee77 Settings for ValidateAlembicOptionsDefaults. 2024-04-02 10:03:50 +01:00
Kayla Man
224de18acf
Merge pull request #319 from BigRoy/enhancement/substancepainter_load_mesh_usd
Substance Painter: Allow loading `usd` mesh to substance painter
2024-04-02 17:00:47 +08:00
Kayla Man
2d06602968
Merge branch 'develop' into enhancement/substancepainter_load_mesh_usd 2024-04-02 17:00:39 +08:00
Jakub Trllo
878719e38e
Merge pull request #313 from BigRoy/chore/extract_burnin_optimize_no_burnins
Extract Burnin: Do not prepare burnin data if no burnins for representations
2024-04-02 10:37:19 +02:00
Jakub Trllo
182486137d
Merge pull request #322 from BigRoy/enhancement/maya_optimize_look_logic
Maya: Optimize look logic
2024-04-02 10:36:32 +02:00
Roy Nieterau
f7b62d133a
Update client/ayon_core/hosts/maya/api/lib.py 2024-04-02 10:34:00 +02:00
Jakub Trllo
69e08a7e13
Merge pull request #312 from BigRoy/chore/extract_review_typos
Extract Review: Fix typos + remove unused variable
2024-04-02 10:26:11 +02:00
Roy Nieterau
9992b00c43
Merge branch 'develop' into chore/extract_review_typos 2024-04-02 10:12:55 +02:00
Roy Nieterau
413f30456f Fix some more typos 2024-04-02 10:12:42 +02:00
Kayla Man
5686730e33
Merge pull request #332 from BigRoy/enhancement/maya_collect_render_fix
Maya: Render Improve Validation Report if no cameras are set
2024-04-02 13:29:52 +08:00
Kayla Man
5ea4a70dd9
Merge branch 'develop' into enhancement/maya_collect_render_fix 2024-04-02 13:29:16 +08:00
Kayla Man
49bdfe0763
Merge pull request #317 from BigRoy/enhancement/maya_optional_plugins
Maya: ExtractGpuCache and ExtractModel (maya scene) optional state in settings
2024-04-02 13:20:50 +08:00
Kayla Man
9c286e20b9
Merge branch 'develop' into enhancement/maya_optional_plugins 2024-04-02 13:20:43 +08:00
Jakub Trllo
1c9c844a08
Merge pull request #291 from BigRoy/bugfix/houdini_fix_removal_of_generate_id
Houdini: Fix removal of `get_id_required_nodes` and `generate_ids`
2024-04-01 18:41:20 +02:00
Toke Stuart Jepsen
5885d7e63c Fix bad merge. 2024-04-01 12:21:53 +01:00
Toke Stuart Jepsen
fec4610344 Fix publishing and add settings. 2024-04-01 12:11:19 +01:00
Toke Jepsen
07e2be9f99
Merge pull request #303 from BigRoy/enhancement/maya_support_select_invalid_action_contextplugin
Maya: Support SelectInvalidAction with pyblish ContextPlugin
2024-04-01 10:34:00 +01:00
Toke Stuart Jepsen
e431785524 Merge branch 'develop' into enhancement/AY-970_abc-options-for-Pointcache-Animation-family
# Conflicts:
#	.github/ISSUE_TEMPLATE/bug_report.yml
#	CHANGELOG.md
#	CONTRIBUTING.md
#	README.md
#	client/ayon_core/hosts/max/api/pipeline.py
#	client/ayon_core/hosts/maya/api/alembic.py
#	client/ayon_core/hosts/maya/plugins/create/create_animation.py
#	client/ayon_core/hosts/maya/plugins/create/create_animation_pointcache.py
#	client/ayon_core/hosts/maya/plugins/create/create_pointcache.py
#	client/ayon_core/hosts/maya/plugins/publish/extract_pointcache.py
#	client/ayon_core/hosts/maya/plugins/publish/extract_proxy_abc.py
#	client/ayon_core/hosts/maya/plugins/publish/extract_unreal_skeletalmesh_abc.py
#	client/ayon_core/hosts/maya/plugins/publish/extract_workfile_xgen.py
#	client/ayon_core/hosts/maya/plugins/publish/validate_alembic_options_defaults.py
#	client/ayon_core/hosts/maya/plugins/publish/validate_rig_joints_hidden.py
#	client/ayon_core/hosts/unreal/plugins/publish/collect_render_instances.py
#	client/ayon_core/modules/deadline/plugins/publish/submit_aftereffects_deadline.py
#	client/ayon_core/modules/deadline/plugins/publish/submit_blender_deadline.py
#	client/ayon_core/modules/deadline/plugins/publish/submit_fusion_deadline.py
#	client/ayon_core/modules/deadline/plugins/publish/submit_harmony_deadline.py
#	client/ayon_core/modules/deadline/plugins/publish/submit_houdini_cache_deadline.py
#	client/ayon_core/modules/deadline/plugins/publish/submit_houdini_render_deadline.py
#	client/ayon_core/modules/deadline/plugins/publish/submit_max_deadline.py
#	client/ayon_core/modules/deadline/plugins/publish/submit_maya_deadline.py
#	client/ayon_core/modules/deadline/plugins/publish/submit_nuke_deadline.py
#	client/ayon_core/modules/deadline/plugins/publish/submit_publish_cache_job.py
#	client/ayon_core/modules/deadline/plugins/publish/submit_publish_job.py
#	client/ayon_core/tools/publisher/widgets/widgets.py
#	openpype/hosts/max/plugins/publish/save_scene.py
#	openpype/modules/deadline/plugins/publish/submit_maya_remote_publish_deadline.py
#	openpype/modules/ftrack/launch_hooks/post_ftrack_changes.py
#	openpype/settings/defaults/project_settings/blender.json
#	openpype/settings/defaults/project_settings/deadline.json
#	openpype/settings/defaults/project_settings/hiero.json
#	openpype/settings/defaults/project_settings/maya.json
#	openpype/settings/entities/schemas/projects_schema/schema_project_blender.json
#	openpype/settings/entities/schemas/projects_schema/schema_project_deadline.json
#	openpype/settings/entities/schemas/projects_schema/schema_project_hiero.json
#	openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_create.json
#	openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_publish.json
#	openpype/version.py
#	pyproject.toml
2024-04-01 10:14:54 +01:00
Toke Stuart Jepsen
766d4d1f16 Add submodule 2024-04-01 09:46:13 +01:00
Toke Jepsen
170bd5d27d
Merge pull request #301 from BigRoy/maya/validate_look_shading_engine
Maya: Validate Look Shading Group ignore if no material
2024-04-01 08:42:43 +01:00
Jakub Trllo
2e42a8e268
Merge pull request #326 from BigRoy/enhancement/maya_look_assigner_parent_to_maya
Maya: Parent look assigner UI to Maya window when opening via toolbox
2024-03-30 09:17:00 +01:00
Roy Nieterau
25d07f4eac Improve error validation report 2024-03-29 22:30:55 +01:00
Roy Nieterau
19c8a17bc1 Fix Collect Render - allow passing if no render cameras are set, so that validator can report it instead 2024-03-29 20:45:24 +01:00
Roy Nieterau
eead61e6e9 Parent look assigner UI to Maya window when opening via toolbox 2024-03-29 15:50:54 +01:00
Roy Nieterau
602b9a8b2c Change default argument value lookDefault to lookMain
For a long time OpenPype (and thus AYON) has been using `main` as default variant as opposed to `default`
2024-03-29 13:38:33 +01:00
Roy Nieterau
7375587c87 Get both json and ma representation with one query 2024-03-29 13:32:18 +01:00
Roy Nieterau
fe6990a647 List looks based on product type instead of name 2024-03-29 13:27:36 +01:00
Roy Nieterau
973ac33aa4 Do not recreate the same dict. get_last_versions already returns by productId 2024-03-29 13:26:38 +01:00
Roy Nieterau
5f0f7afd43 Allow loading usd to substance painter 2024-03-29 11:56:50 +01:00
Roy Nieterau
6f1f6eed2a Merge branch 'enhancement/maya_optional_plugins' of https://github.com/BigRoy/ayon-core into enhancement/maya_optional_plugins 2024-03-29 10:55:37 +01:00
Roy Nieterau
d7bc9d4171
Merge branch 'develop' into enhancement/maya_optional_plugins 2024-03-29 10:55:21 +01:00
Roy Nieterau
e9f038fde6 Bump Maya server addon version 2024-03-29 10:55:15 +01:00
Roy Nieterau
bae17cf95e Expose ExtractModel (Model Maya Scene) export to settings 2024-03-29 10:48:39 +01:00
Roy Nieterau
45b912c42b Use SettingsField 2024-03-29 10:41:31 +01:00
Roy Nieterau
caebcd2b43 Support making maya ExtractGpuCache optional 2024-03-29 10:32:02 +01:00
Libor Batek
6af300e6ee
Merge pull request #259 from BigRoy/enhancement/fusion_save_task_dialog
Fusion: Prompt reset scene context on saving to another task
2024-03-29 10:18:21 +01:00
Libor Batek
cc8ebdd5a9
Merge pull request #266 from BigRoy/enhancement/maya_validate_animation_out_set_id_report
Maya: Validate Animation Out Set Related Node Ids improve report
2024-03-29 10:11:39 +01:00
Toke Jepsen
e11b6ce1d1
Merge pull request #269 from BigRoy/enhancement/maya_validate_transform_zero_formatting
Maya: Tweak validate transform zero formatting
2024-03-29 08:41:17 +00:00
Toke Jepsen
0a9ac85116
Merge pull request #268 from BigRoy/enhancement/maya_validate_shape_render_stats
Maya: Validate Shape Render Stats improve error message
2024-03-29 08:39:52 +00:00
Toke Jepsen
0a75032bb1
Merge pull request #265 from BigRoy/enhancement/maya_validate_non_manifold_repair
Maya: Validate Mesh Non-Manifold improve artist report + add repair
2024-03-29 08:28:20 +00:00
Toke Jepsen
ecc9ad4b41
Merge pull request #261 from BigRoy/enhancement/maya_prompt_save_task_change
Maya: Prompt reset scene context on saving to another task
2024-03-29 08:26:15 +00:00
Toke Jepsen
5a22d1cd12
Merge branch 'develop' into enhancement/maya_prompt_save_task_change 2024-03-29 08:26:01 +00:00
Toke Jepsen
3c6deff87f
Merge pull request #248 from BigRoy/enhancement/maya_validate_no_null_transform_optimize
Maya: optimize validate no null transform
2024-03-29 08:19:07 +00:00
Toke Jepsen
d6c7257dc2
Merge pull request #246 from BigRoy/enhancement/maya_load_image_plane_colorspace
Maya: load image plane set colorspace
2024-03-29 08:17:58 +00:00